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homphgomph
Nov 23, 2007

Fellow Scientist



Hello friends! Me (Joe), and my co-commentators Katie (ginko) and Jesse are going to play The Witness all together!

What is The Witness you ask?? From wikipedia...

quote:

The Witness is a 3D puzzle video game developed and published by Thekla, Inc....Inspired by Myst, the game involves the exploration of an open world island filled with natural and man-made structures. The player progresses by solving puzzles, which are based on interactions with mazes presented on panels around the island or hidden within the environment. The player will have to determine the rules of each puzzle from visual clues and audio recordings scattered around the island.

Basically, lots of mazes made by Jonathan Blow, the creator of Braid.

We'll be using Teamviewer's screen sharing/whiteboard mode to solve this game together! There'll be editing if a puzzle takes too long, and probably lots of doodling.

I've played a couple hours of this game already, so early on I'll be leaving a decent amount of the puzzle solving to my cohorts so they can learn the mechanics behind some of the trickier mazes. I'll most likely be posting 2 or so videos a week. There is a temporary plan to post every Wednesday and Saturday! We'll see how long I can keep that up.

This is not a super serious playthrough.

Here are the videos!
Full Playlist

Episode 1 (22 Puzzles Solved)
Episode 2 - It's Pretty Much Just Pacman (23 Puzzles Solved)
Episode 3 - The One That We Did (27 Puzzles Solved)
Bonus - Nothing Happened
Episode 4 - You Don't Get poo poo (08 Puzzles Solved)
Episode 5 - Run of the Mill (05 Puzzles Solved)
Episode 6 - The Ruin of Many a Poor Boy (14 Puzzles Solved)
Episode 7 - Their Story (11 Puzzles Solved)
Episode 8 - Tropical Humor (03 Puzzles Solved)
Episode 9 - Pointless, But Pretty (19 Puzzles Solved)
Episode 10 - Luigi Takes the Cake (04 Puzzles Solved)
Episode 11 - The Waiting Game (09 Puzzles Solved)
Episode 12 - Invert Your Thinking (08 Puzzles Solved)
Episode 13 - Just Solve it (06 Puzzles Solved)
Episode 14 - Who Moved My Full Bucket of Cheese? (10 Puzzles Solved)
Episode 15 - This Is Halloween (04 Puzzles Solved)
Episode 16 - Déjà vu (28 Puzzles Solved)
Episode 17 - Glass of Wine (10 Puzzles Solved)
Episode 18 - Shadow of a Doubt (14 Puzzles Solved)
Episode 19 - Hedge Funs (05 Puzzles Solved)
Episode 20 - Creeper (03 puzzles solved)
Episode 21 - Super Blow (05 Puzzles Solved)
Episode 22 - Krem Quay (15Puzzles Solved)
Episode 23 - Zazz (13 Puzzles Solved)
Episode 24 - Happybunny (08 Puzzles Solved)
Episode 25 - It's Some lovely World Thing (12 Puzzles Solved)
Episode 26 - A Bridge to Nowhere (16 Puzzles Solved)
Episode 27 - Wonderfur (10 Puzzles Solved)
Episode 28 - Shades of Blow (11 Puzzles Solved)
Episode 29 - Blastoise (15 Puzzles Solved)
Episode 30 - All That Heaven Allows (03 Puzzles Solved)
Episode 31 - Hoopin On Some Fools (13 Puzzles Solved)
Episode 32 - Elevation (09 Puzzles Solved)
Episode 33 - Squats (22 Puzzles Solved)
Episode 34 - Gee Willikers (21 Puzzles Solved)
Episode 35 - Sailor Scouts (08 Puzzles Solved)
Episode 36 - Tribal Leadership (07 Puzzles Solved)
Episode 37 - A Punch In the Gut (01 Puzzles Solved)
Episode 38 - One More (01 Puzzles Solved)
Episode 39 - Feynstein (03 Puzzles Solved)
Episode 40 - The Buck Starts Here (7 or 8 I think Puzzles Solved)
Episode 41 - Top of the World (04 Puzzles Solved)
Episode 42 - Out of Sync (08 Puzzles Solved)
Episode 43 - Off-kilter (07 Puzzles Solved)
Episode 44 - Martin Sheen (08 Puzzles Solved)
Episode 45 - Never Put It Past Blow (08 Puzzles Solved)
Episode 46 - More of a Penultimate Vibe (04ish Puzzles Solved)
Episode 47 - Roundabout (10 Puzzles Solved)
Episode 48 - A Star at Dawn (04 Puzzles Solved)
Bonus thoughts
Episode 49 - Pumpkin Hill (05 Puzzles Solved)
Episode 50 - The Intrepid (27 Puzzles Solved)
Episode 51 - Carl Sagan (14 Puzzles Solved)
Episode 52 - The Challenge (1/5) (03 Actual Puzzles Solved)
Episode 53 - The Challenge (2/5)
Episode 54 - The Challenge (3/5) (02 Actual Puzzles Solved)
Episode 55 - The Challenge (4/5)
Episode 56 - The Challenge (5/5) (12 Puzzles Solved)
Episode 57a - The Secret of Psalm 46
Episode 57b - So Anyways... (11 Puzzles Solved)
Episode 58a - A Sound Decision (03 Puzzles Solved)
Episode 58b - A Lesson in Nonduality
Episode 59 - Environmental Extravaganza (36 Puzzles Solved)
Episode 60 - An End

