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Phenotype
Jul 24, 2007

You must defeat Sheng Long to stand a chance.



Tom Guycot posted:

Well, I guess I mean if you try to launch them direct from the desktop steam app, will it launch steamVR, or just start the game without steamVR running? i don't know how it works, but I imagine if you're already in the steamVR launcher, and you launch a game from there, it will launch in steamVR mode, even if it can launch in oculus mode, but I don't know that for a fact.

Honestly I can't wait until openXR gets here and starts being adopted so all that kind of stuff can be history.

What kind of monster would start a VR game without having the headset on?

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Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Phenotype posted:

I like Oculus Home a lot better than Steam, and yeah, if a game isn't on that list I buy it through Oculus, but I worry about compatibility a headset generation or two down the road. I imagine Oculus will still be around but I'm not loyal to them at all -- having sensors in my house by a Facebook-owned company kinda gives me the willies, actually -- and I'm sure that I can count on Steam games to run on all systems versus Oculus locking the others out. I would rather go with Oculus Home long term if I knew for sure I wouldn't lose half my games a couple years from now.

ReVive means I get all the Oculus games with none of the cameras in my room.

iceaim
May 20, 2001

SwissCM posted:

I was going to add to my post "except for the one guy who used it to play FO:NV and liked it a lot" but you're just about the only person who seems to have gotten anything out of the software.

There are several people on reddit and on VorpX's own forum that understand what the software can and can't do and really enjoy playing their desktop games in VR. I'm far from the only person who has gotten enjoyment out of VorpX so that's a bit of a false narrative.

I probably am the only person in this particular thread though, but there are definitely other VorpX fans out there outside of SA. VorpX is very misunderstood and gets a pretty bad rap. People either love it or hate it.

VorpX is a lot like playing Resident Evil 7 on a PS4 with a gamepad or Subnautica on your PC which also only supports the gamepad. If you can handle that and artificial locomotion, it's a pretty fantastic experience. It's also pretty similar to the kind of experience you would get with playing Gamecube or Wii games in Dolphin VR. If you love to tinker, tweak, and mod your games then VorpX is really fun and can give some really great results for those who are patient. It's the only way I'm ever going to experience the world of Oblivion in room scale in full geometric 3D and I greatly appreciate what the dev has been able to pull off.

I love VorpX just as much as I love Revive. They're both essential tools for my Vive experience. I play desktop games in VR just as often as I play my native VR games.

iceaim fucked around with this message at 03:19 on Jun 18, 2018

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy

iceaim posted:

VorpX is very misunderstood and gets a pretty bad rap. People either love it or hate it.

Vorpx is $40, no demo, no refunds, so if someone finds the experience adequate they'll push themselves further into confirmation bias, and if someone doesn't like it, they're going to feel cheated out of $40 and shout from the hills that it sucks.

Really, the onus is on anyone here to comb through all the YouTube reviews (especially the genres and specific titles you plan to use it with), on top of making sure the reviews are recent (Vorpx has reportedly come a long way from earlier versions) to decide if it's worth it for you.

Before I go, I'm also just going to post this without comment:

https://www.youtube.com/watch?v=KQn1cXVhd4w

Ralith
Jan 12, 2011

I see a ship in the harbor
I can and shall obey
But if it wasn't for your misfortune
I'd be a heavenly person today

Tom Guycot posted:

Honestly I can't wait until openXR gets here and starts being adopted so all that kind of stuff can be history.
This is the Oculus that refuses to publish your game if it includes support for any platforms but their own. I wouldn't assume that they're just going to quietly roll over and play nice just because a new API comes along and makes it easier for gamedevs to do so, when they're already stonewalling gamedevs who are willing to go to the extra effort currently needed.

Phenotype posted:

What kind of monster would start a VR game without having the headset on?
The kind who likes to have the game already loaded when they put the HMD on, instead of having to stand there and wait for it?

EbolaIvory
Jul 6, 2007

NOM NOM NOM

Ralith posted:


The kind who likes to have the game already loaded when they put the HMD on, instead of having to stand there and wait for it?

Headset is always off anymore launching games. Idk why it’s so savage or weird.

Then again, streaming and crap all the time basically requires me to setup things before plopping into Vr anyways.

Truga
May 4, 2014
Lipstick Apathy

Zero VGS posted:

Vorpx is $40, no demo, no refunds, so if someone finds the experience adequate they'll push themselves further into confirmation bias, and if someone doesn't like it, they're going to feel cheated out of $40 and shout from the hills that it sucks.

I used to think vorpx was poo poo, but then they finally fixed their poo poo and made arma 3 work correctly and now I think it's ok.

It just sucks that I can't play multiplayer in VR, because I spend about 98% of my online time in a chopper (the other 2% is running towards said chopper), because the game doesn't run with both vorpx and anticheat :(

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy

Truga posted:

I used to think vorpx was poo poo, but then they finally fixed their poo poo and made arma 3 work correctly and now I think it's ok.

