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Eh, Seize Sequani, no Dispersal
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# ? Sep 5, 2016 21:49 |
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# ? Apr 27, 2024 07:13 |
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Current Map: Available Forces: Romans: 5 Auxilia, 1 Fort, 5 Allies, Winter Campaign Arverni: 5 Warbands, 5 Allies, 3 Citadels, Aquitani Aedui: 0 Warbands, 3 Allies, 1 Citadel, Baggage Trains Belgae: 7 Warbands, 3 Allies, 1 Citadel Germanic: 11 Warbands, 2 Allies Victory Conditions: Romans: 11 Subdued/Dispersed/Allied (16+ Needed) Arverni: 5 Off-Map Legions (7+ Needed) and 5 Allies (9+ Needed) Aedui: 4 Allies (Belgae have 7 Allies) Belgae: 12 Control/Allies (16+ Needed) Current Card: Drought Card 35/64 Unshaded: Each Faction drops to half its current resources (rounded down). Place 1 Devastated marker. Each Faction then removes 1 of its pieces from Devastated Region (Legions to Fallen, German Warbands before German Allied Tribes). Next Card: Land of Mist and Mystery Card 36/64 Unshaded: A non-German Faction may free March into Britannia, add any free Special Ability there, then - if in Britannia - add +4 resources. Shaded: Remove an Ally or Dispersed from Britannia, and place any 1 Gallic Ally and up to 4 Warbands there. Historian Arther Ferrill in "Rome's British Mistake" calls Caesar's first foray into Britannia "one of the most romantic military forays in history"; he argues that Rome's interest in Britannia was more emotional than material - and folly over the long run. (One suspects also that not all Caesar.s thrusts into Germania were as much militarily necessary as politically showy). As for the Gauls, Caesar ascribed some authority to the place in the belief that institution of Druidic justice "was discovered in Britain and transferred to Gaul... Those that want to understand these matters in more detail usually travel to Britain to learn about them". But Britannia at the time of the Gallic revolt was important to trade both to Gaul and Rome, particularly for raw materials such as tin. Many Celtic tribes held territories on both sides of the Channel, which at the time was more link than divide. The Belgae looked to Britannia as harbor for fugitive chieftains. Certainly, the Britons of the day showed determination in defending what was theirs. Nevertheless, either Rome or the Gauls might profitably have sustained new footholds on the island during Caesar's time. Situation: The Romans, strong-arming valuable grain, refrain from an outright dispersal of the Helvetii. Caesar sees this as enough of an incentive to prevent them from taking up arms against Rome, but will it be enough? Action Queue: -- homullus: 1st Eligible
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# ? Sep 6, 2016 22:56 |
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Tekopo posted:Action Queue: Battle in Mandubii, Veneti, and Catuvellauni.
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# ? Sep 6, 2016 23:05 |
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No special?
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# ? Sep 7, 2016 21:10 |
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Tekopo posted:No special? Nope.
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# ? Sep 7, 2016 21:15 |
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Current Map: Available Forces: Romans: 5 Auxilia, 1 Fort, 5 Allies, Winter Campaign Arverni: 5 Warbands, 6 Allies, 3 Citadels, Aquitani Aedui: 0 Warbands, 3 Allies, 1 Citadel, Baggage Trains Belgae: 7 Warbands, 4 Allies, 1 Citadel Germanic: 11 Warbands, 2 Allies Victory Conditions: Romans: 12 Subdued/Dispersed/Allied (16+ Needed) Arverni: 5 Off-Map Legions (7+ Needed) and 4 Allies (9+ Needed) Aedui: 4 Allies (Belgae have 6 Allies) Belgae: 13 Control/Allies (16+ Needed) Current Card: Drought Card 35/64 Unshaded: Each Faction drops to half its current resources (rounded down). Place 1 Devastated marker. Each Faction then removes 1 of its pieces from Devastated Region (Legions to Fallen, German Warbands before German Allied Tribes). Next Card: Land of Mist and Mystery Card 36/64 Unshaded: A non-German Faction may free March into Britannia, add any free Special Ability there, then - if in Britannia - add +4 resources. Shaded: Remove an Ally or Dispersed from Britannia, and place any 1 Gallic Ally and up to 4 Warbands there. Historian Arther Ferrill in "Rome's British Mistake" calls Caesar's first foray into Britannia "one of the most romantic military forays in history"; he argues that Rome's interest in Britannia was more emotional than material - and folly over the long run. (One suspects also that not all Caesar.s thrusts into Germania were as much militarily necessary as politically showy). As for the Gauls, Caesar ascribed some authority to the place in the belief that institution of Druidic justice "was discovered in Britain and transferred to Gaul... Those that want to understand these matters in more detail usually travel to Britain to learn about them". But Britannia at the time of the Gallic revolt was important to trade both to Gaul and Rome, particularly for raw materials such as tin. Many Celtic tribes held territories on both sides of the Channel, which at the time was more link than divide. The Belgae looked to Britannia as harbor for fugitive chieftains. Certainly, the Britons of the day showed determination in defending what was theirs. Nevertheless, either Rome or the Gauls might profitably have sustained new footholds on the island during Caesar's time. Situation: Attacking the unprotected tribes in Britannia and the Mandubii, warfare by the Aedui is sufficient to force those tribes to relent, while an Arverni warband in the lands of the Veneti is also forced out. Action Queue: -- Gutter Owl: 2nd Eligible
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# ? Sep 7, 2016 21:55 |
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Pass.
