Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Viva Miriya
Jan 9, 2007


On the surface, the world looks very much like the one outside your bedroom window. The same people are walking the same dirty streets, the same animals rummage through the same garbage, and the same mindless drive is shown on the same television stations.

But sometimes, the world just doesn't seem right. Why do certain figures appear out of nowhere and become famous overnight? Why do so many people disappear each year? What is the government really paying for when it shells out $75 for a screwdriver? Why is it that any answer unearthed always leads to another question?

Sometimes you can't see what defines your world. This is the nature of conspiracies. This is the nature of Conspiracy X. No one tells you to not mind the man behind the curtain, because no one tells you the curtain is there.

Behind the curtain lies Aegis, a secret organization at work within the United States government. Aegis has been aware of extraterrestrial presence on Earth for more than forty years, and has had an in-depth understanding of the supernatural for the last twenty. Aegis' self-appointed duty is to monitor alien and supernatural activities and counter those it deems unacceptable.

But Aegis isn't the only shadow group in existence. The National Defense Directorate, codenamed Black Book by Aegis conspirators, is embedded within the American military-industrial complex and has extensive dealings with extraterrestrial agents. Indeed, the NDD has entered into several high-level treaties with the invaders. To Aegis agents, the NDD represents humankind at its most opportunistic and morally compromised.

Once part of the same organization, Aegis and the NDD now wage a secret war of covert operations, abductions, and human experimentation behind a façade of lies and disinformation. As part of Aegis, you are authorized to employ any means in your fight against the NDD and its inhuman allies. The Aegis arsenal combines high-tech surveillance equipment and state-of-the-art weapons with psychic warfare, supernatural rituals, and stolen alien technology. Lies, deception, cover-ups, sacrifice, and force - even terminal force - are part of the job.

The conflict has raged for nearly fifty years, and the stakes are high. Humanity's existence on earth as master or pawn - indeed, humankind's entire existence - depends on your vigilance, and your success.

Be careful who you trust.

---



You have been recruited by Aegis. Maybe you started noticing something subtly wrong with the world. Your phone makes strange clicking noises, you know what someone is going to ask you before she says anything, or perhaps you lost hours, even days, which are completely unaccountable.

Maybe it wasn’t quite so subtle. How did that guy in the suit rip that man’s arm clean off? Your little sister has been missing for years. The police just brushed the case under an already bulging carpet, but you won’t let it go. Or perhaps a routine X-ray revealed a foreign metallic object implanted in your skull.

Either way, you have been exposed to something the government has been trying to cover up for decades. Something Aegis has been trying to fight since Roswell.

So who or what is Aegis? Aegis came together in the face of a single, unprecedented threat: alien invasion. Some might argue that invasion is too strong a term. No large-scale battles have been fought, no armies flood the streets, no flying saucers hover over the White House. Clearly, there is no current invasion in conventional terms. Still, ever since we discovered the truth about aliens among us, we have known that they do not have our best interests at heart. What else could we expect? They are, after all, an entirely different sentient species, with their own morals, beliefs, and goals. They care for themselves just as we care for ourselves. We do not fault them for their ambitions or their needs, nor do we support them. We fight for ourselves, for as a species that is all that we can ever do.

Aegis stands as the United States’ first line of defense against the alien menace. Whatever else happens, whatever missions we undertake, whatever else we do, we should never forget that our primary mission is the defense of the nation against our foes, whoever they might be. When a new operative, agent, or researcher joins a cell, he swears an oath. He promises to hold his tongue, never to reveal to the public the truth about the war that threatens us all. He also swears to protect that same public from this insidious threat, no matter what the cost, personally or publicly. Make no mistake, joining Aegis is like joining an army. It means that you are willing to put your life, your livelihood, and your reputation on the line in order to save your people and your country.

----




Welcome to Conspiracy X, a game that is at its heart a fusion of the X-Files, Men in Black, and X-COM, pitting you, the agents of Aegis, against the ever approaching doom of humanity at the hands of various alien species, the supernatural, and even the greed and hubris of humankind. I'm going to let the book describe itself here:

quote:

All roleplaying games have at their hearts the “What if . . .?” question. In Conspiracy X, the question is “What if aliens really were present on our planet? What if the government knew this all along? What would they try to hide?” By taking on the roles of Conspiracy X Cast Members, players have the chance to answer these questions and more.

Conspiracy X is a game that combines elements of government intrigue (shady covert organizations, shadow governments, paranoia), science fiction (the existence of aliens, abductions, the paranormal, alien invasions, black magic), and conflict (the war to save the planet from alien invasion, fighting other shadowy organizations and the forces of darkness).

In effect, anything is possible. From investigating Lovecraftian horrors or haunted places where teens are being killed off one by one, to alien invasions, psychic experimentation, and ultraviolent suit-clad agents battling for the survival of humanity, the world of Conspiracy X should challenge, thrill, excite, and inspire players and Chroniclers alike.

Players come from a variety of professions and civilian backgrounds from across the world, including criminals, psychic homemakers, CIA and KGB agents, and even members of hidden organizations like Project Rasputin.

I am making a game for Pre-Heroic/Neo-Talented individuals, meaning you guys are fresh recruits and not fully inundated to the horrible reality of the grand conspiracy. All professions from the core book are open, and we're going to be running a mix of intrigue and action; you'll be able to go on stake out about as much as you'll storm the apartment complex with submachine guns.


All in all, I am looking for SIX people to go down the rabbit hole, with a backstory on how you came to be involved Aegis; what lead to that one fateful phone call that changed your view of the world, and the events that occur in it, forever? I will be keeping recruit open until August 6th. If you need help making your character, you can usually find me in SynIRC in #acolyte, or #persona.

Once picks are made, we'll go ahead and work out the hideout your particular cell has.

Viva Miriya fucked around with this message at 00:52 on Jul 25, 2016

Adbot
ADBOT LOVES YOU

chin up everything sucks
Jan 29, 2012

Submitting a No Such Agency surveillance specialist.

John Dyne
Jul 3, 2005

Well, fuck. Really?
In like sin. Debating NSA, FBI, and CIA, but I'll have a dude before long.

Halloween Jack
Sep 12, 2003
Probation
Can't post for 14 hours!
I've had an idea for a character ever since I missed the last time someone was recruiting for CX2.0. Probably going with ATF, but I don't mind tinkering with the build to suit the campaign.

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
Aw yiss. Thinking I'll put up a combat operative of some sort.

chin up everything sucks
Jan 29, 2012

Removed

chin up everything sucks fucked around with this message at 06:48 on Jul 26, 2016

John Dyne
Jul 3, 2005

Well, fuck. Really?

John Chrietzberg

There was a time John was unaware that he had been gifted beyond that of his fellow man, a time where thoughts of the paranormal were nothing more to him than the fantasies of children and movies.

