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it's going to satisfy me as well, the person with 20 wii u games who's buying an nx day 1
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# ¿ Jun 16, 2016 22:56 |
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# ¿ Apr 27, 2024 12:08 |
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Shoehead posted:I'm pretty happy that both of the huge games from my childhood's latest installments start the same way. I did every game with a challenge back then, but I just started a timeline order run through the series. I'm 2 dungeons into Skyward Sword on hero mode with 6 hearts/no shield and no healing items. this game looks incredible on dolphin. I think I'm just going to go down the hero fails timeline since I've played most of the other games in the timeline recently.
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# ¿ Jun 24, 2016 05:44 |
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Shoehead posted:How do you have controls set up for SS on Dolphin? I have it on VWii but I play games at a desk and wiimotes and desks don't play well together. real wiimotion plus with a dolphin bar, my PC is hooked up to a TV. I don't know if wiimotion plus can be emulated in dolphin yet.
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# ¿ Jun 24, 2016 17:02 |
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drunk asian neighbor posted:How does LA reward you for never dying? There's a secret at the end of the game if you never die.
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# ¿ Jul 6, 2016 06:09 |
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My grandma maxed out the death counter in Zelda 1 at 255. It doesn't delete your save.
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# ¿ Jul 6, 2016 20:27 |
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Off the top of my head the file select death counter is definitely in 1,2, LttP, LA, OoT and the Oracle games. Not sure about the rest.
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# ¿ Jul 6, 2016 20:29 |
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13 hearts with the green tunic is basically 3 hearts. Ganon does so much damage and you have to spin attack to even hurt him with the l2 sword. It's awesome.
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# ¿ Jul 6, 2016 23:11 |
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RBA Starblade posted:Oh, I guess it was confirmation bias then. No, you're right. Skyward Sword uses the sensor bar to calibrate wiimotion plus on the fly, so sunlight could definitely affect your calibration. The controls made a lot more sense to me once I realized that I should actually be using the sensor bar as a neutral point. Of course, you can play without the sensor bar past initial calibration but you're going to eventually need to recalibrate. So it's best to point the controller at the sensor bar anyway.
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# ¿ Aug 9, 2016 17:09 |
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greatn posted:Huh, i don't remember it costing $20 more. Was that in all regions? Pretty sure I paid $60 for the Gold Wii Remote edition in the US. So $10 more than a normal wii game.
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# ¿ Aug 16, 2016 20:06 |
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Xad posted:One of my favorite little things control-wise in SS was how using the bow felt. Sniping bigger enemies with the level 3 bow feels awesome every time. The bow controls are perfect and I'm going to miss them in BotW.
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# ¿ Aug 17, 2016 16:44 |
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Guy Goodbody posted:That sucks. Do any of the other 3DS Zeldas have dress up options? It's not horrible single player but not as great as multiplayer either. It's kind of interesting to figure out how to get through some of the levels alone at least. But if you aren't going to play online at all I wouldn't buy it. I played through the whole thing with friends and did a few maps with randoms too. They can be dumb but it is fun to communicate with them using the 8 chat buttons that you get.
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# ¿ Sep 24, 2016 02:56 |
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Blade_of_tyshalle posted:Wait, seriously? The starter sword has worse damage than a literal stick? Yes, and the crouch stab's damage value is set to the value of your last attack. So you can jump slash with a deku stick then do all of the damage as a child.
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# ¿ Oct 6, 2016 22:35 |
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I beat zelda 1 when I was 6 and the second quest when I was 10. thank you grandma for starting the map that I finished
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# ¿ Oct 15, 2016 05:59 |
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Bongo Bill posted:Nah, you can reset the aiming in those cases with the down arrow. It's gyroscopic. Skyward Sword can be played without the sensor bar after the initial calibration but it does use the bar to recalibrate the motion plus on the fly.
