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ExtraNoise posted:
A page late but I'd say make it nationalist/liberal/socialist with somewhat cross-ideological factions, assuming that doesn't break everything. For example, NATO is liberal with some nationalist democracies (socialists would probably want to withdraw), CIS is mostly nationalist dictatorships/dominant-faction democracies, Cuba and pals are socialist dictatorships and democracies, Arab League is a mix of nationalists and sometimes socialists, and so on. That would probably be pretty general and uncontroversial, and I doubt there's a good way to map three ideologies to three factions in the modern world, especially considering you probably want most countries to have at least some internal factional conflict.
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# ¿ Jun 3, 2016 05:22 |
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# ¿ Apr 28, 2024 08:02 |
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ExtraNoise posted:To clarify, you are using "liberal" in its classical sense, yes? I'm wondering if there is terminology that I could map to these ideologies without making them too politically volatile. (A part of me thinks that this is probably one of the big reasons Paradox has never done a modern simulation - the nationalists and politically sensitives are going to lose their minds no matter what decisions I make. Good thing I don't have to give a poo poo.) The unfortunate part about this idea is that, in the 90s in particular, most western governments will be totally dominated by liberals. I think that's accurate and makes sense, but it's a little boring from a gameplay perspective. Also, I would hope that players of HOI4 would be familiar with the broad definition of liberal, but I'm really not sure. ExtraNoise posted:I really need to get my hands on the game so I can start diving into the game files. Waiting four days to pour over .txt files is excruciating!
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# ¿ Jun 3, 2016 14:50 |
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Class Warcraft posted:Speaking of broken trees, can anyone see the problem with Pact of Steel here? Why complain about it here instead of reporting it in the paradox bug forum? They forgot to delete a line in a script, it's an easy mistake to make and easy to fix if you tell them about it. Be the change you want to see in your mapgames.
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# ¿ Mar 19, 2018 15:48 |
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So what's the actual controversy? Whether TD doctrine was a good idea or not?
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# ¿ Aug 29, 2018 20:18 |
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MiddleOne posted:US focus tree seems completely broken from what little I've seen so far. It's like the polar opposite of the old UK puppet focus trees. How so?
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# ¿ Feb 26, 2019 23:42 |
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quote:- Renamed "Communitas Proletariique Romani" to "Communitas Proletaritasque Romana"
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# ¿ Feb 27, 2019 19:16 |
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Oh nice, that's a pleasant surprise! That season pass turned out to be quite the deal.
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# ¿ Feb 28, 2019 04:43 |
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Well I got to 1942 and took all of Central America as Trotsky's Mexico before Cuba decided to join the allies when I attacked them. Even though the US was flailing (lost Hawaii to Japan somehow) I didn't stand a chance. Frustrating but I guess I can't complain too much. Anyway I'm enjoying what little of the naval stuff I saw.
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# ¿ Mar 1, 2019 06:41 |
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Squiggle posted:Is there a generally common first-couple-steps that are always a good idea to do? First research, how to use your factories, things like that? Or does it really depend on who you're playing? Civilian factories and construction/research bonuses kind of compound and snowball as the game goes on, so usually you want to prioritize those as much as possible when starting.
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# ¿ Mar 2, 2019 06:00 |
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Got drat it is impossible to keep up on research
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# ¿ Mar 6, 2019 03:19 |
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Arbite posted:Is the mod's UI less of a nightmare for non-colorblinds? It's so hideously monochromatic it makes me feel like I've gone colorblind, so you're probably getting more or less the full experience actually
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# ¿ May 1, 2019 14:36 |
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Is there any sort of timeline for a full(er) release? I tried to look on their reddit but reddit makes it impossible to find actual information.
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# ¿ May 12, 2019 02:06 |
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That's because PDS is incrementally upgrading and adding new focus trees with each patch and the USSR tree hasn't been improved since the initial release. In 2016. New Zealand got a tree in the Commonwealth-focused DLC. The lame USSR tree is imo the worst thing about HOI4 right now, followed closely by the fact that the game is balanced around the USSR always losing to Germany without the Allies' help.
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# ¿ Jun 5, 2019 04:49 |
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Holy poo poo that's so boring.
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# ¿ Aug 24, 2019 23:05 |
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ArchangeI posted:hi you are talking to 50% of the content team Thanks for posting here Archangel, I appreciate the transparency.
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# ¿ Aug 30, 2019 00:25 |
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The reference to uprisings requiring outside support makes me wonder if this is the espionage DLC.
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# ¿ Sep 4, 2019 19:39 |
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I expected Red Flood to be ugly and one-note, but I didn't expect it to be so boring.
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# ¿ Oct 23, 2019 00:46 |
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The problem isn't mainly that it's unfinished, it's that the reading through the focus trees gives you the exact same experience as actually playing the mod.
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# ¿ Oct 23, 2019 02:57 |
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Bloody Pom posted:EaW is really well made shut up It's a bad, stupid idea executed incredibly well, kind of the opposite of most of the total overhaul mods which get by on strong ideas despite poor or at best inconsistent (looking at you, KR) execution. I hate that I love it.
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# ¿ Dec 3, 2019 00:50 |
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Acebuckeye13 posted:ship designer but for airplanes, who says no
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# ¿ Feb 15, 2020 04:21 |
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HerraS posted:The hidden paths in the ponymod are the best executions of the concept besides 'Bernie Sanders did 9/11' in Red World. I miss Red World
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# ¿ Mar 10, 2020 01:05 |
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I was looking through some of the previews (sorry, "leaks" ) on Reddit and kept thinking that the images weren't all the way zoomed in but no, the tooltip text is supposed to be that unreadable!