John was born in southern Illinois in the late 70's, and grew up in a fairly simple family. He was an intelligent kid, but didn't think himself any better than his friends, and lead a fairly normal life. He graduated from high school and his high school sweetheart slipped through his fingers, and he decided to focus his college career on the upcoming technological field of computing. John was, in fact, on the forefront of security technology, even taking the time to attend a seminar in New Jersey in the fall of 1994 to listen to a Finnish man by the name of Mikko Hyppönen give a speech on the possibility of retroviral subroutines being used to circumvent advanced security protocols.

But that only lead to the second most interesting part of his life, a part he still has and leverages to the benefit of his country. Through accident, John learned the reality of the paranormal, and learned that his mind was powerful enough to be wielded as a weapon. Unfortunately, it was a gift he only wielded for a scant few days; his abuse of his psychic powers at his college, a location full of frustration and angst, lead to what he would later learn was called a seepage event. A psychic being formed by the subconscious fears and psychic gestalt of the student population manifested itself and began to wreak havoc, ultimately stopped by John at the cost of his own capabilities as a telekinetic.

All of this would be swept under the rug, however; the stories of the shaggy beast that drained the life force from students would be spun to be a fraternal hazing gone wrong, and John's own ravings about the paranormal were written off as the eccentric workings of a brilliant mind. But he knew the truth. He believed. For a fleeting moment he had gleaned a greater understanding of the universe and the capability of the human mind, and had stared in the face of a being of raw emotion and survived to live the tale.

From then on, John used the burgeoning internet to seek out other believers and to spread the truth on the conspiracy. He knew people would think of him as a joke, even after becoming friends with an old Vietnam veteran who had a similar story to his, but his musings didn't keep him from being accepted into the National Security Agency as a computer research specialist. He even ran a fun little ghosthunting gig with his veteran buddy, filming what could be the paranormal and posting it on YouTube.

One day, however, he started noticing he was being watched more than usual. It was SOP for NSA agents and specialists to be under surveillance and to practice counter-surveillance, but John knew that whoever was watching him was more secure than the NSA, and more secretive. He dug at the security protocols he noticed fleetingly on his computer, he traced and tracked and studied, and ran into the same brick wall over and over and over.

Until finally, after weeks of the subtle approach, trying to find cracks in the wall, he simply made his own. And what he found validated everything he had ever thought and known. He shared this with Sevin, and the two reported on it through their online broadcasts, but were still taken as nuts. Before long, John found himself waking up in a sterile metal room sitting in front of a no-nonsense looking man with a manila folder in front of him with CHRIETZBERG written on the front. The man slid the dossier to John, his eyes unsmiling.

"John, we need to talk to you about working for an organization known as AEGIS.."


Name: John Chrietzberg
Character Type: Pre-Heroic
Profession: NSA Computer Scientist
Description/Concept: Psychic Burnout turned hacker that now runs an amateur ghost hunting show

Attributes:
Strength 1
Dexterity 2
Constitution 2
Intelligence 4
Perception 2
Willpower 4

Life Points: 22
Endurance Points: 26
Speed: 8
Essence: 15

Qualities
Influence (Intelligence) 2
Resources (Middle Class) 2
Status 2

Pulling Strings
"Blanket" Wire Taps
"Codebreaker" Super Computers
Computer Security Database
Intel File
NIMA Support
No Questions Asked

Drawbacks: 10
Emotional Problem (Humorless)
Honorable (Serious)
Notoriety (Ghost Hunter)
Obligation (Extreme)
Psychic Burnout
Psychological Problem (Believer)


Skills:
Bureaucracy 3
Computer Hacking 3
Computers 3
Dodge 3
Electronic Surveilance 3
Electronics 3
Guns (Submachine Guns) 3
Humanities (Law) 3
Lock Picking (Electronic) 3
Systems Operation (TEMPEST) 3

John Dyne fucked around with this message at 03:04 on Aug 8, 2016

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
Possibly making something.

John Dyne
Jul 3, 2005

Well, fuck. Really?
Pro-tip for everyone: every pulling string takes Bureaucracy, and most are a Bureaucracy and Willpower roll, so you'll wanna make sure you have a healthy amount of both.

Werix
Sep 13, 2012

#acolyte GM of 2013

Lieutenant Malcolm "Sevin Dust" Hastings, Retired

Where does Sevin Dust come from? I flew Phantoms in Nam. Joined the Navy when I turned 18. Not because I wanted to, but I figured I was going to be drafted, so I just beat them to it. Figured I'd join the Navy and be safe on a ship. Too bad the aptitude tests said I would make a great pilot.

Anyway, I usually flew CAS missions, especially napalm and agent orange deforestation missions. Guess there is some insecticide named Sevin dust, and some rear end in a top hat from Alabama on the ship gave me that name. That's how those nicknames work; you don't get to pick 'em. So yeah, was so good at killing NVA from the air I was like a human insecticide? Nam was hosed up man.

So yeah, I got shot down during one mission. Me and my co-pilot survived, but were captured. We weren't kept in some place like the Hanoi Hilton; we were in some Rambo style POW camp; you know middle of the jungle, bamboo prisons, crazy loving NVA just torturing people for fun and profit.

Thankfully I was only there for a few weeks before the poo poo came. I remember it was right at dusk, and some unidentified aircraft landed in the jungle not far from the camp. I mean it like vertically landed; and it wasn't no helicopter, since I know what those sound like. To make the story short, something came out of that ship, something Alien, and slaughtered all the NVA. Burned 'em up, split them down the middle like a cut of meat. Not done by any fighting force on earth.

But you know that all, don't you? That was all in my report once we escaped and made our way back to friendly forces, and you were the fucks that made sure that file got buried, right? So you also know the rest. Finished my tour, got out of the Navy, met my wife Karen, God rest her soul, while I worked for a major airline as a pilot. Had a kid, kid had kids, and I lived long enough to collect a pension and retire to a condo in South Florida.

But you want to know about how John and I formed our little show? Well I had me a computer and a lot of time on my hands being retired, and I went looking on message boards about conspiracies, and ran into John on there. We chatted a lot. He was interested in what some old Nam vet had to say about the poo poo I saw. Claimed he had his own experiences. We got along so well we started the podcast. Ah yes, "John and Mal's Paranormal Podcast." That was a poo poo show, but it was also eye opening. We started hearing the same stories over and over. "Callers" would contact us about aliens, ghosts, werewolves, and all the stories had similar elements; too similar to be a coincidence.

That was when John said he got contacted to do a Ghosthunters kind of thing, and it was in Georgia, not too far from me, well as the pilot flies. So we met up, spent a few nights in some old house in Savannah, Georgia, and got some scary loving video and EVPS. We put that poo poo on youtube, and got such great replies, that our show, "Spook Sleuths" got started. I was a retiree with a small personal plane, and he had all the tech from his job as a spook. So what was it, we put 34 episodes online in the course of a year and a half?