It just sucks that I can't play multiplayer in VR, because I spend about 98% of my online time in a chopper (the other 2% is running towards said chopper), because the game doesn't run with both vorpx and anticheat :(

I guess this guy was playing a GTA V mod that the author pulled from the internet, but steering wheel plus free-aim and free-look looks super fun (excuse the typical obnoxious YouTuber factor):

https://www.youtube.com/watch?v=f4EIXJ8XofQ&t=149s

Chadzok
Apr 25, 2002

lol that's great. also impressive is that dude's tolerance for stomach churning vehicular nightmare fuel. I tried some driving game once in VR, ran into a wall and that was loving it for me. I feel gross just remembering it. Never again.

zmcnulty
Jul 26, 2003

Gonna have to say Land's End made me quite queasy. Don't know why, something about the way you sort of hover around. Good thing it was short and laughably easy.

Ultrawings on the other hand is bordering on therapeutic. The gap under the nose allows me to smoke and drink while lazily flying around the N64 island paradise.

Tom Guycot
Oct 15, 2008

Chief of Governors


Ralith posted:

This is the Oculus that refuses to publish your game if it includes support for any platforms but their own. I wouldn't assume that they're just going to quietly roll over and play nice just because a new API comes along and makes it easier for gamedevs to do so, when they're already stonewalling gamedevs who are willing to go to the extra effort currently needed.

Yeah, but this is also the oculus who's a founding member of openXR, and the company the standard is initially based on. No one knows whats really going to happen, but theres a big difference between supporting an open API they're a part of, and supporting another private companies format they have no control or influence over.

It wouldn't have made sense to bother allowing openVR to be included with titles on their store, as that would be providing a sort of de facto support for openVR on their store. Then they're still stuck in a hard place of having to support something they have no control over as well as dealing with some items in their store having that support and others that do not. With openXR developers should be able to just write to that API, and its up to the individual headset makers to support openXR, and its on them if something does work well on a particular headset, not on oculus.

Its the difference between "anything goes, use at your own risk" and "curated with limits, but guaranteed". Neither is right or wrong, they're just 2 different strategies to take.

Truga
May 4, 2014
Lipstick Apathy

Tom Guycot posted:

Yeah, but this is also the oculus who's a founding member of openXR, and the company the standard is initially based on.

ah, so it's like that time when microsoft was a founding member of opengl then?

Tom Guycot
Oct 15, 2008

Chief of Governors


Truga posted:

ah, so it's like that time when microsoft was a founding member of opengl then?

Sort of, but Microsoft had nothing at the time, and only came out with their own competing standard years later, whereas VR has started out necessarily fragmented, and has been working towards a unified open standard to come later. So its sort of a reverse Microsoft and openGL.

Lemming
Apr 21, 2008
All the companies suck in different ways and do some good things in different ways and depending on what you care about you'll value and excuse things differently. This conversation is never any better no matter how many times we have it. Crush capitalism. Hail Satan.

UmOk
Aug 3, 2003
I've never had a problem with Steam. What is the beef with them?

Tom Guycot
Oct 15, 2008

Chief of Governors


Wilson's Heart is a daily deal on the oculus summer sale thing right now for $10 USD. I really think its worth it, especially at that price. It has its flaws with the node teleportation, and puzzles they basically walk you through, but for the price of a movie ticked its a fun 5-6 hour narrative game thats really well made.

TheRagamuffin
Aug 31, 2008

In Paradox Space, when you cross the line, your nuts are mine.

iceaim posted:

I played 150 hours of Fallout New Vegas standing in room scale with an xbox controller thanks to VorpX.

<sound of a balloon slowly deflating>

Bum the Sad
Aug 25, 2002
Hell Gem

UmOk posted:

I've never had a problem with Steam. What is the beef with them?

Anime porn.

nickhimself
Jul 16, 2007

I GIVE YOU MY INFO YOU LOG IN AND PUT IN BUILD I PAY YOU 3 BLESSINGS
Just don't download or install anything related to anime. Problem solved.

AndrewP
Apr 21, 2010

Late to the party: Serious Sam 3 VR is cool and good

I was all ready to bitch about the gun angle but I think it's actually perfect for hipfire

NRVNQSR
Mar 1, 2009

nickhimself posted:

Just don't download or install anything related to anime. Problem solved.
Yeah, Steam has porn to suit all tastes these days; you don't have to jack off to something you don't like.

I feel like I've seen no-one talking about Stormland here. What's the verdict on what they showed at E3? I can't be the only person who got huge No Man's Sky vibes from it, right?

Hellsau
Jan 14, 2010

NEVER FUCKING TAKE A NIGHT OFF CLAN WARS.