Other Bonus

F2OGGY

homphgomph fucked around with this message at Nov 9, 2016 around 15:51

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homphgomph
Nov 23, 2007

Fellow Scientist

Witness The Doodles

Episode 1
J Blo
HLEP
Howdy, I'm the Witness!
The WAHtness

Episode 2
Seadragondilehorse

Episode 3
Marg Sampson
Dude nice trapper keeper Stev

Episode 4
Out of my way old man!
Pondering
U Dont Get poo poo

Episode 5
Sluggy the Snail

Episode 6
Crab

Episode 7
Dankicorn

Episode 8
Tropical Humor
Ram It Down
Double Stache Kraken

Episode 9
Owl Neck
Dinosaur Thing, I guess
*Gasp*
#Dale

Episode 10
Edgy Pikmin
Luigi Takes A Whole Cake
Turnabout
What's Important?
A Bandit's Life, That Is

Episode 11
Hey Kids, It's Me Mickey!
H..hey..kdsss it smee mOkey
The busy world of Richard Scarry

Episode 12
Christ, Jesse

Episode 14
Pregame Doodlin
Motivational Warrior

Episode 16
Pregame Scenery
Ducky
Vlad E. Gator

Episode 17
Setup Doodles

Episode 18
Yoshi!
Skyworm Jeff

Episode 19
Pregame Portrait
Radical dude!
Talk to the Hand
Oh nooo!

Episode 20
Stud
I'm a Cthulhu Bluhbluhblub

Episode 21
A puzzle it appears to be, solve it and Grunty you'll see
John Bagman Christmas Special

Episode 23
Hsss
Big Boy Reporter

Episode 27
Dead or Alive?
Menu Helper

Episode 28
Reaching

Episode 30
Blundertale
Obsession
You Died

Episode 31
Sweet Hoops

Episode 33
Hugh
Anime (I think)
Verily

Episode 34
#1 Sports fan

Episode 35
My Masterpiece
Symbols and poo poo, I don't know what they were drawing.

Episode 39
Nature vs Nurture
Para Medic Interlude

Episode 47
Googley Eyes

Episode 57a
Blow
Dinosaurs
The same picture of Jeff Goldblum
Punished Goldblum (w/Kaz)

Episode 58b
Nonduality Hermit

homphgomph fucked around with this message at Nov 14, 2016 around 17:25

homphgomph
Nov 23, 2007

Fellow Scientist

whitehelm posted:

THAT doesn't have to be done at the very beginning of the game. Getting another chance at it is an endgame secret.

Yeah, you're right, I figured I'd post the video showing what happens there after we get one of those puzzles while we're playing.

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 2 - It's Pretty Much Just Pacman

homphgomph
Nov 23, 2007

Fellow Scientist

oldskool posted:

It doesn't seem like there's anything keeping you from just skipping all the tutorial puzzles that show you the various puzzle mechanics which is an....interesting design choice, I guess? I'm just imagining how annoyed I would be to make some progress in one part of the island and then get stymied because I ran into a mechanic I've never seen before with the tutorial puzzles that explain it somewhere completely different, and having to trudge around looking for them, and then trudging all the way back....

It's almost like a Metroid game but instead of weapons and tools to progress, you get knowledge. It's a cool idea on paper but sometimes it's a bit much in my opinion.

homphgomph
Nov 23, 2007

Fellow Scientist

The Taxman posted:

Enjoying this so far, really digging the draw overlay. I think the Metroid comparison is spot-on.

Glad to hear that, it's been really fun and has helped keep Katie and Jesse stay engaged in the playthrough.

