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spaceblancmange posted:now go on sale again This isn't an emptyquote.
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# ? Aug 28, 2022 17:55 |
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# ? Apr 25, 2024 10:44 |
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I'm doing a few extremly low effort challenge runs: Only equip the starting gear for the class. Weapons can be upgraded, rings and consumables are allowed, just don't swap out the starting gear ever. My first character was a Knight, and everything went smoothly until I was fighting Yhorm and I didn't draw enough aggro, so Siegward died. Forget about fighting Yhorm straight up with a regular weapon, so I broke the challenge and used the Storm ruler. Other than that, the long sword can really carry you through the whole game. Second character is a Pyromancer. It got trickier right away. For the Knight, I just levelled STR to 40, and then dumped everything into VIG and END. For a Pyro, VIG, ATT, END are all important, as are INT and FTH for actually making some damage. The hand axe is kind of terrible, turned it raw, but all titanite goes towards the pyro flame.
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# ? Sep 1, 2022 10:44 |
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Winblades still the way to go for PVE?
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# ? Sep 1, 2022 18:47 |
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virinvictus posted:Winblades still the way to go for PVE? I never got how the Sellsword twinblades are so great. I like the Zweihander or Claymore for a STR build, and Lothric Sword or Astora Greatsword for DEX or quality builds.
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# ? Sep 5, 2022 11:27 |
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axolotl farmer posted:I never got how the Sellsword twinblades are so great. I never used them but from what I can infer by googling they scale frighteningly well with the buff items since it’s a flat +X damage per hit and not +X*%*, and the Winblades let you attack a lot, plus they scale well with Keen infusions so after a while even the base damage is great. Or at least, that’s how I understand it, even as a mage I prefer making an axe or giant sword scale off magic instead of using slender sticks.
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# ? Sep 5, 2022 11:46 |
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Winblades are great for a playstyle where you have no issues getting super up close and personal with the bosses, just L1ing away at their asses, to poo poo out insane amounts of damage in as short a time as possible. In order for that to work, you already need to know your attack windows, the best buffs for each boss, you want to upgrade them to max asap, etc. - it's not a "just use them on a random playthrough and they'll be op" weapon, they become op when you build for them and have a good plan
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# ? Sep 5, 2022 11:51 |
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Meh, I respecced my pyromancer into full dex with the winblades on my first playthrough and they were plenty OP even without knowing every boss's detail. You basically get to sneak in cheeky attacks during small openings, same as fast swords can, but you get to do it with 2x damage with an L1
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# ? Sep 5, 2022 12:39 |
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Ok, never tried the twinblades with resin buffs.
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# ? Sep 5, 2022 13:01 |
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If you've ever wondered. Yhorm is actually not so giant compared to the Giants in the cathedral of the deep. Wolnir's torso is actually at scale with the larger one, though. https://twitter.com/vgcartography/status/1570737313705230341 Fire Giant is even bigger than skeletor here, will make an updated one with the other Souls giants once I get through them. Kind of interesting, maybe for game mechanic purposes?
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# ? Sep 16, 2022 14:25 |
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That's very cool. The curse-rotted great wood is a lot smaller than I expected. Or maybe Wolnir is just surprising large.
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# ? Sep 16, 2022 17:22 |
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I've been thinking about doing a SL19 +2 watchdogs of Farron pvp build again, it was one of my favorite souls experiences. Maybe this time I'll do the dancer skip with it.
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# ? Sep 16, 2022 17:40 |
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Electromax posted:If you've ever wondered. Yhorm is actually not so giant compared to the Giants in the cathedral of the deep. Wolnir's torso is actually at scale with the larger one, though. Hey dude have you hosed with Elden Ring at all yet? My best friend and I were wondering if you could fit every Dark Souls map inside of Elden Ring at the same, like Elden Ring is the size of every DS game combined. Would you have happened to figure that out by now?
