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Looper posted:also wacky workbench kicks rear end wacky workbench is absolutely godawful, as is all of sonic cd, and my opinion on this game from nearly 3 decades ago is extremely important and i WILL make it be known in this thread, repeatedly, ad nauseam
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# ? Jul 17, 2022 04:38 |
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# ? Apr 26, 2024 10:43 |
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DEEP STATE PLOT posted:wacky workbench is absolutely godawful, as is all of sonic cd, and my opinion on this game from nearly 3 decades ago is extremely important and i WILL make it be known in this thread, repeatedly, ad nauseam It’s a little more manageable as Tails at least since you can fly to avoid the bouncy floors (Tails makes a lot of areas in CD slightly easier come to think of it) Larryb fucked around with this message at 04:47 on Jul 17, 2022 |
# ? Jul 17, 2022 04:43 |
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i didn't really like sonic cd that much the first time i played it, but the more recent second and third times i really warmed up to it. the level design is........... good
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# ? Jul 17, 2022 04:52 |
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Looper posted:i didn't really like sonic cd that much the first time i played it, but the more recent second and third times i really warmed up to it. the level design is........... good finally someone gets it
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# ? Jul 17, 2022 04:52 |
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https://www.youtube.com/watch?v=yaIwoK7g6XM truly sick zone
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# ? Jul 17, 2022 04:55 |
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Love the bouncy floors
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# ? Jul 17, 2022 05:02 |
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Sonic CD is definitely an acquired taste. I didn’t really appreciate the levels till I did them in time trials, where you’re not stressing about time signs and finding hidden Metal Sonics and such. People who don’t like Marble Zone are fake classic Sonic fans.
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# ? Jul 17, 2022 05:07 |
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If you hate wacky workbench you prolly suck at platforming tbh
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# ? Jul 17, 2022 05:08 |
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I like the JP Sonic CD soundtrack a lot but I prefer the US one. I'd buy a vinyl release in a heartbeat.
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# ? Jul 17, 2022 05:58 |
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least favorite zones are spring yard zone and wacky workbench, I can confirm this man has the hand-eye coordination of a small toddler
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# ? Jul 17, 2022 06:33 |
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The only bad zones in the classic Sonic games are: Marble Zone Metallic Madness Wing Fortress Sandopolis
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# ? Jul 17, 2022 06:57 |
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The bad, not just mediocre or lackluster but outright bad, zones: Labyrinth Sky Chase Sandopolis Act 2 Mania Oil Ocean Act 2
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# ? Jul 17, 2022 07:07 |
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Twerk from Home posted:Well, introducing my daughter to the Genesis sonic games has gone poorly, I did it with a controller + the Sonic 2 iOS port on iPad and we ran into a nasty bug. The platforms on wing fortress just.... don't spawn or move or do anything. It's a dead end where the only option is death. I've found some people griping about it, but not much talk about it being a bug. This is pretty close to what I'm seeing: https://www.reddit.com/r/SonicTheHedgehog/comments/raaqi4/i_hate_the_wing_fortress_platforms_it_feels_like/ The same thing happened to me once on Origins, I got about halfway across the platforms and then they just stopped opening. When I got back there they worked normally so I'm pretty sure it was a bug of some kind.
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# ? Jul 17, 2022 07:31 |
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sandopolis act 2 is so good
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# ? Jul 17, 2022 09:07 |
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KingKalamari posted:Penders work is unnerving in the same way that paintings from a high school art class can be unnerving: There is a very distinct and visible effort that's been put into them, but there's something completely screwed up on the basic, fundamental level. It's like looking at one of those memes where a professional artist has taken a child's drawing and reproduced it with professional, detailed rendering but has done nothing to fix the problems it has with structure or proportion... Everything going on with Penders has the vibe of like, Bob's Game level of obsession, pettiness and letting one pet project completely take over your life. The art style in particular is the kinda thing you see with self-taught artists who refuse to re-examine their basics or take any criticism whatsoever, where they still have lovely fundamentals and anatomy like kids in art class but just keep on adding detail instead. (Which also explains a lot about his writing, really) I think it doesn't help he keeps trying to do realistic-looking faces in an art style that does not benefit from or need them at all! He used to have it all, being able to basically write his own fanfiction as official material with art teams to draw it all for him, even getting his own spinoff, basically living the fanboy dream. Of course he went crazy.
