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Terper posted:Actually the protagonists of this game are not so different from the first's. Except Wyverns. Filthy job stealing bastards.
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# ¿ Dec 26, 2016 11:27 |
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# ¿ Apr 20, 2024 01:30 |
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No Mods No Masters posted:I like in all the interviews where the platinum games people claim they loved nier and always wanted to work on a nier sequel. It's either an absurd laughable baldfaced lie or yet another example of Yoko Taro's un loving real luck, and I'll never know which I wouldn't be entirely surprised if they did love it. It'd be like how Murata decided on what could have been his deathbed, that he was going to quit his job to draw One Punch Man if he survived. Platinum's full of people who are really good at game design, which means they notice talent in weird areas where people less equipped to examine these things just see the clunk.
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# ¿ Dec 28, 2016 09:59 |
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Just finished. I know this is old news to almost everyone else, but man. This game. Oddly, the moment that most impressed me was just the smooth cinematic shift from A2's brawling to the last 9S flight unit bit. Really nice trick that games could do more, but generally don't. And, well, it was a happy ending, so that's a nice surprise. 9S and 2B are alive and together, with the external reasons their interactions got so messed up gone, A2's got a new lease on life, and most importantly, Jackass now knows the score. The world of Nier needs someone whose response to block puzzles is high explosives. Hell, we even get something nice for the future, as opposed to the usual where anything that takes place after the game confirms the way of all flesh. Emil's head's weapon story implies 2E's got more than a few centuries left for her stretch of the timeline. Good for them. chiasaur11 fucked around with this message at 00:25 on May 12, 2021 |
# ¿ Apr 13, 2017 12:26 |
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Snak posted:Yeah, the part where you are looking straight down trying to shoot and dodge things from offscreen for like no reason is a huge blemish on the coolest boss in the game. The minimap helps a lot with that one. Which I only really noticed because I kept dying, but hey. It helped. At least it's hacking attacks, so you can avoid taking damage.
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# ¿ Apr 14, 2017 02:43 |
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Snak posted:Doesn't that ending have an amazing line about "life being a pretty much continuous stream of embarrassing moments"? It does, yes. And yeah, they're loose from the cycle, if they let themselves be. Both on a personal level (since 2E and Nines don't have to go on in the murder loop any more), and societally (Now androids know the con that's been run on them for countless centuries, and aren't getting fooled again).
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# ¿ Apr 14, 2017 04:08 |
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Oh, side note, probably discussed already, but that just struck me as rather clever? The way YoRHa was structured, with a "terrible secret" known only to the top brass, the whole council of humanity thing. It means that everyone who knows assumes they're "in the know" is going to try to stop anyone from poking too deep, and finding out the whole expiration date deal. There's more than enough to keep quiet already, and they're too busy with that to look for more. It's just this cycle, the timing worked out just right for Nines to survive poking at what he shouldn't know, and things spiraled further from there.
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# ¿ Apr 14, 2017 06:33 |
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potatoducks posted:I just beat ending A and can't seem to find the chips that I was using during that run. Am I supposed to have gotten them back into my inventory? I did die a few times on the final boss but I didn't see a body to collect. If you died on the boss and didn't collect your body, those chips are gone. Happened to me as well. If you still had your chips, they'd be slotted in like usual.
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# ¿ Apr 15, 2017 02:29 |
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I'm not saying that Tin-touched Androidicus could be basically the same and fit with Taro Yoko's usual style. I'm just not saying it with very specific emphasis.
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# ¿ Apr 16, 2017 01:27 |
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Alder posted:Kaine's DLC outfit 2B's design is interesting since it's incredibly fanservicey, but it works in a way a lot of similar designs don't. It's distinctive, it suits her character, and it's clearly integrated into the rest of the world's aesthetic. There's a touch of class to go with the excellent rear end.
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# ¿ Apr 18, 2017 01:16 |
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Bad Seafood posted:I'm surprised there's no concept art of Jackass considering she's voiced and probably the second-most important resistance android after Anemone. Jackass is weirdly important for a minor character. Or weirdly minor for an important character. She's only got a couple walk on appearances in the main plot, but a ton of sidequests either have her in a cameo or center around her, and the artbook confirms she knows the commander because she's her pal. Don't you talk to her about the commander. Kind of interesting.
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# ¿ Apr 18, 2017 04:00 |
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Kaboom Dragoon posted:She's arguably the most fleshed out character aside from the leads, Pascal and D&P. I admit it's probably wishful thinking, but it makes me wonder if there's not (or at least, there wasn't) something more planned with her. Although I'm as in the dark as anyone about Taro Yoko's thought process, Jackass feels more like a character who grew as the story went than one whose role decreased. You know, starting as a minor NPC with a walk on role, then someone figured they needed a bit player for a sidequest, so why not include her again, and things kind of snowballed from there.