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# ¿ Dec 15, 2016 21:14 |
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Cojawfee posted:The upgrade system isn't even all that bad in Skyward Sword. Unless it gets really bad later on, I've only done one resource run. I just beat the ancient cistern and upgraded everything I have to the best they can be. I needed some tumbleweeds because they are a real bitch to catch, and some ancient flowers. Though I do usually stop to pick up whatever I can find and I smash every pot after doing that in every other Zelda game. My only complaint so far is that it's tricky to gauge when to swing the net. So unless something gets really annoying in the next few dungeons, I don't have anything against it. I would much rather be able to treasure hunt my way into bigger bomb bags and whatever than have to play some dipshit shooting gallery minigame with terrible controls. Goons get angry because they're too slow to catch tumbleweeds to upgrade their bow.
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# ¿ Jan 6, 2017 18:21 |
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I've been going on a Zelda 1 spree because my Breath of the Wild hype levels are off the charts after that trailer. First I just beat the game, then I beat it in under an hour (barely) and now I'm up to level 5 of a swordless run which is really hard. After this run I'm going to start a Zelda marathon and play through an entire timeline starting with SS and going down the defeated hero timeline. I think BotW will fit into that branch and it has all of my favorite Zeldas anyway. Probably going to do a challenge run for every game too since I'll be continuing the 6 heart hero mode run of SS that I started last year. The last official timeline came out with Skyward Sword, but is there a consensus on where Link Between Worlds fits in? It's after LttP of course but when exactly.
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# ¿ Jan 17, 2017 17:22 |
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Guess it would be after Oracles then.
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# ¿ Jan 17, 2017 17:52 |
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Oh right, Oracles are before LA. I always get that backwards.
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# ¿ Jan 17, 2017 18:08 |
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The intro to the Oracle games has Link teleporting to Labyrnna/Holodrum by touching the Triforce and he gets on a boat at the end of those two games. I guess that's the reasoning. I do wonder what happened to that Link after Koholint Island disappeared.
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# ¿ Jan 17, 2017 18:29 |
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He had the flippers dude.
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# ¿ Jan 17, 2017 18:31 |
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codenameFANGIO posted:If I recall correctly Evil Eagle has gotten every fish at every fishing spot in MM Props. Fishing counts for 100%. If nothing else it's one of the most challenging things in the game.
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# ¿ Jan 19, 2017 05:32 |
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PaletteSwappedNinja posted:Some hacker found evidence that they were originally planning to let you fish as Sheik, Ganondorf and Impa and I'm so sad they didn't include that feature in the final release. In OoT or MM?
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# ¿ Jan 19, 2017 05:38 |
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Cojawfee posted:There's fishing in MM? In the 3DS version, yes. There are 2 fishing holes and 25 total fish types to catch.
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# ¿ Jan 19, 2017 05:39 |
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That's really weird but I'd love to fish as Ganon.
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# ¿ Jan 19, 2017 05:48 |
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Here it is folks. The best dungeon in the whole series.
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# ¿ Jan 19, 2017 19:38 |
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Calaveron posted:I hope there's a way to actually upgrade Link and friends' physical attributes. Make him climb faster, give him better stamina, improve your horses' running speed, stuff like that. The game awards footage had a second stamina wheel around the first one. Link is definitely getting upgraded somehow.
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# ¿ Jan 20, 2017 14:22 |
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Keiya posted:So where are you guys going to set out for first? I'm thinking of heading south - I've had enough of cold and snow, between Skyrim and it being January in Wisconsin right now. I'm going through the Twin Peaks ASAP.
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# ¿ Jan 20, 2017 21:05 |
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I've been playing this the last few days. https://sites.google.com/site/zeldarandomizer/ It's a Zelda 1 randomizer with a ton of options. My favorite preset so far is Chaos mode. Zelda 1 with randomized dungeon layouts is the game of my dreams and I might just play random seeds of this until Breath of the Wild releases.
