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Godzilla07 posted:A bunch of info got leaked for Infinite Warfare MP! Weapon variants out of crates are back, and IW is doing a bunch of weird things to Create-a-Class (e.g. separating supers from your character, and there are "archetypes" for characters like medic, sniper, etc?) gently caress weapon variants.
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# ¿ Sep 15, 2016 22:47 |
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# ¿ Apr 25, 2024 11:45 |
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Superanos posted:Infinite Warfare is a copy of Black Ops 3 with lovely maps and pay-to-win microtransactions. But nobody is here to play that, everyone is going to play Modern Warfare Remastered and this will be the last Call of Duty game that will sell well. They still have MW2 remastered to prop up the next game.
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# ¿ Nov 1, 2016 13:15 |
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It has to survive a Sledgehammer installment so if they had planned WaW remastered to combat Battlefield 1 it would have been smart. They could save MW2 remastered for the next Infinity Ward.
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# ¿ Nov 1, 2016 13:46 |
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If they could make the season pass free for the PC it would be great. It's impossible to play those maps outside a few weeks of their release. Also having a rotating mode of the day where you get more XP so anything other than TDM is populated. I'm stunned they still haven't done this already but hey who cares about anything other than metacritic and microtransactions?
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# ¿ Nov 1, 2016 23:22 |
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Will MWR manage a higher multiplayer count than the base game at some point?
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# ¿ Nov 3, 2016 11:39 |
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Oh dear
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# ¿ Nov 6, 2016 11:48 |
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The Payload weapons are there to ruin your attempts to get high cost scorestreaks
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# ¿ Nov 6, 2016 17:39 |
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I'm not surprised it has issues. A lot of things changed in sequels for a reason. But maybe they should have considered "just like you remembered" means within an hour of playing you start shouting "gently caress now I remember this poo poo!"as you disappear under a wave of martyrdom, triple frags and quick scopes.
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# ¿ Nov 7, 2016 18:30 |
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My login bonus was... a single key. Only 29 to go!
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# ¿ Nov 8, 2016 15:38 |
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In COD attachment tradition the foregrip attachment doesn't work. Who knows what else is bugged. https://www.youtube.com/watch?v=axFZTLkm0Nc
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# ¿ Nov 9, 2016 23:22 |
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You don't always get given the salvage when open the crates. Sometimes it actually removes salvage
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# ¿ Nov 12, 2016 10:43 |
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quote:PATCH NOTES:
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# ¿ Nov 12, 2016 19:28 |
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Mill Village posted:Online gaming in general uses very little bandwidth. It's more sensitive to your connection quality than anything. And the hosts not being peer to peer. Supposedly it's still using the P2P lobby system like ghosts as players have seen host migration but there's not much more information.
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# ¿ Nov 12, 2016 22:06 |
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FirstPersonShitter posted:the flickering special characters were on pc. I hear this a lot but 400 hours of Black Ops 3 I saw a definite aimbotter about three times. Wallhacks or trigger bots could be a different story.
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# ¿ Nov 12, 2016 23:28 |
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The_Fuzzinator posted:on a more serious note with the game. Its alot like Blops 3 was in the start. a bit buggy with what feels like it wants to be a good game. alot of things feel very close to being good but just barely missing the mark. My personal favorite weapon class is inconsistent to the point that when it works how i want, Its really loving awesome. but when it doesnt, It really is like a nail in my dick hole. As with every other cod i've played, Its exactly what i wanted, The same exact game with a new filled playerbase. Black Ops 3 grew on me to the point I nearly got 100%. Stopped at 86%, the small PC player base and faster reactions made a lot of the challenges a pain in the rear end. The only areas it really missed the mark was Treyarch's obsession with three lanes. They can design good maps but it starts to get old. Here the map design has limited sight lines, many entrance/exits and few open areas, low ADS speed so SMGs are top pick. Perhaps I should be thankful shotguns are too inconsistent and short ranged to be worth using. I doubt I will ever see a nuke killstreak used in IW because it's so hard to stay alive that long. There's a lot of very questionable balance on variants and rig perks and gently caress knows what we will find out when they data mine it.
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# ¿ Nov 14, 2016 11:01 |
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https://www.youtube.com/watch?v=F4uXvW7A5Co TL;DR the NV4 flatline is about 50 RPM slower firing despite having the same fire rate stat.
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# ¿ Nov 14, 2016 23:16 |
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https://imgur.com/a/WkuRo Weapon stats from the official guide.
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# ¿ Nov 15, 2016 11:36 |
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New sniper spotted
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# ¿ Nov 15, 2016 23:31 |
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AR silencer ranges. Usable on 3/5 of them but you might feel it with how short the sight lines are. https://www.youtube.com/watch?v=BYMu9Y_rS54
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# ¿ Nov 16, 2016 23:17 |
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I got a THOR on Mayday and it turns out 90% of the level is covered by ceiling from that angle.
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# ¿ Nov 17, 2016 10:49 |
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The cryo mine is hot garbage. It's a weaker stun grenade and with the extreme flanking in these maps you are way better with one you can just chuck.
