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Anias
Jun 3, 2010

It really is a lovely hat


Adaryn

"Yeah but we all know you'd only kill or steal or liberate if it was a murderer carrying stolen slaves Kayla. It seems Unlikely we'll find one of those on the street of the village. Let's instead look for something a bit more reasonable, like dinner. "

To that most hallowed of quest hubs, the Inn.


Anias posted:

ADARYN CR 4
Female Forestlord Half-Elf Bardic Sage 4
NG Medium Humanoid
Init +0; Senses Low-Light Vision; Listen +8, Spot +1
Languages Auran, Common, Draconic, Elven
---------------------
AC 15, touch 10, flat-footed 15
. . (+4 armor)
hp 28 (4d6+8)
Fort +4, Ref +2, Will +1
---------------------
Speed 30ft.
Melee weapon Longspear +6 (1d8+4) and
. . Unarmed Strike +6 (1d3+3) and
. . Whip-dagger +6 (1d6)
Ranged weapon Sling +3 (1d4+3)
Space 5 ft.; Reach 5 ft.
Base Atk +3; Grp +6

Combat Gear Chain Shirt, Dastana, Longspear, Sling, Whip-dagger
Bardic Sage Spells Known (CL 4, +6 melee touch, +3 ranged touch):
2 (DC 14, 1/day) - Alter Self, Glitterdust, Invisibility
1 (DC 13, 3/day) - Silent Image, Cure Light Wounds, Improvisation, Inspirational Boost
0 (DC 12, 3/day) - Detect Magic, Mending, Message, Prestidigitation, Read Magic, Summon Instrument, Songbird
---------------------
Abilities Str 16 Dex 10 Con 14 Int 14 Wis 8 Cha 16
SQ Tree Walk, Bardic Knack (+2) (Ex), Bardic Music: Soothing Voice (Su), Bardic Music: Fascinate, Bardic Music: Healing Hymn (Sp), Bardic Music: Song of the Heart, Bardic Music: Inspire Courage +1, Class Level Count: 4, Collector of Stories [Mental] [Skill Trick] (Ex), Draconic Heritage +2, Dragonfire Inspiration, Lore (+8), Power Attack -3/+3, Racial Skill Bonus, Subtype - Dragonblood, Subtype - Elf, Type - Humanoid
Feats Armor Proficiency (Light), Bard Weapon Proficiencies, Class Level Count: 4, Draconic Heritage - Green, Dragonfire Inspiration, Power Attack -3/+3, Shield Proficiency, Simple Weapon Proficiency - All
Skills Balance -3, Climb +0, Concentration +9, Diplomacy +12, Escape Artist -3, Gather Information +5, Heal +1, Hide -3, Jump +0, Knowledge: Arcana +9, Knowledge: History +4, Knowledge: Religion +4, Listen +8, Move Silently -3, Perform: Dance +10, Search +4, Skill Tricks +1, Sleight of Hand -2, Spellcraft +10, Spot +1, Swim -3, Tumble -2, Use Magic Device +10
Possessions combat gear plus Artisan's Outfit (Free), Bedroll, Flint and steel, Handy Haversack (empty), Healing Belt, Money, Drum mwk, Belt Pouch (empty), Rope, hempen (50 ft.), Spell component pouch, Travel Cloak, Vest of Resistance +1
---------------------
Treewalk (Su): ((HD+5)/5)/day can enter a tree by touching it as a move action; once inside the tree, instantly transports to any other tree within 60 feet.
Bardic Knack (+2) (Ex) Use half class level in place of ranks for any skill check.
Bardic Music: Countersong Counter magical effects that depend on sound.
Bardic Music: Fascinate One or more creatures becomes fascinated with you.
Bardic Music: Healing Hymn (Sp) Add perf ranks as sacred/profane bon to Conj (heal) spells, concent max 2 min.
Bardic Music: Inspire Competence +2 competence bonus for one ally on a skill check.
Bardic Music: Inspire Courage +1 Morale bonus on some saving throws, attack and damage rolls.
Bardic Music: Soothing Voice (Su) As calm emotions within 30’ and language dependant. Diplomacy check against the targets will save.
Dragontouched Grants dragonblood subtype, other minor benefits.
Collector of Stories [Mental] [Skill Trick] (Ex) 1/encounter, +5 comp bon to Knowledge check for foe's power/weakness.
Draconic Heritage +2 You gain the listed bonus on saves vs sleep, paralysis.
Dragonfire Inspiration Add acid damage to your allies' attacks.
Lore (+8) Make a special Lore check to find out information.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -3/+3 You can subtract from your attack roll to add to your damage.
Racial Skill Bonus You gain a bonus to some skills (already counted).
Subtype - Dragonblood Subtype for creatures with affinity for dragons.
Subtype - Elf Subtype for a set of humanoids who share a common origin and language.
Type - Humanoid Unless otherwise noted humanoids have these features.

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Anias
Jun 3, 2010

It really is a lovely hat

Adaryn

"Indeed. Now to find our gracious host."

Adaryn smiles as they walk in, looking around for the innkeeper.

Anias
Jun 3, 2010

It really is a lovely hat

Adaryn

"Good even to you Vesta. I am Adaryn and these are my companions, we seek a meal and perhaps news? We have been on the road some time, and have heard all of each other's stories, how fares Hommlett?"

She smiles happily as the sounds of the inn wash over her, waving her companions in out of the dark.

Anias
Jun 3, 2010

It really is a lovely hat

Adaryn


"Probably. It's always a gamble in human towns."

Adaryn seems content to take in the sights of the room, ordering the salmon and beer.

"Worst case, I can definitely play better than that poor fellow kayla is saving us from."

Anias
Jun 3, 2010

It really is a lovely hat

Adaryn

"Truly. Good night gentles. In the morning we can discern the truth of these rumors, for now I am going to enjoy our host's clean sheets and lice-free beds."

Adaryn sees about a room, then pays the innkeeper and wanders upstairs.

Anias
Jun 3, 2010

It really is a lovely hat

Adaryn

Adaryn settles into her room, locking the door with the simple expedient of blocking the door.

Anias
Jun 3, 2010

It really is a lovely hat

Adaryn

"Morning people, very upsetting. Onward."

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Anias
Jun 3, 2010

It really is a lovely hat

Adaryn

"Morning people, very upsetting. Onward."

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