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Ulvino
Mar 20, 2009
I will challenge President Roosevelt to a pie eating contest.

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Ulvino
Mar 20, 2009

Ghostlight posted:

These two are best next to each other :v:

I'm betting that if Cleopatra was the greek leader instead some people would literally go :psyboom:.

Ulvino
Mar 20, 2009
It seems that when a scout gets killed the dog is spared. :unsmith:

Man I do want to play this right now.

Ulvino
Mar 20, 2009
Scythia's video: https://www.youtube.com/watch?v=3PfDkGcSNE0

This means no Mongols in vanilla, but I welcome our new steppe overlords.

Ulvino
Mar 20, 2009
Civ threads have a similar spiral to the Mass Effect one. The only thing left is for someone to mention Alpha Centauri and the circle will be complete.

Anyway I'm still watching gameplay videos from weeks ago so you can bet I'll be playing it day one until my eyes bleed.

Ulvino
Mar 20, 2009
Norway's up: https://www.youtube.com/watch?v=onb-hdjuNbU

Ulvino
Mar 20, 2009
I think it is tied to the number of buildings in a district.

For example a Campus doesn't have a slot per se, but a library adds the first one and then the university adds a second or third. Sort of like the specialist buildings in V but all clumped together in the same tile.

Ulvino
Mar 20, 2009

ThirdEmperor posted:

You could go Aztec and buy the builders to rush the districts.

It would just be a terrible idea.

That's not the true Aztec way to get builders though. :colbert:

Ulvino
Mar 20, 2009
Yes, you have higher domestic tourists than them, and the number of foreign tourists you need for the cultural victory is the number of the highest (domestic tourists) AI civ has +1.

Edited to make it a bit clearer, I hope.

Ulvino fucked around with this message at 23:31 on Oct 28, 2016

Ulvino
Mar 20, 2009
You could also build entertainment complexes and their chain of buildings. There are a few policies and follower beliefs that raise amenities too.

Ulvino
Mar 20, 2009

Peas and Rice posted:

OK, if you want to stop bitching about how dumb the AI is and start playing against real humans in GMR-style multiplayer, let's get it on! I set up a game at PYDT.

Click here to join.

You'll need a password. It's iamprotected

Sounds fun, signing up!

Ulvino
Mar 20, 2009
You could also take advantage of Greece or Poland's early wildcard slot to beeline for Mysticism and the Revelation policy. That plus some Holy Site Prayers should be enough to get you one of the prophets. Unlike Arabia, It depends on your priorities or who your neighbours are, though.

Ulvino
Mar 20, 2009

markus_cz posted:

:siren: If you are annoyed with the AI and want to battle it out with real humans, come and join the 3rd goon PBEM game. You will download a client which handles the save distribution
automatically and notifies you when it's your turn.

Password: letmein

What to expect:
- Small map, 6 players, shuffle (I'm willing to change the map type if other players want to)
- Online speed, which is around 250 turns max. The average turnout seems to be one whole turn per day, so this is up to 250 real life days.

It's a slow-paced experience, only a few minutes a day, so you should have patience. The ability to play your turns somewhat reliably is welcome.

I'm already in the first game and joining this one as well. I'm enjoying the slow pace but also craving for more...

Ulvino
Mar 20, 2009

Peas and Rice posted:

:siren::getin::siren:

Jesus join our 3rd PYDT civ game already. Do some off the wall strategy, gently caress around, whatever. We need four more!

Goon IV is the game you want.

The password to this one is spiderman.

gently caress it, why not, I'll join a third one. :getin:

Ulvino
Mar 20, 2009
Same here. And drat you Cythereal for making me reinstall Beyond Earth... I also loved that flawed game. :negative:

Ulvino
Mar 20, 2009
I'm ok with it, also. I'll take my turns in a few minutes. I hope we can rolling these games again, since I was having great fun planning all my cities. :unsmith:

Ulvino
Mar 20, 2009

markus_cz posted:

So I assume PBEM is again not working until the Mac and Linux people get their patch. :(

I'm thinking of starting a new, PC-only PBEM game. Sorry to discriminate against Mac users but I'd like to have one game which will run a bit faster. Would there be enough people interested?