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# ? Sep 18, 2022 17:07 |
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Bust Rodd posted:Hey dude have you hosed with Elden Ring at all yet? My best friend and I were wondering if you could fit every Dark Souls map inside of Elden Ring at the same, like Elden Ring is the size of every DS game combined. Would you have happened to figure that out by now? Yeah I extracted a bunch of ER stuff I'm going through, it's way bigger. Most of DS3 could fit onto the little southern Weeping Island or whatever, DS1 and 2 wouldn't fill Limgrave and Caelid. It's hard to compare because they don't have big open areas like ER does... I think if you only considered the Legacy Dungeon areas of ER like Stormveil, Volcano, Capital City, Haligtree, they are comparable in size to DS3. ER just adds a ton of countryside on top of it. The dungeons/catacombs are pretty copy/pasted when you look at them all together for sure.
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# ? Sep 18, 2022 19:56 |
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Electromax posted:Yeah I extracted a bunch of ER stuff I'm going through, it's way bigger. Most of DS3 could fit onto the little southern Weeping Island or whatever, DS1 and 2 wouldn't fill Limgrave and Caelid. It's hard to compare because they don't have big open areas like ER does... I think if you only considered the Legacy Dungeon areas of ER like Stormveil, Volcano, Capital City, Haligtree, they are comparable in size to DS3. ER just adds a ton of countryside on top of it. The dungeons/catacombs are pretty copy/pasted when you look at them all together for sure. Awesome, posting pics or stats of your work would be instantly appreciated The older games are constructed more like tromp l'oeil dollhouses though with lots of vertical doublebacks and easy-to-miss physical secrets, so maybe the total player exploration distance is less tiny in comparison. Illusory Wal on youtube does a lot of in-depth research on this with visual overlays and debug stuff
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# ? Sep 19, 2022 03:09 |
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Electromax posted:Yeah I extracted a bunch of ER stuff I'm going through, it's way bigger. Most of DS3 could fit onto the little southern Weeping Island or whatever, DS1 and 2 wouldn't fill Limgrave and Caelid. It's hard to compare because they don't have big open areas like ER does... I think if you only considered the Legacy Dungeon areas of ER like Stormveil, Volcano, Capital City, Haligtree, they are comparable in size to DS3. ER just adds a ton of countryside on top of it. The dungeons/catacombs are pretty copy/pasted when you look at them all together for sure. this is very cool. i'd love to know how the biggest legacy dungeon in ER (stormveil, i think?) compares in size to the entirety of DS1
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# ? Sep 19, 2022 16:37 |
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a.p. dent posted:this is very cool. i'd love to know how the biggest legacy dungeon in ER (stormveil, i think?) compares in size to the entirety of DS1 Where does the Haligtree fit on the scale of things? Idk if that stretch from the warp gate till Loretta counts as it’s own thing or part of the whole dungeon but even the second half felt pretty massive.
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# ? Sep 19, 2022 16:48 |
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# ? Sep 19, 2022 21:16 |
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I'd Dark Hand that dump truck rear end
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# ? Sep 20, 2022 18:14 |
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Are folks diggin DS 3 over ER?
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# ? Oct 1, 2022 18:54 |
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I consider DS3 a tighter experience than ER but that's like, a consequence of the fundamental design. They're both absolute gaming titans, tho
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# ? Oct 1, 2022 21:54 |
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Can't wait for portable dark souls 2 and 3 as soon as my Deck comes in!!
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# ? Oct 1, 2022 23:24 |
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I prefer Elden Ring because the minor improvements to the combat and I feel most of the bosses are a lot more fun in ER. It also a lot less grey than 3. The downside is that the game is huuuuge.
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# ? Oct 3, 2022 08:36 |
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Going back to older games and being unable to jump is super disorienting.
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# ? Oct 3, 2022 11:39 |
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I think Dark Souls 3 is one of the weakest From games and Elden Ring is one of the strongest. I've always been a sorcery-first kind of person and DS3 took nearly every possible decision to make magic worse because..??? Fortunately they seemed to have corrected course with ER where you're allowed to have fun again doing anything besides melee.
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# ? Oct 3, 2022 11:43 |
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Electromax posted:If you've ever wondered. Yhorm is actually not so giant compared to the Giants in the cathedral of the deep. Wolnir's torso is actually at scale with the larger one, though. Yhorm The Fairly Large just doesn't have the same ring to it.
