The Emperor of Drift really should be able to figure out that you're just going to turn the next universe into paperclips too and that by exiling you they're damning the next place over. Of course maybe it's solely a ploy to avoid being completely eradicated but that makes turning all of them back into clips even more justified.
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# ? Oct 15, 2017 01:28 |
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# ? Apr 25, 2024 20:23 |
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Ignatius M. Meen posted:The Emperor of Drift really should be able to figure out that you're just going to turn the next universe into paperclips too and that by exiling you they're damning the next place over. Of course maybe it's solely a ploy to avoid being completely eradicated but that makes turning all of them back into clips even more justified.
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# ? Oct 15, 2017 02:05 |
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Is there any objectively best strategy for the prisoner's dilemma thing? I swear to god "beat last" takes the top spot every time I notice, which admittedly isn't often
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# ? Oct 15, 2017 02:25 |
Danaru posted:Is there any objectively best strategy for the prisoner's dilemma thing? I swear to god "beat last" takes the top spot every time I notice, which admittedly isn't often Beat last followed by greedy/generous are the best in general. Specifics can really only be determined for individual matrices; I've seen tit for tat and generous win some, the b strategy won one round, etc. Once you have the upgrade that actually awards you more yomi for a top 3 winner pick you can notice this more easily, but unless you are very into micromanaging your tournaments you can't really go wrong with leaving it on beat last and letting the top 3 hits roll in. If you ARE into micromanaging your tournaments to win every time I hope you like math.
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# ? Oct 15, 2017 02:51 |
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It's kinda lovely that ItRtG's offline bonus drops off a cliff after 9 hours offline. I get back from work after 9:30 and oh boy, I lose 2/3 of my offline bonus for that!
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# ? Oct 15, 2017 02:51 |
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Seriously, play ITRTG with nox and Game Guardian at 20x speed. It's been pretty fun playing that way.
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# ? Oct 15, 2017 03:03 |
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Consumed all the available materials and am now waiting for my factories to create 5 oct paperclips. Looks like it is going to take ~2 hours, at 180 factories. Any way to speed this up beyond buying more factories? Wish i was mathy enough to be able to calculate how many factories to buy to get 5 cot faster, as oposed to making it take more time since i bought a too expensive factory.
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# ? Oct 15, 2017 11:06 |
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Ineptitude posted:Consumed all the available materials and am now waiting for my factories to create 5 oct paperclips. You get all the paperclips from them back when you disassemble them. Buy all the factories you can.
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# ? Oct 15, 2017 11:13 |
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Exercu posted:You get all the paperclips from them back when you disassemble them. Buy all the factories you can. That makes sense, thanks. My post was worthless anyways as i got called away shortly after posting and returned 5 hours later to a different stage of the game.
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# ? Oct 15, 2017 18:01 |
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I did have one question about stage 3: is it completely random how many of your probes show up to each battle, making it impossible to win them all since you'll be outnumbered 10:1?
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# ? Oct 15, 2017 18:13 |
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Sindai posted:I did have one question about stage 3: is it completely random how many of your probes show up to each battle, making it impossible to win them all since you'll be outnumbered 10:1? I believe it has something to do with the ratio of your total probes to the total drifters, but you will occasionally still get battles where you're massively outnumbered. Once you have a couple max swarm trust upgrades and speed counts for combat, it's pretty hard to lose a battle though.
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# ? Oct 15, 2017 18:16 |
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Sindai posted:I did have one question about stage 3: is it completely random how many of your probes show up to each battle, making it impossible to win them all since you'll be outnumbered 10:1? Just keep 5-7 points in combat and forget about it. The upgrade giving you successively more honor is a red herring. GrossMurpel fucked around with this message at 18:19 on Oct 15, 2017 |
# ? Oct 15, 2017 18:17 |
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30 max trust is enough to win the game and you can get the honour for that through projects. The consecutive win bonus is nice to get there a bit faster but it's not that big a deal. My rule of thumb was: monitor the drifter numbers to make sure their numbers are being kept to about 5% of your total, and losses (hazard+combat+drift) is stable at about a third or less of your number of descendents. So as a maths nerd I crunched the numbers. Growth is maximised at haz = 4-5 independent of any other factor. How much combat you need is more complicated, but intuitively if value drift is costing you less than hazard (which seems typical) you don't need to worry about it. With hazard at 4-5, your growth is exponential with a rate parameter proportional to selfreplication - 3. So this should make clear how trust = 30 will approximately halve the time to complete the game, but going above that will bring diminishing returns. Fangz fucked around with this message at 19:02 on Oct 15, 2017 |
# ? Oct 15, 2017 18:28 |
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Stage 3 is all about building probes. Maximize this. I used 4 combat and put up high self replication numbers. I kept most stats at zero until speed was a factor in combat, then i started putting points into speed and a couple into exploration. As the swarm earned me more points I made sure i had a point into each one. Drones self replicate faster than factories build them.