:siren:Looking for PBEM players:siren:

This time PC only, sorry. If you're interested, reply and say which DLCs you have. And whether you're willing to get any more, and if yes, which ones. I'll create the game depending on the number of players and the DLCs they have.

I'm in, PC and all DLC so far. Looking forward to playing more drat turns.

Also, your avatar reminds me I'm also looking forward to PST:EE and finally finishing that weird rear end game.

Ulvino
Mar 20, 2009
You could use the project from the Encampment district to turn hammers into gold and use that gold to upgrade your units. :shrug:

Ulvino
Mar 20, 2009
Regarding the spring goon Game: I'm currently away, I had to make a 2 day trip north of the country. I should be able to play my drat turn on friday. Sorry for the delay.

Ulvino
Mar 20, 2009
So, from my ongoing PYDT games I've noticed that the size of save game files varies a lot. For example, the save file for the current spring goon game is around 700KB but the one for Goon Game 3 is over 7000... and another one from a random game I joined is almost 10MB now. :psyduck:

All 3 of those games are around the same number of turns by the way.

Ulvino
Mar 20, 2009
They also get double support bonuses. One of my veteran Hypaspists managed to one shot an Immortal, which I think it's from having over 30 combat strength and they are both Swordsman replacements.

I'm not really much of a warmonger and somehow I rolled Gorgo, Tomyris and now Alex. :psyduck:

Besides the overpowered poo poo, fighting and generally interacting with another human, is way more challenging and fun, and these games are being a blast specially the Spring one.

I really hope we can get it to the end and hope we can repeat this sometime.

Ulvino
Mar 20, 2009
I also encourage those who may want more relaxed multiplayer​ experience to try a PYDT game, the spring game may be on hiatus but it has taught me among other things the joy of being backstabbed (it IS actually fun).

I currently have my hands full with work and stuff home and have neglected my other games (goon 3 sorry guys, and another one with pubbies), but should have more time in the following weeks, so if anyone is planning another game and lack a 6th player I would gladly join.

I would also give preference to RJ and goons from the other games before of course, but I'm always up for more civ. :pcgaming:

Ulvino
Mar 20, 2009
My advice would be to those curious to join the newest PYDT game, pick random and roll with the punches. Discover your surroundings and start being paranoid about your neighbours. Maybe conflict is unavoidable but the level of diplomacy and backstabbing makes for some interesting scenarios (fractal or Pangaea works best, maybe even island plates but people need to contact each other early on).

I would join the newest since I can't get enough but I also have my hands full... Would consider joining to make a full 6 man if the game picks up.

Ulvino
Mar 20, 2009

Tofu Injection posted:

I set it to Fractal cause I figured it would be fairly likely to get people in contact with each other quickly while keeping the map semi unpredictable.

2 spots left if I can tempt you.

I'm currently at work and will arrive home past midnight. I hope more people want to give it a shot but if tomorrow morning there's still an open slot I might as well take it.

Ulvino
Mar 20, 2009
To those waiting for me to play my drat turn: sorry, I had a few rough days and couldn't find the time to sit on my computer. I think I got my poo poo together now so I should be submitting my turns in a few hours.

Anyway, I encourage more people to try to play this game online and join Roland Jones's game. It may be flawed but it can be really fun.

Ulvino fucked around with this message at 06:57 on Aug 3, 2017

Ulvino
Mar 20, 2009

The Human Crouton posted:

I guess a goon game could be fun since the AI becomes irrelevant. Do people actually use navies in goon games, or are they just irrelevant to a victorious game?

To add to the naval battles between Roland Jones's Persia and me (he almost pulled off an Immortal and galley invasion on me) on the spring game:

I won a domination victory as Scythia on Goon Game 3. In the end there was only markus_cz's China on one continent with two AIs after their players quit and me on the other after annexing my two human neighbours.

Since it was a continents map my initial plan was to turtle after my mid game wars and use my demographic and production advantage to get me to Mars but my lonely privateer built for exploration found an unguarded Chinese settler and it was too tempting to let that pass so I said why the hell not? I declared war and switched production to frigates and caravels.

Markus was busy consolidating his own continent and I managed to get a beachhead on one of his cities. After that there was his tech advantage against my production and veterans. While I pushed slowly to the 3 last capitals inland I used my navy to secure all his coastal cities.