AlphaKretin posted:

As I said in the sandcastle, this reminds me of my own experience with the game and I really dig the idea.

As for why I haven't said so until after the second update, you didn't post here! I almost missed it.

E: You should post the saved drawings in the thread.

Oh drat! completely overlooked that thread, thanks for pointing that out!

And yup that was the plan! I'll get on that, been a bit more busy than I had planned.

homphgomph fucked around with this message at Apr 25, 2016 around 19:54

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 3 - The One That We Did (Puzzles Solved 27)

And to see what happens when NOTHING HAPPENS in the first episode...Nothing Happened

I've decided to start listing how many puzzles are solved in each video (or at least a rough count, not sure if the games count those little door swiping ones), this way you can see if there's not much accomplished in terms of solving puzzles.

homphgomph fucked around with this message at Apr 27, 2016 around 16:25

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

Ahaha I love the way it has the yellow line disappear gradually as the truth of the matter slowly dawns on you.

And yes the sound effects for environmental puzzles are satisfying as gently caress.

E: Aww, what? My game crashed to desktop at the end of that fever dream and I thought it was intentional, I was waiting for it to happen to you guys and it didn't.

This game has a lot of really clever little things that really shows how much attention to detail they had in development.

I am playing on a PS4 so that miiiiight be why, I don't know if they can just crash your PS4 haha

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 4 - You Don't Get poo poo (8 Puzzles Solved)

Artwork
Out of my way old man!
Pondering
U Dont Get poo poo

homphgomph
Nov 23, 2007

Fellow Scientist

Bobbin Threadbare posted:

I'm also following another SA Witness LP, and opinions are split as to whether the developer is making some intelligent observations with his clips and quotations, he's got his head stuck firmly up his rear end, or both.

I would not be surprised if it's both. I thought it was a neat little way to do credits at the least.


AlphaKretin posted:

I don't know if you later went back and noticed, but that copy of the Wario Snake serves as a duration bar while the video's playing.

Oh! I did not know that, I just figured that was there to show which ones of those you've done. Neat!

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 5 - Run of the Mill (5 Puzzles Solved)

homphgomph
Nov 23, 2007

Fellow Scientist

The temple definitely goes on a bit and definitely led to one of my least favorite parts from what I played.

I saw those shapes around the one the windmill filled and thought "aaaah crap", I'll see if they catch on to that

homphgomph
Nov 23, 2007

Fellow Scientist

Fedule posted:

JoBlow can be a bit long winded and doesn't have much sympathy for people who don't get his references but I have yet to consider him to be wrong.

I agree to an extent about Blow, I just think a lot of the issues that I take, as well as other people, isn't that he's long winded or anything, it's more that it sometimes comes off a bit pretentious. Like the point being made in the video is a completely valid thought but you can't help but take it as a man who is talking down to you, and that's kind of where we start poking some fun at it.

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 6 - The Ruin of Many a Poor Boy (14 Puzzles Solved)

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 7 - Their Story (11 Puzzles Solved)


LogicalFallacy posted:

Alright. I just started watching this LP, so now I've got two The Witness LP's to scream at. After watching the first few videos of the other one, I grabbed a copy for myself and played through it all last weekend. I've now "beaten" the game (gotten both endings) and have solved a poo poo-ton of the puzzles (496+109+3). I'll probably be more active commenting on this one, since the other one is much closer to completion. I'll do my darndest to avoid spoilering you guys, but I'm definitely available to try and prod you in the right direction.

PS I'm not ashamed to say I have been using a guide to assist with finding some of the environmental puzzles, both because some of them are hidden spectacularly well, and because I am awful at spotting the negative space puzzles.

I tend to kind of take over for the environmental puzzles that I see since it's based a lot on where i'm moving. It's mostly blind but hopefully the cuts I make save you from screaming too much at us.

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

As for that drawing, Mother 3 beat you to it.


Oh Christ

LogicalFallacy posted:

Also, some pointers on the subject of environmental puzzles:

Thanks! We're keeping an eye out for them and in this playthrough I'm noticing a lot more than I did the first time. I kinda want to see what we can find on our own before moving on to other measures to make sure we don't miss any of them since this is a partially 1/3 kinda sorta blind thing.

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 8 - Tropical Humor (03 Puzzles Solved)

Doodles
Ram It Down
Double Stache Kraken


Sorry for the delay on this one! Had a jam packed weekend.

homphgomph
Nov 23, 2007

Fellow Scientist

LogicalFallacy posted:

It didn't even click in my mind that I could set that bridge at the end there to be completely extended until I saw the other LP do it, so I had to wait forever for it to switch sides anytime I wanted to cross.