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# ¿ Jan 25, 2017 17:02 |
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Augus posted:Does the randomizer regularly spit out unwinnable garbage or is it coded like Spelunky not to do that or what Both Chaos mode seeds I used were completable. There's a list of guarantees on the page that show how they try and ensure that each seed can be beaten. E: https://sites.google.com/site/zeldarandomizer/guarantees Evil Eagle fucked around with this message at 20:23 on Jan 25, 2017 |
# ¿ Jan 25, 2017 20:19 |
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Megasabin posted:As in the shortcuts open up after you die? Cause she's making it to the boss each time, which makes me assume she's probably going through the whole dungeon and discovering any shortcuts that are there? Does she have the bell? If so she can quick travel between every save point on the overworld. I'm not sure how early you get it but I don't think it's missable.
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# ¿ Feb 17, 2017 21:21 |
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Megasabin posted:She's dying to the 1st boss. Yagu. I'm not sure she has a bell. I'm gonna tell her to go back and save after finishing the puzzles. If she dies in a dungeon she will have the option to spawn back in the dungeon or the rental area. So she would just have to run back or fast travel to the dungeon from there.
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# ¿ Feb 17, 2017 21:35 |
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Cojawfee posted:Is there a Zelda game besides LoZ (maybe LoZ II as well?) that doesn't let you save at any point? Granted some games require you to go to an actual object to save, but they all let you complete a dungeon, go save, prepare and then come back for the boss. You can save at any point in Zelda 1 and 2 by pressing a button combo on controller 2 while it's paused. You have to use save points in Skyward Sword and Link Between Worlds, and Majora's Mask has a weird save system. E: missed your point about save points. So yeah I think Majora's Mask is the only one. Evil Eagle fucked around with this message at 21:49 on Feb 17, 2017 |
# ¿ Feb 17, 2017 21:43 |
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PerrineClostermann posted:I must have missed a key somewhere, boys is behind a locked door in level 4. You can use any key from any dungeon for the locked doors in Zelda 1. I usually end the game with like 10 extra keys.
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# ¿ Feb 23, 2017 18:53 |
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Art and Artifacts is severely lacking in Link's Awakening content. No enemy art at all, and I don't think there's even Wind Fish art. No sprite art either. Very disappointing. I was hoping to find more art of my username.
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# ¿ Feb 24, 2017 01:12 |
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Vikar Jerome posted:hey zelda thread, should try to finish skyward sword by friday? i've had it for years and only recently ripped the disc (late last year) started playing through it on dolphin with a real wiimote. i am up to the desert mines area which i believe, going by zelda tradition, is like super early and just before i get the master sword? or this is another wind waker situation where there's only like 2 dungeons left? you have like 5 dungeons left at least
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# ¿ Feb 27, 2017 23:46 |
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If I missed a picture of a boss is it possible to get that slot filled in the compendium? If not I'll save obsessively documenting all of hyrule's enemies and items for another playthrough
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# ¿ Mar 6, 2017 19:47 |
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So I think I broke Satori Mountain. Anyone know if you can actually catch the weird rainbow horse that's there?
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# ¿ Mar 7, 2017 04:14 |
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s.i.r.e. posted:Also, the Talus really feel like poo poo that was developed in the prototyping phase and they just didn't cut them out. Not only do they look like poo poo they're terrible to fight because their awkward body shapes makes climbing them janky. I get what they tried to do but it just isn't fun. It's fun as hell to kill a Talus in a single heavy weapon spin attack actually.
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# ¿ Mar 8, 2017 22:06 |
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I guess blood moons just aren't going to happen any more
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# ¿ Mar 9, 2017 04:45 |
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# ¿ Apr 27, 2024 12:08 |
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Escobarbarian posted:Forced item removal is a real pet peeve of mine It's a 30 minute section at most. You have at least 26 hearts just do it
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# ¿ Mar 9, 2017 21:30 |