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Smoking Crow
Feb 14, 2012

*laughs at u*

Dias posted:

https://twitter.com/Skullgirls/status/1364386393313714177

Wow, as soon as Mike Z got blipped out of this reality, Skullgirls is born anew.

https://www.youtube.com/watch?v=2_pharWDqjE

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ZenMasterBullshit
Nov 2, 2011

Restaurant de Nouvelles "À Table" Proudly Presents:
A Climactic Encounter Ending on 1 Negate and a Dream

Dias posted:

https://twitter.com/Skullgirls/status/1364386393313714177

Wow, as soon as Mike Z got blipped out of this reality, Skullgirls is born anew.



quote:

Although Character 2, 3 and 4 have already been chosen (!!!), we are exploring ways in which players who have purchased the Season Pass can contribute to the DLC character release order (e.g. via some form of voting system).

Depending on how well the Annie DLC and Season Pass does - we hope to add even more FREE stuff to the Season Pass list, up to and including a FIFTH Brand New Character! We are still working on the details for this, but if this does come to pass, we will also be exploring ways in which players can also participate in the selection process.

5 NEW CHARACTERS! a ~34% increase in roster size. Holy loving poo poo. You cannot stop a Showstopper.


https://twitter.com/UltimaShadowX/status/1246523947820220418

Countblanc
Apr 20, 2005

Help a hero out!
im v. excited for annie (of the stars)

Boogalo
Jul 8, 2012

Meep Meep





That clip won me a lot of channel points in Sajam's will it kill stream. An amazing number of people hadn't seen this classic.

He's doing this bit again this Friday and its a lot of fun, worth a watch.

Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

its seriously top 3 clips of all time

J.A.B.C.
Jul 2, 2007

There's no need to rush to be an adult.


The Satchmo Music Taunt is the best thing and I still can't pull it off.

I need to practice more.

https://twitter.com/RootofWoot/status/1246601352895217668?s=19

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

I have MK2 for SMS. It's..interesting.

Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

diaz i need some background on this as the resident brazillian

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

I wanna shake someone's hand for how much Big Band rules.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
MK3 in particular is really rough because a) it came out in the later years of Game Gear, when devs had completely stopped trying, and B) Tectoy modded the GG version to run on SMS after the fact so it has all the jank of a hack, the color conversion is obviously terrible, etc.

They self-produced a version of SF2 for Master System that's relatively okay - the story goes that when they showed it to Sega or Capcom or whatever, they had them play the port with a Mega Drive controller and hid the console itself from view, so once the dude played it and started tearing into it for being "8-bit", they showed him it was running on a SMS and he was all "well drat, put it out I guess":

https://www.youtube.com/watch?v=5H7bR7wzBo4

Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

thats rad as hell and i love it

dragon enthusiast
Jan 1, 2010

WrightOfWay posted:

Do they still have the rights to Indivisible? Not sure how all that worked out.

Pretty sure Lab Zero owns full IP on Indivisible, I remember it being a bullet point on the IGG

Baba Yaga Fanboy
May 18, 2011

ZenMasterBullshit posted:

5 NEW CHARACTERS! a ~34% increase in roster size. Holy loving poo poo. You cannot stop a Showstopper.

Rad! Looking forward to seeing what else comes along as Skullgirls crawls back from the grave



Also, someone in this thread put it perfectly when that clip first surfaced: that the Big Band player took the time to learn that exact song for that exact situation meant that fight was over before it ever began

Archer666
Dec 27, 2008

Still better than the Game Gear version of 3.

https://www.youtube.com/watch?v=8D-D-jTU09A

Shinji2015
Aug 31, 2007
Keen on the hygiene and on the mission like a super technician.

Yardbomb posted:

I wanna shake someone's hand for how much Big Band rules.

It's the dumbest concept turned into one of the coolest characters in any fighting game.

It's a shame I suck with him, though.