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# ? Sep 7, 2016 23:20 |
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Current Map: Available Forces: Romans: 5 Auxilia, 1 Fort, 5 Allies, Winter Campaign Arverni: 5 Warbands, 6 Allies, 3 Citadels, Aquitani Aedui: 1 Warbands, 3 Allies, 1 Citadel, Baggage Trains Belgae: 7 Warbands, 4 Allies, 1 Citadel Germanic: 11 Warbands, 2 Allies Victory Conditions: Romans: 12 Subdued/Dispersed/Allied (16+ Needed) Arverni: 5 Off-Map Legions (7+ Needed) and 4 Allies (9+ Needed) Aedui: 4 Allies (Belgae have 6 Allies) Belgae: 13 Control/Allies (16+ Needed) Current Card: Land of Mist and Mystery Card 36/64 Unshaded: A non-German Faction may free March into Britannia, add any free Special Ability there, then - if in Britannia - add +4 resources. Shaded: Remove an Ally or Dispersed from Britannia, and place any 1 Gallic Ally and up to 4 Warbands there. Next Card: Sacking Card 37/64 Unshaded: Romans may place Razed markers on a City at Roman Control (replace anything) for +8 Resources. It permanently Disperses the City. Shaded: If a Legion where your Citadel, remove the Legion and Romans Ineligible through next card. Caesar emphasises the fierce vengeance of his troops after they finally prevailed in the hard-fought siege of Avaricum. "They were so severely provoked by the massacre at Cenabum and the effort that they had put into the siege that they spared neither the elderly, nor the women, nor even the little children. In the end, of a total number of about 40,000, barely 800 reached Vercingentorix safely..." Action Queue: -- Gutter Owl: 1st Eligible
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# ? Sep 8, 2016 23:19 |
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Unshaded event: Free march 2 from Morini to Brittania (flipping hidden). Rampage with both to send the Aedui back across the channel. Bank 4 resources.
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# ? Sep 9, 2016 00:51 |
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March Provincia, Sequani 2 Aux remain in Sequani, 3 Aux to Provincia, rest to Ubii All Legions Provincia-Sequani-Ubii Scout Ubii, Scout one into Treveri, Scout 2 into Sugambri Flip to reveal as much as possible. Continue marching with Caesar and three legions to Sugambri
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# ? Sep 9, 2016 13:21 |
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You can't march into Sugambri. You crossed the rhine.
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# ? Sep 15, 2016 21:33 |
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Oh huh, missed that. Does moving Caesar + legions Sequani, Treveri, Sugambri work?
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# ? Sep 15, 2016 22:46 |
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Should do. I'll bring the update tomorrow.
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# ? Sep 15, 2016 22:53 |
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# ? Apr 27, 2024 07:13 |
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Guys I apologise but this might need to go into hiatus for the time being. The computer where I had the files doesn't work and I don't have the time to get it repaired in the next week or so, so I'll need to see what happens and if my computer can be fixed. Sorry!
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# ? Sep 16, 2016 21:30 |