That was until we got close to one of your AEGIS operations, him and I doing a better job at hunting poo poo than your boys, but that is another story. So now you want us not only to join your group and investigate poo poo, but also keep shooting Spook Sleuths and give intentional false information?

Only if you tell me the truth of what happened in Nam. And make sure the fridge is stocked with Rum, and I mean the good stuff.

pre:
Name:Lieutenant Malcolm "Sevin Dust" Hastings, Retired
Profession: USN Naval Aviator 
Age: 67

Attributes (15/15)
Strength: 2
Dexterity: 4
Constitution: 2 
Intelligence: 2
Perception: 2
Willpower: 3

Life Points: 30
Endurance Points: 26
Speed: 12
Essence Pool: 15

Skills:  (30/30)
Piloting (helo) +5 (5)
Piloting (jets) +5 (5)
Sports (parachuting) +1 (1)
Mechanic +3 (3)
Guns [fighter-bomber] +3 (3)
Guns [pistol] +3 (5)
Escape +3 (3)
Dodge +2 (20)
Computers +1 (1)
Bureaucracy +4 (4)

Qualities(15/5)
Influence (Military) 2 (2)
Military Rank 3 (3)
Middle class  (2)

Drawbacks (10/10)
Addiction 2 (heavy Drinking) (2)
Clown (1)
Dependent (3) (daughter and grandchildren)
Noteriety (ghost hunter) (2)
Psychological problems (believer) (1)
Honorable (mild) (1)

Pulling Strings:
Base Clearance (2)
Military training facilities (2)
Mobility (1)
Satellite surveillance (intelligence) (3)

Werix fucked around with this message at 04:30 on Jul 26, 2016

Dachshundofdoom
Feb 14, 2013

Pillbug

Dr. Samuel Nantell

Interview 48

Subject: Dr. Samuel Whitaker Nantell
Interviewer: [REDACTED]

[START INTERVIEW: 1100]

Interviewer: Do you have anything to say before we begin?

Dr. Nantell:
You'll forgive the weak handshake. Some of the nerve damage goes past the waist. At least I'm general practice, eh? A surgeon's career would be over with hands this shaky.

Interviewer: [chuckle] Alright, let's begin. What do you remember about the night of October 3rd, last year?

Dr. Nantell:
Haven't I already told this story a dozen times?

Interviewer: Yes, but repeated recollection of mission-related incidents can help reveal discrepancies that might result from natural or trauma-induced memory drift, dishonesty on your part, or implanted memories. Or all three. Sometimes what we think happened reveals more than the actual events do.

Dr. Nantell:
Christ, you're not saying... Alright, fine. Good to work with such trusting people. At around 6 PM, I got a call from an old college girlfriend of mine. Marie Cline. We dated for a few years, broke up right before I went to med school. Hadn't heard from her in years. Hadn't thought of her in years, to be honest. Then, out of the blue, she's calling my cell phone. She sounded bad, like she'd been crying. She wanted me to come to an address with a doctor's kit. She wouldn't tell me anything else, kept insisting that I was the only person she could trust and that she'd explain what was going on once I was there, because the phone lines "weren't safe." Then she hung up on me, or maybe the line went dead. It was hard to tell, there was a lot of hissing and crackling and clicking on the line. I thought it was a bad connection then, but now, well, I don't know.

Interviewer: Do you remember the address?

Dr. Nantell: It was some shoddy apartment in a bad end of town. Uh, something something Clayridge Boulevard. I'm sure I told you the number in one of the previous interviews, I don't remember it anymore. Don't look at me like that, it's been a year of recovering from injuries and crazy brain-scrambling bullshit treatments, not to mention all the world-shattering revelations. You go through all this and you try keeping perfect track of every last detail.

Interviewer: Don't get sidetracked. You are not being judged.

Dr. Nantell: Fine, whatever. [Subject pauses for a drink of water]

I took a taxi over. She buzzed me up to her room, I think it was room 5C. She looked even worse than she'd sounded on the phone. Dark bags under the eyes, thin and pale. Her hair was thinning and she smelled like a hospital ward. Looked like a cancer patient, to be honest. I figured it was that or drugs. Anyway, before I can really say anything, she slams the door behind me, throws something like 4 or 5 locks, then lifts up her hair and shows me the thing in her neck. Some kind of metallic implant, just under the skin. It w-[Subject coughs, twitches, closes eyes for several seconds]

Sorry, sorry. I just-- A flash of something. A man reaching for a brown wood door with a gun in his other hand. Looked like a hotel, red carpets, Room 11E. Give me a pen and paper, I need to write down the details for the interview at the Monday clinic visit. Hurry up, dammit, I lose details with every second!

[INTERVIEW PAUSED: 1113]

[INTERVIEW RESUMED: 1149]

Dr. Nantell: Alright, continue where I left off? Alright, The implant. At first I thought she might've done it to herself, some kind of mental illness thing, but it was too clean. No scarring, no tissue abnormalities, not even any signs of surgery. The best surgeon in the world couldn't have gotten something in so cleanly. She wanted me to remove it, wouldn't be specific about who put it there. She just kept insisting that "they" were dangerous and that they were after her, and that she needed to get rid of it to help get them off her trail. But like I said, I'm general practice, I'm not a surgeon. My kit is a stethoscope, tongue depressors, that kind of thing. I don't walk around with a scalpel. I'm trying to explain this to her and she's getting more and more agitated, demanding I go get a drat steak knife out of her kitchen and use that if I have to. I mean, can you imagine what that sounded like to me at the time? In those conditions? The apartment was disgusting, she'd have died from infection even if that thing wasn't attached to her spine or something else valuable.

She wouldn't let me take her to an emergency room. She said they'd find her if she left the apartment, and that she couldn't trust any other doctors to not be working with "them." Finally, I tell her that I'll go get some proper gear and come back as soon as possible. Of course, I was going to just call an ambulance. I'd have sedated her before they arrived if I had to, anything to get her to a hospital. She opens the door for me, and standing outside are two men in black suits, dark glasses and earpieces. The classic stereotype in the flesh. They had the same drat face, could've been twins. And before I can even say anything, the closer one punches me square in the face and I black right out. I had some wild college days, okay, I've been a few fights, and I've never had someone hit me so hard with so little movement. It wasn't anything more than a jab, but it felt like a freight train.

From there it's all hazy. A thousand images of things that seem to be happening all around the world, but I can't tie any of them together or figure out where I am or what's happening. I suppose that was the advent of this "anomalous cognition" thing. I woke up again a month later in a hospital bed. That punch put me in a goddamn coma. Apparently while I was out, somebody put three pistol bullets in me to try to finish the job, and one of them hit the spine. I'll never walk again. Nobody knows anything about Marie, and that apartment is supposed to have been abandoned. Everyone claimed my memory got scrambled by the blow to the head, and that I was just filling in my memories with dream images and details from my past. I knew they were full of it, because I couldn't get a straight answer as to how they thought I ended up concussed and shot in an abandoned apartment across town from my house. I brought up the flashes of imagery I was getting, and all that got me was a few inconclusive brain scans. Then the spook in black showed up, asked me a few weird questions, and then had me moved to one of your hospitals. That's how I found out about, well, all of this. Aliens and conspiracies and psychic powers and who knows what else. Any more questions, or can I go?

