|
Level 13, no temporary bonuses:pre:Ambrose HP: 109/109 (THP: 0) AC: 35 Passive Insight: 28 Surges: 11/11 (V: 31) Fort: 24 Passive Perception: 21 Initiative: +10 Ref: 29 Vision: Low-light Vision Speed: 8 (Swim 8) Will: 29 Action Points: 1 Languages: Common, Elven, Deep Speech Fortune Points: 3/3 Ame-no-Murakumo Longsword: +20, 1d8+11 (MBA/RBA) At-Will Encounter Daily Aegis of Shielding [ ] Second Wind [ ] Vanishing Blade Booming Blade [ ] Argent Rain [ ] Swordmage Shielding Fire Sword Burst [ ] Fey Step [ ] Hellspike Assault [ ] Armathor's Step [ ] Impenetrable Warding [ ] Dimensional Slash [ ] Dragon Scales [ ] Brawling Warrior [ ] Rune of the Undeniable Dawn (Fate) [ ] Arcane Mutterings [ ] Cull Weakness (Fate) [ ] Beguiling Strands At-Will Interrupts Encounter Interrupts Aegis of Shielding [ ] Countering Thunderclap [ ] Dimensional Vortex [ ] Transposing Lunge* Magic Items [ ] Ame-no-Murakumo (Encounter, Free Action): Miss enemy with weapon attack, make a basic attack against a different enemy within range 7. [ ] Bladed Bolter Bandolier (Daily, Free Action): Spawn a Bolter within Range 5. [ ] Cloak of Translocation +2 (Daily, Minor Action): Regain the use of an expended teleportation encounter power. [ ] Gauntlets of Zeal (Enc, Free Action): Lose up to 5 THP to deal that much extra Force/Radiant Damage. [ ] Guardian's Whistle (Daily, Move Action): One ally in Close Burst 10, teleport ally to an adjacent square. [ ] Shogun's Kimono (Enc, Imm. Interrupt): Reduce damage of an attack by a marked enemy that targets me and one or more allies by 13. Passives Damage Resistance: 10 Radiant, Necrotic, Poison Eladrin Will: +5 bonus to saving throws against charm effects. War Wizard's Expertise: -5 penalty to hit allies with arcane attacks. Cowboy's Hat: After using Aegis Interrupt, next attack deals +2 damage. After teleporting, Aegis prevents an additional 2 damage. Cloak of Translocation: +2 to AC and Reflex UEOMNT after using a teleport power. Ring of Uncanny Judgement: Automatically know distance and direction to marked targets while mark persists. Swordshield Action: After spending an action point, gain +2 to all defenses UEOMNT. Eladrin's Challenge: Marked enemies take -3 penalty from mark instead of -2. Improved Silver Shield: Gain 13 THP when using Aegis of Shielding Interrupt. Superior Will: Can make a saving throw against dazed or stunned at start of turn, even if the effect is not save ends. Support Persona: Kraken (World) Maha Aques (+16 vs Fort. Area Burst 1 within 10 squares. 3d8+5 Cold/Physical Damage. Ignores cold resistance.) Tentacle Slam (+18 vs AC. Melee 3. 5d6+5 Physical Damage, and the target is Slowed UEOMNT.) Passive: Grants Water Breathing and Swim Speed 6 Passive: Immunity to Cold. Passive: Resist Radiant, Necrotic, Psionic 10. Weakness: Fire(2x), Poison(2x) Social Stats Rank 2 Charm (Dex/Cha) [0/5] Rank 2 Courage (Str/Con) [1/5] Rank 2 Academics (Int/Wis) [2/5] Sockerbagarn fucked around with this message at 03:30 on Feb 20, 2018 |
# ? Feb 20, 2018 03:27 |
|
|
# ? Apr 24, 2024 00:44 |
|
Doomykins posted:I could use updated sheets from all players. pre:Flagelo HP: 113/113 (0) AC: 30 Passive Insight: 20 Surges: 12/12 (V: 32) For: 26 Passive Perception: 20 Initiative: +12 Ref: 24 Action Points: 0 Speed: 8 Will: 21 Fortune Points: 2/2 Languages: Common, Giant Vision: Normal At Will Encounter Daily Duelist Assault [ ] Second Wind [ ] Quick Fullblade Battle Wrath [ ] Sohei Flurry [ ] Great Tutor Armor Berserker's Charge [ ] Stone's Endurance [ ] Wildrunners Banchou's Pride [ ] [ ]Power Strike [ ] Belt of Lucky Strikes [ ] Sohei Parry [ ] Sharpshooter [ ] Ignore Weakness [ ] Ultimate Parry [ ] Trip Up [ ] Masterstroke [ ] Clearheaded [ ] Zephyr of the Burning Sands [ ] Strikebacks Fate [ ]Storm Strike Passives:. Roll Twice on Ath rolls to Jump or Climb Sword: +2 all defenses against opportunity attacks Wildrunners: When Running, Move your Speed +4. +2 Damage +2 Bull Rush when Charging When Charging: Push Charged Enemy 1 Square, take his place. Can reroll first attack in encounter and use either result Can spend action point to reroll any roll instead of taking another action Sword: When using Power Strike can slide all adjacent enemies 1 square +1 Item bonus to Opportunity Attacks If bloodied can use two healing surges instead of one When using Fortune or Action Point, gain +2 to all defenses UEoTN +1d6 damage when charging Sharpshooter: Hit enemy gets -2 to ranged/area attack rolls UEOTN Spear: +2 Damage when Charging MBA with Spear aims Reflex or AC + 9 HP when using Stone's Endurance. Support Persona Bake-kujira (Hierophant) Mazionga (+14 vs Reflex, Range 5, Burst 1, All Creatures. Deals 2d4+7 Lightning Damage) Tentarafoo (+14 vs Fort, Close Burst 2, Enemies Only. -2 Reflex/Will UEONT) Passive: Immune Lighting / Reflect Necrotic Weakness: Radiant, Force at 50% Damage Taken Rank 1 Academics ** - [+1 Int/Wis Skills] Rank 2 Charm * [+1 Dex/Cha Skills] Rank 3 Courage [+2 +Str/Con Skills]