NRVNQSR posted:

Yeah, Steam has porn to suit all tastes these days; you don't have to jack off to something you don't like.

I feel like I've seen no-one talking about Stormland here. What's the verdict on what they showed at E3? I can't be the only person who got huge No Man's Sky vibes from it, right?

They showed more gameplay in the trailer than there was in the entirety of No Man's Sky at release.

Tom Guycot
Oct 15, 2008

Chief of Governors


NRVNQSR posted:

Yeah, Steam has porn to suit all tastes these days; you don't have to jack off to something you don't like.

I feel like I've seen no-one talking about Stormland here. What's the verdict on what they showed at E3? I can't be the only person who got huge No Man's Sky vibes from it, right?

It looks great from the trailer, and the talk they did later during E3 answered a lot more questions and showed a bunch more gameplay footage from it, its just... its not out until 2019 so theres not much to say right now.

I wouldn't say it seemed very no man's sky, if theres any comparison, destiny seems more apt, but in an open world.

El Grillo
Jan 3, 2008
Fun Shoe

Truga posted:

I used to think vorpx was poo poo, but then they finally fixed their poo poo and made arma 3 work correctly and now I think it's ok.

It just sucks that I can't play multiplayer in VR, because I spend about 98% of my online time in a chopper (the other 2% is running towards said chopper), because the game doesn't run with both vorpx and anticheat :(
Whaaaaaat. How terribly does it run?

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy

El Grillo posted:

Whaaaaaat. How terribly does it run?

They mean Vorpx triggers the anti-cheat since it has to inject it's own code into a game to run. It integrates into a game in a very similar way to how an aimbot would, so expect it to set off a lot of multiplayer stuff and use at your own risk. Some sticklers (probably Blizzard) would actually consider it cheating to be able to look around quickly or something.

Bhodi
Dec 9, 2007

Oh, it's just a cat.
Pillbug

NRVNQSR posted:

Yeah, Steam has porn to suit all tastes these days; you don't have to jack off to something you don't like.

I feel like I've seen no-one talking about Stormland here. What's the verdict on what they showed at E3? I can't be the only person who got huge No Man's Sky vibes from it, right?
Is there a VR game in which you can observe a horse?

UmOk
Aug 3, 2003
I'm so confused. Is the stream-porn thing a joke?

El Grillo
Jan 3, 2008
Fun Shoe

Zero VGS posted:

They mean Vorpx triggers the anti-cheat since it has to inject it's own code into a game to run. It integrates into a game in a very similar way to how an aimbot would, so expect it to set off a lot of multiplayer stuff and use at your own risk. Some sticklers (probably Blizzard) would actually consider it cheating to be able to look around quickly or something.
Yeah I know, I mean how badly does ARMA 3 run in VR via vorpx. Stupidly large and technically sometimes quite wobbly games... not good for VR.

NRVNQSR
Mar 1, 2009

UmOk posted:

I'm so confused. Is the stream-porn thing a joke?

They've recently changed their guidelines to allow "absolutely anything, unless it's illegal or outright trolling (???)", so the amount of straight up porn on the platform has been going up fast.

Also controversial and daring games that would have difficulty finding a platform otherwise. But mostly porn.

Tom Guycot
Oct 15, 2008

Chief of Governors


NRVNQSR posted:

They've recently changed their guidelines to allow "absolutely anything, unless it's illegal or outright trolling (???)", so the amount of straight up porn on the platform has been going up fast.

Also controversial and daring games that would have difficulty finding a platform otherwise. But mostly porn.

Ah Ah Ah, don't forget asset flips!

iceaim
May 20, 2001

Truga posted:

I used to think vorpx was poo poo, but then they finally fixed their poo poo and made arma 3 work correctly and now I think it's ok.

It just sucks that I can't play multiplayer in VR, because I spend about 98% of my online time in a chopper (the other 2% is running towards said chopper), because the game doesn't run with both vorpx and anticheat :(

drat so there is no way to play Arma 3 online with VorpX? I haven't tried Arma 3 yet in VorpX, but it's on my list. Isn't there a trackIR emulator that lets you use Vive wands or something?

TheRagamuffin posted:

<sound of a balloon slowly deflating>

It's still way more immersive to play standing in room scale with an Xbox controller than sitting with an Xbox controller and staring into your PC monitor regardless of its resolution and whether it's curved or not. Also one of the best VR games, Resident Evil 7, is played standing with an Xbox controller.

Zero VGS posted:

They mean Vorpx triggers the anti-cheat since it has to inject it's own code into a game to run. It integrates into a game in a very similar way to how an aimbot would, so expect it to set off a lot of multiplayer stuff and use at your own risk. Some sticklers (probably Blizzard) would actually consider it cheating to be able to look around quickly or something.


