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Trykt posted:Killer Instinct is a pretty good game with a super great pc port that's one of the best games at making itself transparent (good tutorial, frame data and hitbox viewer baked in, etc.) out right now. It also has the gold standard in fighting game netcode in my opinion and the pc version supports crossplay with xbone, meaning it comes with a decent sized community already going strong. Just saying, y'all should play it! How good a pc does it require?
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# ¿ Apr 14, 2016 20:49 |
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# ¿ Apr 26, 2024 10:47 |
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So here's another KOFXIV leak. Note that this is COMPLETELY unconfirmed and not necessarily from the same leaker as the first roster leak. The King of Fighters XIV Downloadable content Japan (Shingo) Art of Fighting (Takuma) Fatal Fury (Blue Mary) South America (MMA fighter of Brazil) Official invitation (shapeshifter Fighter (Ash, Yashiro and Krizalid)) Another one of the world's (Lee) K '(Whip) Ikari (Heidern) Yagami (Eiji) Mexico (Vanessa) Kim (Jhun) South of town (Yamazaki) Psycho Soldier (Bao) Women Fighters (Kazumi) Villain (Raiden) China (Jin Chonrei) "Lee is Mui Mui Friend from Dragon Gal Pachinko Shipshifter Fighter have 3 transformations, representing Orochi (Yashiro), Nests (Krizalid) and "from the Past" (Ash)"
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# ¿ Apr 25, 2016 18:31 |
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Lupe apparently just sat on a casual station in training mode and wouldn't play anyone when someone came up to ask him to play. Combo Breaker was a great major, except for sf5 finals being pretty boring. I got 5th in UNIEL and had my passion for the game reignited. I'm gonna grind MELTY and xrd this summer and go to ceotaku in the fall.
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# ¿ May 31, 2016 22:48 |
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god i love uniel. also, i've been playing melty on steam. if anyone wants to play, we should, cause melty is the best.
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# ¿ Jun 6, 2016 19:55 |
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I have heard the ps3 version has a lot of slowdown compared to the ps4 version.
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# ¿ Jun 10, 2016 18:34 |
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I think Raven is pretty easy too. Maybe his neutral is a little more complicated but his combos are easy and his moves are rather straightforward.
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# ¿ Jun 11, 2016 17:15 |
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Actually all fighting games are bad
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# ¿ Jun 16, 2016 23:59 |
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Electromax posted:I remember when I first started following Evo in like 2002 (and ordering DVDs through the mail to watch weeks later ) there was concern at tournaments about programmable button macros and even whether to let people bind stuff like PPP/KKK to its own button. At least the latter seems more commonly accepted now. That's because it became a common feature of the home version of games. Hard to ban something when the publisher encourages it.
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# ¿ Jul 7, 2016 21:14 |
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I'll beat everyone in this thread in Uniel.
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# ¿ Jul 14, 2016 00:15 |
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All the ABA talk reminded me how sad I am that she'll never be in xrd
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# ¿ Jul 27, 2016 16:07 |
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Vote 4 sam sho 5 spesh
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# ¿ Aug 6, 2016 06:14 |
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I play arrow girl
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# ¿ Aug 6, 2016 21:13 |
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Garnavis posted:Does anyone know why every fighting game cabinet I encounter in the wild has circle gates? I never got to play real machines back when they were new, so I don't know: are all of these circle gates replacements or is that how they originally were? circle gates are the american style
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# ¿ Aug 23, 2016 14:21 |
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Real hurthling! posted:I got it. Sp is fantastic. Yet to have a good mp match though Apparently, the netcode for regular MP modes is bugged, but in Party Vs mode, it is incredibly smooth. Time will tell i guess.
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# ¿ Aug 24, 2016 20:21 |
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This thread is a dark pit
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# ¿ Sep 2, 2016 19:51 |
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I can recommend the brooks universal pcb - they release firmware updates usually in under 24 hours, it has worked great for me
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# ¿ Sep 10, 2016 13:27 |
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Zand posted:when people compare games to sfiv they are usually comparing to ultra, and when people compare games to marvel 3 they are comparing it to umvc3, and for sf2, ST. why default to comparing to the worst version? no way is ultra the worst version of sfiv or ST the worst version of sf2. maybe not the best, but not the worst.