|
# ? Feb 20, 2018 03:36 |
|
Bump-u
|
# ? Mar 11, 2018 04:36 |
|
Sheet!pre:Sunbright HP: 91/91 (THP: 12) AC: 28 Passive Insight: 22 Surges: 9/9 (V: 21) Fort: 26 Passive Perception: 22 Initiative: +8 (+10) Ref: 25 (27) Action Points: 1 Speed: 7 (8) Will: 32 Vision: Normal Languages: Common, Elven Conditional Defenses/Resists Polearm Expertise: +2 bonus to all defenses against charge attacks Mantle of Clarity: +4 bonus to all defenses vs OAs Foxpad Ring: Resist 10 Necrotic Basic Attacks MBA (Manifester Greatspear): +21 (+23); 1d10+7 [Reach] At-Will Encounter Daily Focusing Strike(0) 10/10 Power Point [ ] Implanted Suggestion Energizing Strike(0,1,2) [ ] Action Point [ ] Specter of Doubt Demoralizing Strike(0,1,2) [ ] Second Wind [ ] Feast of Despair Confusing Strik(0,1,4) [ ][ ] Ardent Surge [ ] From the Brink [ ] Adept's Insight(0,1) [ ] Burgeoning Reserves [ ] Ardent Alacrity [ ] Sympathetic Agony [ ] Enforced Competence [ ] Argent Strike(0,2) Item Powers [ ] Manifester Greatspear +3 (Daily) [ ] Phylactery of Action (Encounter) [ ] Pure White Prayer Beads (Daily) [ ] Cardshark Holster (Encounter) [ ] Cardshark Holster (Daily) [ ] Foxpad Ring (Encounter) [ ] Hero's Chainmail +2 (Daily) [ ] Mask of the Guilty Corpse (Daily) [ ] Mercurial Mind (Encounter) [ ] Guardian's Whistle (Daily) Racial Features/Class Features/Feats/Triggers Mantle of Clarity: Allies within 5 gain +4 Defense against OAs and +2 Insight/Perception Restoring Critical: On crit, one Ally within 5 can spend a Healing Surge Vitalizing Action: On AP use Self and Allies within 5 gain 2 THP Wind of Sympathy: On Second Wind, Ally within 5 can also Second Wind Martyr's Surge:: +1d6 to Ardent Surge while Bloodied Bolstering Mantle: On Healing Surge use, Ally within 5 gains 5 THP or makes Saving Throw Superior Will: Roll at Start of Turn against Stuns/Dazes Bolstering Wind: On Second Wind Allies within 5 heal for 9 Mantle of Caution: When bloodied, allies in mantle gain +2 to NAD Widened Mantle: Ardent Mantle radius increases to 10 Action Surge: +3 to attacks with AP action
|
# ? Mar 17, 2018 21:18 |
|
Latest sheetpre:.attak HP : 105/105 (THP: 00) Passive Insight : 22 Defense Sets : AC/FT/RF/WI Surges : 9/9 (V: 30) Passive Perception : 27 1 Defend 32/31/30/28 Initiative : +11 Vision : Low-light 2 Fury 30/31/30/28 Speed : 9 3 Bloodied +1/+1/+1/+3 Action Points : [1] Fortune Points : [3/3] Fate Points : [2/2] At Will Jarring Smash Stalk and Strike Vengeful Guardian Defender Aura Kord's Force Encounter [ ] Brutal Slam [ ] Curtain of Steel [ ] Blood for Strength [ ] Thri-Kreen Claws [ ] Takedown Strike [ ] Screaming Hawk Strike [ ] Hammer Strike [x] Stone Fist Flurry [ ] Second Wind [ ] Lunar Blessing Daily [ ] Thunder Hooves Rage [ ] Earthquake Dragon Rage [ ] Flying Serpent Rage [ ] Ignore Pain [ ] Cull Weakness [ ] Fearsome Presence [ ] Inspire Fervor (Fate) [ ] Mark of Victory (Fate) Items:: [ ] Hungry Spear (Encounter, Free) [ ] Red Prayer Beads (Daily, Minor) [ ] Deadeye Watcher (Daily, Free) [ ] Mask of the Guilty Corpse (Daily, Free) [ ] Kord's Mighty Strength (Daily, Minor) Passives: Brimstone : DR8 vs. Fire, DR3 vs. Cold, DR3 vs. Thunder Defender : Aura 1, -2 to attack rolls that don't include me - +2 AC while active Fury : Lose Defender Aura, gain +2d8 damage on at-wills Stalker : +CA vs. isolated enemies, +2 AC vs. targets granting CA Bloodhound : +5 damage vs. bloodied targets Wolfhound : When Raging, allies within Aura 5 gain +2 damage on melee attacks Nightmare : On AP, all enemies suffer -2 attack UEOMNT Unyielding : +1 AC/Fort/Reflex, +3 Will when Bloodied Trained : Roll saves vs. Daze/Stun at start of turn, +1 to all saves Heartless : +2 attacks/damage for 1 turn after using Second Wind Armed : Once per turn, draw or stow as a free action Leap : Always considered to have a running start Nap : Gain benefits of extended rest after 4 hours Persona: Hanuman (Strength ****) Mighty Swing (+19 vs AC, Melee, deals 3d6+6 phys to one target) Blade of Fury (+17 vs Ref, CB2, deals 1d6+6 force to enemies) Great Rakunda (+17 vs Ref, Range 5, -4 AC/Fort UEONT) Power Charge (Personal. Next non-persona attack deals 125% damage) Endure (passive, 1/day): If an attack would reduce you to 0 or less HP, you are reduced to 1 HP Evade Storms (Passive): +2 defenses against Lightning/Thunder attacks Weakness: Lightning, Thunder Sword Emblem: +1 attack/damage (per target) UEONT when striking weakness. Lunar Blessing: (Encounter, Free) Adds 1d6 Cold/Lightning to Next Attack IRL: IRL Stats Rank 2 Academics [09/10] [+2 Int/Wis Skills] Rank 2 Charm [08/10] [+2 Dex/Cha Skills] Rank 2 Courage [07/10] [+2 Str/Con Skills]
|
# ? Mar 18, 2018 09:59 |
|
Bump
|
# ? May 11, 2018 18:12 |
|
quote:
quote:
quote:
quote:
Doomykins fucked around with this message at 19:21 on Jan 13, 2019 |
# ? May 20, 2018 17:27 |
|
List of Fate Power Choices offered so far. You can use a Level 1 Power in the Level 5 Bracket if you want.quote:Akio: Rune of the Final Act(Runepriest 5) OR Silver Phoenix Rage(Barbarian 5)
|
# ? Jun 13, 2018 14:31 |
|
List of Held Personas for reference. Fool: Black Frost(4) Moon: Gigante(4) Justice: Muscles(4) Chariot: Columbanus(4) Fortune: Clotho(4) World: Kraken(4) Tower: Bakekujira(4) Hanged Man: Hecatoncheir(3) Strength: Valkyrie(2),Hanuman(4) Hermit: Stolas(1), Yomotsu(3), Shikome(4) Priestess: Unicorn(2) Empress: Leanan Sidhe(3) Emperor: Forneus(2) Hierophant: Lovers: Pixie(1), Mermaid(2) Death: Black Sheep(2) Temperance: Mithra(4) Devil: Zombie(1) Star: Gibbering(2) Moon: Gurr(2) Replace Costs * 500g ** 1100g *** 1800g **** 2600g Doomykins fucked around with this message at 00:08 on Jun 17, 2018 |
# ? Jun 17, 2018 00:03 |
|
Cataloguing the Perfect Utility Powers that have been settled on so far. Akio - Perfect Arcane Muttering: Applies to Bluff/Diplo/Intimidate AND Dungeoneering/History/Nature/Religion/Streetwise. Itsumi - Perfect Enforced Competence: As listed, but the second check is made with +4(Wis Mod) bonus. If the second check or saving throw is not successful the target takes psychis damage equal to half your healing surge value, and this power is not expended. You may instead, if the target fails the second check, you may take your Healing Surge value in unresistable Damage to transfer a Save Ends condition to yourself, expending the power. Noriko - Perfect Navigate Crowds: You Shift your Speed +2. During this movement you can ignore Difficult/Dangerous Terrain Takashi - Perfect Howl of the Alpha Wolf: You slide each Ally 3 squares. You then shift 4 squares. If you have reduced an enemy to 0 hit points this turn you or one target can make a MBA as a free action. Tsukiyo - Perfect Sohei Parry: Increases Targeted Defense to +4 UEONT. Bonus drops to +2 UEONNT. Doomykins fucked around with this message at 00:28 on Jun 18, 2018 |
# ? Jun 17, 2018 15:26 |
|
Level 16. Changing weakness bonus from The Shield to The Song. Perfecting Arcane Mutterings. Retraining Cull Weakness to Compact of Peace. New Powers: Reaper's Challenge (D15), Insightful Riposte (U16). New Feats: Arcana Focus (the custom DDW feat), Arcane Familiar (Coure Attendant). Paragon Path: Improved Swordmage Armor: Warding bonus increases by 1, to +5. Shopping - 96 160 gold to spend Ritual: Enchant Magic item - 175g Enchant: Upgrading Cloak of Translocation +2 to +3 - 16 800g Purchase: Eladrin Boots - 45 000g Purchase: Incisive Dagger +3 - 21 000g Total: 82 975g 13 185 gold remaining. quote:Dahlia pre:Ambrose HP: 133/133 (THP: 0) AC: 39 Passive Insight: 31 Surges: 12/12 (V: 37) Fort: 28 Passive Perception: 24 Initiative: +12 Ref: 33 Vision: Low-light Vision Speed: 7 Will: 32 Action Points: 1 Languages: Common, Elven, Deep Speech Fortune Points: 3/3 Melee Basic Attack: 1d20+25; 1d8r2+14 At-Will Encounter Daily Aegis of Shielding [ ]Fey Step [ ]Vanishing Blade Booming Blade [ ]Armathor's Step [ ]Swordmage Shielding Fire Sword Burst [ ]Dimensional Slash [ ]Reaper's Challenge [ ]Argent Rain [ ]Impenetrable Warding Encounter Interrupts [ ]Beguiling Strands [ ]Dragon Scales [ ]Countering Thunderclap [ ]Brawling Warrior Fate [ ]Dimensional Vortex [ ]Insightful Riposte [ ]Compact of Peace [ ]Transposing Lunge [ ]Second Wind [ ]White Tiger Rage [ ]Perfect Arcana [ ]Rune of the Undeniable Dawn Magic Items [ ]Gauntlets of Zeal (Enc, Free): Lose up to 5 THP to deal extra Force/Radiant Damage. [ ]Shogun's Kimono (Enc, Interrupt): -13 damage from attack against me and allies by marked enemy. [ ]Band of Jade Venom (Daily, Free): Targets hit by a daily take 8 Ongoing Poison. Save DC 12. [ ]Black Death (Daily, Free): Target hit by this weapon is dazed UEONT. [ ]Bladed Bolter Bandolier (Daily, Free): Spawn a Bolter within Range 5. [ ]Cloak of Translocation +3 (Daily, Minor): Regain the use of a teleportation encounter power. [ ]Eladrin Boots (Daily * Teleportation, Move): Teleport 10. [ ]Guardian's Whistle (Daily, Move): Teleport ally within Close Burst 10 to an adjacent square. [ ]Incisive Dagger +3 (Daily * Teleportation, Minor): Teleport 10. 