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It's a realistic depiction of how strategic bombing worked in ww2 however!
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# ¿ May 19, 2016 12:17 |
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# ¿ Apr 28, 2024 00:13 |
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ExtraNoise posted:Even if they release Hitler DLC™ geo-locked, I'm confident that within 48 hours someone will have an unofficial patch in the form of a mod that contains the unlocked graphic file. And the type of people bitching are also probably the kind that can figure out how to install a mod. It's really no big deal and people need to chill the hell out. By the way does anyone want to help me with my mod to accurately represent the OOB of every SS division ?
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# ¿ May 19, 2016 17:26 |
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1337JiveTurkey posted:Don't forget that they completely redid logistics in a way that's less resource intensive to simulate, easier for the computer to make decisions based on and making everybody freak the gently caress out because why couldn't Hitler build some Speer-sized pseudo-neoclassical monstrosity of a gas tank and fill it with enough fuel in 1936 to last him for the whole war?
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# ¿ May 19, 2016 21:49 |
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Khisanth Magus posted:I have one very important question about HoI4: If you play as Germany can you build the utterly impractical and yet awesome super weapons that Germany was working on in WW2? Up to and including the cannon that could fire on England from Europe. Tank destroyer variants for armoured vehicles are in the game, yes.
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# ¿ May 19, 2016 22:36 |
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I guess I don't understand why they can't use the regular war ensign. I understand that it contains the swastika and some people will be absolutely against anything with a swastika in it, but this is a historical game. If you don't like a historical symbol, don't play a historical game. In my humble opinion, "political correctness" (as long as law permits) should not override historicity when it comes to things like this. If German censorship laws require a different flag, then by all means, let the Germans have a different historical flag just like they have the darkened portraits. If this will not be done (which I realize it won't), then I agree that the edited flag should be scrapped and a different historical flag should be substituted for everyone. We have something similar going on here in the US with Confederate symbols and monuments from our civil war. As a Civil War historian, this kind of thing really rubs me the wrong way.
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# ¿ May 20, 2016 17:22 |
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If you have not been on the HoI4 forums I recommend it highly. If for nothing else than the fact that they have enabled the leader portraits as avatars. The amount of forum users who have chosen a forum avatar of a German general and post about the censorship of the game or Paradox's misleading practices is almost 100%
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# ¿ May 20, 2016 17:47 |
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Peronism in this game
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# ¿ May 22, 2016 12:07 |
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Gamerofthegame posted:What do ya'll intend to play first after all the pre-order nerds say whether or not it's good or stellaris'd again? I'm not actually playing the game until I get my realistic extended Heroes of the Anti-Stalinist struggle portrait mod including every single general-level German officer in the war.
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# ¿ May 22, 2016 21:27 |
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I am legally banned from playing Hearts of Iron 4 by a fully licensed medical expert.
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# ¿ May 25, 2016 21:38 |
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hi friends! are there kugelpanzers in the game?? I think they would fill a particular niche
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# ¿ May 26, 2016 20:09 |
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ExtraNoise posted:Planning for the mod to start on 1 July 1993.
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# ¿ May 27, 2016 21:03 |
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Stairmaster posted:This is where we discuss Sonic 3&Knuckles. What do you mean Knuckles is only skill 4??? Canceled my preorder
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# ¿ May 29, 2016 10:12 |
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waitwhatno posted:Is this going to be a good game or a bad game? It will be as good a game as the "How many women will play HOI-IV ( and Grand-Strategy ) ?" thread on the official forums.
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# ¿ May 29, 2016 12:50 |
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Is it just me or is the mass assault doctrine just not as good as the others? Maybe I'm reading it wrong but I don't see why you would pick it or stay on course with it unless you are China and heading into a war almost immediately.
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# ¿ May 31, 2016 21:12 |
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Spiderfist Island posted:
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# ¿ Jun 1, 2016 07:19 |
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What a horrible https://www. Honestly it got so bad that it's funny. What are people thinking? At this point just do t even have a stream if you're going to come across as totally unprofessional.
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# ¿ Jun 1, 2016 14:24 |
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texasmed posted:It's an unreleased video game, Generaloberst Archangel. These dudes have jobs that don't involve constantly playing the game. It's fun to see the outcomes of any decisions and in my opinion quite fitting that they were able to get the Soviets puppeted by Sweden where the Paradox offices happen to be located. Because they're trying to sell a product and it comes across as if they have done no preparation for the stream whatsoever. I don't think anybody would be objecting to the trying out weird things or strange situations if that is what they set out to do. However, it is the stream of the week before release and the two people playing it come across as incompetent in their own game, and more importsntly fail to demonstrate anything new. I know people will excuse game developers for almost anything but look on it as a demo for any other product and don't tell me it wasn't blatantly mishandled. "lol its a game they're having fun!" is no excuse and you know it.