Also spam musubi is fantastic cheap food. I estimate it costs me maybe $1 to make 2 of them.

My first playthrough I didn't even think I could do one long bridge either. It wasn't until they were messing around with it that I saw it was a possibility.

Spam musubi owns.

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

E: We did it guys, page 2. Only like 8 updates from 3 recording sessions in.

So this is what being an LP superstar feels like...I'm speechless.

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 9 - Pointless, But Pretty (19 Puzzles Solved)

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 10 - Luigi Takes the Cake (04 Puzzles Solved)

Doodles
Edgy Pikmin
Luigi Takes A Whole Cake
Turnabout
What's Important?
A Bandit's Life, That Is

homphgomph
Nov 23, 2007

Fellow Scientist

Fedule posted:

I cannot understand the complaint that the space quote is too long.

Even beyond the various facts that it is a reading - a full reading - and therefore not suitable for abridging, that it is interesting, heartfelt, and directly relevant to context on multiple levels, that it is a good reading of a notable quote; how can its length be a problem? Are people incapable of continuing to play the game while it plays? Do people feel honour-bound to stand there, motionless, while it plays because that's what videogames - with their short, snappy soundbite-sized logs designed primarily to tell things to the player directly so as to avoid having to allude, evoke or worst of all show - have conditioned players to do?

Nobody made this complaint about Metal Gear Solid V, a game which actually did kinda sorta encourage you to listen to minutes-long audio tapes in a stationary environment (though admittedly you could do some serious menu work in that space).

What is the problem with a long speech?

I actually like the speech to be honest, I think it's really good and cool to hear that perspective from something I will never experience. It just kinda blindsides you a bit as no other audio diary has been that long yet (at least in this playthrough), as well as the pauses in the reading sort of make it sound like it's ready to end a couple times.

homphgomph
Nov 23, 2007

Fellow Scientist

Sorry for the delay folks, it wouldn't be an LP without technical problems. We're still working out some of the kinks but it's a slightly different recording process now. I think the quality is better with this method but it's a lot of "do the recording and see if everything worked" because it's kinda supposed to be a blind playthrough for them.

But anyways, here's the update!



Episode 11 - The Waiting Game (09 Puzzles Solved)

Doodles

Hey Kids, It's Me Mickey!
H..hey..kdsss it smee mOkey
The busy world of Richard Scarry

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

The new style seems to work about as well, but I'm bad at opinions. You seemed to stumble at points, I'd just say go with whatever you're more comfortable with.

For the next couple of videos we're sticking with this one, the biggest hurdle is clearing the screen when we need to since teamviewer doesn't give that option to the people viewing (unless someone knows otherwise!)

In the mean time!



Episode 12 - Invert Your Thinking (08 Puzzles Solved)

Doodles
Christ, Jesse

homphgomph
Nov 23, 2007

Fellow Scientist

Bobbin Threadbare posted:

Either way, y'all should probably forget about the village for now so you can find the areas which will tell you how to solve their puzzles.

Probably should have taken this advice 20 minutes sooner than we did!



Episode 13 - Just Solve it (06 Puzzles Solved)

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 14 - Who Moved My Full Bucket of Cheese? (10 Puzzles Solved)

Doodles
Pregame Doodlin
Motivational Warrior

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

Only just watching Episode 13 (been busy on holiday) but in the interest of making sure you don't have to triple post I'll say now that it's nice to see you seemingly join the others in blindness, not having to sit back and wait. Replies to the rest maybe forthcoming.

E: I got super distracted by the branching paths those tree shadow puzzles open up until I drifted away from playing the game myself, I'm interested to see how they evolve.

No worries haha, much appreciated! I've actually been enjoying playing along with the other two as well, there's a bit more of a lull in commentary but It's definitely been more fun, and that's what editing is for.

The tree shadows might be the favorite mechanic so far for the group, it's just reeeeeeal easy to get sidetracked.

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 15 - This Is Halloween (04 Puzzles Solved)

homphgomph
Nov 23, 2007

Fellow Scientist

LogicalFallacy posted:

One of the best pieces of advice I can give you guys at this point is not to overthink things. Regardless of how absurdly complicated the puzzles can get, the puzzle mechanics are extremely simple. If a puzzle, particularly one where the solution is external to the puzzle board, seems impossible, then you're probably approaching it wrong. To take those shadow puzzles for an example: If the start point is covered by a shadow, you should probably follow the shadows. If the start point isn't covered by a shadow, you should probably avoid the shadows. Remember that and it should save you guys a bunch of time and let you make more progress each video.