2x Beginner's Mocha (Minor): Spend a Healing Surge. Gain 6 HP and +2 Defenses USONT. 1x Perfect Donuts (Minor): Gain Regeneration 3 UEOE. Passives The Song, Weakness Bonus: gain 1/2 Surge Value as THP, stacking up to twice with existing THP. Eladrin Will: +5 bonus to saving throws vs. charm effects. War Wizard's Expertise: -5 penalty to hit allies with arcane attacks. Cowboy's Hat: Aegis boosts my next attack +2 damage. Teleporting boosts Aegis +2. Ring of Uncanny Judgement: Automatically know distance and direction to marked targets. Swordshield Action: After spending an action point, gain +2 to all defenses UEOMNT. Eladrin's Challenge: Penalty of my mark is -3. Improved Silver Shield: Gain 14 THP when using Aegis of Shielding Interrupt. Superior Will: Save vs. dazed or stunned at start of turn, even if not save ends. Support Persona: Mithra (Temperance) Makouga (+22 vs Fort. Area Burst 1 within 5 squares, All Creatures. Minions are killed. Allies gain 5+1+6 THP. Fails against Radiant Resist. Enemies take 2d8+4+6 Necrotic Damage) Seal Bomb (+22 vs Will. Range 5. 2d10+8+6 Radiant/Necrotic Damage and Target may not use Fortune Actions USOMNT. Costs 2 Fortune Points) Vigil (Party has +3 AC in Surprise Round.) Greater Evade Ranged (Grants +4 Defenses against direct single-target Ranged attacks) Passive: Resist Radiant 10, Resist Acid 10, Resist Poison 10 Weakness: Lightning, Thunder Social Stats Academics: Rank 3 [0/7] Charm: Rank 2 [4/5] Courage: Rank 2 [3/5] Sockerbagarn fucked around with this message at 17:19 on Aug 4, 2018 |
# ? Jun 17, 2018 21:16 |
|
Retrained Heavy Blade Strike to Power Attack Retrained Stone's Wrath to Improved Defenses New Feats: Reserve Manuever (Sohei Rush) and Agile Opportunist Perfected Sohei Parry Bought Badge of the Berseker +4 (65k Gold) http://orokos.com/dnd4e/sheets/7860 pre:HP: 137/137 (0) AC: 32 Passive Insight: 23 Surges: 12/12 (V: 38) For: 33 Passive Perception: 23 Initiative: +14 Ref: 30 Action Points: 0 Speed: 9 Will: 27 Fortune Points: 3/3 Languages: Common, Giant Vision: Normal At Will Encounter Daily Duelist Assault [ ] Second Wind [ ] Ultimate Parry Battle Wrath [ ] Sohei Flurry Berserker's Charge [ ] Stone's Endurance Banchou's Pride [ ] [ ]Power Strike [ ] Perfect Sohei Parry [ ] Ignore Weakness [ ] Trip Up [ ] Masterstroke [ ] Clearheaded [ ] Zephyr of the Burning Sands [ ] Sohei Rush [ ] Relentless Advance Fate [ ] Storm Strike [ ] Be Gone Item [ ] Sharpshooter (Day) [ ] Great Tutor Armor (Day) [ ] Belt of Lucky Strikes (Day) [ ] Doggo Greatspear (Enc) [ ] Wildrunners (Day) [ ] Quick Fullblade (Day) [ ] Wolf's Fang (Enc) [ ] Strikebacks (Enc) Passives:. Roll Twice on Ath rolls to Jump or Climb Sword: +2 all defenses against opportunity attacks Wildrunners: When Running, Move your Speed +4. +2 Damage +2 Bull Rush when Charging When Charging: Push Charged Enemy 1 Square, take his place. Can reroll first attack in encounter and use either result Can spend action point to reroll any roll instead of taking another action Sword: When using Power Strike can slide all adjacent enemies 1 square +1 Item bonus to Opportunity Attacks If bloodied can use two healing surges instead of one When using Fortune or Action Point, gain +2 to all defenses UEoTN +1d6 damage when charging Sharpshooter: Hit enemy gets -2 to ranged/area attack rolls UEOTN Spear: +2 Damage when Charging MBA with Spear aims Reflex or AC + 11 HP when using Stone's Endurance. Can MBA adjacent enemy after subject to force movement Support Persona Columbanus (Chariot) Overrun(Free): (On Successful Charge, Shift to opposite side of target, deal +2d6+6 Physical/Fire Damage and apply Immobilize(Save Ends.) Costs 2 Fortune Points.) Maragion (Range 5, Burst 1, Vs Reflex, Deals 2d6+1 Fire Damage to All Enemies) Agidyne (Range 5, Target 1, Vs Reflex, Deal 3d8+6 Fire Damage) Evade Ice: Grants +2 Defenses against attacks that deal Cold Damage Reflects: Radiant Weakness: Cold, Force Go Fast(Passive): +1 Speed Rank 2 Academics [+2 Int/Wis Skills] Rank 2 Charm **** [+2 Dex/Cha Skills] Rank 3 Courage *** [+3 +Str/Con Skills] Plutonis fucked around with this message at 15:52 on Jul 12, 2018 |
