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The Throne duo isn't too bad. They're just a twist on Ornstein and Smough -- in lieu of whittling one down, you need to chew them both to low or else they'll heal their opposite.
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# ? Aug 18, 2017 18:43 |
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# ? Apr 25, 2024 14:03 |
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Watcher Defender is a first year game design student copying O&S while understanding absolutely none of the reasons why that fight was good. No narrative buildup or backstory, no (meaningfully) different and complementary movesets, no terrain with tactical applications, no good music.
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# ? Aug 18, 2017 18:59 |
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Idk if I agree Watcher and Defender don't have meaningfully different movesets. Watcher is faster and will chase you pretty agressively, but also tends to sidestep or backflip away from you if you stick close to her. Defender is easier to kite, but will hammer away at you if you stay in place. The result is that both shield-tankers and mobile, shieldless players have a way to separate them, which I think is kinda neat! I wouldn't say they make an extremely good bossfight or anything, but I don't think they're as bad as you're making them out to be either. (also I will never understand why people hold up the inclusion of pillars in the O&S boss room as some genius design idea. Here's me running a figure-eight around some impassable terrain and maybe getting Smough's dumbass AI stuck, whoop-de-do)
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# ? Aug 18, 2017 20:15 |
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Throne Watcher and Throne Defender are great because if you don't do them early you get to fight four bosses in a row; them, then Nashandra, then Aldia.
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# ? Aug 18, 2017 20:29 |
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RBA Starblade posted:Throne Watcher and Throne Defender are great because if you don't do them early you get to fight four bosses in a row; them, then Nashandra, then Aldia. Yeah but if you die to one of them the ones you already beat stay dead.
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# ? Aug 18, 2017 20:32 |
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yeah it's like the designers of AoA looked at that potential gauntlet and then went "hmm, this gives me an idea..." also lol if you ever died to nashandra or aldia other than maybe once to some of aldia's gimmicky stuff
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# ? Aug 18, 2017 20:32 |
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Shear Modulus posted:Yeah but if you die to one of them the ones you already beat stay dead. Yeah, that part sucks about it. It was really cool my first time through DS2 to beat them then have the red-eye boss cutscene for Nashandra focus on me instead though. quote:also lol if you ever died to nashandra or aldia other than maybe once to some of aldia's gimmicky stuff I've died to Nashandra's aoe once I think. Also Throne Watcher's armor looks cool as hell RBA Starblade fucked around with this message at 20:39 on Aug 18, 2017 |
# ? Aug 18, 2017 20:35 |
Sapozhnik posted:Yeah there's an optional hidden guy who is basically Pontiff except slower and much more difficult. Orphan of Kos is hidden in a different game, though.
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# ? Aug 19, 2017 13:03 |
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It's amazing how easy Orphan of Kos gets when you realize you can stunlock him with the gatling gun. You can knock a huge chunk of his health bar off if you dump everything into him right before he transitions to phase 2, since he keeps trying until he stops getting knocked around.
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# ? Aug 19, 2017 14:37 |
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I haven't played this since Ashes of Ariandel, and was planning on starting a new game. I was wondering if a Whip playstyle was viable since I want to do a Belmont build. I heard they weren't too good at launch, but apparently they've been buffed somewhat so I wanted to ask your opinions.
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# ? Aug 19, 2017 17:29 |
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Nicaden posted:I haven't played this since Ashes of Ariandel, and was planning on starting a new game. I was wondering if a Whip playstyle was viable since I want to do a Belmont build. I heard they weren't too good at launch, but apparently they've been buffed somewhat so I wanted to ask your opinions. They're still pretty bad. You can make anything work in PvE though.