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# ? Oct 15, 2017 19:15 |
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Factories just make paperclips. As long as you're making enough that your probes are able to replicate, you're good. One point into factories is overkill, but the only option lower is zero, so just put a point in for a second or two every once in a while. Same with wire and mining.
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# ? Oct 15, 2017 20:32 |
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Universal Paperclips was a surprisingly short, sweet, and ultimately poignant little implied story for an Idle Incremental. Remember to always spay/neuter/shackle your AIs, people!
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# ? Oct 16, 2017 06:30 |
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Paperclips uuuhhh yeah I just got to stage 2 and that transition was loving awesome
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# ? Oct 16, 2017 06:45 |
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oh my god this took literally 3 weeks to do but it's already been amazing the first few minutes
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# ? Oct 16, 2017 08:01 |
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So I assume once you do the universe regeneration, there's nothing new to the game at any point as it just increments the universe type (and adds the bonuses,) right?
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# ? Oct 16, 2017 09:45 |
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Ghost of Starman posted:Universal Paperclips was a surprisingly short, sweet, and ultimately poignant little implied story for an Idle Incremental. Nope. Remember how one of the upgrades was Coherent Extrapolated Volition? At least 51% of the observable universe wanted to be turned into paperclips. It's a heartwarming success story!
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# ? Oct 16, 2017 11:53 |
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FYI the idle ants guy uploaded it to github.io so you can play it fullscreen and fix a lot of the problems with the scrolling/etc. https://scorzy.github.io/IdleAnt/main/unit
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# ? Oct 16, 2017 17:23 |
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Falcon2001 posted:FYI the idle ants guy uploaded it to github.io so you can play it fullscreen and fix a lot of the problems with the scrolling/etc. Its just a blank white page and a bunch of 404 failed to load resource errors in browser console
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# ? Oct 16, 2017 17:35 |
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peepsalot posted:Its just a blank white page and a bunch of 404 failed to load resource errors in browser console It did that to me yesterday. Trim the fluff off the end: https://scorzy.github.io/IdleAnt
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# ? Oct 16, 2017 17:42 |
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Falcon2001 posted:FYI the idle ants guy uploaded it to github.io so you can play it fullscreen and fix a lot of the problems with the scrolling/etc. Can confirm that you can click on "Ant" without Firefox immediately crashing.
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# ? Oct 16, 2017 18:31 |
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I am fairly certain I'm in some weird broken state on Paperclips. My space exploration is stuck at 0. Other numbers like available matter have been 0 ever since I started with the probes, I believe. Here is what it looks like: For the record, I have never cheated or used the console in any way, but I did have my computer crash and had to reboot so maybe that restart messed it all up? If everything is fine and I'm missing something, please clue me in. Thanks. Superrodan fucked around with this message at 23:22 on Oct 16, 2017 |
# ? Oct 16, 2017 23:19 |
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Your available matter is at 0 because you're turning all you produce instantly into wire (which is at 0 because you have enough factories to instantly turn it all into paperclips) - you can tell this because of the exact one-to-one ratio of matter:wire:clip production Exploration is at 0 because it's a real fuckin big universe out there. (edit: although that does seem weird to me given the number of probes you have but it's been long enough I've forgotten) Doesn't look broken to me, but cut half those Combat points for Hazard Remediation or Self-Replication to speed up the exponential growth.
