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Jarmak posted:Another This is a stretch, but have you tried reaching out to tech blogs/media? Seems like one of those things where a company treats someone lovely, the story gains traction, and the company bends over backwards to fix it. edit: If you do this and it works and htc wants to make things right, please have them send me a vive as well, thank you
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# ¿ May 25, 2016 21:27 |
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# ¿ Apr 26, 2024 13:16 |
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ACES CURE PLANES posted:I know that PSVR is kind of persona non grata here, despite what the OP says, but hey. I'm intrigued by the concept, I love the McElroys, but I'm not sure where VR comes into play. Is there going to be a later trailer that introduces the VR elements?
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# ¿ Jun 2, 2016 19:58 |
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Cojawfee posted:The VR part is that you play a robot and play golf. Oh ok then edit: upon rewatch, I suppose there are nearly two full seconds of first-persony shots of a robot jumping with its arm outstretched, so looks like I'm the dumbo
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# ¿ Jun 2, 2016 20:16 |
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As a 3D professional, I love his example of "look at this hosed up tree base!! trees don't look like this!" and then "look, we scanned a real tree!" as though that helps development at all. If a modeler wanted to model a specific tree, they could do so easily, and then manipulate the materials and properties of it way easier than with stupid point cloud data.
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# ¿ Jun 3, 2016 00:28 |
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Oculus and Twisted Pixel just announced a game on the YouTube E3 stream. It's called (I believe) Wilson's Heart and is a black-and-white throwback to old pulpy monster movies, starring Peter Weller, Rosario Dawson, and Alfred Molina. It all looked very pre-rendered, especially because they include fully modeled hands with arms, which I thought was a pretty big challenge, IK-wise.
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# ¿ Jun 13, 2016 19:41 |