Interviewer: No, that will be all. Thank you for your time, Dr. Nantell. And Dr. Nantell, two last things. For one, I've been informed that you may receive a call soon with your code phrase. Be prepared. And second, here's your next batch of supplements. You should know: be careful with these. They can have highly detrimental long-term effects, and you're no good to us fried. Understand? Bring them with you to your Monday appointment at the clinic.

[INTERVIEW TERMINATED: 1215]

pre:
Name: Dr. Samuel Nantell
Profession: MKULTRA Psychic (12/3)
Age: 33
Concept: Crippled Medical Doctor/MKULTRA Clairvoyant

Strength: 1
Dexterity: 1
Constitution: 3
Intelligence: 3
Perception: 4
Willpower: 3

Life Points: 26
Endurance Points: 26
Speed: 8
Essence Pool: 17

Skills: 25/25
-MKULTRA Psychic (3 Point Package)

Bureaucracy +4 (4)
First Aid +3 (3)
Guns (Handguns) +2 (2)
Medicine +2 (4)
Notice +2 (1)
Research/Investigation +2 (1)
Smooth Talking +4 (4)
Systems Operation (MHIC-EDOM) +1 (1)
Surveillance +1
Trance +1 (2)


Qualities: 15/15
-MKULTRA Psychic (Anything Unmarked, 12 Point Package)

Basic ESP (0)
Influence (Civilian) 1 (1)
Influence (Paranormal) 1 
Psychic
Resources (Middle Class)
Status 1

Pulling Strings:

Experimental Psi Drugs 
Medical Support (1)
MHIC-EDOM 
Mind Control Drugs
Psi Labs
Stopping Investigation (1)

Drawbacks (11/10, not spending the extra point beyond the maximum)
-MKULTRA Psychic (Anything Unmarked, 7 Point Package)

Crippled Legs (4)
Obligation (Total)
Addiction (Psi Drugs) 4

Psychic Powers 5/5

Clairvoyance (S1, A1)

Dachshundofdoom fucked around with this message at 14:21 on Jul 30, 2016

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
All these weak scientists need a punchman to protect them! First time making a character for this game, so if someone could check it over and let me know if there are any problems (especially with the martial arts stuff which I am not 100% sure I got correct).


Brian Greene came from a long line of soldiers. Both of his parents and his brother had been Army, as had both of his grandfathers. When Brian was old enough, he too joined the Army, as was expected of him. However, despite what would seem his genetic predisposition to the military he found he did not enjoy it, and eventually left the Army to work for the Bureau of Diplomatic Security, where he could put his talents to work in what he felt was a more constructive way. Protecting diplomats and embassies might not be as flashy as being a soldier but it felt better to him.

Greene would likely have spent a full career in the DS had it not been for the Kabul incident.While a competent agent and a gifted martial artist, there didn't seem to be anything in particular to bring him of interest to AEGIS until then. He had been serving as a bodyguard to an American diplomat along with two other agents, and they had been returning to the embassy from a meeting when they received the message that the embassy had been attacked and that they were to divert to a secondary location. As they were doing so, their vehicle came under fire and was disabled. Greene and the other two agents then took cover in a nearby warehouse and exchanged fire with their attackers, expending the majority of their ammunition. Shortly thereafter a man (later identified as a type of Infused known as a Stalker) entered the warehouse and caused the other agents and the diplomat to become overwhelmed with fear. Greene, however, was unaffected, and charged the creature. Despite it's strength and regenerative abilities, Green successfully beat the creature to death. An AEGIS agent in the DS noticed the report, and after testing proved that Greene was a powerful Psychic Sink recruited him into AEGIS.

Despite his experience, Greene is not quite sure about all this supernatural stuff. Obviously, something happened, and normal people don't heal from a shattered arm nearly instantly like the man he fought in Kabul did. He even saw the use of psychic abilities during his testing (though they didn't work on him). If magic is real, he'll leave that to someone else - his gun and his body are good enough for him.

pre:
Name: Brian Greene
Character Type: Pre-Heroic
Profession: BDS Bodyguard
Description/Concept: Punchman Bodyguard

Attributes:
Strength 4
Dexterity 5
Constitution 3
Intelligence 2 (bought from 1 with drawbacks)
Perception 2 (bought from 1 with drawbacks)
Willpower 2 (bought from 1 with drawbacks)

Life Points: 38
Endurance Points: 32
Speed: 16
Essence: 18

Qualities
Influence (Intelligence) 1
Influence (Law Enforcement) 1
Influence (Military) 1
Resources (Middle Class) 
Status 1

Drawbacks: 
Obligation (Extreme) 
Psychic Sink 2 

Pulling Strings: 
Mobility
Official Agendas
Security Protocols

Skills:  
Bureaucracy 1
Dodge 3
Drive (Truck) 1
Guns (Handguns) 1
Intimidation 1
*Martial Arts 5
Notice 5
Stealth 3
Streetwise 1
Surveillance 3
Swimming 1

Martial Arts 5 aka So Many Spin Kicks (Core Moves: Spin Kick, Roll with Blow, Trip)
Break Fall 1
Flip 1
Disarm 3
Combo (Trip, Spin Kick, Spin Kick, Spin Kick, Spin Kick)
Combo (Block, Spin Kick, Spin Kick, Spin Kick, Spin Kick)

Piell fucked around with this message at 04:13 on Aug 20, 2016

ShootaBoy
Jan 6, 2010

Anime is Bad.
Except for Pokemon, Valkyria Chronicles and 100% OJ.

I might make something. We'll see if my willpower holds out.

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
Definitely going to put something together. Wei Shen sounds good.

Rockopolis fucked around with this message at 23:15 on Jul 25, 2016

Viva Miriya
Jan 9, 2007

Rockopolis posted:

Definitely going to put something together. Wei Shen sounds good.

How about you don't? You are a weird creepy piece of poo poo and that's why no one in #acolyte gives you the time of day either when they put up a recruit. Apparently no one has gotten around to telling you this so I will. :fuckoff:

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
Okay, I will no longer apply to your games. Let's make a clean break of this.

I admit that I have never gotten along with you, but I have always tried to behave civilly towards you. If I've done something to offend you, I apologize for it.

Viva Miriya
Jan 9, 2007

:getout:

chin up everything sucks
Jan 29, 2012


Petty Officer 2nd Class Jonas Silverman, SEAL Team 21

"Sit down Mr. Silverman. This is your first time here, right? I'm glad you took your doctors advice and finally came in." The military psychologist sits in a plush chair opposite the couch that Jonas settles himself into. The bland walls and generic artwork on the walls are almost disturbing in the Jonas' eyes, so ordinary as to paint a visage that was in fact unordinary.