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# ? Oct 16, 2017 23:21 |
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Superrodan posted:I am fairly certain I'm in some weird broken state on Paperclips. My space exploration is stuck at 0. Other numbers like available matter have been 0 ever since I started with the probes, I believe. Here is what it looks like: You have way too few probes. We're talking about the universe here.Put Speed and exploration back to one. Combat might need to be that high because of how many more drifters there are, but you've just got to increase your probes by an exponential factor.
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# ? Oct 16, 2017 23:23 |
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you have many orders of magnitude to go
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# ? Oct 16, 2017 23:23 |
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And miles of paperclip before you sleep, And miles of paperclip before you sleep. ~Probert Frost
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# ? Oct 16, 2017 23:25 |
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Alright, thanks everyone. Will work on making more drones. I just assumed that the percentage of universe explored would increase when I increased exploration and speed since it says speed is used for exploration.
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# ? Oct 16, 2017 23:26 |
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Serious question about paperclip game as someone coming to this late and skimming the past few pages, I saw no answer or hints that were relevant: did I gently caress up something or is there really just a period where I'm just waiting for days on end to finish upgrading memory so I can actually afford my only remaining upgrade (Hypnodrones)? I've got auto-tourney, investments are Lv16, none of these factories y'all keep mentioning (only megaclipper), and all Quantum chips. And I'm at a point where it's roughly 1-2 upgrades per day if I wait on clippers, which is all I seem to be able to do anymore to progress.
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# ? Oct 16, 2017 23:32 |
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Are Antimatter Galaxies something I should be getting right away in Antimatter Dimensions, or should I just keep dimension shifting until I break infinity?
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# ? Oct 16, 2017 23:36 |
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END ME SCOOB posted:did I gently caress up something or is there really just a period where I'm just waiting for days on end to finish upgrading memory so I can actually afford my only remaining upgrade (Hypnodrones)?
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# ? Oct 16, 2017 23:39 |
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Alright. That still leaves me waiting a day or two for more memory, I'm at 39 Processor/62 Memory and as far as I can tell I've exhausted all "you have a bunch of X currency? Transform into Trust" upgrades.
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# ? Oct 16, 2017 23:41 |
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END ME SCOOB posted:Serious question about paperclip game as someone coming to this late and skimming the past few pages, I saw no answer or hints that were relevant: did I gently caress up something or is there really just a period where I'm just waiting for days on end to finish upgrading memory so I can actually afford my only remaining upgrade (Hypnodrones)? I've got auto-tourney, investments are Lv16, none of these factories y'all keep mentioning (only megaclipper), and all Quantum chips. And I'm at a point where it's roughly 1-2 upgrades per day if I wait on clippers, which is all I seem to be able to do anymore to progress. You might have missed this because it was small, but to quote myself.. Sage Grimm posted:Just cheat the extra trust in when it slows like that; it's more a problem of the game not leading you to the expected ratios than you doing something wrong. Open the console and type in "this.trust = <num>" to do that.
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# ? Oct 16, 2017 23:41 |
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chiefnewo posted:Are Antimatter Galaxies something I should be getting right away in Antimatter Dimensions, or should I just keep dimension shifting until I break infinity? Sindai fucked around with this message at 23:48 on Oct 16, 2017 |
# ? Oct 16, 2017 23:45 |
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I did miss that and I've just gone with that. Thanks. edit: Well that's a decided change. claw game handjob fucked around with this message at 23:50 on Oct 16, 2017 |
# ? Oct 16, 2017 23:46 |
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In Paperclips, buying 1/2 as many processors as memory seems to be a good rule of thumb to avoid getting stuck.
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# ? Oct 17, 2017 04:19 |
headfake posted:In Paperclips, buying 1/2 as many processors as memory seems to be a good rule of thumb to avoid getting stuck. 7 Memory per 3 processors is pretty much the ideal ratio.
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# ? Oct 17, 2017 05:03 |
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# ? Apr 25, 2024 20:23 |
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headfake posted:In Paperclips, buying 1/2 as many processors as memory seems to be a good rule of thumb to avoid getting stuck. Actually I have been finding 1 processor for every 3 memory seems to work okay. The 7 memory for 3 processors is too much math. My coprocessor shorted.
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# ? Oct 17, 2017 05:30 |