# ? Jun 18, 2018 03:21 |
|
Level 16pre:[1] Retraining [*] Retrained Bludgeon Expertise into Spear Expertise [*] Retrained Weapon Focus (Mace) to Weapon Focus (Spear) [*] Retrained Defensive Advantage to Weapon Proficiency (Gouge) [*] Retrained Cull Weakness to Howl of the Alpha Wolf (and then Perfected it) [2] New Feats: Agile Athlete, Resilient Focus [3] New Powers: Tactical Withdrawal (Fate 9), Ancestral War Band Rage (D15), Hive Consciousness (U16) [4] Purchased Carnage Gouge +4, -85,000g pre:.attak HP : 128/128 (THP: 00) Passive Insight : 26 Defense Sets : AC/FT/RF/WI Surges : 9/9 (V: 36) Passive Perception : 31 1 Defend 35/33/31/30 Initiative : +14 Vision : Low-light 2 Fury 33/33/31/30 Speed : 10 3 Bloodied +1/+1/+1/+3 Action Points : [1] Fortune Points : [3/3] Fate Points : [3/3] At Will Jarring Smash Stalk and Strike Vengeful Guardian Defender Aura Kord's Force Strutting Bull Encounter [ ] Brutal Slam [ ] Curtain of Steel [ ] Blood for Strength [ ] Thri-Kreen Claws [ ] Takedown Strike [ ] Screaming Hawk Strike [ ] Stone Fist Flurry [ ] Second Wind [ ] Perfect Howl of the Alpha Wolf [ ] Lunar Blessing Daily [ ] Thunder Hooves Rage [ ] Vengeful Storm Rage [ ] Ancestral War Band Rage [ ] Ignore Pain [ ] Fearsome Presence [ ] Hive Consciousness [ ] Inspire Fervor (Fate) [ ] Mark of Victory (Fate) [ ] Tactical Withdrawal (Fate) Items:: [ ] Grip of the Abyss (Daily, Free) [ ] Red Prayer Beads (Daily, Minor) [ ] Deadeye Watcher (Daily, Free) [ ] Mask of the Guilty Corpse (Daily, Free) [ ] Kord's Mighty Strength (Daily, Minor) [ ] Ring of Strutting Bull (Daily, Free) Passives: Brimstone : DR13 vs. Fire, DR3 vs. Cold, DR3 vs. Thunder Defender : Aura 1, -2 to attack rolls that don't include me - +2 AC while active Fury : Lose Defender Aura, gain +2d8 damage on at-wills Stalker : +CA vs. isolated enemies, +2 damage vs. blooded targets, Reach 1 when wielding Gouge Wolfhound : When Raging, allies within Aura 5 gain +2 damage on melee attacks Nightmare : On AP, all enemies suffer -2 attack UEOMNT Unyielding : +1 AC/Fort/Reflex, +3 Will when Bloodied Trained : Roll saves vs. Daze/Stun at start of turn, +3 to all saves Heartless : +2 attacks/damage for 1 turn after using Second Wind Armed : Once per turn, draw or stow as a free action Leap : Always considered to have a running start, roll Athletics twice and use the better result Nap : Gain benefits of extended rest after 4 hours Persona: Hanuman (Strength ****) Mighty Swing (+19 vs AC, Melee, deals 3d6+6 phys to one target) Blade of Fury (+17 vs Ref, CB2, deals 1d6+6 force to enemies) Great Rakunda (+17 vs Ref, Range 5, -4 AC/Fort UEONT) Power Charge (Personal. Next non-persona attack deals 125% damage) Endure (passive, 1/day): If an attack would reduce you to 0 or less HP, you are reduced to 1 HP Evade Storms (Passive): +2 defenses against Lightning/Thunder attacks Weakness: Lightning, Thunder Sword Emblem: +1 attack/damage (per target) UEONT when striking weakness. Lunar Blessing: (Encounter, Free) Adds 1d6 Cold/Lightning to Next Attack IRL: IRL Stats Rank 2 Academics [09/10] [+2 Int/Wis Skills] Rank 2 Charm [08/10] [+2 Dex/Cha Skills] Rank 2 Courage [07/10] [+2 Str/Con Skills] Mortify fucked around with this message at 05:08 on Jun 18, 2018 |
# ? Jun 18, 2018 05:04 |
|
quote:
Doomykins fucked around with this message at 01:55 on Jan 13, 2019 |
# ? Jun 18, 2018 17:25 |
|
Edit 11/12: Buffing Sword and ShieldWeakness Bonuses posted:
Doomykins fucked around with this message at 04:33 on Nov 13, 2018 |
# ? Jun 19, 2018 01:13 |
|