"Didn't exactly have much of a choice, the court martial mandated I do this. You should have been sent the records.'Innocent of wrongdoing due to lack of evidence and suspected mental instability due to the loss of his team, in need of compassionate leave and therapy, with future viability in the military to be determined after six months.'" Jonas sighs and shrugs helplessly. "They think I'm crazy. I told them what I saw, but they don't believe me. Now I get to tell you the non-classified poo poo, and you get to decide my future. So, 'thanks Doc, happy to be here, you're my new best friend.'"

The raw sarcasm in Jonas' voice doesn't even cause the psychologist to blink as he begins to page through a thick folder of papers sitting on his lap. "Jonas, I already know a fair amount. Feel free to correct me here. The 'Serendipity' issued a distress call that it was being taken over by pirates off the coast of Somalia, and for some reason NAVCENT flagged it as requiring a SEAL team to immediately free the hostages without waiting for a ransom request or negotiation. Your team was sent in within six hours, and two hours later, the 'Serendipity' was sunk, with no survivors among the hostages or pirates or the SEAL team. Except for you. You then floated alone in the ocean for two days, until Navy Search and Rescue units found you, delirious, dehydrated, and badly burned across a third of your body. Is this all correct?" The military psychologist looks down at Jonas, who had lain down on the couch while the doctor spoke.

"Yeah, that about sums up the official stuff in the reports. Official cause of sinking is an explosive going off near a barrel of fuel that had been moved out of the engine room for 'unknown' reasons. I know the loving reason. I moved the barrel and set off the explosive. I had to contain the ship, I couldn't let any of the things get off of it."

"Things?" the psychologist looks quizzically at Jonas. "What kind of things. Drugs? Weapons?" Jonas shakes his head in negation, but stays silent for a moment. The psychologist is about to speak again, when Jonas suddenly bursts out with "This is where you are going to think I'm crazy. Look, that ship, it wasn't just some cargo ship. There weren't just a few sailors on board being held hostage by pirates. gently caress, there weren't even any pirates, just... I'd say they were military or ex-military. Some kind of black ops outfit maybe. Whatever they were, they were there to guard a bunch of scientists. The scientists were working with God knows what in their labs. Full airlock systems and hazmat suits, I thought we had chemical weapons or something. We grabbed a scientist, thinking he was a hostage. He... he had something in him. Something alive. When Lee tried to whisper to the guy, tell him to be quiet, the guy opened his mouth and something just... it jumped out of his mouth and onto Lee's face. Before we could react, it loving ripped it's way through one of his eyes and just... into his skull. He fell down and started twitching, and the scientist just stood there with a bloody grin on his face. Literally bloody, whatever came out of him must have cut up his mouth pretty bad on it's way out." Jonas shudders at the memory, eyes fixed on the ceiling.

"Things went horror movie on us. We were working in pairs, comm silence as long as we could. We wanted to get as many of the 'hostages' secure as we could before trying to eliminate the 'pirates'. Otherwise pirates can kill their hostages, right? So I'm standing there in shock, looking at one of my best friends on the floor and the guy standing above him. I have my knife out, so I just... stab it into the scientist chest, drop him to the ground. Then I see if I can help Lee. So I'm crouching down, and Lee is twitching and twitching. I think he's having a seizure as he dies. But his eye, the one the thing didn't loving burrow through... it suddenly focused on me. And then they both grabbed me. Lee and the scientist, both of them just staring at me with this creepy gaze. Moving totally in synch, one holding onto each arm even though they were both on the ground. The scientist... I went for a lethal strike. But he was barely bleeding from the wound, even with the knife six inches deep in him. Both of them stood up, still holding onto me, and it was... it's like their faces had frozen in whatever shape it was in, the bloody grin on one, the look of agony on the other. They pushed me up against a bulkhead, and the scientist leaned in towards me... I think he was going to spit another one of those things onto my face." Jonas's hands cover his face for a moment as he laughs almost hysterically at the memory.

"But whatever zombie poo poo was going on, the scientist was a dweeb. No upper body strength. Lee had a grip, all of us do. You know what kind of physical conditioning we get. The moment I could think again, I threw the scientist type off of me. Lee was still holding one arm, but he wasn't responding fast, and I... I grabbed his combat knife, shoved it through his remaining eye. That dropped him for good, and gave me time to grab my gun and put another bullet in the scientists head. That... that's when I realized that I could hear gunfire elsewhere on the ship. I... I killed everyone I came across, but by the time I found the other team, they were dead. Looked like they got into a firefight, dropped a couple people, and then walked past them... and then the bodies grabbed them and made them fall. I had to put them down myself." Jonas' voice is quivering as he continues to relay his story to the psychologist, making it obvious that he is barely holding himself together as he relives the scene.

"I know zombie movies, used to love the things. I... I figured that everyone on the ship was involved in this somehow. I couldn't let anyone get off. So, I found all the rafts and put a few holes in them. We had already gotten the radio on the way in, so nobody could radio for help. I guess the other team and I had taken care of all the military types, because I didn't see any more of them. I... I saw a few more scientists, as I started setting up explosives. I killed them all, then put a few bullets in their heads, just to make sure. Then I put the explosives on a timer, grabbed a life vest, and jumped. The ship caught fire, the fuel tank and explosives made sure it was too big to put out. I got burned when something else exploded and sent a spray of burning oil out. I radio'd for help, but... the wind was enough to keep me moving, made it hard for them to find me. And now nobody wants to believe me, my report was marked down to an invented story caused by dehydration, pain and isolation."

Lucas looks over to the psychologist for the first time since he had started telling his story, expecting a look of pity or something similar. That's what he had gotten from everyone who debriefed him in the hospital. But surprisingly, the psychologist was looking impressed. "Lucas, I'm going to tell you something you won't expect. You aren't crazy. In fact... AEGIS arranged to have to sent to me for evaluation. They pulled a few strings to have your court martial come out favorably for you, and prevent you from being medically discharged. You see, there are a lot of crazy things in the world, and only a few people who have experience dealing with them. Somebody obviously tipped NAVCENT off to a fake pirate situation, so they could disrupt somebodys research into... I don't know what. That's not my job, and I wouldn't want it to be. My job is, well, people like you. Naval personnel who stumble onto secrets and then survive. AEGIS recruits people like you, from every military branch or government agency that exists. We need you to help defend the world against the things that go bump in the night."

pre:
Name: Jonas Silverman
Profession: Navy SEAL
Age: 28

Strength: 4
Dexterity: 3
Constitution: 3
Intelligence: 2
Perception: 2
Willpower: 2(1+1 from drawbacks)