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# ¿ Apr 18, 2017 05:16 |
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McKilligan posted:Alright, I just beat BEAT the game, and I'm still pretty puzzled about stuff - I guess I'll spoiler it just in case. I'm pretty sure most of this has been addressed before, but I'm not gonna scan 190+ pages to find it. Okay, going to give this my best shot. No promises I'm right, though. =YoRHa was formed, as far as I can tell, after the aliens arrived by androids who figured that things were hosed and they might as well try to use this as a morale booster. The Commander's a non-YoRHa model (also a friend/possible fuckbuddy of Jackass's) who was assigned control of the project, which is why she knew about the humans are dead deal. Basically, it was made for androids, by androids, consisting of one android and a lot of re-purposed machine parts. -Again, best I can tell the machines just allowed YoRHa to be formed since they needed someone to fight, both because of their base programming and to be more human in a Red Queen's race setup. They built the spire to wipe out the "humans" on the moon, but after seeing the way Nines and 2E played things they re-purposed it to send their data into space as a monument to their existence. -When in Rome... -Nines gets pretty much rebooted to factory standard when 2E ices him. At least, in theory. In practice, he's been remembering snatches of things and developing on his own. His model was never built to fight, for example, but our Nines learned on his own. -The machines have been evolving for thousands and thousands of years, steadily becoming more human as they've encountered more of humanity's legacy and gone "Wow, this is way cooler than our deal." Adam and Eve are the furthest development, with the central control network becoming almost human themselves.
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# ¿ Apr 18, 2017 06:29 |
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Zinkraptor posted:I'm pretty sure this is all correct, but I think it's worth adding that the Commander was still basically a pawn, and didn't know that YoRHa's final purpose was to be destroyed Yeah. She commissioned the Type Es, sent out kill orders, and generally played dirty, but she was doing it all thinking it was for the good of her people, and to win the war. In the end she was just as much of a dupe as the rest of YoRHa. Which is part of why Jackass is taking things so personal at the end there.
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# ¿ Apr 18, 2017 06:38 |
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McKilligan posted:Alright, I think I've got a pretty good grasp of YorHa now, but my main question is still what prompted the Machine lifeforms' awakening / the gifts that they found? I remember a conversation that specifically said that the machines appeared to be totally incapable of adaptation in every capacity EXCEPT for combat, so why did some of them suddenly decide to pursue beauty, or philosophy, or pacifism out of the blue? Jackass explains that in her report. Basically, the core AI wanted to try out every idea on the whole "Let's be human" tree, so it made some weird one-offs to try and hit angles it'd normally miss. Pascal, the Forest King, and the like were a result of that line of work. And, since that type of machine was much less likely to throw themselves at mobile cuisinarts like A2, they kind of built up over time.
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# ¿ Apr 18, 2017 06:46 |
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RoadCrewWorker posted:I get the feeling someone at some point mentioned https://en.wikipedia.org/wiki/Evolutionary_algorithm - which is a real and cool and functional thing - to Yoko and he actually read the wiki page in full and based his writing on it appropriately (instead of just clumsily name-dropping the term over and over while getting everything else wrong about it like many others). I was similarly impressed with the name-dropped philosophers. As far as I could tell, all the references were at least based off something about the character. Pascal is a prodigy, Kierkegaard is a religious thinker, Grun is exiled, Marx and Engles are all about controlling the means of production... I might be overthinking things, but it seems the game bothered to at least make little jokes for people who understood the subject, even if it was mostly just theme naming.
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# ¿ Apr 18, 2017 07:17 |
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Welp. Just figured out something that had been a loose end bugging me. Or at least, I think I figured it out. So, early on, you're told that the YoRHa contact in the resistance had been out of touch. Never comes up again. Which I thought was weird, only now, thinking back? That was almost certainly Jackass. And the reason she was out of touch was probably the setting up explosives bit, combined with the generally being Jackass bit. Thus, no followup to the resistance contact question, because you found her, and she's fine. She mentions she heard about B2 from "our leader", which seemed like it was Anemone phoning ahead when I first played, but looking back? Probably Commander White filling a friend in on some of her best and brightest. Another mystery solved, I suppose.
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# ¿ Apr 18, 2017 08:38 |
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Grapplejack posted:2B is jogging down a trail in a park, and a mechanical snail is crossing her usual route... What level is the snail?
