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please give us a hoverbike sleigh drawn by bombuchas, tia
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# ¿ Dec 2, 2016 22:15 |
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# ¿ Apr 24, 2024 23:53 |
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because goats do, and there is nothing more fearsome or destructive than a goat
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# ¿ Dec 4, 2016 10:21 |
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the Brigador book is actually pretty alright, and of far higher quality than i expected from a videogame novel that said, although the "Then [bad thing X] happened." rhetorical device seems to keep happening, it's nice to see a Donkey get some use
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# ¿ Dec 4, 2016 22:05 |
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That corvid tank that has heavy/main hard points is a scavenged Touro on a tracked truck How would mech-tanks work? They sound like they'd be a normal mech with a charge instead of a pound - mechs take damage based on torso facing (mouse controlled) and tanks take damage based on track facing (wasd)
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# ¿ Dec 7, 2016 13:22 |
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so is it me or do spacers form massive terrifying deathblobs far, far more than the corvids do like, to an unfair degree is it just that their weapons are somehow noisier, despite the corvids being all about WELL WE LOADED THIS BIN FULL OF PLASTIC EXPLOSIVES?
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# ¿ Dec 13, 2016 21:35 |
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ya i always go "oh gently caress, spacers" when all the captains are grouped together in their giant killer supermechs i get that they drop down together rather than infesting a sector from the get-go, but maybe they could go out patrolling from a big clumped starting point, rather than simply sitting there ready to kill me, with their extremely large guns
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# ¿ Dec 13, 2016 22:59 |
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ok now that i've unlocked some of the higher difficulty pilots i genuinely have no idea how to deal with spacer deathblobs in freelance. like, in the campaign mode even the really horrible levels (where you eg take your mongoose against broodmares) have them spaced out, but freelance spacers are just a million huge mechs standing in a field i am aware that it may be a little silly to complain that the higher difficulties are hard, but the inconsistency is just bizarre. high level corvids are great fun; high spacers are "welp i'm out"
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# ¿ Dec 14, 2016 00:17 |
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is it loyalists in freelance
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# ¿ Dec 15, 2016 18:21 |
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Phrosphor posted:The Duchess is a very reliable, though not very flashy, cannon. it is not a cannon! it is a slow minigun
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# ¿ Dec 17, 2016 00:23 |
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Dandywalken posted:The Ultra vehicles aren't unlockable for driving, right? Think I saw some as enemies near the campaign end. Are they more common in high difficulty Freelance missions? what? ultra-class vehicles are very much available in freelance, they're the cheapest ones around you also get to drive a treehouse in the campaign do you mean the insane Spacer superheavy tank-fortress thing?
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# ¿ Dec 17, 2016 23:04 |
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e.g. the fact that Volta gets passed off as an "efficiency society" instead of a "mad max hellhole used to generate paramilitary operatives through constant nightmarish identity-stripping conflict"
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# ¿ Dec 18, 2016 12:16 |
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well not a very secret one. i think the lore entry for the corvids he's all "i've been to all the meetings. christ, there's so many meetings" i like CC being wrong though. he's got the typical spacer superiority complex over groundpounders and is completely blind to his own weak spots
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# ¿ Dec 18, 2016 23:21 |
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Kai Tave posted:it's pretty clear from other lore entries (Katar Joutsen, the Chuffer) that Great Leader's regime wasn't exactly a progressive and uplifting march of human rights well katar doesn't have any human rights i suspect her "deft mind for legal technicalities" boils down to "i'm property of the texas 7 and if you kill me they'll sue!!"
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# ¿ Dec 19, 2016 10:50 |
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just tried taking the touro out for a spin with the Bully laser. this thing is loving incredibly against an unshielded enemy! and it's loving useless against anyone with a shield! finally, something to up the challenge of Spacers while making those pesky Corvids easier...