Life Points: 38
Endurance Points: 32 
Speed: 12
Essence Pool: 16 

Skills:
Acrobatics +1
Brawling +2
Bureaucracy +2
Climbing +2
Demolitons +3
Dodge +3
Engineer (Mechanical) +1
First Aid +1
Guns (Assault Rifles) +3
Piloting (Raft) +1
Sport (SCUBA) +1
Stealth +3
Survival (Jungle) +1
Swimming +2
Traps +3
Weight Lifting +1

Qualities/Drawbacks
Influence (Military) 1
Influence (Intelligence) 1
Military Rank 1 (Petty Officer 2nd Class)
Resources 1 (Middle Class)
Obligation 3 (Total)
Flashback (See bio, 3 points)
Dependent (Wife, 2 points)
Notoriety (see bio, 2 points)

Pulling Strings:
Base Clearance
Cheaper Vehicles (Watercraft)
Funding (Level 1, Black Ops Budget)
Military Training Facilities
Mobility
NIMA Support


chin up everything sucks fucked around with this message at 18:01 on Aug 9, 2016

John Dyne
Jul 3, 2005

Well, fuck. Really?
Piell asked me to go over the martial arts poo poo last night in IRC but I got busy and wasn't able to look until now, so here we go.

Martial Arts 5 (Core Moves: Spin Kick, Roll with Blow, Trip)
Break Fall 1
Flip 2
Disarm 5
Combo (Trip, Spin Kick, Spin Kick, Spin Kick)
Combo (Block, Trip, Disarm, Spin Kick, Spin Kick)


Okay, each level of Martial Arts makes your core moves count at that level, and you gain 3 points per level to build combos and raise skills. Combos cost one point per move involved.

You have 15 points. Break Fall brings you down to 14, Flip to 12, and Disarm to 7. Combo 1 would bring you down to 3, so you don't have enough points for the five hit combo.

Halloween Jack
Sep 12, 2003
Probation
Can't post for 14 hours!


Phoenix Morrison

Phoenix Indigo Morrison is the son of George Patton and Patricia Cabot Morrison, two nomadic hippies who kept on trucking long after the bloom was off the rose of the 60s counterculture movement. The Morrisons decided to break from conventional lifestyles and raise their children with an "education in the open road." In practice, this meant that Phoenix and his sister, Yuna Winter Morrison, spent their early childhood in a series of communes, spiritual retreats, and counterculture festivals. While their living situation was never stable, things took a turn for the worse when Patricia died of an inoperable brain tumour.

George Morrison’s despair at his wife’s death gave way to paranoia and conspiracism, and he took his children even further off the grid. The aging hippies, New Agers, and dropouts that surrounded the family were increasingly replaced with drifters, conspiracy theorists, white supremacists, militia members, and drug runners. Phoenix was 3 years old when he started practicing yoga. He was 8 when he first dropped acid. He was 10 when he was first made to fight another child for money.

When his father was arrested in Texarkana for drug possession, his half-starved children in tow, Phoenix and Winter were taken into custody with Child Protective Services and placed with Patricia’s brother’s family in Arlington, VA. Phoenix chafed under his uncle’s stern parenting informed by fundamentalist Baptism, while Winter found religion an effective coping mechanism.

Phoenix joined the Army to get the hell out of his uncle’s house. Despite his shady family background, a solid service record and a tour of duty in EOD was enough to recommend him to the ATF. His claim to fame, and likely the reason for his recruitment by AEGIS, is the Yellow Lake Ranch incident. Called “Indiana’s Ruby Ridge,” the deadly standoff came about when Morrison went above and beyond his duties as a field agent to uncover a militia group operating from a small ranch in Pulaski County, Indiana. The group was selling methamphetamine to finance the construction of survival bunkers, stockpiled with guns and rations, in preparation for an apocalyptic race war. Morrison took part in negotiations with the group’s leaders, and later, in a deadly shootout with four members who refused to surrender, resulting in the deaths of two of them. Morrison was also called upon to disarm an improvised explosive device.

Phoenix has an affectionate, but strained relationship with his sister, who refuses to use her given name and has become a spokesperson for conservative Christianity and against alternative religious practices. Both Morrison children have kept their distance from their father, who recently disappeared from a community home for psychiatric patients in Dallas, TX. Phoenix, the sibling who still speaks to their father, rolled his eyes at George's rantings about "preparing for the convergence" up until the man's disappearance.

Morrison wields influence among both the law enforcement and intelligence communities where he operates professionally, as well as the paranoid criminal underground where he grew up. His checkered past and personal problems put him on uneasy terms with virtually everyone he deals with. His medical and educational records are fragmented or simply missing, and he didn’t have a legal name and social security number until his father lost custody of him. His employment with the ATF and his actions at Yellow Lake made him a polarizing figure among conspiracy theorists and radical right-wingers. He struggles to restrain his impatience with bureaucracy, and his violent rage towards extremists for the ways their ideology hurts themselves and the people around them. But years of growing up in a dangerous and chaotic environment ingrained in him the habit of appearing to be whoever someone wants him to be—when he needs something from them.

quote:

Character Type: Pre-Heroic
Profession: ATF Field Agent

Attributes

Strength 2
Dexterity 3
Constitution 2
Intelligence 3
Perception 2
Willpower 3

Life Points: 26
Endurance Points: 26
Essence Pool: 15
Speed: 10


Skills

Bureaucracy 2
Demolitions 3
*Dodge 2
*Guns (Handgun) 3
Guns (Assault Rifle) 2
Martial Arts 2 (Core: Punch, Roll with Blow, Trip 2; Disarm 2, Spin Kick 2, Sucker Punch 2)
Notice 2
Questioning 3
Research/Investigation 3
Smooth Talking 1
*Stealth 1
Streetwise 2
*Surveillance 2


Qualities

Charisma 2
Influence (Intelligence) 1
*Influence (Law Enforcement) 1
*Resources (Middle Class) 2
*Status (ATF Agent) 1


Pulling Strings

*Arrest Powers 2
*CEASEFIRE 1
*Fingerprinting 1
*SWAT 2
Personnel Tracking 1


Drawbacks

Adversary (Aryan Brotherhood) 3
Emotional Problems (Anger) 2
Notoriety (Criminal) 2
*Obligation (ATF) (Serious) 1
Psychological Problems (Cruelty) 1

Halloween Jack fucked around with this message at 21:26 on Jul 26, 2016

Viva Miriya
Jan 9, 2007

Preliminary Picks as follows
Dachshundofdoom as Dr. Samuel Nantell (MKULTRA Psychic)
FireSight as SO2 Jonas Silverman, Navy SEAL
John Dyne as John Chrietzberg, NSA Computer Scientist :siren: (NEEDS A loving BIO DESPITE ME LITERALLY STEALING HIS OP/INSPIRING THE GAME) :siren:
Halloween Jack as Phoenix Morrison, ATF Field Agent
Werix as Lieutenant Malcolm "Sevin Dust" Hastings, Retired Naval Aviator

Piell: Write up a bio and I'll add you to this list.