We both did get some mileage of corps and armies and got to build a few planes. Also his spies recruiting partisans scared the poo poo out of me when I had to face half a dozen barbarian modern armor in my rearguard as I was rolling with standard tanks and cavalry corps on his continent.

Besides bragging I only wanted to say that PBEM with goons is cool and navies rule. :colbert:

Ulvino fucked around with this message at 22:51 on Aug 3, 2017

Ulvino
Mar 20, 2009
I enjoy all Civ's music from IV onwards equally. :colbert:

But I do hold a special place for the soundtracks of the spin offs. Civ IV Colonization had a very nice selection and Beyond Earth's is what made me go back to that game for some time.

Ulvino
Mar 20, 2009
Hey PYDT gang, phoneposting and I cannot log in to the PYDT forums at work. Things are a bit weird here in Barcelona to say the least (everyone I know is safe and sound by the way and people are going on with their lives as they should). I do have relatives staying for the weekend and a partner to stay close to the next few days, so I may not have the time to send my turns until Sunday evening, sorry for the delay.

Ulvino
Mar 20, 2009

markus_cz posted:

Some more CIV VI love. :love: A short AAR from a recently concluded PBEM game that took about half a year to complete.

Spring Goon Game

Taking a random leader, I ended up playing Gandhi and winning a religious victory, despite not originally intending to do that. I didn't even rush religion. But the circumstances conspired against me, as you will see. The first circumstance was that nobody was building Stonehenge so I though I may as well build it end received the second religion.



Here you see the early game. Me, Persia and Rome ended up next to each other. There's a narrow sea north from Persia, with Macedon on the other shore. Which means 4 players are roughly in a diamond shape close to each other. The remaining two players (Egypt and Germany) were on the eastern end of the continent, too far to be of consequence for us four in the early game. And by the time I reached them, they were already quite behind in technology, and ended up not playing a large role in the world's politics (sorry guys). So we'll focus on the four western players.

I am positioned right in the middle of the continent, with plenty of space to expand, and basically blocking everyone's path to the east. West is crowded, though. From talking to Persia, I know he's surrounded by sea from all sides. He built only two cities with nowhere left to expand and he basically had to go to war. My early diplomacy was focused on avoiding war with him and diverting him elsewhere. In the end, Persia took Lisbon, then built a navy and attacked Alexander, which... well let's say didn't end well for him.



Turns out Alexander is ridiculously powerful! Soon he was conquering Persia instead. This made me and Rome nervous, we didn't want Alexander to conquer all of Persia because that would leave us with a very strong and very militaristic northern neigbour. We allied and declared war against Alexander, pushing him back. Poor Persia got caught in the middle of things. Sparda was reconquered by Rome and Macedonia several times, most of its population dying. Alexander's units with insane promotions and great general bonuses were tough to beat, and it took two nations to stop his conquest. After several turns, he agreed to peace, keeping only Lisbon.

To be fair, both me and Rome were quite opportunistic in this war. Rome took the whole Persia for himself (suprise!), eliminating one player from the game. I mostly just skirmished with Alexander's units on the flank, not pushing forwards. Instead, I took Preslav, his allied city state on my eastern borders. Which means the four-side war resulted in everyone gaining something. Except poor Persia, of course.

By this time, however, my Pacifism was the dominant world religion.

Back at the beginning, I chose the Standing Stones pantheon (+2 faith per quarry), since I was surrounded by stone. I also allied the Kandy city state which gives you a relic every time you find a natural wonder, and +50 % faith per relic. This way, I got three relics, and then took the Reliquaries belief (Relics have triple yield of both Faith and Tourism.) This gave me nice +18 faith, +24 tourism per relic, for the income of +54 faith and +72 tourism per turn from relics only. Taking other faith-generating beliefs, I soon had a ridiculous faith income of +100 per turn, rising to +200 per turn by the end of the game. I was spamming apostles and buying great people left and right.



By mid-game (and mid-summer), this was the religious situation. One religion (Persian) was already eliminated, caught in the crossfire between Rome, Macedon, myself and our armies and missionaries. I eliminated another one (Egypt's) just because I could. Egypt only had two holy sites (and four cities in total) and a weak military so I was pretty sure he couldn't protest me converting his cities. He did fight a small religious war against me, and I did threaten to declare a proper war (sorry, Byzant!), but in the end he just couldn't keep up with my apostle spam and I converted him without resorting to (proper) violence.