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# ? Jul 17, 2022 10:35 |
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holefoods posted:The original tracks have been used in re-releases, the 360 version of Sonic 3 had them. That was when the problems started. People started investigating Michael Jackson's involvement in the music production, and it was during this that it seems with one too many fans trying to interview the production team that they realized that a) SEGA were still redistributing the game on different platforms and b) their license seemingly didn't allow for that. It seems whatever contract they had can no longer be renegotiated either. That's how it all seems to line up. Nobody has publicly confirmed that's what happened and why the game stopped being republished until now, but that's seemingly the rub.
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# ? Jul 17, 2022 11:44 |
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Marble Zone owns because lava chases you and lava is incredible when you are 9
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# ? Jul 17, 2022 11:45 |
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I'm the guy who loves Marble Zone because I really like pure platforming, and the music is one of my all time fav tracks
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# ? Jul 17, 2022 11:51 |
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Simply Simon posted:and the music is one of my all time fav tracks The opening bar is just
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# ? Jul 17, 2022 11:55 |
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I generally appreciate how all Sonic 1's zones have more distinct play styles, whereas the games afterwards are mostly speed stages that layer other elements on top.
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# ? Jul 17, 2022 12:16 |
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My earliest gaming memory is fighting Spring Yard Zone's boss so I can't dislike it. Also the best song in the game.
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# ? Jul 17, 2022 12:32 |
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Marble Zone is just kinda boring because there's usually only one way to go through it. There's probably a couple tricks I can't pull off and I know there's that one shortcut through the wall, but most of the challenges in it, you're making exactly the same moves every time.
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# ? Jul 17, 2022 12:43 |
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man nurse posted:If you hate wacky workbench you prolly suck at platforming tbh I mean, I"m playing Sonic Games....
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# ? Jul 17, 2022 13:28 |
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DEEP STATE PLOT posted:i never got stuck on the barrel, i just really really hate the bouncy sonic levels. they are aggressively unfun and bad, the lack of control you have over your character is just hot fuckin garbage. spring yard is the worst zone in sonic 1 by far, carnival night is the worst zone in sonic 3 by far, and wacky workbench is the worst level in any game ever made. counterpoint: studiopolis
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# ? Jul 17, 2022 13:38 |
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The biggest issue with Marble is that Sonic 1 has no saving. I only played Genesis at a buddy's place, like once a month when I visited him, and so I couldn't get good enough to see more than the first three levels + gaming over at Labyrinth. Every new attempt starting with woooo go faaast and STOP now it's lava ridin' did kind of kill my motivation sometimes. On re-releases with modern conveniences, Marble owns
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# ? Jul 17, 2022 13:50 |
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Something I'm a bit disappointed of by both the original Taxman/Retro Engine ports and the Origins ones is they didn't add S3&K save systems to the old games. After clearing the game I like the idea of being able to start again at whatever level I want. (As well, complete the emerald for that file.)
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# ? Jul 17, 2022 13:53 |
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Disco Pope posted:Marble Zone owns because lava chases you and lava is incredible when you are 9 To this day I'm still a little incredulous that I've never once had to deal with lava or quicksand Also the bermuda triangle, but even as a kid I recognized that I would have to leave the greater toronto area for that to come into play
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# ? Jul 17, 2022 14:31 |
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Oxyclean posted:Something I'm a bit disappointed of by both the original Taxman/Retro Engine ports and the Origins ones is they didn't add S3&K save systems to the old games. Same. That's honestly one of the biggest strengths of S3&K: The fact that you can go back and replay any level you want, whenever you want. Sometimes you just want to explore Mystic Cave without beating the five zones before it or entering the level select code...