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# ¿ Apr 18, 2017 18:52 |
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RoadCrewWorker posted:I think i was 99% attracted by the demo looking like a decent platinum game (and they've had their fair share of clunkers so that was something i'd been eagerly anticipating), but yoko taro being a unique and funny character in the more off-kilter marketing certainly helped put his name on my map. I figure the demo was a big part of the success, yeah. It wasn't just an indication the basic mechanics were solid, but it was a cool chunk of game in its own right, and it shared easily on social media to say "Hey! This game you might have vaguely heard of? It's good!" I'm also going to toss "2B's design caught on bigtime" back into the math. It wasn't anywhere near enough on its own, but it got more eyes on the rest of the marketing, and got more people looking at the demo. Even if a game sells itself (and I'd say the demo is pretty solid about it), you need people to see it first, and "Oh, this is the game with the robutt." gets you eyes. Add in "This is a sequel to that good game nobody played, but it's cool if you didn't play it because now it's robots in the future of the future" and "who's the weird dude in the mask?" and you get a boost that Nier 1 didn't have.
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# ¿ Apr 19, 2017 06:42 |
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Squidtentacle posted:9S Spoilercast I already thought 9S was pretty strong as a character, but the post-save-deletion playthrough I've been doing to go through everything has made that even more so. 9S is established as being lonely and desperate for companionship in his ending, to the point where, even though he kinda knows 2B keeps murdering him, he's still very attached to her and excited about being able to work alongside her. He tries to reach out and be friendly with his deadpan Operator, but doesn't realize that 21O was feeling the exact same way he was until she's already outfitted as a B model and infected by the logic virus in their fight. The only two people he felt he could reach out to for companionship created such weird, complicated signals, but at least it was something. I also found it interesting how He keeps killing more of 2B in his pursuit of vengeance for her. First the program that took the shape of her in his memories, then the clones, and finally A2, who'd literally taken up her sword, and who was clearly becoming a lot more like 2B from the inherited memories. (Somebody going from "I will stab all machine babies!" to "Fine, Pascal. I'll build the kids a slide." is not a natural progression in that timeframe, you know?) Where she found killing him harder and harder, he finds it easier and easier. On a related note, it's interesting how ending E can, if I understand correctly, spin out of both ending C and ending D, since they both leave the leads in about the same physical position, while leaving their emotional states, and the state of the machines, quite different. A2 can either be snatched back from shame and failure and regret, or brought back after finally finding the death that she was searching for. I mean, her realizing how beautiful the world is leans towards her not entirely minding, but it's still going to leave her in a very different place. Nines could have seen snatches of the machines offering him a paradise in the stars, or not. The machines could be out there somewhere in the heavens, or paid in full for their sins on Earth (while the last of YoRHa is spared, despite all their own crimes. The gods are not just. Whatever would become of us if they were?) And even aside from the two endings, Pascal can be alive, dead, or amnesic, 2E's the only constant there, finally dying to save the man she loved rather than having to kill him, and awake in a world where everything that kept them apart is gone. ...Which, in an interesting reversal, would leave him the one feeling desperately unworthy. She won't feel good, but she finally did things right, while Nines didn't. As I said. Interesting.
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# ¿ Apr 20, 2017 00:21 |
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Section 9 posted:Full game spoilers and ridiculous speculation You can tell it's the same mission, because 2B does the exact same run through her system presets. Completely identical. And yes, 2E has run with Nines before, over and over and over, but it's not the same mission. What they have in common is that Nines asks too many questions, and so his significant other stabs him to death. Things advance this time because they take out Adam and Eve, key machine intelligences that put YoRHa on the cusp of victory... and therefore enough of a threat that the machines wipe 'em out almost to the last. Which, in the normal order of things, would lead to a replacement for YoRHa (possibly even with the same name) being built and the cycle continuing, but between A2 discovering her for-lack-of-a-better-word "humanity" again, 9S going completely round the bend, and the pods taking the initiative everything either reached the point where the machines no longer needed an enemy and left, or where the androids finally won their long war, and the cycles broke. At least for the moment. Maybe forever.
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# ¿ Apr 20, 2017 05:47 |
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Cuntellectual posted:For the most part, in most scenarios? I'd say there isn't a functional difference. However, they are still not the same thing. The copy is not the original. So, you believe essence precedes existence? I suspect Jean Paul would disagree. chiasaur11 fucked around with this message at 06:21 on Apr 20, 2017 |
# ¿ Apr 20, 2017 06:18 |
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Nina posted:That actually reminds me of something I don't remember seeing brought up. Machine cores resemble what souls look like in the Drakengard universe to a suspicious extent And YoRHa has black boxes based on those, rather than conventional style AIs. Sorta makes sense, I suppose. The terminals were trying to build humans, and using cells from the most available life on Earth might be a step on that path. Heh. YoRHa androids might even be more human than the standard model because they were designed to be disposable.