That left only mine and the Macedonian religion, with me already having quite an advantage. At this point, though, I wanted to go for a cultural victory instead. It was clear that if I started converting Alexander's cities, I would provoke a world war of everyone against me. Instead, I started building cultural wonders and buying great people. I was the leader in tourism, but Rome had some strong culture generation himself, so it would probably take some time to overwhelm him.

I converted all of Roman and previously Persian cities (Rome didn't protest, following the religion himself) and then, having nothing to do with my apostles, send them to Macedonia anyway. I knew I was poking the bear but it was worth the try. I actually came very close to winning at this point, I think I was only missing an apostle and two to flip a city before Alexander managed to re-convert it. Anyway...

Rome declared war on me, as expected. This war would last some 30 turns until the end of the game.



Alexander soon joined. Unbeknownst to him, I had already been sneaking up a navy all across the word.



Some time ago, I noticed neither Rome nor Alexander had access to coal, which would give me a huge naval advantage if I actually bothered to build a navy (I didn't have a single ship at that time). So I built three battleships and then sent them on a 10-turn journey across the world, hoping they would not be seen. By the time Rome and Macedonia declared war on me, the battleships were just arriving and quickly destroyed the Macedonian large, although still wooden, navy. Macedonia was then unable to ship units across the sea to help Rome, and the Macedonian-Indian border was well fortified so the land route wasn't really an option. My enemies couldn't join forces. Plus, by this point Alexander was lagging behind in technology. (He did eventually manage to upgrade to battleships and destroy my navy, but it was too little too late).

This left me and Rome the two ones battling it out. Rome actually came very close to conquering my capital! He had tanks and I didn't but fortunately for me, he declared war only a turn before I was able to upgrade my elephants to tanks myself. Getting the oil to do that actually required me to build a settler and establish a new city just for the purposes of mining the single spot of oil I had access to. For several turns, I was anxious that Rome would declare war sooner. Had he gone to war two, three turns earlier, I think he would have won the war... and thus the game.

But now, I stopped his advance in the very last minute using tank corps, artillery corps, and a ridiculously powerful machine gun that had about 105 or 110 strength thanks to various upgrades. This was a very fun war. There was a proper, almost unmoving frontline, and we were shelling each other and trying to find an opening. It felt like WWI-style trench warfare. Thing that swung the war in my favour were, I think:
- Medics. I had two apostles with the Medic upgrade around. If my units were fortified and didn't move, they were able to heal all damage they took during the Roman turn. I'm not sure whether Rome realised I have medics because I think he kept attacking the fortified units, only for them to heal at the beginning of my turn.
- Observation balloons. Had Rome had at least one, I think he'd conquer my capital. But he didn't, which meant he had to move his artillery in the 2-hex range of my capital, which in turn meant that my artillery, hiding right behind the capital and having the range of 3, could then shell his artillery. I made a priority of killing his artillery ASAP, and I think it helped me to hold the city.

But yeah, Happy Peacetown almost fell but in the end, the communist Indian forces pushed the fascist Roman invaders out of their motherland:



Withdrawing his last two armies, Rome sued for peace. I was tempted to take it so I could focus on Alexander but then I noticed this:



Rome had some pillaged buildings in his cities. I figured this must be due to unhappy citizens and rebellions. He had just lost a war of aggression which he declared without a cassus belli, then lost quite a bit of units in foreign territory... plus this was against Gandhi, who gives his opponents double war weariness. So I didn't accept, and instead used my mobile units to pillage around his lesser protected areas to drive his war weariness up. I lost a tank corps in the process but I also killed an infantry army and pillaged several improvements which I figured was worth it.

I'm not sure what Rome's war weariness was but it must have been crazy. I had all my cities on -2 to -4 happiness myself, and this was without me being the aggressor and fighting Gandhi. My capital had -10 penalty from war weariness, only kept in check by a national park and stadiums. (And Alexander actually had some barbarians spawning from unhappiness. Turns out even Alexander does receive war weariness against Gandhi!)