Surprisingly there are actually people in the VorpX forums that use it with Warcraft 3 and it works. It works with The Elder Scrolls Online too.

iceaim fucked around with this message at 01:15 on Jun 19, 2018

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy
Mozilla just put out a playable preview of a WebVR chat lobby: https://hubs.mozilla.com/

It is like two clicks to get in, and runs from the web browser at like a billion frames a second, so I guess it has potential.

Tom Guycot
Oct 15, 2008

Chief of Governors


Zero VGS posted:

Mozilla just put out a playable preview of a WebVR chat lobby: https://hubs.mozilla.com/

It is like two clicks to get in, and runs from the web browser at like a billion frames a second, so I guess it has potential.

I'm actually kinda impressed, i tried it on my Go and just a couple clicks and even that just worked.

Truga
May 4, 2014
Lipstick Apathy

El Grillo posted:

Whaaaaaat. How terribly does it run?

It runs fine, but I did set my arma window resolution to 640x480 (i.e. the monitor mirror, it takes a ton to render that apparently even in very low res) to get it to work nicely, beyond that my 980Ti can handle the game pretty well. I think my bottleneck for arma are these lovely ddr3-1600 sticks anyway..

There's some obvious reprojection going on fairly constantly, but for a snail paced game like arma, and especially if you mostly just fly choppers, it's fine. Basically it's like a cheat, because you get both head tracking and 3d vision. Flying 10cm off the ground on a monitor isn't the easiest thing, in VR you just look at your sled and see exactly how far above ground it is and it's insane how easy just that detail makes things for you.

iceaim posted:

drat so there is no way to play Arma 3 online with VorpX? I haven't tried Arma 3 yet in VorpX, but it's on my list. Isn't there a trackIR emulator that lets you use Vive wands or something?

If you find a populated server that has battleye off, and isn't infested with cheaters, it's some good poo poo. It's just the ones with battleye off are empty 99% of the time.

Ralith
Jan 12, 2011

I see a ship in the harbor
I can and shall obey
But if it wasn't for your misfortune
I'd be a heavenly person today

Truga posted:

If you find a populated server that has battleye off, and isn't infested with cheaters, it's some good poo poo. It's just the ones with battleye off are empty 99% of the time.
Isn't the best ArmA conducted by privately organized groups, that don't need to worry so much about cheaters?

Truga
May 4, 2014
Lipstick Apathy
I play a lot on those king of the hill mod maps, since it's harder to get my friends into the game these days. We still play together, just in big servers against random scrubs because nobody feels like making a mission 6 people will play through once.

El Grillo
Jan 3, 2008
Fun Shoe

Truga posted:

It runs fine, but I did set my arma window resolution to 640x480 (i.e. the monitor mirror, it takes a ton to render that apparently even in very low res) to get it to work nicely, beyond that my 980Ti can handle the game pretty well. I think my bottleneck for arma are these lovely ddr3-1600 sticks anyway..

There's some obvious reprojection going on fairly constantly, but for a snail paced game like arma, and especially if you mostly just fly choppers, it's fine. Basically it's like a cheat, because you get both head tracking and 3d vision. Flying 10cm off the ground on a monitor isn't the easiest thing, in VR you just look at your sled and see exactly how far above ground it is and it's insane how easy just that detail makes things for you.
Holy poo poo. If I had the money I would be all over this. How is the 3D perspective (any weird warping/scale/depth issues?) & are there any obvious visual glitches? The only 2D game I've tried in VR with one of these programs was Witcher 3, and there were a whole bunch of weird artifacts (though it was still kind of cool).

The 'realistic' chopper mode in ARMA 3 was already a trip to try out in 2D, I would spend goddamn hours in there if I had it in VR.

Truga
May 4, 2014
Lipstick Apathy
DX11 shadows can get very freaky in VR because they use hilarious shortcuts to keep performance up, and can vary significantly between your left and right eye depending on perspective. You can easily check this by standing under a tree watching its shadow, and then walking/looking around. If you pay close attention you can see the shadow move around, despite sun/tree obviously not moving.

Other than that, it seems to be actual proper 3D with two viewports, rather than a hacked together one like you'd get with most 3dvision hacks that create a 3d view from just "duplicate geometry + extrapolate from z level" hackery. I tried playing warframe like that, and while it's not bad, it's also not the same :v:

Rectus
Apr 27, 2008

iceaim posted:

drat so there is no way to play Arma 3 online with VorpX? I haven't tried Arma 3 yet in VorpX, but it's on my list. Isn't there a trackIR emulator that lets you use Vive wands or something?

Opentrack has SteamVR support now, so you could tape a wand or tracker to your head for headtracking.

Another note about playing Arma through Vorpx. Unless they've fixed it, things like aiming down sights won't work properly, so the only thing it's useful for is really flying choppers.

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Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"
How long is Virtual Virtual Reality, out of curiosity?

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