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# ¿ Nov 19, 2016 01:47 |
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victrix posted:This is so completely wrong it pains me Mill Village posted:Use it with a trip mine. You usually get 1-2 kills with each one. 3 if you're really lucky. These are two great ideas, thanks. quote:PC Specific Updates Supposedly they've nerfed the Volt on consoles due to it being a monster in competitive.
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# ¿ Nov 19, 2016 10:04 |
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victrix posted:Foregrip does work, more bull from driftor getting spread. Grip benefits vary based on the specific gun. He did actually test them unlike the Vigilance info. And he was right on the Flatline.
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# ¿ Nov 21, 2016 00:12 |
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So far the boxes are giving me a sidearm collection. My mission teams are 12000 XP a level now which seriously slows down the rate. So much for getting that 8000 salvage without 200 hours played. Carecat fucked around with this message at 21:25 on Nov 21, 2016 |
# ¿ Nov 21, 2016 21:20 |
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Javes posted:Speaking of salvage, where are you supposed to earn it once you level up all 4 mission teams? I've already finished 2 of them and it's not even December yet. Yes, I realize I've poopsocked this game but still. They need to refresh their stock with new guns or add a prestige system to the mission teams or something. You don't. You get your unpredictable rare crates and the daily login. I'd like to see an average of what rares pay out to get an idea of the rate, from the screenshots of 11 rares I kept it averaged to 40 a crate. Carecat fucked around with this message at 00:34 on Nov 23, 2016 |
# ¿ Nov 23, 2016 00:31 |
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RossCo posted:I'm sure this has been asked before, but is there an accepted better/worse on using keys for common or rare crates? The stats for BO3 pointed to rares being significantly better. You can potentially get 200 or more salvage too.
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# ¿ Nov 23, 2016 01:43 |
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FirstPersonShitter posted:Does anyone have any top tips for micro turret placement? I need to get multiple kills with a single turret to unlock a stryker body, but the turrets kind of suck and anyone with a brain can shoot them looong before the turret kills them. I'm up to 5 You just have to hope you can babysit it/have team mates distract the enemy. Made 0 progress with ballista double kills, triple gravity vortex and triple bull charge. Carecat fucked around with this message at 12:09 on Nov 23, 2016 |
# ¿ Nov 23, 2016 12:06 |
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Bring back the Juggernaut killstreak.
Carecat fucked around with this message at 20:37 on Nov 23, 2016 |
# ¿ Nov 23, 2016 20:34 |
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Tried out my Hailstorm Ordnance and found out it loses the burst fire but can now kill in two shots. The recoil and fire rate both suck. Double XP again this weekend.
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# ¿ Nov 24, 2016 19:51 |
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FirstPersonShitter posted:why the heck is hardpoint still not in the pc version? There's also no kill confirmed unless it's part of Mosh Pit. KC was one of the few alternate modes that had players in BO3. Carecat fucked around with this message at 15:30 on Nov 26, 2016 |
# ¿ Nov 26, 2016 11:31 |
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widespread posted:Care Package seems to be for balancing reasons. AUAV takes three rockets to kill and can at least see Ghost users. How is it poo poo? Is it because it can be shot down by anyone with a gun instead of "lock-on rockets only"? Care Package was my first unlock as it gives a more valuable score streak 50% of the time and doesn't feel like it has much bias against top streaks. Stupid they put so much at 45+. You barely get the last few rig kits before prestige time. Carecat fucked around with this message at 14:53 on Nov 27, 2016 |
# ¿ Nov 27, 2016 14:49 |
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Stats dump https://docs.google.com/spreadsheets/d/1UZ5OKX2fOpdh-P8mttDChv4bfewEoqxkMgPVfNuk4x0/edit?usp=sharing
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# ¿ Nov 27, 2016 20:04 |
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It turns out if you max out all mission teams you stop earning keys. We can still get mileage out of this smiley after all these years!
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# ¿ Dec 1, 2016 20:05 |
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Nooo my token.
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# ¿ Dec 2, 2016 01:01 |
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It's hardly much more generous with the top ones costing 6,400, requiring the lower tiers, the daily bonus being about 40 scrap and opening a crate giving you 10-40 scrap. Plus there still are crate only weapons. BO3 is possibly more generous once they got bribes in. The one thing I will give them is having camo for weapon class instead of the stupid per gun approach.
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# ¿ Dec 2, 2016 21:15 |
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Why has prone even been in the game from AW onwards?
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# ¿ Dec 3, 2016 00:04 |
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I was using advanced movement as my excuse to purge it.
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# ¿ Dec 3, 2016 00:08 |
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Speaking of, they put in holding breath and an attachment to reduce sway but made sniper rifles barely move.
Carecat fucked around with this message at 01:14 on Dec 3, 2016 |
# ¿ Dec 3, 2016 00:50 |
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Yes but good luck ever affording three epics from salvage. First with your 8000 from mission teams, second from the leftover + grind then it's over two months to get one if you average 100 salvage a day.
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# ¿ Dec 6, 2016 20:44 |
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# ¿ Apr 25, 2024 11:45 |
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Bet he's just using some anti AFK to farm keys.
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# ¿ Dec 9, 2016 11:54 |