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# ? Aug 19, 2017 17:36 |
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Nicaden posted:I haven't played this since Ashes of Ariandel, and was planning on starting a new game. I was wondering if a Whip playstyle was viable since I want to do a Belmont build. I heard they weren't too good at launch, but apparently they've been buffed somewhat so I wanted to ask your opinions. Hollow Notched Whip is probably the best choice. I'd recommend an offhand Hollow item for extra damage. Something that has the Weapon Skill ability or a casting tool are good too since you won't have access to ripostes anyway. The amount of stagger you deal is heavily dependant on your spacing, most enemies can be stunlocked by catching them with the very end of the whip. Roll attack comes out faster then anything else, r2 is great AoE. Two handing changes your move set entirely and isn't as good, generally. Pontiff eyes are incredible with the whip. As is the Knight Slayer Ring. 15 int for Frozen Weapon makes Dragonslayer Armor much less painful.
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# ? Aug 19, 2017 22:57 |
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I'm playing the DLC for the first time. Seems like the bonfire runs in Ashes are kinda long
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# ? Aug 20, 2017 06:50 |
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Oops just found one on the near side of the rope bridge. The run from the first bonfire to there was also pretty long but I'm assuming I just missed another one
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# ? Aug 20, 2017 06:52 |
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No they're just scarce as hell.
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# ? Aug 20, 2017 06:53 |
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And Tyler Too! posted:No they're just scarce as hell. Yeah, getting from the first one past the giant wolf things and many other horrors made getting to the rope bridge bonfire feel like real relief. It was like being back at the start of the first time I played the game.
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# ? Aug 20, 2017 09:34 |
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And Tyler Too! posted:No they're just scarce as hell. There are 6. Not counting boss bonfires. That's not really scarce. There are two paths from the first to the second bonfire. One of them is really short.
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# ? Aug 20, 2017 14:53 |
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speaking of which, there is a special place in hell reserved for people who summon for the ariandel boss fight and make people watch the cutscenes loving do the fight by yourself, christ i wrote this post waiting for one such rear end in a top hat. otoh i did recently discover that the farron gs just utterly shuts that boss down.
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# ? Aug 20, 2017 19:51 |
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yeah faron gs is pretty good for humanoids who get stunned. just spin to win because the ai is too stupid to parry it.
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# ? Aug 20, 2017 20:05 |
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maybe he's born with it maybe it's maybeline
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# ? Aug 20, 2017 21:23 |
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The Farron GS dominates everything and also gets style points.
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# ? Aug 20, 2017 21:25 |
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just started playing again recently to do some super low lvl invasions (lvl 17) in the Undead Settlement and holy gently caress are the changes they made to the blue cops awful. Its impossible to get an actual 1v1 invasion now. 2 Blues get summoned INSTANTLY and even if you kill one another gets summoned. Its non stop. I had an invasion yesterday where I fought a total of 9 people (5 blues, the hosts friend who i killed 3x and the host). It's awful. I've had soo many invasions where I've had to fight 6-7 people. Feels like a huge loving slog. Another thing I've noticed are lots of people who are part of an invasion covenant (the goal of the covenant is to kill the host and you get a reward for doing so) who attack fellow invaders seemingly at random. g0t_hats fucked around with this message at 22:05 on Aug 20, 2017 |
# ? Aug 20, 2017 22:03 |
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some hosts summon reds to take up the second invasion slot so they can only get one hostile invader at a time. of course purples kill everyone because they just need to kill summons instead of the host. some reds also jut kill everyone they can because they are there to kill everyone for funsies.
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# ? Aug 20, 2017 22:12 |
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Sister fried is remarkably unfun so far. I assume I'll eventually figure out a better way than random rolling to avoid getting grabbed while she's invisible.
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# ? Aug 20, 2017 23:26 |
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If you get close enough to her she becomes visible. Whenever she goes invisible she'll usually try to get behind you, either by leaping over you or sidestepping. You can sorta tell which way she went by the snow spray from her movement and by sound. She has no poise so you can just whack her out of the grab windup at that point. Extra tip: projectiles that stick in things, like throwing knives and arrows, will remain visible while she's invisible.