With the Indo-Roman front well fortified on both sides and the war winding down, I swung most of my army north. Bypassing Alexander's well-fortified mountain passes, I took the longer route, conquered an outlying city and went on to his capital. My modern tank armies and upgraded artillery did the job and the city fell quickly:



Alexander sued for peace. My apostles, half of them travelling with my army, and the other half hiding in the sea, just a hex out of sight (see the minimap - you can spot them as the revealed bit of the fog of war), immediately rushed Macedonia. In two turns, it was converted and I won the game.

...

Well. This was the most fun I've ever had playing civ! It's funny how most of the important bits happened in the very same spot of land, between my capital, Lisbon and the former Persia. Across centuries, people killed each other in the same places, without actually changing much of anything.

If you have the time and patience to play PBEM, I heartily recommend it. It's challenging in a way that playing against the AI isn't. You really have to use all the tricks you have, including support units, good tactical positioning etc. Thanks to everyone who participated! I'll be starting a new PBEM game now :)

Thanks for the recap, it was a hell of a trip.

Looking forward to the rematch... And to where the summer games may lead. :)

Ulvino
Mar 20, 2009

The White Dragon posted:

"the first thing i noticed about hootchly pootchly is, i cannot pronounce it"
~civ 6

To be fair, in Civ 5 Aztec intro we have "Zampungo" lake.

I know, I know, not the point but cut Boromir some slack. The man died a hero.

Ulvino
Mar 20, 2009
Hey PYDT gang, I have to post here as I'm currently without Internet access and my phone somehow doesn't get the Steam guard code to post on the PYDT forums. I expect to have my line back tomorrow so I should be able to send my turn in the evening. Sorry for the delay.

Ulvino
Mar 20, 2009

onesixtwo posted:

I'm only playing my first PBEM in the Autumn Goon Game, but I'd enjoy another turn or two a day of additional games.. so I'll host a Winter Goon Game, as it already snows where I live.

https://www.playyourdamnturn.com/game/bf025f1a-b844-4cf2-ad01-8c8323d8ecec
Password: pleasefiraxis
Map Type: Fractal probably.

Requirements: One turn a day. If you miss here and there, no big deal, but please don't be consistently MIA, or skip weekends. Going out of town for a time? Just post in the thread so we know you aren't a flake. If you need to bail out (please don't be that goon) PM me here or on Steam so we can hopefully find a human replacement. All standard Civ VI DLC, no additional workshop items. Have fun, and be patient. This will take most of the year to complete / at least months of one turn a day so keep that in mind, and have fun!

I will regenerate the map until I can verify no players are starting in garbage locations (locked into mountain features, starting on Tundra the starting plot bug etc.) which means I will see your starting spots before the game begins. This is the only way ensure we don't have to recreate the PYDT game multiple times.

Bumping this because I grabbed the second to last spot, and only one left to go. :pcgaming:

Ulvino
Mar 20, 2009
Fingers crossed for Börte and some more sweet sweet tears!

Ulvino
Mar 20, 2009
That is best in life. :allears:

Ulvino
Mar 20, 2009
Mapuche before Inca, I feel ya man.

:cryingalmirantegrau:

Ulvino
Mar 20, 2009
A few years ago I traveled to Hamburg from Barcelona by bus. The bus made several stops now and then but I slept my way through most of France and Belgium. By morning I woke up at a gas station in Maastricht and the first thing I saw was gently caress LES BELGES sprayed on a side of the building.

There, that's my Belgium story.

Ulvino
Mar 20, 2009
Sorry man, looks like it was either the World Cup or this.

Also laffo.

Ulvino
Mar 20, 2009

Magil Zeal posted:

Lautaro led the indigenous resistance against the Spanish. The sword looks like Philip's.

While I do love Firaxis' cartoony/flamboyant rendition of Phillip the fact the he's constantly swinging that sword around never fails to crack me up, considering the real Phillip II was basically a pencil pusher.

I'm guessing they based the model on the portrait made by Titian when he was still a prince but still...

Ulvino
Mar 20, 2009

Hogama posted:

Rise and Fall soundtrack!
Did they upload it properly this time?

Khoomii, Morin Khuur, and Tovshuur by Nature Ganganbaigal of Tengger Cavalry

Yes! :getin:

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Ulvino
Mar 20, 2009
Actually, by the time those new colonists arrive almost everything is already settled so the Earthling settlements have to be built on frozen tundra or scorching deserts.

Or better yet, upon the ruins of "reclaimed" Supremacy and Harmony cities. :getin:

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