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# ¿ Apr 20, 2017 06:45 |
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Hyper Crab Tank posted:Question that spoils details all the way up to Ending E: So one thing I've been wondering about, having completed Ending E but not all the subquests yet: did the aliens really create the machine lifeforms? We're told that they did early on, but everything else we learn about the past is a lie and half the information you get is false just because the people relaying it aren't completely in the know themselves. Now, the alien invasion was something like 6,000 years before the events of Automata. Adam and Eve insists it has merely been "centuries" since they wiped out their alien masters, but is this really true? Are we to believe the aliens had unchecked control of the planet for that long and yet the world still looks like human ruins rather than alien architecture? Not unchecked. The androids have been at war with them for a long time. Anyway, commanded mentioned when the ship emerged that they hadn't seen traces of the aliens in centuries. Not ever, not since the war began, but centuries. Presumably, they last showed up shortly before being murdered. Also, the aliens took at least one Emil clone during their battles. Presumably, that formed the basis for their whole machine lifeform program.
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# ¿ Apr 20, 2017 08:45 |
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HenryEx posted:Star Trek transporters gave us Tuvix, so they got that going for them at least. But they also gave us Neelix again, so... swings. Roundabouts.
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# ¿ Apr 20, 2017 20:52 |
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Fedule posted:"No matter how deep you dig, you will never find something that is you." And here we go with the jackpot. Descartes kicked off with cogito ergo sum, and you don't have to agree with his conclusions to accept that as one of the most reasonable starting places. The one thing any of us can be sure of is that we do think. All things that we observe have to go through that filter. Anything that rejects that destroys its own ability to draw conclusions. It doesn't prove itself wrong, but it does reject its own capability to prove anything. There's nothing to make the judgement. I've never given much credit to solipsism, but it always struck me as more robust than the rejection of the self. At least solipsism keeps its ability to respond, even if it's only an echo chamber.
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# ¿ Apr 21, 2017 01:00 |
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8-Bit Scholar posted:From the basis of eastern philosophy, the self is an illusory concept, a conceit of ego and nothing more. Your idea of who you are very rarely takes into account the entirety of your being, to the unconscious actions of your organs and nerves to the systems of bacteria living within your blood and stomach. Your idea of yourself doesn't always even reflect the idea of you that others have. The very idea of you is something that you've been taught, out of convenience. Except some machines are cut off from the network, achieving a true "self" derived from the splintered self. (Which, interestingly, parallels some Christian writing on the nature of self, but, tangent. Focus in on the main point.) Pascal's village consists of machines that made the terrifying step from oneness to having full "Self" and "Other", exchanging knowledge for freedom, and accepting death as a cost for life. It's played up most prominently with Adam, but it's true to an extent for every machine off the network. They might have been mere manifestations of an experimental larger will, but in many cases they grew in the fragmenting to the point where they were no longer compatible with what they were. Towards the end, A2 even scores a victory over the machine network by ending its unity, allowing it to destroy itself.
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# ¿ Apr 21, 2017 01:25 |
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Ghost of Starman posted:I honestly don't know how so many people seem to have been able to effortlessly roll with the game's assertion that all these various war machines are thinking & feeling individuals. Like, the very first time 2B and 9S had one of their Hey, it's not like making sapient species on accident is new to Nier humanity. Also, it's worth noting that androids were built to basically have giant killboners as a motivation to fight more. Similar endorphin rush. Not exactly a surprise that Nines and 2B would get the hots for each other from an endless cycle of murder.
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# ¿ Apr 21, 2017 02:42 |
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tweet my meat posted:Well poo poo. Did I miss anything cool that I could have gotten postgame when I deleted my save? Jackass gives a summary of the entire plot. It's amazing.
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# ¿ Apr 21, 2017 04:27 |
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Ursine Catastrophe posted:I wasn't paying that close attention at the time, but most game credit scrolls have "and you, the player" in their special thanks. I'm not sure if having it or not would be more telling in this case Nope. I was paying attention. You get a "Thank you for playing" instead. Which fits better. You're not one of the gods. You're one of the people rejecting them.
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# ¿ Apr 21, 2017 05:56 |
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CJacobs posted:You're not playing as 'you' during that segment, you're playing as the pod. Even so, it's your save being sent out, and even without that it's your message of encouragement showing up for other people. The pods talk directly to the player in the end, after all.
