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It seems to me that for my next empire game I should push south into the border princes as the northern imperial states are a solid buffer against chaos, also I might fight some orcs!
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# ¿ Jun 9, 2016 14:21 |
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# ¿ Apr 25, 2024 05:10 |
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Should Altdorf be the main recruiting center for the empire? I really want to get rid of that port to make it so, but it's not an option.
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# ¿ Jun 18, 2016 10:32 |
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Do any mods tweak quests?
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# ¿ Apr 16, 2017 02:43 |
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Is magic still busted and weedy on large unit sizes? Should I get a mod?
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# ¿ Apr 17, 2017 16:21 |
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Theres a mod that makes all the minor settlements have unique maps. Can the AI actually cope with city fighting even a bit?
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# ¿ Apr 18, 2017 01:16 |
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That's a good sounding mod. Link that mod so l can get it when I get home
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# ¿ Apr 19, 2017 22:12 |
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Stirland confederated on turn 2 and I should not have agreed.
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# ¿ Apr 20, 2017 03:44 |
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God I wish chaos would actually fight me.
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# ¿ Apr 24, 2017 02:29 |
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# ¿ Apr 25, 2024 05:10 |
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You could do it as packages. Town x is set up for cavalry so you buy a package of knights and also get their associated plebs. Would help the army comp of the ai because you maybe couldn't get artillery without also getting other stuff. Works thematically in the main TW games because end game all elite armies barely existed. Gives a mechanical reason to see weaker units late game. It's a lot more interesting to be made to work with weaker units because they come with the package too.
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# ¿ Jun 30, 2017 12:22 |