PaletteSwappedNinja posted:

They self-produced a version of SF2 for Master System that's relatively okay - the story goes that when they showed it to Sega or Capcom or whatever, they had them play the port with a Mega Drive controller and hid the console itself from view, so once the dude played it and started tearing into it for being "8-bit", they showed him it was running on a SMS and he was all "well drat, put it out I guess":

https://www.youtube.com/watch?v=5H7bR7wzBo4

I'm amazed at how good this looks

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.
big band is overflowing with personality, his character design is fantastic from a visual and conceptual standpoint, but he has two of the most obnoxious assists in the game. plus his fat rear end basically requires you to learn an entire new set of combos just for him, blocks advancement across the screen, and causes other characters to fall out of double snaps

my main theoretically has one of the strongest, most lop-sided matchups in the game against him and i still hate playing bands

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
I miss strive already

The Kins
Oct 2, 2004

Nostalgia4Butts posted:

diaz i need some background on this as the resident brazillian
I'm not Diaz, but some of the history's out there. The long and short of it is, videogame imports were heavily taxed in Brazil. To work around this, Sega teamed up with a local toy company called Tec Toy to manufacture and support consoles locally. Tec Toy supported the Master System (and to a lesser extent the Genesis) way, way past their natural lifespan, creating original games (like a Woody Woodpecker platformer and an adaption of Who Wants To Be A Millionaire), porting/demaking others (like the Master System Street Fighter 2 port and a Genesis demake of Duke Nukem 3D) and adapting others to the local market (like ROM-hacking all the Wonder Boy titles to have a local comic strip character as the protagonist). They're a fascinating piece of history!

inthesto
May 12, 2010

Pro is an amazing name!
The Master System still sees active development in Brazil, which makes it the console with the longest lifespan and counting.

Jack Trades
Nov 30, 2010

Big Band is so loving cool, I just wish he was in any game other than Skullgirls.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

Jack Trades posted:

Big Band is so loving cool, I just wish he was in any game other than Skullgirls.

i'll trade you! happily!

Victory Position
Mar 16, 2004

Jack Trades posted:

Big Band is so loving cool, I just wish he was in any game other than Skullgirls.

He gets to be in the next Arcana Heart for some reason and he takes up the whole screen there as well.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Victory Position posted:

He gets to be in the next Arcana Heart for some reason and he takes up the whole screen there as well.

Blitztank too

Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

The Kins posted:

I'm not Diaz, but some of the history's out there. The long and short of it is, videogame imports were heavily taxed in Brazil. To work around this, Sega teamed up with a local toy company called Tec Toy to manufacture and support consoles locally. Tec Toy supported the Master System (and to a lesser extent the Genesis) way, way past their natural lifespan, creating original games (like a Woody Woodpecker platformer and an adaption of Who Wants To Be A Millionaire), porting/demaking others (like the Master System Street Fighter 2 port and a Genesis demake of Duke Nukem 3D) and adapting others to the local market (like ROM-hacking all the Wonder Boy titles to have a local comic strip character as the protagonist). They're a fascinating piece of history!

ive come across a lot of south american hacks/roms for snes stuff but i never knew about stuff for the SMS


also it all reminds me of this


https://www.youtube.com/watch?v=wwkQu_qSjg4


i had this.

Chev
Jul 19, 2010
Switchblade Switcharoo

Victory Position posted:

He gets to be in the next Arcana Heart for some reason and he takes up the whole screen there as well.

Remember the original development Big Band, in the early developer streams? He was even bigger, like 20% bigger. They had to scale him down because he caused performance problems on Vita.

Chev fucked around with this message at 12:45 on Feb 24, 2021

Barudak
May 7, 2007

Bigger... Band?

The Kins
Oct 2, 2004
A veritable orchestra of a man.

Dias
Feb 20, 2011

by sebmojo
Yeah, basically Tectoy was the only company making stuff in Brazil so it was affordable and still to this day they manufacture Master System products and games. It's actually stuff that I don't have first-hand experience with, unfortunately, but their most recent products are sorta SNES Classic-style versions of SEGA consoles. It led to a lot of weird stories of kids playing games that weren't supposed to exist for their consoles but turns out they actually do!

Drew Scanlon did a cool video series on gaming in Brazil for his Cloth Map project, if you wanna hear more about it: https://www.youtube.com/watch?v=MU29Wqg_BVo&hd=1

Archer666
Dec 27, 2008

Nostalgia4Butts posted:

ive come across a lot of south american hacks/roms for snes stuff but i never knew about stuff for the SMS


also it all reminds me of this


https://www.youtube.com/watch?v=wwkQu_qSjg4


i had this.

I want this for my weird fighting game port collection, right next to my MK GB games.

https://www.youtube.com/watch?v=y0DE14j2o-Y

You can tell they prioritized the sprite quality over everything else when making the game.

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


I remember seeing a magazine in the 90's absolutely appalled by the MK3 port on the GameGear. It supposedly played at near slideshow speed with inputs barely registering.