Fool: Max HP. Rank 3. A bond shared by those seeking the truth behind Takamura's death(Felix, Ryuka, Sato and the PCs.) Magician: Skills. Rank 3. A bond shared with Mitsugu Ryuka, a boastful young girl who puts on a show of pride to hide insecurities. Also shared with Masami, a boy who plays DDW as a newbie and Takashi's childhood friend. Priestess: Surge Value. Rank 3. A bond shared with Hattori Akane, a morbid and sarcastic girl who gets attached easily and enjoys teasing others. Empress: Will Defense. Rank 3. A bond shared with the Student Council President and Track Club Captain Hattori Takano, a stern yet kind girl with a Type-A personality. Emperor: Second Winds. Rank 2. A bond shared with Igarashi Fujio, the banchou of Nekketsu High and the player of a Defender named Heart. Hierophant: Rituals. Rank 2. A bond shared with your parents, guardians and teachers. Lovers: Feats. Rank 2. A bond shared with a real-life Tengu and overly naive love guru, Shiokaze. Chariot: Speed. Rank 1. A bond shared with Fukushima Tokuhei, a boy who plays a mean round of Hex Maidens 3: Alchemical Love. Justice: Fortitude Defense. Rank 1. A bond shared with Nishiyama Kenta, the fashionable and disciplined captain of the Kendo Club. Hermit: Initiative. Rank 1. A bond shared with Hideaki, a shy but clever boy in your class that is a childhood friend to Hattori Akane. Fortune: Saving Throws. Rank 1. A bond shared with Mage Isabelle, Akio's mysterious benefactor from ORDER. Also shared with Akio's older sisters Ruiko and Reiko, who are fond of Noriko as well. Strength: Attack. Rank 3. A bond shared with Madoka, a tall athletic girl that is Itsumi's best friend and Akio's Karate partner and Miyuki, a Nekketsu student Tsukiyo knows. The bond is also shared with Avatars of Strength such as Oni. Hanged Man: AC Defense. Rank 4. A bond shared with Aoyama Kunio, a perverted yet deep thinking boy in Naoki's senior class. Death: Death Saving Throws. Rank 1. A bond shared with Yuki, Takamura's widowed girlfriend, a normally outgoing college girl experiencing extreme grief. Temperance: Flanking/Assist Other. Rank 3. A bond shared with Miho, a timid eccentric girl that Tsukiyo has befriended and saved from targeted bullying. Devil: Damage. Rank 3. A bond shared with Ichiro, an older boy who antagonizes Itsumi, and Manami, a delinquent that has fallen under Tsukiyo's tutelage. Tower: Temp HP. Rank 2. A troubled bond shared with Chavez Genjuro, Tsukiyo's older brother, a self-hating NEET who plays as Fenrir in ORDER. Star: Unknown... Moon: Reflex Defense. Rank 3. A bond shared with Bedford Felix, an eccentric boy with a charming spirit who tends to get in trouble. Sun: Max Surges. Rank 1. A bond shared with Yawazaki Ryo, a good-natured snoop who is an amateur photographer and the head of Naoki's school newspaper. World: Unique Bonuses. Rank 3. A bond shared with your Velvet Room attendant Shikome and your reputation at large with the DDW community. Doomykins fucked around with this message at 17:28 on Jul 25, 2018 |
# ? Jun 20, 2018 22:56 |
|
Sunbright (16) Fate Powers: D5: Name of Might (Paladin 5) U6: Wrath of the Gods (Paladin 6) D9: Visions of Paradise (Invoker 9) Current Support Persona: Yomotsu-Shikome (combat block to come)
|
# ? Jun 21, 2018 01:22 |
|
This is a distant buried bit of background that I don't think anyone would remember if they didn't look it up, but since I reread the thread and was tidying up my notes this week, Hattori Takano mentions her father died when she was 3 due to complications with cancer. Changing that to 10. I also fixed a bunch of typos, some name errors and noticed that Nekketsu was original Tatsumi Port High School. Doomykins fucked around with this message at 16:20 on Jun 24, 2018 |
# ? Jun 21, 2018 16:02 |
|
Part 1 of Persona Fuses.quote:
Doomykins fucked around with this message at 20:38 on Jan 12, 2019 |
# ? Jul 21, 2018 23:32 |
|
After accounting for what you fused for the new guys, your current stable is: The cost of resummoning a 5 star is 4,500 gold!! Fool: Justice: Chariot: Columbanus(4) Fortune: World: Seiryu(4) Tower: Hanged Man: Murepolpho(4) Strength: Valkyrie(2), Megalodon(5) Hermit: Stolas(1), Yomotsu(3), Shikome(4) Priestess: Unicorn(2) Empress: Leanan Sidhe(3) Emperor: Forneus(2) Hierophant: Lovers: Pixie(1), Mermaid(2) Death: Black Sheep(2) Temperance: Devil: Zombie(1) Star: Gibbering(2) Moon: Gurr(2) Doomykins fucked around with this message at 23:39 on Jul 22, 2018 |
# ? Jul 21, 2018 23:36 |
|
Continued Fusing from Noriko, eating Murepolpho and spending gold to replace Megalodon and Seiryu that are used in it.quote:
Doomykins fucked around with this message at 19:13 on Jan 13, 2019 |
# ? Jul 21, 2018 23:57 |
|
Triple fusing Zombie, Pixie and Stolas for a Devil, triple fusing Gibbering, Gurr, Black Sheep for Moon, triple fusing Mermaid, Forneus and Unicorn for Priestess (more after result)
|
# ? Jul 22, 2018 05:34 |
|
Triple fusing Seiryu, Megalodon and Murepolpho for a World persona. Spending 4500 to revive Megalodon and 2600 to revive Murepolpho.
