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Man, I love this game. I 100% everything but the farmer DLC (because I don't care if dude is a farmer and not an ultra badass having his dodge and double jump so inferior to the normal characters is not fun). Game balance has its problems, longsword normal attacks really should do 1.5x/2x damage of what they do considering the amount of wind-up and recovery frames they have, but drat if the game isn't pretty. (also gently caress ninjas, some of the ninja variants are actively unfun)
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# ¿ May 3, 2016 21:28 |
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# ¿ Apr 26, 2024 07:13 |
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Skippy Granola posted:Oh man I finished the main story final ending not too long ago. This game was a really solid surprise - liked it a lot more than that fuckin dogshit game Dragon's Crown, that's for sure. I feel the longswords actually have the better air game (as long as you connect with the first hit) but not better enough to justify having them over shortswords. Longswords' good points are not good enough for their speed is what I'm saying. Although, some specials are so strong that you don't really care about the chassis they're attached to. Simply Simon posted:You corrected yourself in the first video already, but then again, who cares? Quick Draw is your usual anime Iaijutsu slash. It's a full screen (and beyond in bigger arenas) attack, it crushes guards, it recharges over time, gathering souls shortens the charge time, if your active blade gets broken it instantly recharges. You also can't Quick Draw with a broken blade, so if your three equipped swords are broken you're mostly screwed (this last statement is true in general in Muramasa) Fun, risky thing with the monk boss: you can try to attack those things he throws in the air (e.g. at 15 minutes in the video) and if you time it right you'll deflect them into the monk for quite a decent bit of damage. (You time it wrong you get them in the face for a lot of damage and a broken blade) Generally speaking by the time they've stopped spinning and are dropping down it's too late.
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# ¿ May 5, 2016 12:53 |
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The contrast between Kisuke's rudeness and Yuzuruha's extremely polite speech (my understanding of Japanese is somewhere between 0 and i, and yet I can tell that her speech oozes politeness) is fantastic. Man, the big ninja. In the great scheme of things, not a difficult boss (you may have to deal with up to four at once during post-game), except you simply don't have the instruments to deal with him effectively at this point of the game. Add the enrage and the fact he actively punishes the air game and you have the recipe for a possibly frustrating first boss. Oh, yeah, and Kisuke has two longswords in the beginning, making a boss that punishes mistake harshly even more of a pain. Vanillaware's designs are really pretty most of the time, even if now and then you just have to ask, WHY? (See Dragon's Crown Amazon and Witch)
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# ¿ May 7, 2016 21:34 |
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Highwang posted:Food Porn Good old Vanillaware. And now I'm hungry. I think Jinkuro didn't kill Momohime's fiancée. Isn't he Yukinojo? What happened is that when Jinkuro tried his body steal technique on the guy Momohime shielded Yukinojo and got swapped instead.
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# ¿ May 10, 2016 21:11 |
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Kite ninjas. Kusarigami ninjas you bait, roll in and go to town (kinda hard in that room but still), bomb ninjas are bloody annoying but ultimately just a nuisance. gently caress KITE NINJAS. We also agree on this boss being very, very fun. You chop a part off and here's the fantastic chain reaction of centipede parts flying out, souls flying in, and your swords chopping even more parts.
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# ¿ May 14, 2016 23:35 |
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Chimera-gui posted:Am I the only one who noticed that Jinkuro was trying to bait Fudō-Myōō into punishing Momohime as well just to prove Fudō's impotence only for Fudō to catch on and just punish him? My interpretation is that Jinkuro was pleading for Momohime's life, but he has a street cred to maintain, you know? So he had to fake the jerkass façade; and then the God of Wisdom calls him on it because wisdom is his job description.
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# ¿ Jun 23, 2016 16:53 |
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Highwang posted:Also trip report: Finished recording the DLC. Pretty loving mad at the alternate endings to some. I assume Daikon's? On the other hand, I kinda like Arashimaru's alt ending. E: by the way, you can quickdraw Player 2, but you need to break their weapon first. Omobono fucked around with this message at 19:23 on Jul 12, 2016 |
# ¿ Jul 12, 2016 19:21 |
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# ¿ Apr 26, 2024 07:13 |
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Unlike Gonbe's second ending, which was made of bullshit and dashed hopes, I kinda like Arashimaru's alt ending, more on that once it's not spoilers. This ending is quite cute in my opinion. You just know Arashimaru has a Batcave (snakecave?) where he meticulously plans how to solve all the requests he gets; although I'm quite curious what exactly did he have to pull to find Yasohachi a wife.
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# ¿ Aug 28, 2016 08:31 |