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Are Bayonetta GIFs allowed?
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# ¿ Feb 22, 2016 02:07 |
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# ¿ Apr 27, 2024 01:26 |
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# ¿ Feb 22, 2016 02:25 |
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Kilometers Davis posted:I'm pretty interested in buying a Hori Kai sometime soon. What's the verdict on the silent version? The idea of a quiet stick is wonderful as long doesn't have any big downsides. This particular series of Hori sticks are pieces of poo poo, but I am glad they introduced me to the Hayabusa stick variant which is what I use in all of my sticks now. My problem with them, aside from the 15MS input lag (http://www.teyah.net/sticklag/results.html) is that the cases are too lightweight, and have a really cheap feel to them. The kuro buttons take too much effort to press. If that's your thing, great; if not - be prepared to have to buy 8 sanwa buttons. The extra buttons (PS button, share, etc) are located in an awkward spot that you can't see. In the first weeks of you using it you'll need to tilt the stick sideways to make sure you're press the right button. I also don't like the weird lunch tray shape of the stick, though that's just a personal nitpick.
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# ¿ Feb 22, 2016 17:15 |
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Servers down until March's miracle patch.
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# ¿ Feb 23, 2016 03:05 |
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http://www.twitch.tv/teamsp00ky Great sets going on now at Twitch.
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# ¿ Feb 27, 2016 20:43 |
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# ¿ Mar 1, 2016 02:03 |
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Trykt posted:amazing chest ahead Try using two hands.
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# ¿ Mar 1, 2016 02:16 |
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quote:Any particular reasons you chose it that you can share? I'm idly researching arcade sticks (that 30-tabs-about-it-open-for-weeks kind of idly) and I like hearing people's reasons. Build quality, easily moddable art, easy access tray to swap parts (though in most any stick it's already easy), touch pad controls for training mode shortcuts, and sanwa buttons instead of the Hori's garbage Kuro buttons. I'll be swapping out the stick for a Hayabusa stick.
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# ¿ Mar 1, 2016 04:27 |
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Nostalgia4Ass posted:http://www.amazon.com/HORI-Fighting...ght+commander+4 It cannot be said how much better this pad is than the madcatz pad. The best pad since the saturn pad IMO.
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# ¿ Mar 1, 2016 08:30 |
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fozzy fosbourne posted:"March 32nd .. Wait hold on someone is calling me"
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# ¿ Mar 3, 2016 22:25 |
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gently caress Street Fighter V, everyone lets go play Fighting Layer. It has a shark.
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# ¿ Mar 6, 2016 01:39 |
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Oh boy, am I tired of getting knocked out of the air by Ryu's tiny elbow.
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# ¿ Mar 8, 2016 04:00 |
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Siva68 posted:I tried asking in the fighting thread and didn't get a response, so I'll try one more time in here instead. If you have a Gamestop around you, I would try them. In NYC there's like 7 in my area that have at least one of these sticks laying around.
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# ¿ Mar 9, 2016 00:13 |
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bebaloorpabopalo posted:I fixed it We get it. Thanks.
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# ¿ Mar 9, 2016 18:00 |
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I think he's talking about Street Fighter: The Movie: The Game
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# ¿ Mar 10, 2016 02:33 |
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Butyraceous posted:wb the male characters all being sexy too? I mean, even the guy who is supposed to be fat has tight pecs and muscled arms, or is that a ~male power fantasy~? Kill me. loving just kill me now where I stand.
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# ¿ Mar 13, 2016 20:00 |
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Edit: NEVERMIND someone posted this.
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# ¿ Mar 16, 2016 04:52 |
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So the game might take forever to find you an opponent, have horrible loading times, lacks a basic arcade mode, and netcode that only works sometimes but check out those SICK CHARTS and EXP METERS. #RISE UP Seeing stupid poo poo like this makes me feel like Capcom's priorities weren't straight with this project. Rushed or not.
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# ¿ Mar 16, 2016 23:11 |
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Sick! Thats DOPE posted:Sure 15 seconds then almost 2 minutes of loading various screens to get to the actual match followed by 30 seconds to get back to the main screen to look for a match again. I'm pretty sure in an hour I cant play over 12 matches. It's better to just stare at the home screen and find a match. If you don't you have to sit through the loving training mode loading again.
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# ¿ Mar 16, 2016 23:55 |
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Booyah- posted:btw 6 frames of lag is .1 seconds and the longest humans can experience a delay until noticing it, ftw. turn off vsync on pc and you will be amazed at how better the game feels. Guess I need to buy the PC version then. Oh wait, I have a PS4 fightstick. Can someone dig up the RISE UP gif from a few dozen pages ago? I can't find it.
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# ¿ Mar 17, 2016 05:26 |
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Beautiful Ninja posted:The Madcatz PS4 sticks and pads got a driver update recently to include native XInput support, so you should be good if you have a MC stick. I'm surprised, I thought that was coming with the March update. Thanks for the info.