Yeah it's especially tough with one of us controlling the movement and the other two on a little mini delay, but that's definitely the mindset I try to go with!



Episode 16 - Déjà vu (28 Puzzles Solved)

Doodles
Pregame Scenery
Ducky
Vlad E. Gator

homphgomph
Nov 23, 2007

Fellow Scientist

frozentreasure posted:

That wasn't a good video. Just because you had already seen it and were in a rush to catch back up doesn't mean everyone else watching was in the same position. Burning through puzzles without letting the viewer actually take them in and recognise what was going on is exactly the same as someone poorly doing a non-blind LP. Also I think you guys misinterpreted the much simpler explanation behind the "Blow woke up in the middle of the night with this in mind" puzzle.

Yeah I get ya, just due to the nature of how we do this we kind of lost the "fresh" reactions and puzzle solving with the lost recording. That being said it's mostly all in this one.

Air is lava! posted:

I like the swamp area, but similar to the reflection area, it sort of overstays its welcome.

Agreed, I do like the shape puzzles but yeah they kinda keep going a bit.

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 17 - Glass of Wine (10 Puzzles Solved)

Doodles
Setup Doodles

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

Aw shucks. I just don't like leaving LP updates without any replies from anyone, is all.

It's appreciated!



Episode 18 - Shadow of a Doubt (14 Puzzles Solved)

Doodles
Yoshi!
Skyworm Jeff

homphgomph
Nov 23, 2007

Fellow Scientist

Teledahn posted:

This is my favourite playthrough of The Witness.

Hey thanks!

The Taxman posted:

You should definitely check out Katie's comment that was blatantly ignored at the end of the episode. Very insightful.

Oh gosh, she was lurking the thread and told me something like "good going Joe" because of this.

Air is lava! posted:

I really do love your group dynamic. And despite bumbling around, doing doodles, Katie is quite good at puzzles.

This is the best, thank you! Earlier on when I had done most of the puzzles on my initial playthrough, I was surprised at how much faster she was catching on to the mechanics than I did.

homphgomph fucked around with this message at Jun 21, 2016 around 16:20

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 19 - Hedge Funs (05 Puzzles Solved)

Katie had a lot of fun with this one.

Doodles
Pregame Portrait
Radical dude!
Talk to the Hand
Oh nooo!

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

Yeahhh if Katie stops to draw on every statue you see here you're never getting out. Who knows, maybe there's another audio log around to give you the time for it.

Or 2! Whoooo knoooows....



Episode 20 - Creeper (03 puzzles solved)

Doodles
Stud
I'm a Cthulhu Bluhbluhblub

homphgomph
Nov 23, 2007

Fellow Scientist

ManicVolcanic posted:

The creeper... was... was your shadow...

Bruceski posted:

You missed an audio log that was in plain sight under the bagman's sack.

Both of these things are addressed in this video!



Episode 21 - Super Blow (05 Puzzles Solved)

Doodles
A puzzle it appears to be, solve it and Grunty you'll see
John Bagman Christmas Special

homphgomph
Nov 23, 2007

Fellow Scientist

AlphaKretin posted:

Holy poo poo you overthought that one puzzle. I think the idea was that you do that, get it into your head that the solution is to just retrace your steps, then turn around and get screwed by the one you solved first and faster.

I think I even straight up told them the solution when we were first looking at it and they just didn't catch on, once they started going in a completely different direction I was just like...ok let them figure this out then I guess.

I'll also note this video was like 6 minutes longer which is why you might have missed the slow build up of Katie getting more and more sick of that puzzle.

homphgomph
Nov 23, 2007

Fellow Scientist

ginko posted:

I think you cut out why I didn't end up liking that puzzle and I still stand by that assessment.

We can only have so many expletives per video.

I think the "copy and paste" puzzle is a great example of something that was great on paper but really not great in the execution. It's also not the WORST thing in the world though.

homphgomph
Nov 23, 2007

Fellow Scientist



Episode 22 - Krem Quay (15 Puzzles Solved)

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homphgomph
Nov 23, 2007

Fellow Scientist

I have a couple ideas on how to tackle the environment puzzles we are undoubtedly missing, for now we'll probably stick to "oh poo poo look!" because finding them ourselves feels great.

I do think the snow globe theory has some legs though...



Episode 23 - Zazz (13 Puzzles Solved)

Doodles
Hsss
Big Boy Reporter

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