I'm gonna go ahead and close this recruit on the 7th. We'll go over Cell Resources then and the game will go live on the 14th.

Viva Miriya fucked around with this message at 11:23 on Jul 28, 2016

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
I'm gonna have to drop out of this, actually, things have revved up at work.

Viva Miriya
Jan 9, 2007

Piell posted:

I'm gonna have to drop out of this, actually, things have revved up at work.

:( I was looking forward to your punchman

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
Ah screw it I'll make some time for this game, background will be up sometime today

John Dyne
Jul 3, 2005

Well, fuck. Really?
Been busy moving and dealing with work, I'm off tomorrow so I'll knuckle down tonight.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Noah Smith

(A better bio goes here.)

Noah looks like somebody's dad (he is.) Noah travels a lot, ostensibly to sell office supplies at wholesale prices (he does.) Noah shot someone in the chest (that happens a lot.) Then that person got back up (that doesn't happen a lot.)

Aegis found him two hours later, as he was torching the car he used to dump the bullet riddled body. Apparently, beating them to it was as good as an audition.

pre:
Name:Noah Smith
Character Type: Pre-Heroic
Profession: International Assassin who got TOO CLOSE TO THE TRUTH(Just point buying)

Attributes 15/15
Qualities 5/5 (+10 Drawbacks)
Drawbacks 10/10
Skills 30/30

Attributes:
Strength     2
Dexterity    4
Constitution 2
Intelligence 2
Perception   3
Willpower    2

Life Points:      26/26
Endurance Points: 23/23
Speed:            10
Essence:          15/15


Qualities:                  Cost:
Resources (Middle Class):        2
Status 5 ("Businessman"):        5
Influence 3 (Criminal):          3

Pulling Strings:
Accomplices                      1
Criminal Resources               1
Mobility                         1
Safehouse                        1
Vehicle Check                    1

Drawbacks:
Impaired Vision (Needs Glasses): 1
Dependent (Family in hiding):    3
Addiction (Habitual Smoker):     1
Psychic Void:                    3
Secret (Criminal):               2

Skills:
Streetwise 3                     3
Guns (Rifles) 5                  5
Stealth 1                        1
Dodge 2                          2
Smooth Talking 4                 4
Research/Investigation 3         3
Pick Pocket 1                    1
Martial Arts 2                   4
     Core Moves: Disarm 2, Roll With Blow 2, Counterpunch 2
     Additional Moves: Draw Pistol 2, Shoot 2, Pistol Whip 2
Imtimidation 2                   2
Electronics 1                    1
Surveillance                     2
Ecltronic Surveillance           1
Haggling 3                       3

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
Charlie Kwok



"Mr Kwok, you are currently serving time for, let's see, armed robbery, aggravated assault, illegal possession and... indecent exposure."

Charlie laughs and grabs his crotch. "想看?"

"You emigrated to the United States in 1990 at the age of three and received your first misdemeanor at the age of ten. Criminal ties to the Jade Dragons, a gang known for drug dealing, protection rackets and illegal gambling. You've been in prison three times before this, and have repeatedly shown contempt of the judicial system. How many years do you have left on your sentence?"

"十四."

"Fourteen years. That's a long time, particularly for a low-level criminal like yourself. Mr Kwok, how would you like to walk out of here with me, today?"

"噏乜撚嘢!"

"I'm being serious, Mr Kwok. The organisation I work for are very particular about the people we recruit and we have considerable influence in the criminal justice system. You see, the pharmacy you and your friends robbed was actually owned by my employers. We know that, among other drugs, you stole some very unusual drugs. We know that you volunteered to try the drugs. From witness reports and our own tests, we have a pretty good idea of what happened after that. Now, Mr Kwok, we know that, since taking those drugs, you've been seeing the world in a new light. We know you have a lot of questions. You've had your wake-up call, Mr Kwok. It's now up to you to get out of your bed and greet the day.

"Of course, we can't just expunge your criminal record - plausible deniability. You'll be released on a technicality, your reputation will be preserved. When you're not working for us, you can do what you like. We'd appreciate if you could stay out of prison, though; this is a one-time thing. Do we have an agreement?"

pre:
Name: Chung Kwok

Character Type: Pre-Heroic

Profession: Criminal - Violent

Attributes:
Str  3
Dex  3
Con  2
Int  2
Per  2
Wil  3

Life  30
End   29
Speed 10
Ess   15

Qualities:
Influence (Criminal) 1
Resources (Middle Class)
Status 1

Drawbacks:
Adversary (Law Enforcement)
Clown
Psychological Problems (Recklessness, Mild)
Secret (Criminal)

Pulling Strings:
Accomplices
Chemical Stores
Chop Shops
Criminal Resources
Funding 2
Safe House

Skills:
Brawling 2
Bureaucracy 3
Dodge 3
Driving (Car) 1
Guns (Handgun) 3
Hand Weapon (Knife) 2
Intimidation 3
Language (Cantonese) N
Language (English) 4
Martial Arts 3
  Grab C
  Punch C
  Sucker Punch C
  Judo Throw 2
  Knee Strike 2
  Spin Kick 2
  Combo (Grab - Knee Strike - Judo Throw)
Notice 1
Running (Dash) 1
Smooth Talking 2
Streetwise 3

MaliciousOnion fucked around with this message at 16:11 on Jul 30, 2016

Viva Miriya
Jan 9, 2007

PICKS ARE OFFICIAL
Dachshundofdoom as Dr. Samuel Nantell (MKULTRA Psychic)
FireSight as SO2 Jonas Silverman, Navy SEAL
John Dyne as John Chrietzberg, NSA Computer Scientist
Halloween Jack as Phoenix Morrison, ATF Field Agent
Werix as Lieutenant Malcolm "Sevin Dust" Hastings, Retired Naval Aviator
Piell as Brian Greene, BDS Bodyguard.

Ok so now its time to figure out what resources your cell has. WELCOME TO CELL CREATION
Each member may spend 5 RP per level of the Influence quality he possesses. Resource Points that are not spent are lost once cell creation is completed. Read more in the core book, page 114 under the Ops Center chapter. GO HOG WILD!

Dachshundofdoom
Feb 14, 2013

Pillbug
Alright, so here's my thoughts just from glancing over it. I have 10 points from two level 1 Influences.

I could spend 5 points and pick up an Estate, which comes with a whole bunch of free useful stuff (pool, gym, 4-car garage, enough bedrooms for all of us) and has 20 Space for other facilities to be added. The downside is that we can't install an airstrip or more than 1 4-Space facility, but there's still a ton of room for all kinds of useful stuff. If we go with this one, I can spend the rest of my points on a Medical Workspace, Handguns, Rifles, Laser Sights, and Doctor's Bags.

