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When I was younger I tried and tried to play this game, but for whatever reason I was never able to progress past this first area. So I'm really curious to see where this game goes!
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# ¿ Feb 23, 2016 11:56 |
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# ¿ Apr 24, 2024 19:42 |
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Keeping ingredients seems like it might be a pain in the rear end, but I can always get behind a game with Ultima-style spellcasting.
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# ¿ Mar 2, 2016 08:48 |
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The idea of packing a crystal in some primordial mud and winging it at somebody is pretty drat funny.
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# ¿ Mar 4, 2016 22:56 |
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So in order to make acid rain, you first mix a handful of ash into a shitload of water. You then throw the mildly dirty water at someone. Okay, sure.
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# ¿ Mar 6, 2016 09:21 |
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No Gravitas posted:I thought ash is alkaline? Simply Simon posted:I'm a chemist and I see no problem with this logic. I'll be damned. Wood ash + water = Lye. I honestly didn't realize that. Pretty cool!
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# ¿ Mar 6, 2016 09:45 |
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I'm having a hard time deciding if the mammoth bones are in tar or some sort of poison, or if they're just far enough down to be in perpetual shadow.
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# ¿ Mar 10, 2016 08:45 |
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Does the game even try to justify that massive stockpile of trade goods in the bottom of the invisible sand whirlpool?
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# ¿ Mar 27, 2016 06:09 |
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The UI betrays Zach's change before the game shows it off! Though a magenta poodle is pretty amazing as far as transformations go.
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# ¿ Apr 18, 2016 08:57 |
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The Exhibit of Oddities is obviously a ripoff, but I'm curious as to just how much of one it is.
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# ¿ Apr 21, 2016 03:05 |
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I was not disappointed in how fake the sideshow turned out to be! The incidental flavor dialogue from the carny was pretty interesting too. He seemed to know an awful lot about United States geography.
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# ¿ Apr 24, 2016 14:09 |
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# ¿ Apr 24, 2024 19:42 |
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I've said it before and I'll say it again. You are a friggin' machine with these things!
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# ¿ May 27, 2016 05:26 |