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# ¿ Jun 1, 2016 15:00 |
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StarMinstrel posted:I know usually devs do not play a game they make, for months on end, since the focus is on making it. Designers tweak numbers, programmers punch codes, and art toils away at making stuff pretty. And when the day is done, nobody wants to play with their work since you want to disconnect from your job. Surprise surprise the only dev that's good at the game is the one that gets to play it over and over and over daily to find bugs. Shock and awe.
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# ¿ Jun 1, 2016 15:29 |
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Dreylad posted:After Giulino di Mezzegra he doesn't have anywhere else to hang out. Since departing my physical form I have actually become a lot more mobile.
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# ¿ Jun 1, 2016 15:48 |
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Largely agree that Quill is better than Arrumba, but the best one has to be DDRjake. Maybe you guys aren't counting him because he's a dev, but his youtube channel is filled with a lot of very hard runs. As far as EU4 goes he kept finding ways to break the game. I assume he will do the same with HOI4.
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# ¿ Jun 1, 2016 21:05 |
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Does anyone have a link to Arumbas vid? is it on twitch? I can't find it on youtube and I'd like to see someone fail to take Danzig as Germany.
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# ¿ Jun 2, 2016 17:48 |
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GO gently caress YOURSELF posted:Was anyone else very confused by Peace Conferences? I got to my first one not that long ago and didn't realize when I was annexing nations and when I was liberating them. As the USA, I liberated Germany and Germany had poor relations with me because of my National Focus. Shouldn't that only be for Nazi Germany and not, say, a liberated, pro-USA Germany?
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# ¿ Aug 17, 2016 18:35 |
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Dongattack posted:Any good mods that make it interesting to play another game before the next big patch? Hankering for some more WW2, but I've kinda outplayed the current state of the game. Persia Rising adds a ton of specific events to play as Persia, and is quite fun. Millennium Dawn is another very interesting mid I recommend, for various reasons.
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# ¿ Aug 23, 2016 13:40 |
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Gort posted:Start with France. Once you've taken them over, build up your port in Labrador to level 10 and use it to invade the USA.
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# ¿ Sep 12, 2016 06:48 |
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Maybe this needs a hotfix or something but I am not seeing a dlc's worth of content here. It's certainly more than a patch but it isn't a major contribution.
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# ¿ Dec 16, 2016 01:56 |
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British Malaya has been added to the game (a cool and interesting country to play given its location and very limited resources). It has absolutely the bare minimum in terms of unique flavor, it even has one of those generic leaders, essentially, it only has a unique flag. It also lacks any ideas, using the default ones for minors. At that point, why include this country in the game? It is a minor cosmetic change essentially to play a hollowed-out experience. I'm usually quite supportive of Pdox as they put out some great stuff, but this DLC and some of the questionable decisions in Stellaris I'm beginning to doubt.
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# ¿ Dec 17, 2016 00:35 |
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Enjoy posted:Also Germany can't grab it all by occupying Amsterdam and having Holland capitulate. In summary, paradox has taken away my ability to feel colonial nations.
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# ¿ Dec 17, 2016 01:18 |
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ArchangeI posted:An artist can make about 5 portraits a day. There are 4 ideology leaders per country minimum. So you can do the math on whether it is feasible to do unique leader art for 9 new countries, let alone more than that (and that artist isn't a leader portrait artists, he is also the tech icon artist, the focus icon artist, the national spirit icon artist, the general portrait artist, the flags artist and the tech company logo artist). And that is not even getting into the problems in historical research, since a lot of the people who were active in the decolonization movements in the 1960ies are far too young to represented in a game set in the 1940ies. So we have to make up people because there literally are no historical ones. My gripe with "Together for Victory" is that this is a paid DLC (retailing for 15USD at launch) who's principal mechanic (the Autonomy system) is used by five countries that are properly detailed, and then by a bunch of other releasable countries that you're clearly not really supposed to play as, because there's nothing for them. For example, I loaded in as Egypt to check out the achievement to secure independence. You start with 1 factory, generic leaders, generic idea tree, and 2 oil (of which you have to export 1). Absolutely nothing else. It is incredibly boring to play (mechanically and from a flavor perspective), as all you can do is wait for focuses to give you some factories and then spam the autonomy permafocus. As a kicker, 61% of Egypt seems to be liberal and democratic, much in line with real life. Maybe the DLC needed more time, currently it feels devoid of much of anything and if I had paid 15USD for this straight-up I'd be demanding a refund. I paid extra for the better version prior to release to show my support for Pdox and I stand by that purchase, because I do ultimately believe that 3 more DLCs from now its going to be a great game, but I would be lying if I'm not disappointed by this showing.