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# ¿ Apr 2, 2020 04:36 |
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VostokProgram posted:Right now China is the best region to play in KR. Reunification under the Left Kuomintang is hard as gently caress but very rewarding if you pull it off. Agreed, China definitely feels more cohesive and polished than the rest of the world. Left KMT is super fun and even though I had to savescum my way out of some stalemates winning still felt like an accomplishment. I was disappointed that there isn't a full-on syndicalist path though, only socdem and radsoc. Technically totalism too but gently caress that. There are events about the urban syndicalist parties that let you raise their popularity and you can let them participate in the elections but afaict they can't actually win
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# ¿ May 23, 2020 01:14 |
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TNO is getting a better font
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# ¿ Jun 13, 2020 16:32 |
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Yeah, Don't Surf. The full release will be later this year.
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# ¿ Jun 13, 2020 21:28 |
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Stairmaster posted:its also a festering shitpool of liberalism. Yep, I read a couple of dev diaries and can confirm. They dedicate a third of Japan's political tree to crushing communists and the first faq entry for Japan is "Will there be a left-wing path?", "No and Never." No left-wing path for the US. The USSR's political paths are Stalinism and less conservative but more repressive and violent Stalinism. Only Labour and the Conservatives can win elections in the UK. Labour can actually choose to cooperate with the ILP and CPGB but nothing comes of it. Why bother putting it in the mod? They can call it historical if they want but I call it boring.
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# ¿ Jun 18, 2020 23:53 |
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twistedmentat posted:I know army marches on its stomach, logistics is king of battle, BUT supplies in this are an incredibly unfun mechanic. Fwiw a supply rework is on the dev team's roadmap, or at least "a logistics system with more actual player involvement (now you only care once stuff has gone very badly)"
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# ¿ Jul 10, 2020 03:35 |
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The team that took over Red World just put out their first release. https://steamcommunity.com/sharedfiles/filedetails/?id=2166453693
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# ¿ Jul 15, 2020 17:37 |
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Stairmaster posted:Red World seems like lib garbage. Red World should not be taken seriously under any circumstances. It may look like a serious alt-history mod with serious lore but in actuality it's mainly about putting modern politicians in wacky scenarios
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# ¿ Jul 17, 2020 23:02 |
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Disillusionist posted:Still in the same Japan campaign, now facing a new problem. I conquered Yunnan and Guanxi, but Thailand refused to join my faction. So now when I try to invade Burma solely from the small strip of China east of Mandalay, I have terrible supply. As the previous posts said and you probably found out, directly increasing supply is not usually the most effective solution to supply shortages. But I'll hazard a direct answer to your question too. - no. I'm pretty sure infra only affects land supply - no. As Japan you should already have enough ports in the home islands - only if Zhangjiang is a bottleneck - only if most or all of the supplies are coming from the port - yes, if there are no upstream bottlenecks You may already know this but bottlenecks, if there are any, are shown in the detailed supply tooltip when you hover over a state's supply in the supply mapmode.
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# ¿ Jul 20, 2020 18:08 |
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TNO's discord server crashed. I didn't even know that was possible nbd though cause it sounds like it's already being uploaded to steam
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# ¿ Jul 21, 2020 23:14 |
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It's out https://steamcommunity.com/sharedfiles/filedetails/?id=2173766180 e: dang
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# ¿ Jul 22, 2020 00:16 |
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Wow, TNO crashes my game at launch. Classic mod poo poo
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# ¿ Jul 22, 2020 00:24 |
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TNO is working now
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# ¿ Jul 22, 2020 01:02 |
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dead gay comedy forums posted:tno: so you try to go along with focus trees simply and bobby kennedy and humbert humphrey are gunned down by "kurt saxon" You can avoid the assassination by not pissing off the racists too much. Or you can cheese it by saving frequently and reloading when you get it since it happens semi-randomly once you fill the conditions
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# ¿ Sep 5, 2020 00:24 |
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Dramicus posted:After having seen the Bulgaria dev diary, I've come to the realization that there is a non-zero chance that every single nation in this next DLC pack will be able to form some version of the Byzantine Empire. Does the Ottoman Empire count as a version of the Byzantine Empire?
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# ¿ Sep 19, 2020 00:29 |
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buglord posted:Is this the main dev dude? That name is really familiar somehow. I hope that isn’t the case. It’s such a great mod and it being anti-wehraboo is what makes it especially good. Panzer was the lead dev but TNO will be fine, they have a huge team and Panzer had already stepped back to work on his CK3 mod, Godherja. That's the main reason he's quitting, not the garbage TNO community. Though I'm sure they didn't help.
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# ¿ Nov 25, 2020 04:37 |
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I'm a big fan of Alsace-Hungary
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# ¿ Dec 4, 2020 05:53 |
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punishedkissinger posted:good or bad, it's the reason we're buying the DLC In that case you might want to take another look at the list of expansion features and reconsider
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# ¿ Oct 29, 2021 21:23 |
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# ¿ Apr 28, 2024 08:02 |
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KOGAHAZAN!! posted:lmao two orders of magnitude. Three for fuel!
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# ¿ Oct 14, 2022 17:16 |