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# ¿ Dec 19, 2016 23:05 |
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what is the third health, after shields and armour anyway i think tracking pilot health wouldn't be good at the scale the game is played. having the Blackhand work by chewing through hull is fine; as it stands, the player would do far, far more self-damaging acts over a 15-map run than any enemy could, and it'd just be a massive pain in the rear end
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# ¿ Dec 20, 2016 00:59 |
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right i don't really consider overshield its own health bar, although i can see how that makes sense. i'm normally going fast enough that i'm totally topped up, i'm limping along on low shields, or i'm dead i am learning to deal with spacer deathblobs and i am also remembering to crouch more. it makes a surprising difference
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# ¿ Dec 20, 2016 01:30 |
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your Tinker looks very sick
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# ¿ Dec 20, 2016 12:27 |
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Lemon-Lime posted:I hope Steve Lichman's ingame backstory is entirely, believably in-universe. What's it going to be, Spacer cryo gone wrong? Corvid attempt at medical nanomachines? he is a lich
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# ¿ Dec 21, 2016 13:43 |
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right so those little spacer powersuits that are basically a walking gun do those things fire Banshees? they look like they're using a caseless machinegun but that means it's a main mount on a powersuit
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# ¿ Dec 22, 2016 15:52 |
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Segmentation Fault posted:That's the Mongoose. no the good mongoose that was bred for war, not the poo poo one with the leg that kept failing if we can get a missile pod as an additional Special system that'd be good. sort of like a more enemy-focused AK blast e: also just bought brigador as a gift for someone
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# ¿ Dec 23, 2016 00:05 |
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the only reason i thought of missiles is because i thought the sergeant from the book has a rack on his powersuit
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# ¿ Dec 23, 2016 00:33 |
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Mithaldu posted:The thread deserves this tweet too: ah, the dual faker build... powerful
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# ¿ Dec 23, 2016 01:22 |
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banshee is 14mm... the 88... the broodmare has a heavy/main mount combo and has a name associated with raising children... hmmm hmmmm
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# ¿ Dec 23, 2016 02:32 |
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Eschatos posted:Goddamn, the Ploughman is nasty. The whole concept of shooting clouds of acid strong enough to melt buildings and mechs really brings out how straight up evil the Brigadors can be. Shame it tends to melt the ammo drops of its victims, or I'd use it on any mech with a heavy slot. MB's like "god, the ploughman is a waste of good salvage" like dude make your mind up on how corvid you are please
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# ¿ Dec 23, 2016 12:01 |
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he's also one of the guys who killed the inventor, to be fair, so he's probably biased which incidentally indicates he's probably one of the people involved in the first revolution which brought Great Leader to power
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# ¿ Dec 23, 2016 13:08 |
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I really don't know what I was expecting behind that plate
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# ¿ Dec 23, 2016 22:15 |
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yes! Yes! Naval torpedos interrupting your full 18 district run!!
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# ¿ Dec 25, 2016 13:31 |
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mognog Normal eggnog but with diesel in it to absorb stray ions and recharge your shield
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# ¿ Dec 25, 2016 21:50 |
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how exactly would they work as distinct from the stamp
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# ¿ Dec 26, 2016 12:32 |
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I'd like more auxiliary mounts on things. That size class seems underrepresented
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# ¿ Dec 26, 2016 14:27 |
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Captain Foo posted:just picked up and played this game again for the first time in a while, and the Banshee is fantaaaaasticcccccc rrrrrrrrreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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# ¿ Dec 28, 2016 00:04 |
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i just realised how big a loving deal it is that a powersuit-size unit can perfectly block gamma rays
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# ¿ Dec 28, 2016 02:02 |
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idk man, wheels looks like a typical corvid light tank to me e: also the dog's clearly a spacer
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# ¿ Dec 29, 2016 18:28 |
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"what is my purpose" "you chase corvids." "oh. my god."
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# ¿ Dec 29, 2016 23:47 |
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sparrow pilots can hop things and that's considered something that'd make the garage engineers poo poo themselves i think rocket-boosted jumps is a little too Gundam
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# ¿ Dec 31, 2016 01:15 |
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i normally go with cannon/chaingun as a loadout, but i have started branching out a little because frankly i'm using tiny vehicles and i want the goddamn money Forks with Disco/Bully are stupidly fun, as they just melt anything you turn your mouse cursor on, but i've just discovered the joys of a Hoker with a Temblor/Black Hand and thermoptic camo. silently glide through the city, carve quiet holes to avoid troop concentrations, and then melt people through their rear armour, with a x3 vehicle bonus at the end of things. run into someone with raised shields? no problem! just smash your agrav into them again and again while holding down the Temblor button and screaming while they struggle to get a lock on your tiny zippy vehicle are the vehicle multipliers set to be revamped as part of the rebalance? it's a bit weird having the Doric give the same bonus as the Betushka
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# ¿ Jan 1, 2017 13:49 |
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antero's the sybarite, arturo's the... something else also what the hell is the deal with Oscar Allard and cyclolucidites / lucies in general? are they just brain in a bottle dudes or what
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# ¿ Jan 1, 2017 15:55 |
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i am late to the party on discovering this neon sign
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# ¿ Jan 1, 2017 18:33 |
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ok my cluedo guess is steve lichman with the audiokinetic pulse against the sector boundary walls
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# ¿ Jan 1, 2017 23:23 |
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# ¿ Apr 24, 2024 23:53 |
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Pornographic Memory posted:Also is there such a thing as a good Killdozer loadout? dual temblors e: but no seriously try the Lockdown and Black Hand with AK pulse for destroying explosive objects Black Hand is for sniping things through walls, Lockdown is if you run up against something shielded and can't reach it in time. AK pulse is necessary because your weapons do very, very limited cover damage. Inexplicable Humblebrag fucked around with this message at 12:35 on Jan 2, 2017 |
# ¿ Jan 2, 2017 12:30 |