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# ¿ Dec 17, 2016 17:35 |
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StarMinstrel posted:Just a bit into my "One Empire" and "New World Order" run with all the latest patches. Any hints/tips? So far : I've geared myself toward creating small blitz divisions 3/4 Mobile Infantry and 1/4 tank divisions, backed by planes. I'm keeping the starting british navy as a block to help me dominate until I research better ship and split it a bit more when I feel safe. I plan on invading France ASAP and then turning toward the US one way or the other. That seems right yes? There is only one thing I wonder : will british dominion/colonies break away with the expansion ? I wouldn't mind invading Canada first as a US entry point. If not I might have to go through South America... and Ugh.
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# ¿ Jan 6, 2017 13:22 |
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Main Paineframe posted:3/10, next time say Darkest Hour instead If you do replace Hoi3 with darkest hour his post is 100% right however.
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# ¿ Apr 26, 2017 16:27 |
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I'm Non-Aligned Sub-Saharan Manchukuo
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# ¿ Jul 2, 2017 16:48 |
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Has anyone played a historical route as the Raj? I wanted to do the "Our words are backed with nuclear weapons" achievement (use a nuke while having Cripp's mission done) and so intended to go historical until that point. With the limited manpower available I can field 26 divisions (and not much more less I want to have no reinforcements whatsover, I'm even using field hospitals). After mopping up Ethiopia,Libya and Vichy Syria/Algeria by myself, I put my small army in Burma and waited for Japan to attack. At which point the Allies abandoned me. Not a single allied division has showed up to fight in Burma. I have 26 divisions against 100+ Japanese and Co-Prosperity Sphere forces (Japan has subjugated China). I held for a bit behind a river and some forts, but that line has been broken. The situation is absolutely hopeless without any allied forces. Has anyone had this experience as well? If so how have you gone around it? Right now the only solution seems to restart and make sure there is an Indian version of the Maginot on the Chinese/Siamese border prior to war.
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# ¿ Aug 13, 2017 15:04 |
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A Buttery Pastry posted:While that is a fair argument to make against valorizing the French state, the surrender monkey meme is about the French people. More importantly in this case, the Germans were literally the Nazis at this point in history - a modern German, by virtue of being the heir to that legacy, is essentially embracing it when they mock the victims of their historical crimes.
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# ¿ Aug 21, 2017 20:49 |
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YF-23 posted:I could be wrong about this, but I don't think mining and the like were very well developed in Africa until the Cold War. Stuff like rubber, yes, but not metals and minerals. While this is true (also true for parts of Latin America, for example, where there was almost no development) the fact that the game doesn't allow you to explore and exploit resources (that exist irl) is frustrating. This is a game that doesn't have a problem with Bulgarian European communist hegemony shock divisions paradropping into Mumbai, but if you want to develop your own mineral deposits as Bolivia you're out of luck. Which scenario is more realistic and likely to happen? I understand that the low levels of resources available outside of industrialised nations probably not only represents ease of access and level of investment, but also things like systematic corruption and mismanagement. Considering you can turn Nazi Germany democratic playing vanilla, however, I think that there is margin to represent institutional change and economic reform in smaller nations.
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# ¿ Sep 7, 2017 12:50 |
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No, in the sense that it does not register that you are the one who is influencing their politics. You can completely infiltrate their political system and agitate for fascism/communism/allies as a third power and the ai will happily join the German/USSR/UK faction. Usually if they join your faction it is through events, or because they have negative modifiers on the other alliance leaders. However, your investment in political points doesn't give your faction any bonuses to join for that specific country (even though it really should). e: this is one of the reasons why I think KR has 30 different political identifications, but it doesn't really solve the problem either and it makes alliances hard to form within your own political sphere too
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# ¿ Sep 19, 2017 14:45 |
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I'm the sole phone in all of France.
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# ¿ Sep 20, 2017 13:26 |
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I would play the strategic layer of Wolfenstein.
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# ¿ Sep 21, 2017 17:11 |
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In terms of gameplay use there really should be a more elegant solution than what is in place now. Having to upgrade your divisions one by one by changing their equipment template is exactly the sort of annoying micromanagement that hoi4 was supposed to get rid of. Perhaps different types of tanks could be used, but the division incurs some sort of penalty. No division in real life ever had a perfect alignment between their stated equipment paper strength and their actual stocks, yet in hoi4 my divisions, unless they have just immediately finished a battle or have been sent by the ai to hike through the Gobi, are in perfect parade review condition.
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# ¿ Sep 22, 2017 12:53 |
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If you can fort up your entire border to level 10 you probably can just sit there and wait for the AI to slaughter itself on your pillboxes.
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# ¿ Oct 2, 2017 15:52 |
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# ¿ Apr 28, 2024 00:13 |
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Enjoy posted:Work in extreme progress It's me, alien clone Trotsky
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# ¿ Oct 3, 2017 01:10 |