|
# ? Jul 22, 2018 17:18 |
|
quote:
Doomykins fucked around with this message at 20:49 on Jan 12, 2019 |
# ? Jul 22, 2018 23:37 |
|
Akio is spending gold to revive Seiryu as well. Fool: Justice: Chariot: Columbanus(4) Fortune: World: Seiryu(4), Lemuria(5) Tower: Hanged Man: Murepolpho(4) Strength: Valkyrie(2), Megalodon(5) Hermit: Shikome(4) Priestess: Hathor(3) Empress: Leanan Sidhe(3) Emperor: Hierophant: Lovers: Death: Temperance: Devil: Succubus(3) Star: Moon: Chernobog(3) Doomykins fucked around with this message at 23:55 on Jul 22, 2018 |
# ? Jul 22, 2018 23:38 |
|
Triple Fusing Chernobog, Hathor and Succubus for another Devil and the result with Megalodon (Paying 4.5k) and Columbanus for a Devil Persona.
Plutonis fucked around with this message at 16:46 on Jul 23, 2018 |
# ? Jul 22, 2018 23:54 |
|
Upgrade Yomotsu-Shikome by fusing with Lemuria and Clotho. Itsumi spends 4500 to revive Lemuria (?)
Sockerbagarn fucked around with this message at 00:53 on Jul 24, 2018 |
# ? Jul 24, 2018 00:35 |
|
quote:
Doomykins fucked around with this message at 20:35 on Feb 3, 2019 |
# ? Jul 24, 2018 02:08 |
|
Fool: Justice: Chariot: Fortune: World: Seiryu(4), Lemuria(5) Tower: Hanged Man: Murepolpho(4), Nito(5) Strength: Valkyrie(2), Megalodon(5) Hermit: Shikome(5) Priestess: Empress: Leanan Sidhe(3) Emperor: Hierophant: Lovers: Death: Temperance: Devil: Ravana(5) Star: Moon: Doomykins fucked around with this message at 18:03 on Jul 27, 2018 |
# ? Jul 24, 2018 02:09 |
|
Respecced Tsuki... Into a vanilla fighter! http://orokos.com/dnd4e/sheets/7860 pre:HP: 137/137 (0) AC: 32 Passive Insight: 24 Surges: 12/12 (V: 38) For: 33 Passive Perception: 24 Initiative: +14 Ref: 30 Action Points: 0 Speed: 8 Will: 27 Fortune Points: 3/3 Languages: Common, Giant Vision: Normal At Will Encounter Daily Cleave [ ] Second Wind [ ] Second Wind Crushing Surge (INV) [ ]Sohei Flurry [ ] Brutal Advance Combat Challenge [ ] Bull Charge [ ] Sudden Opportunity Combat Agility [ ] Hydra Charge [ ] Villain's Menace Bancho's Pride [ ] Storm of Blows [ ] Precision Cut [ ] Stone's Endurance [ ] Ignore Weakness [ ] Clearheaded Fate [ ] Storm Strike [ ] Be Gone Item [ ] Sharpshooter (Day) [ ] Great Tutor Armor (Day) [ ] Belt of Lucky Strikes (Day) [ ] Doggo Greatspear (Enc) [ ] Wildrunners (Day) [ ] Quick Fullblade (Day) [ ] Wolf's Fang (Enc) [ ] Strikebacks (Enc) Passives:. Roll Twice on Ath rolls to Jump or Climb Heavy Blade: Crits on 19-20, can use at-will on OA Spear: +2 Damage when Charging, MBA with Spear aims Reflex or AC, OA can slide enemy 1 square closer Bow: +2 damage to lone creature Can reroll first attack in encounter and use either result + 11 HP when using Stone's Endurance. Can make follow up MBA to crit but take -2 AC UEOTN Paragon Path: Can regain Encounter Power after heavy blade crit +4 Ref and AC after using AP Can use Cleave instead of MBA during charge if using heavy blade Cleave crits on 19-20 Master at Arms: Can change weapons as minor Item Passives Wildrunners: When Running, Move your Speed +4. Badge: Can Charge without provoking OA Horned helmet: +1d6 damage when charging Cloak: If bloodied can use two healing surges instead of one Sharpshooter: Hit enemy gets -2 to ranged/area attack rolls UEOTN Support Persona Ravana (Devil) Maeigaon (+17 vs Will, Range 8, Burst 2, All Creatures, Deals 2d8+8 Necrotic Damage and -2 Fortitude) Agidyne (+17 vs Reflex, Range 8, 1 Enemy, Deals 3d10+12 Fire Damage) Demonic Decree (+17 vs Will, Range 5, Burst 1, Targets Enemies. Affected Enemies have -3 Attack/Damage(Save Ends)) Amplify Might(Passive): Adds +4 Damage to Melee/Ranged Weapon Powers and MBAs/RBAs Ten Mantras(Utility, Daily): Forces a Result of 20 on a Skill Knowledge Check. Knowledge must be obtainable by Caster Resist Acid 20, Resist Psychic 20 Immune: Necrotic Weakness: Fire, Cold, Lightning, Radiant Rank 2 Academics *** [+2 Int/Wis Skills] Rank 2 Charm **** [+2 Dex/Cha Skills] Rank 3 Courage *** [+3 +Str/Con Skills] Plutonis fucked around with this message at 02:14 on Aug 6, 2018 |
# ? Aug 6, 2018 02:08 |
|