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# ¿ Apr 21, 2017 06:08 |
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Johnny Landmine posted:I played a teeny, tiny role on the project but I am disproportionately proud that it was enough to become one of the "gods" and get blown up by helpful and encouraging players all over the world. So hello goons, you shot me with lasers He has become as gods! We must ALL become as gods!
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# ¿ Apr 21, 2017 07:48 |
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Squidtentacle posted:It's even worse when compounded with the fact that it's not just knowledge, but they're programmed to care about protecting humans under all circumstances, and you can see in the last fight how much it tears 9S up to know that humans don't exist but he's still got that nagging drive to cherish and protect them. On top of that, there's the safeguard you find out with Anemone, where they're apparently incapable of killing themselves unless it's approved by outside authority for the purpose of the mission. Well, we know that the androids find out, from Jackass's report, but we also know that Jackass is coping. Admittedly, she's mainly coping by plotting the murder of everyone behind the conspiracy, but, you know, everyone's got their own methods.
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# ¿ Apr 22, 2017 21:39 |
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END ME SCOOB posted:E: high five dude above me I second guessed myself a time or two just on "The humans are dead. But that's obvious. So maybe the humans aren't dead yet, and they die again somehow? Because, man. It's obvious how dead they are. Too obvious. Kept me busy while the game set everything else up, though.
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# ¿ Apr 23, 2017 09:29 |
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Iretep posted:i assume pascal is referred as a he because its a machine so it doesent have a gender. theres no good natural sounding way to refer to something in a gender neutral way in english that a mainsteam audiance would understand. Machines do have genders, though. It's part of their trying to be human schtick. 'course, that means there's things like the "little sister" machine being twice the height of, and just as old as, her "older sister", but, you know. Machines. They're pretty much trying everything to see if it holds the secret to Being Human. chiasaur11 fucked around with this message at 09:03 on Apr 24, 2017 |
# ¿ Apr 24, 2017 08:51 |
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Tarezax posted:I saw the Japanese version of the text in a JP player's stream and it doesn't have the error. Someone in localization must have messed up. Pretty much confirmed by a patch fixing it. It's definitely an error, and one worth fixing, since it actually hurts dramatic payoff towards the end.
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# ¿ Apr 24, 2017 21:08 |
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BlackFrost posted:Is there some sort of trick for hacking the Amusement Park Statue? I've read you have to hack into one of the enemies near it, kill all of the other enemies and then hack in from a remote controlled enemy but I can't seem to get it to work. It shows up as an enemy on my minimap but there's nothing to be done. This is several attempts later, too. I had the same problem. What worked for me was chain hacking every enemy in the area to hop between them until the game auto-locked onto the bunny, then hacking it. Worked better than the times I just tried attacking it over and over, at least.
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# ¿ Apr 25, 2017 22:08 |
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...! posted:Don't ever venture into the Nier subreddit. Someone actually complained that 9S's inflections during the pregnancy conversation with that one bot completely changed the meaning of what he was saying and went against his personality, thus ruining the scene. Looked at it. Seeing some of that, but at a glance I saw a lot more praise for Kira Buckland and Kyle McCarley. There's weebs being weebs, but they don't seem to have an overwhelming majority. Not like, say, the Fire Emblem reddit's reluctance to admit Tearring Saga is a festering sack of poo poo.
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# ¿ Apr 26, 2017 01:34 |
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DACK FAYDEN posted:If I don't do sidequests before the bit right after flooded city which I have heard is the point of no return, are they lost forever or can I Chapter Select them or something? You'll eventually unlock chapter select, no worries. And most quests are still open for NG+, too.
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# ¿ Apr 26, 2017 19:26 |
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HoboWithAShotgun posted:
Basically, yeah. Not quite dead on, but basically right. Jackass dumps a whole summary on you if you don't delete your save. As for the basically? You got a few details off. True androids CAN get the virus, as shown in the play. You see one in the game, even! You know the Commander? Yeah. Standard android. Old friend of Jackass's. And since she plugged into the same database, well, that was a mistake. We can leave it at that. Basically, the war was a stalemate between the machine intelligence and the hidden android illuminati, with both sides trying to pace their adaptations to never really "win". The point was the game. That said, the machines were planning to blow up the moonbase, which the androids didn't want, and the androids let some designs the machine network was proud of get killed, so it's not like they were always on the same page.
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# ¿ Apr 28, 2017 10:50 |
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# ¿ Apr 20, 2024 01:30 |
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Synthbuttrange posted:Wow route C got depressing and I just got to the point where everything explodes and now I'm A2. Look on the bright side. It's not like it can get much worse! It gets much worse.
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# ¿ Apr 29, 2017 06:49 |