And then that mess was ported to even inferior hardware in Brazil? I'm not super familiar with TecToy's output, but from what I know is that they were the master of putting out any shoddy romhack/port they could if it was a marketable brand. Their "Duke Nukem 3D" on the Mega Drive was apparently just a reskinned Zero Tolerance, for instance.

inthesto
May 12, 2010

Pro is an amazing name!
The Master System and Game Gear are identical hardware.

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


inthesto posted:

The Master System and Game Gear are identical hardware.

Up to a point. The GameGear could do more colors and different video resolutions. Anything that actually pushed this AAA sucking monster hardware couldn't be ported straight into the SMS without some major changes.

GG MK3 was so shoddy, though, that I imagine it would be hard to tell if there were any concessions done on a SMS port job or not. I probably should just go find a ROM file and see for myself how that turned out.

Archer666
Dec 27, 2008

Saoshyant posted:


GG MK3 was so shoddy, though, that I imagine it would be hard to tell if there were any concessions done on a SMS port job or not. I probably should just go find a ROM file and see for myself how that turned out.

I literally posted a longplay video of the game gear MK3 on this very page if you wanna see how it turned out lol

univbee
Jun 3, 2004




Nostalgia4Butts posted:

also it all reminds me of this


https://www.youtube.com/watch?v=wwkQu_qSjg4


i had this.

This terrible port was just bizarre, since they actually put in effort for the Super Game Boy.

https://www.youtube.com/watch?v=UAaDv8-Jujs

Changes borders for every stage. I think it even supports 2 controllers for versus matches so you don't need another game boy + cart + the Japan-only SGB2.

Extra Large Marge
Jan 21, 2004

Fun Shoe
I had that Street Fighter II gb port! Game Boy only has two buttons, so the strength of your kick or punch was determined by how long you held the button down. All I can say is that it was a lot better than the DOS port:

https://www.youtube.com/watch?v=QgR9e9-1Ktc

Until we got the Genesis version matches with my friends were determined by who could mash "fierce kick" with Dhalsim the fastest.

Archer666
Dec 27, 2008
Shameful (?) admission: The first and only version of SF2 I played until several years ago was the Amiga version. Which had 1 button and you had to press direction + button to make different normal moves come out. Also it had like 5 songs, so I had no idea I was missing out on a lot of good music

https://www.youtube.com/watch?v=Wb6VvtAcmb8

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


Archer666 posted:

I literally posted a longplay video of the game gear MK3 on this very page if you wanna see how it turned out lol

I meant the Master System version of that thing you posted, which I imagine will be even worse. But I took this reminder to actually look at the video and dang, that magazine was totally correct: it plays like a slideshow at times. The hitboxes also work only occasionally which is even more hilarious.

All in all, it looks like one of those really awful fighting games made on a string budget even though they were for more powerful systems of the time like the Jaguar/3DO/32X.


Archer666 posted:

The first and only version of SF2 I played until several years ago was the Amiga version. Which had 1 button and you had to press direction + button to make different normal moves come out.

Oh man, I remember this one. Played at a friend's house (he owned an Amiga with all the doodads) and I was very confused why there was only one button when the arcade at the local coffee shop had six buttons.

Veib
Dec 10, 2007


I've never bothered to try it, but I love the idea of the Commodore 64 SF2 port. Looks like poo poo, comically tiny sprites compared to the original, one button controls, it truly has it all. I love the C64 but it was really, really showing its age by then

And then there's the ZX Spectrum port, which is really something else (it has two colors but which two are used depends on the stage)

univbee
Jun 3, 2004




Extra Large Marge posted:

All I can say is that it was a lot better than the DOS port:

https://www.youtube.com/watch?v=QgR9e9-1Ktc

Until we got the Genesis version matches with my friends were determined by who could mash "fierce kick" with Dhalsim the fastest.

There were other DOS versions too.

There was a wild Korean bootleg. Not good, but had a weird charm about it.

https://www.youtube.com/watch?v=GOsv_QA1jrI

Gametek also ported Super Street Fighter II Turbo which was really good except it had pretty high system requirements (you needed a then-unprecedented 16 megs of RAM for load times to not take literal minutes between matches).

https://www.youtube.com/watch?v=rjCYPvu-VDM

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Weird Pumpkin
Oct 7, 2007

univbee posted:

Gametek also ported Super Street Fighter II Turbo which was really good except it had pretty high system requirements (you needed a then-unprecedented 16 megs of RAM for load times to not take literal minutes between matches).

Good to hear that these guys got jobs working on T7 at least

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