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# ? Jul 17, 2022 19:09 |
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KingKalamari posted:Same. That's honestly one of the biggest strengths of S3&K: The fact that you can go back and replay any level you want, whenever you want. Sometimes you just want to explore Mystic Cave without beating the five zones before it or entering the level select code... CD sort of had something like that with the Time Attack mode but it’s not quite the same and you only get one life
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# ? Jul 17, 2022 19:17 |
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FYI in Origins if you go to "My Data and Ranking" on the Museum screen you can replay individual levels from all four games to improve your times
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# ? Jul 17, 2022 19:20 |
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man nurse posted:If you hate wacky workbench you prolly suck at platforming tbh this is victim blaming
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# ? Jul 17, 2022 21:42 |
Detective No. 27 posted:I like the JP Sonic CD soundtrack a lot but I prefer the US one. I'd buy a vinyl release in a heartbeat. Both soundtracks are great, but with the exception of Metallic Madness I prefer the vibe of the US soundtrack. Stardust Speedway Bad Future, Tidal Tempest and Quartz Quadrant Future(s) are my standouts. The latter especially, both future tracks have the same melody but completely different tones They did actually release a CD with extended versions of the US soundtrack, as well as arrangements of most of Spinball's soundtrack. https://www.youtube.com/playlist?list=PL5ECAA6CAFECF729F Bloody Pom fucked around with this message at 22:07 on Jul 17, 2022 |
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# ? Jul 17, 2022 22:02 |
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CDs American ost is a dour boring slog that sounds like it was made for whales underwater. Its so called “melodies” are joyless unmelodious dronings that don’t just put you asleep, they sound like the composer fell asleep on the synth keyboard. The actual real CD soundtrack on the other hand is banger after banger.
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# ? Jul 17, 2022 22:16 |
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I feel the exact opposite, the US soundtrack isn't bad at all but I vastly prefer the JP soundtrack. It has a lot more energy and more memorable melodies, which makes the difference between time periods more pronounced because the mood shifts so dramatically between them. Also the US soundtrack doesn't have its own Past themes and just uses the JP ones which don't fit with the rest of the soundtrack, and the US final boss theme is barely changed from the regular boss theme oh and metallic madness US is just completely blown out of the water by the JP version, no contest there. Bloody Pom posted:Stardust Speedway Bad Future, Tidal Tempest these are two of my favorite tracks in the JP soundtrack lol Augus fucked around with this message at 22:21 on Jul 17, 2022 |
# ? Jul 17, 2022 22:17 |
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galagazombie posted:CDs American ost is a dour boring slog that sounds like it was made for whales underwater. Its so called “melodies” are joyless unmelodious dronings that don’t just put you asleep, they sound like the composer fell asleep on the synth keyboard. Me listening to the US Sonic CD soundtrack
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# ? Jul 17, 2022 22:18 |
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I’ve only played through with the American soundtrack when I got the Gems collection. Didn’t really think it was anything spectacular at the time maybe I’ll give it another shot. But either way “you can do anything” > “sonic boom “
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# ? Jul 17, 2022 22:20 |
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The US CD soundtrack is a very good soundtrack, it just doesn't really fit into sonic CD and the overall tone and feel of classic Sonic. It's an intrusion from an alternate reality where Sonic started out as the Saturday morning cartoon.
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# ? Jul 17, 2022 22:28 |
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galagazombie posted:CDs American ost is a dour boring slog that sounds like it was made for whales underwater. Its so called “melodies” are joyless unmelodious dronings that don’t just put you asleep, they sound like the composer fell asleep on the synth keyboard. Hey man 1/4th of the US CD soundtrack is amazing. the past themes lol
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# ? Jul 17, 2022 22:31 |
The past tracks are constructed entirely using the Genesis/Sega CD's onboard sound hardware, so it makes sense that they'd be the same between both versions.Dabir posted:The US CD soundtrack is a very good soundtrack, it just doesn't really fit into sonic CD and the overall tone and feel of classic Sonic. It's an intrusion from an alternate reality where Sonic started out as the Saturday morning cartoon. This is a good way to put it. I feel like the US soundtrack works more as a standalone album, while the JP soundtrack better fits the actual gameplay.
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# ? Jul 17, 2022 22:36 |
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# ? Apr 26, 2024 10:43 |
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Work that sucker to death C'mon now Work that sucker to death
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# ? Jul 17, 2022 23:00 |