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# ¿ Mar 17, 2016 05:45 |
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Did videogamesNY break street date again?
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# ¿ Mar 17, 2016 17:27 |
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I'd rather deal with tearing than deal with input lag. Hey, tearing might distract people from Ken's banana hair and Alex's french fry hair.
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# ¿ Mar 17, 2016 19:15 |
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# ¿ Mar 19, 2016 07:02 |
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Taiso posted:He is saying the community is supportive, also you can get around the no dinput thing easily with something like xpadder, so is that really that big a deal? When your Street Fighter V branded merchandise doesn't work for Street Fighter V, it's a serious problem. First impressions are very, very important. "Fixing it later" isn't viable approach, and will always fail to repair the damage done by a bad launch.
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# ¿ Mar 19, 2016 17:43 |
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Pomp posted:"uhhhhh its not the great brrrrrffffffbblblblbl but they gonna patch it fffffffffffffrrrrrrrrrrrrrrrrrhmmmmmm" Obsolete console war impulses from the 90s will compel fans to defend poo poo they paid for/are invested in because they don't want to feel trapped or ripped off. Night Blade fucked around with this message at 17:50 on Mar 19, 2016 |
# ¿ Mar 19, 2016 17:46 |
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Double Bill posted:You mean this Sony-funded game doesn't work properly in a Microsoft ecosystem, I'm sure they're devastated Think about what you just posted. I'll wait.
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# ¿ Mar 19, 2016 17:49 |
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Pomp posted:i have actually tried my damnedest to enjoy this game (because no ones loving played xrd for the last month) but everytime i start to kind of get into it the near endless stream of technical issues reminds me that the game is in fact a mess and that the most egregious of those issues, the unstable netcode and underwater level offline input delay, haven't even been commented on by Capcom and will likely never get fixed. Is this real? Am I dreaming?
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# ¿ Mar 19, 2016 18:01 |
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Double Bill posted:Where's the inaccuracy, the PC version was clearly an afterthought One more hour. Just think about it a little more than not at all.
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# ¿ Mar 19, 2016 18:16 |
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WEEEEEEEELLLLP
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# ¿ Mar 20, 2016 05:26 |
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Dracula Factory posted:I own Skullgirls exactly because it seemed to have competent, communicative devs, but the characters didn't appeal to me and the reset and assist-heavy gameplay is really niche and I don't want to play a game with a microscopic cummunity. Exactly my situation. I wish Skullgirls was a different game, but I don't regret my purchase at all as it's a well made game for what it is.
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# ¿ Mar 22, 2016 05:27 |
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Smirking_Serpent posted:I've been using a MadCatz TES+ on my PS4 since SFV launched. Tonight I started using it and everything worked fine except the R1 button. Now it's having problems recognizing any of the buttons or the stick when I'm in SFV, although the buttons work okay in the PS4 menu. The stick doesn't seem to be recognized at all in any other game. Is there anything I can do before sending it back? Try plugging it into your PC to see if it works there, if you have button problems it might be as simple as replacing a relatively cheap sanwa button.
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# ¿ Mar 22, 2016 06:44 |
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FUZZY GUARD
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# ¿ Mar 23, 2016 16:25 |
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Booyah- posted:The input lag will likely never be "fixed" as it seems like an intentional inclusion to normalize input lag online and offline. Maybe if there was as much lag as usfiv or something that would make sense, but at over 130 ms it just feels like garbage. I think MikeZ also stated that it would take nothing short of a Netherrelm Esque rewrite of the entire game in order to get this problem under control, and with these chuckle fucks struggling to get one update out, don't count on that happening.
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# ¿ Mar 25, 2016 22:35 |
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fozzy fosbourne posted:Speaking of command grabs vs fuzzy jumps: The more I read this poo poo the less I want to play.
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# ¿ Mar 25, 2016 23:09 |
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Shockeh posted:That's actually my second biggest complaint after net code. The amount of superfluous screens to do anything is absurd, and probably won't be fixed ever because they won't perceive it as a problem Dont forget the 20+ seconds it sits on white sometimes. Then character intros play WHICH EVERYONE SKIPS, (time well spent, Capcom) and NOW you get to play for maybe 2 minutes.
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# ¿ Mar 26, 2016 19:50 |
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I asked him if he forced Vsync off on PC. He said no. Dunno.
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# ¿ Mar 26, 2016 23:25 |
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Gutcruncher posted:With vsync, doesnt the PC and PS4 version still have different input lag? Maybe he simply got it down perfectly in PC conditions but PS4 isnt quite the same? No idea.
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# ¿ Mar 26, 2016 23:47 |
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https://www.youtube.com/watch?v=CCTN-LSj81M
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# ¿ Mar 28, 2016 23:18 |
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# ¿ Apr 27, 2024 01:26 |
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. . .
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# ¿ Mar 29, 2016 00:55 |