Alternatively, I could spend all 10 of my points on an Industrial Park. 16 Space, and it comes with a free Mainframe Computer for information storage and processing. We can have up to 2 4-Space facilities and there's no forbidden facility types.

Personally, I'm leaning towards the Estate because it has a greater value of free stuff (and because it leaves me some extra points to spend on supplies). On the other hand, we do have a pilot who could use an airstrip. Either way, right now I'm thinking I'll buy the facility, everybody else can handle getting the Stuff to go in said facility.

John Dyne
Jul 3, 2005

Well, fuck. Really?
Here's a rundown of our influences and, ultimately, our points.

Dachshundofdoom - Paranormal/Civilian 1
FireSight - Military 1
John Dyne - Intelligence/Science 1
Halloween Jack - Intelligence/LEO 1
Werix - Military 2
Piell - Military/LEO 1



Military - 20
Intelligence - 10
LEO - 10
Paranormal - 5
Civilian - 5
Science - 5

I can change Science to Intel to give us 15 Intel, because we want an NSA Magic Van; it comes with most of the surveillance and hacking poo poo we'd want or need.

I recommend the civilian points primarily go into our base location, and we have a loooot of military and law enforcement points to go for actual equipment.

chin up everything sucks
Jan 29, 2012

My points will go towards...


5 Assault Rifles
5 Handguns
250lbs of C-4
40 Detonators (for the C-4)
4 suits of SCUBA gear

I would suggest that somebody else buy gas masks, just so we have them available.

John Dyne
Jul 3, 2005

Well, fuck. Really?
Also, the magic van is a surveillance van but with TEMPEST technology. As such, 10 intel points nets us:

Equipment includes vehicle comm link connected with satellite uplink and scrambler, four headset microphones, electrical and electronic tool kits, 6 wire taps, 12 audio bugs, 6 AV bugs, digital storage, three remote monitors attached to one workstation, laser eavesdropper, shotgun microphone, and starlight telescope.

Weight: 5,500; Speed: 110/60; Acceleration: 20; Range: 400; Toughness: 3; Handling: 2; DC: 65; AV: 2–5; Accuracy: n/a; Cost: $35,000; Crew/Passengers: 1/7.

I would see if Viva will let us swap out one for one on weapons so that we aren't taking guns people can't or won't use; I use SMGs rather than assault rifles, for example, so it should be possible to get 4 rifles and an SMG at the same cost with the appropriate amount of ammo.

Dachshundofdoom
Feb 14, 2013

Pillbug
Alright, here's a tentative list of what I'm buying for us.

1. Civilian: 5/5

-Estate (5)

2. Paranormal: 5/5

-6 Cellphones (1)
-8 Scramblers (2)
-1 1-Space Workspace (Medical) (1)
-10 Laser Sights (1)

Dachshundofdoom fucked around with this message at 08:26 on Aug 8, 2016

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
My tentative list:

Military:
Brig (2)
SUV (3)

Law Enforcement:
Kevlar Vest x6 (1)
Forensics Workspace (1)
Staff Doctor - Medicine(Forensics), Science (Forensics) (3)

The Doctor fills something of a gap we have in that we currently don't have anyone with any Science at all. I feel like we need to fit in another vehicle somewhere, just having a single van might really limit us.

Piell fucked around with this message at 16:00 on Aug 8, 2016

Halloween Jack
Sep 12, 2003
Probation
Can't post for 14 hours!
I agree with the choice of Estate, considering all the free perks bundled with it. It can hold a helipad. (An adjacent airstrip may even be possible depending on our geographical region.) I'll be looking into the stuff we can only get with Intelligence.

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
Changed my picks to include another vehicle.

Werix
Sep 13, 2012

#acolyte GM of 2013
With my 10 points I propose a Helipad (5) and then a helicopter. For 5 points we could get either a passenger helicopter which fits 1 crew and 5 passengers, or a cargo helicopter, which has room for 2 crew and technically 0 passengers, but can carry 6,000 pounds, so essentially dyne's magic van with you all in there.

Now if we want an attack chopper that is 7 resource points, so someone would have to pitch in some to help buy the helipad.

Halloween Jack
Sep 12, 2003
Probation
Can't post for 14 hours!
Hey, you're the pilot. You say you need an attack chopper you need an attack chopper.

Do we have even an inkling of what our first major project will be? I wouldn't want to devote a bunch of resources on being able to, say, get international travel privileges and CIA maps of North Korea if we won't be leaving the United States any time soon.

Werix
Sep 13, 2012

#acolyte GM of 2013
I don't think we need an attack chopper. I just want to know if we want like a small passenger chopper (think Huey) or a large cargo chopper (like a Chinook). It would be nice to just drop a vehicle from a chopper just about wherever, but a non-descript passenger chopper is much more low key.

We could even paint it like a local news chopper in whichever city we're in.

Adbot
ADBOT LOVES YOU

John Dyne
Jul 3, 2005

Well, fuck. Really?
I'm gonna run through the book and come up with an idea on what I'd like us to have from our points and see if we can't branch out from there. The points are a collective rather than 'I'm spending my points on this' so it'd be a good jumping off spot. :v:

e: Viva confirmed we're based in Louisiana so here's what I picked based on that.

Military - 20
Intelligence - 10
LEO - 10
Paranormal - 5
Civilian - 5
Science - 5

55/55 spent
Marine Research Vessel - 10 RP (Science and Research influence required to purchase)
NSA Magic Van - 10 RP (NSA job required to purchase)
2 Good Workspaces - 6 RP (Pick skills)
Passenger Helicopter - 5 RP
Security Sedan - 5 RP
Mainframe - 5 RP
Briefing Room - 2 RP
Brig - 2 RP (Criminal, Intel, LEO, Mil)
Comm Links - 2 RP
5 Heavy handguns and 5000 rounds - 1 RP (Civ, Criminal, Intel, LEO, Mil)
4 assault rifles and 1 SMG, and 4000 rounds for rifle and 100 for SMG - 1 RP (Crim, Intel, LEO, Mil)
10 Laser sights - 1 RP (Civ, Crim, Intel, LEO, Mil)
4 B&E Kits - 1 RP (Civ, Crim, Intel, LEO)
2 Electronic Lockpicks - 1 RP (Civ, Crim, Intel, LEO)
6 cell phones - 1 RP
4 scramblers - 1 RP
Image Processing Software - 1 RP (Civ, Intel, S&R)


8/8 Space
Helipad (Free)
Radar Array, GPS Terminal, Base Radio (Free)
3 Suites (Free)
Briefing Room (1 space)
Brig (2 space)
Comm Links (1 space)
Mainframe (1 space)
2 Workspaces (2 space)
1 Workstation (1 space)


Suggestions and edits are welcome. I'm fine with not having the boat but I figured it'd be a fun change from an estate and give us more mobility.

John Dyne fucked around with this message at 22:16 on Aug 8, 2016

  • Locked thread