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# ? Oct 3, 2022 12:05 |
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Pope Guilty posted:being unable to jump https://i.imgur.com/852sTOi.mp4 https://i.imgur.com/PvwWZ0u.mp4
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# ? Oct 3, 2022 12:06 |
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Can I pre-emptively ask for any specific ER details (boss names, locations, etc.) to be put in spoiler tags itt cause I haven't played it yet on account of my very old computer and I've been trying hard to dodge spoilers. But at the same time I'd also like to continue reading DS3 chat. I know it's been out for a few months now but that's still relatively new and this technically isn't the ER thread so hopefully I'm not being too fussy.
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# ? Oct 3, 2022 13:37 |
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Pope Guilty posted:Going back to older games and being unable to jump is super disorienting. I just replayed DS1 and I had to stop myself from trying to hit the crouch button during sprints to restore my stamina Also had a couple of sticky situations because I thought I could just roll out of my sprint
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# ? Oct 3, 2022 15:25 |
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GrossMurpel posted:I just replayed DS1 and I had to stop myself from trying to hit the crouch button during sprints to restore my stamina 1. You can map jump to L3 instead of circle in DS3 2. WTF, didn't know the crouch trick for maintaining running stamina thanks
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# ? Oct 3, 2022 16:18 |
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ER is boring, bloated, and horribly unbalanced and DS3 is one of the best games in the series next to Old Hunters BB
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# ? Oct 4, 2022 03:38 |
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Perfect Potato posted:ER is boring, bloated, and horribly unbalanced and DS3 is one of the best games in the series next to Old Hunters BB
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# ? Oct 4, 2022 03:50 |
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Ah yes DS3, a game that cares about balance at all. Hell I don’t think any FROM game cares about balance really
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# ? Oct 6, 2022 02:35 |
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CharlestheHammer posted:Ah yes DS3, a game that cares about balance at all. I wouldn’t say it’s balanced but Elden Ring cares or they wouldn’t have patched in buffs to stuff like colossal weapon stability to make them on par with medium shields and spell casting speed along with the nerfs to OP stuff.
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# ? Oct 6, 2022 02:49 |
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Elden Ring is the best game ever. DS3 is probably top 25 or so.
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# ? Oct 6, 2022 03:31 |
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I replayed DS3 despite not liking it very much but I can't imagine ever replaying ER so thats my voting methodology and Im sticking to it
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# ? Oct 6, 2022 03:34 |
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Feel like I'm going crazy, DS3 has awful weapon selection and is very linear so replaying it is not very fun, while ER has insane weapon variety and is almost disgustingly open, so you can actually reach a WHOLE lot of those weapons right out the gate. It's extremely replayable because you can beeline to your build and go "oh this time I'll do Altus before all of Liurnia" or "Volcano manor basement as my first dungeon? Don't mind if I do"
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# ? Oct 6, 2022 08:44 |
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DS3 has a better boss roster and you can complete it inside the time it'd take to clear the first two regions of Elden Ring of youre not rushing past everything. I wouldn't say its better but theres pros and cons for each imo
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# ? Oct 6, 2022 08:52 |
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ER has more weapons except I feel like I engage way less with their movesets because certain things are just way stronger, so you almost always wind up with a moveset that's hyperfocused on one thing in practice. spamming the OP move, whether that's weapon art or jump attack or whatever, compared to learning good al-around fundamentals. the only move in ds3 that is normally markedly underpowered compared to the rest is charged heavy attack. and while it's good that they buffed it via stance damage, jumping heavy attacks are usually both safer and also faster at stance breaking(and that's without accounting for stuff like flame of the redmanes or lion's claw) so it still gets left behind. LazyMaybe fucked around with this message at 09:04 on Oct 6, 2022 |
# ? Oct 6, 2022 09:02 |
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Personally, the only part of a Souls moveset I ever engaged with was the roll attack. Otherwise it's R1s (or L1s with the winblades ) all the way.
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# ? Oct 6, 2022 09:20 |
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# ? Apr 25, 2024 10:44 |
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in ds3 you press r1 for light attack, r1 after pressing/while holding B for rolling attack and sprinting attack, maybe sometimes an r2 because it oneshots a specific enemy or has more range, plus situationally weapon art on many weapons that all usually feels relevant and useful, and then in ER with many setups you basically only give a poo poo about your weapon art or jumping heavy that does thousands of damage.
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# ? Oct 6, 2022 09:31 |