Updating Overseers for Level 16.quote:Drusilla: Bird's Eye View(Passive): +6 Initiative, +3 Perception. The new guys: quote:Redd: Hot-Blooded(Passive): Gain Fire and Cold Resist +10, adding to existing Resistances. Doomykins fucked around with this message at 01:50 on Aug 12, 2018 |
# ? Aug 12, 2018 01:14 |
|
Posting a reminder of a significant loot consumable everybody got one of from Fenrir:quote:Thread of Fate
|
# ? Aug 12, 2018 01:37 |
|
Posting to confirm that Tsukiyo is class swapping to Ranger and I'm changing the Wolf's Fang to a Rapier/Light Blade and the Great Tutor's Armored Coat to +3 Hide Armor made of Earthhide(+1 Fort instead of +1 AC of Drakescale) and comping her a +4 off-hand weapon.quote:HP: 129/129 (0) AC: 29 Passive Insight: 27 Doomykins fucked around with this message at 04:02 on Aug 13, 2018 |
# ? Aug 12, 2018 01:46 |
|
pre:Sunbright HP: 111/111 (THP: 0) AC: 34 Passive Insight: 25 Surges: 10/10 (V: 31) Fort: 28 Passive Perception: 25 Initiative: +13 Ref: 27 Action Points: 1 Speed: 7 Will: 34 Vision: Normal Languages: Common, Elven Saving Throws: +2 to all, +2 to all death saving throws Conditional Defenses/Resists Polearm Expertise: +2 bonus to all defenses against charge attacks Mantle of Clarity: +4 bonus to all defenses vs OAs Foxpad Ring: Resist 10 Necrotic Basic Attacks MBA (Hellraiser Greatspear): +19; 1d10+6 [Reach] At-Will Encounter Daily Focusing Strike(0) 10/10 Power Point [ ] Implanted Suggestion Energizing Strike(0,1,2) [ ] Action Point [ ] Specter of Doubt Demoralizing Strike(0,1,2) [ ] Second Wind [ ] Feast of Despair Foward-Thinking Cut(0,1,2) 3/3 Ardent Surge(+4d6+1d6+6) [ ] From the Brink [ ] Adept's Insight(0,1) [ ] Burgeoning Reserves [ ] Ardent Alacrity [ ] Mental Rejuvination [ ] Sympathetic Agony [ ] Enforced Competence [ ] Argent Strike(0,2) Fortune 3/3 Yomotsu-Shikome (+20/+4) Fate [ ] Name of Might (Paladin 5) [ ] Wrath of the Gods (Paladin 6) [ ] Visions of Paradise (Invoker 9) Item Powers [ ] Hellraiser Greatspear +4 (Daily) [ ] Phylactery of Action (Encounter) [ ] Cardshark Holster (Encounter) [ ] Cardshark Holster (Daily) [ ] Foxpad Ring (Encounter) [ ] Hero's Forgemail +4 (Daily) [ ] Mask of the Guilty Corpse (Daily) [ ] Mercurial Mind (Encounter) [ ] Guardian's Whistle (Daily) [ ] Timeless Locket +3 (Daily) [ ] Gloves of the Healer (Daily) Racial Features/Class Features/Feats/Triggers Mantle of Clarity: Allies and I within 10 gain +4 Defense against OAs and +2 Insight/Perception Restoring Critical: On crit, one Ally within 5 can spend a Healing Surge Vitalizing Action: On AP use Self and Allies within 5 gain 2 THP Wind of Sympathy: On Second Wind, Ally within 10 can also Second Wind Martyr's Surge:: +1d6 to Ardent Surge while Bloodied Bolstering Mantle: On Healing Surge use, Ally within 10 gains 5 THP or makes Saving Throw Superior Will: Roll saves at Start of Turn against Stuns/Dazes Bolstering Wind: On Second Wind Allies within 10 heal for 9 Mantle of Caution: When bloodied, allies in mantle gain +2 to NAD Widened Mantle: Ardent Mantle radius increases to 10 Action Surge: +3 to attacks with AP action Argent Devastation: Crit on 19 or 20 with ardent or argent soul powers Alacrity of Fortune: Allies can shift 1 sq when they make a save in Ardent Mantle Improved Ardent Surge: Ardent surge heals additional HP equal to CHA mod (+6) Gloves of the Healer: When I use a power that lets one or more creatures spend a healing surge to regain hitpoints, one target regains an extra 1d6 hit points Hero's Forgemail: When I spend an AP, gain +2 to all defenses UEOMNT Look Around You fucked around with this message at 17:59 on Sep 3, 2018 |
# ? Sep 3, 2018 17:15 |
|
pre:Memento-Mori HP: 111 (THP: 0) AC: 34 Passive Insight: 24 Surges: 9/9 (V: 31) Mirthless fucked around with this message at 05:40 on Oct 23, 2018 |
# ? Sep 27, 2018 05:40 |
|
Bump.
|
# ? Oct 13, 2018 18:30 |
|
The Big DM... hass... the bump.
|
# ? Oct 31, 2018 22:56 |
|
quote:
Doomykins fucked around with this message at 03:13 on Jan 14, 2019 |
# ? Nov 5, 2018 03:48 |
|
Noriko has class changed to Warlock so I'm changing her Fate choices offered so far.quote:Noriko: Unfettered Hunger*(Vampire 5) OR Grasp of the Grave(Wizard 5)
|
# ? Nov 5, 2018 04:18 |
|
|
# ? Apr 24, 2024 00:44 |
|
Bumpu
|
# ? Nov 28, 2018 21:16 |