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# ¿ Sep 22, 2016 04:17 |
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dhamster posted:That rock ballad at the end of =sign= arcade mode is a guilty pleasure of mine LILLY! YOUVE NOT CHANGED A BEET burger time fucked around with this message at 02:46 on Sep 24, 2016 |
# ¿ Sep 24, 2016 02:41 |
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Anyone going to CEOtaku this weekend? I entered KOF, UNIEL, Xrd, Melty, and Nitroplus. PM me if you want to play casuals in any of those games (I'm pretty focused on the first two though).
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# ¿ Sep 26, 2016 17:39 |
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Serenade posted:Is this being streamed? Always want more of that uniel to watch It will be! At least top 8. Keep an eye out on ehubs and shoryuken for schedule
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# ¿ Sep 26, 2016 21:06 |
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Sirlin is a much better board/card game designer than a fighting game designer. But, and this is HEINOUS, his games costs exorbitant amounts of money and are consistently made outdated when he releases a new "patched" version 1-2 years later. Yomi v1 cost $100 and is now obsolete. The same thing happened with Puzzle Strike... TWICE. There are sometimes upgrade packs available, but they don't update EVERYTHING (The puzzle strike one doesn't contain rules changes or adjustments to the cost of some chips). So, you end up with many different versions of the same game, and having to buy the whole, overpriced game again just to have the newest, better, fixed version. Patching might be ok in video games, but in board games, it's a loving scam.
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# ¿ Oct 12, 2016 18:26 |
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Yomi is a fun game but it really doesn't feel like a fighting game to me, and I think BattleCON actually gets a lot closer. I think this is because of how each game creates uncertainty. To me, a lot of the uncertainty in Yomi isn't "Are they going to attack, throw, or block/dodge?" it's "What do they have in their hand?" For the same reason that "random mashing" (playing your cards randomly) can't be distinguished from high-level play, to get an advantage in the RPS game in Yomi, you need to start understanding what options your opponent has available to them - what's in their hand. In a fighting game, at a higher level, there's very little uncertainty about what options an opponent has available to them. There can be some uncertainty about an opponents ability to execute, but a knowledgable player who knows the characters should be able to form a complete list of options which an opponent could use. BattleCON works this way as well - You know every card in the opponents hand, you know what they're capable of, etc. The decision making of BattleCON feels more like "What is my opponent going to do, how can I avoid it / armor it / hit them first?" Rather than "Does my opponent have his Jack in hand? He's played two... and he played throw last turn, so maybe he thinks I think he has it..." I think that decision making is fun, but to me, it's closer to the decision-making of Magic: the Gathering or Poker, games where you're trying to determine what cards an opponent has in hand based on their play. This isn't arguing BattleCON is more fun than Yomi, or better than Yomi - just that the process of decision-making in the game feels much closer to a fighting game in BattleCON than in Yomi. e: This is probably why my favorite Yomi character is Persephone - I feel like it's a game about information and hand management/control. e2: Maybe another way of putting it is that BattleCON feels like there's actually neutral? burger time fucked around with this message at 16:17 on Oct 13, 2016 |
# ¿ Oct 13, 2016 16:08 |
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anime was right posted:if those two are real we're missing: E: I'm dumb. But HOS and roboky aren't clones. Way more distinct.
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# ¿ Oct 14, 2016 18:54 |
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We spent a lot of car rides to tournaments playing Puyo Puyo Tetris matches on vita adhoc.
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# ¿ Oct 27, 2016 19:22 |
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Baba Yaga Fanboy posted:Under Night In-Birth Exe Late Ex Plus Whatever the Hell That Game is Called is on sale on Steam right now. Does anyone know if this mofo's worth 20 bucks? its really good, great mechanics, probably my fave fg. but it has little single player outside of arcade and training, and its dying. There's still a decent tournament scene for a poverty anime game, but if the new version doesn't come out, it's gonna keep shrinking.