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# ? Aug 20, 2017 23:34 |
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I always figure something out as soon as I complain about it the next stage is tough too. I like the fire and ice dynamic.
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# ? Aug 20, 2017 23:55 |
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Farron GS would have been a cool Trick Weapon imo
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# ? Aug 21, 2017 00:14 |
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The Kingfish posted:Sister fried is remarkably unfun so far. I assume I'll eventually figure out a better way than random rolling to avoid getting grabbed while she's invisible. (Gael too for that matter, really)
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# ? Aug 21, 2017 01:54 |
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Friede rules because her weapon rules and nobody ever sees the combo coming because at first glace it doesn't appear to be a dual-wield weapon so it's great for PvP.
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# ? Aug 21, 2017 01:56 |
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Linguica posted:Friede owns in co-op, I have almost certainly beaten her over 100 times via summon. Once you get used to how to deal with her you barely ever die and it's fun massacring a "hard" boss for some hapless player. Friede is great in co-op. She has no poise so you just take her to the #6 dance.
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# ? Aug 21, 2017 02:09 |
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Wow three loving health bars
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# ? Aug 21, 2017 02:20 |
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Friede sucks, she's an entire boss of binary gimmicks where if you don't do one very specific thing she'll just randomly take off half your health but once you learn it she's easy. She's like if you listened to a bad stereotype of what Dark Souls is like from someone who hates the game and made it real. The third stage is better about this and more like a regular, good boss fight (although it still has that "gotcha" at the beginning where if you're anywhere near her when it starts you die, but if you're too far away to immediately get up in her grill after the explosion, she uses much nastier moves) but it also means going through the first two stages every time you lose to it. It's like someone decided the chicken fight before Nameless King wasn't bad enough.
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# ? Aug 21, 2017 02:41 |
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The Kingfish posted:Wow three loving health bars The ride never ends.
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# ? Aug 21, 2017 02:47 |
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Tuxedo Catfish posted:It's like someone decided the chicken fight before Nameless King wasn't bad enough. What are you referring to? The mounted dragon bit? It takes about four hits to stagger it and then it dies when you crit it.
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# ? Aug 21, 2017 02:48 |
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JBP posted:What are you referring to? The mounted dragon bit? It takes about four hits to stagger it and then it dies when you crit it. Yes, exactly. It's make-work before you get to the real fight, which in turn is fairly difficult, so you'll be doing the meaningless fluff that you already mastered over and over and over.
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# ? Aug 21, 2017 02:49 |
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Ah ok. I only did that fight 5 times I think and the dragon killed me twice.
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# ? Aug 21, 2017 02:57 |
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It does suck that you have to fight the dragon each time but I think the idea behind it is that the bonfire is directly next to the boss fog, and without the dragon you could just throw yourself at the Nameless King until you win because there's literally nothing in your way. Whether that's a good design decision or not, I dunno, imo it's fine because the dragon's not that healthy.
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# ? Aug 21, 2017 03:54 |
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And Tyler Too! posted:Friede rules because her weapon rules and nobody ever sees the combo coming because at first glace it doesn't appear to be a dual-wield weapon so it's great for PvP. the weapon art? almost everyone sees it coming from a mile away because most people that use that weapon just mash l1+r1 nonfucking stop
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# ? Aug 21, 2017 05:17 |
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I finally went through Ashes for the first time a few days back and I spent 4 hours dying to various Millwood knights. Beat Friede my 3rd attempt, which was the first time clearing Phase 1.
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# ? Aug 21, 2017 06:21 |
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# ? Apr 25, 2024 14:03 |
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Sloppy Milkshake posted:the weapon art? almost everyone sees it coming from a mile away because most people that use that weapon just mash l1+r1 nonfucking stop Doesn't stop them from dying to it. Maybe I keep invading dummies.
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# ? Aug 21, 2017 06:56 |