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# ¿ Nov 24, 2016 05:50 |
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NuclearPotato posted:It's fairly different, from what I understand of UNIEL (full disclamer: haven't played UNIEL yet, have spent some time in MB). Melty tends to have more of a focus on air footsies in general compared to UNIEL, where the only character to have full control of air movement ala Melty, is in fact the girl who came directly from Melty. This is right except that eltnum doesn't have different air movement from any other character.
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# ¿ Nov 30, 2016 01:01 |
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Anyone going to NEC this weekend? Let me know if you wanna play some UNIEL or KOF.
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# ¿ Dec 15, 2016 18:55 |
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AnonSpore posted:same my friend is in your guilty gear pool and hes real afraid.
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# ¿ Dec 16, 2016 07:13 |
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Big e tournaments are terribly run but NEC is a blast. Its a shame they cancelled Gears this year, nothing like getting drunk and watching the gears players scream at each other at the top of their lungs.
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# ¿ Dec 16, 2016 18:53 |
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No old characters apparently.
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# ¿ Jan 13, 2017 19:27 |
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Real hurthling! posted:Wish i had one. hahahahahahahahaha
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# ¿ Mar 1, 2017 21:39 |
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skit herre posted:I ordered the above fight stick mini just because it is prime available, if it sucks I'll just send it back and get the fighting commander from japan. bad buttons, bad lever, hth.
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# ¿ Mar 16, 2017 15:34 |
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Chaos Code is fun but pretty bad. make sure you pick top tier. Also, there's this guy Tenryo who runs the discord server for it who's completely nuts.
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# ¿ Mar 17, 2017 22:24 |
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I have the Sanwa mx buttons from paradise arcade shop and I love em. I use Cherry mx Green switches.
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# ¿ Mar 24, 2017 20:41 |
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I just moved to Los Angeles and I'm looking for people to play fighting games with. I play KOF, GG, and Uniel, but I'll mess around with whatever really. Anyone got leads on FGC meet ups besides WNF, or want to play sometime?
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# ¿ May 21, 2017 00:07 |
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In Training posted:Everybody post your mains Rufus - sf4 Mika - sf5 izanami - BBCF Merkava - Uniel Antonov/Sylvie/Maxima/Mai - kof14 Saiki, Hwa, Shen - kofxiii kazumi - t7 raven - rev2 I like villains. And divekicks/changing air momentum - almost all my characters can do that.
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# ¿ Jun 24, 2017 05:12 |
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14 is a good and fun game, but it's weird - it's really easy to get competent at if you're decent at fighting games but if you're kinda bad it's so difficult for some reason. More so than sf games or anime. "I have to learn THREE characters!?"
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# ¿ Jul 1, 2017 20:58 |
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I played dbzf and the unnamed Arika game. Dbzf is really fun but might be super kusoge. Arika game is really weird. It has sfxt style gems. I had a gem that gave me infinite super armor and one that gave me a burst. It was fun but I played Garuda who was kinda blanka-y.
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# ¿ Jul 16, 2017 05:19 |
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I think Cells grab move is unblockable. The built in grab (dragon rush) is REALLY weak, it seemed like you could tech it really late. But, there were a lot of unblockable moves. Not sure of all the properties. Homing dash was very strong. My friend got 2nd in one of the tournaments, mostly abusing homing. The gems in the Arika game, they had 5 or 6 "decks" you could pick from at character select. Each had 5 Gems in them. But it also said that was just to demonstrate the system, so... I don't think they know yet.
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# ¿ Jul 16, 2017 06:26 |
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# ¿ Apr 26, 2024 10:47 |
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Yea people were recording matches on phones. I would keep an eye on YouTube for the next couple of days.
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# ¿ Jul 16, 2017 06:48 |