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Just found out about this, and it is extremely my poo poo. Taxman is a goddamned wizard. Hopefully they'll finally port his Sonic 1 & 2 remakes over to Steam during the leadup to Mania's release so I can play them with a proper controller.
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# ¿ Aug 1, 2016 05:43 |
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# ¿ Apr 19, 2024 13:34 |
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Flint_Paper posted:I'm not really a collectors edition kind of guy, but I'm pretty sure that I'd strangle every last one of you lovely chums if it got me one of these https://twitter.com/videogamercom/status/775666466154745856 I'm loving that boxart. It absolutely nails the Genesis era Sonic art style.
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# ¿ Sep 13, 2016 15:44 |
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Dark_Tzitzimine posted:I hope everyone on the thread picked up Sonic Megadrive Next Level today I used to read sonic sprite comics in the early 2000s when I was a kid who just got the internet, and seeing one of the guys I used to read (Tyson "Rittz" Hesse) actually drawing official sonic comics 15 years later is great. I think I still have some of his customized sprite sheets buried somewhere in my hard drive archives.
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# ¿ Nov 3, 2016 20:11 |
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Doctor_Fruitbat posted:Hell, just release the HD remakes on Steam. They did it for CD and I can't imagine it did that badly. The only plausible excuse I've heard for this not already happening is that licensing bullshit is preventing them from being released - whoever makes the crappy emulated version already on Steam probably has exclusive rights to release the game on that platform. If Sonic Mania does well enough on the Switch, I hope Nintendo/Sega opt to release his Sonic 1/2 ports in lieu of bog standard Virtual Console versions.
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# ¿ Jan 23, 2017 17:55 |
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King Vidiot posted:Or a wireless receiver for the Sega Genesis console. If they're going to make a Sega controller, they should skip the Genesis crap and make a JP Saturn Controller. If they got the D-Pad right they'd get fuckloads of money from fighting game fans as a bonus.
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# ¿ Aug 4, 2017 00:19 |
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Zelder posted:Yeah arin is shockingly bad at games for a man who's job is playing games but the real enemy of adventure is The Controls and Sonic's unstoppable yearning for oblivion. I watched Arin's playthrough of that game and the degree to which he makes no effort to figure things out actively pissed me off. He was playing the GameCube port of SA1 which is notoriously buggy, so some of it was excused but poo poo came to a head during Big's section of the game. He never once clicked the how to play button that shows up when you select a character and never figured out that you are supposed to move the stick down to hook a fish once it starts to nibble. This resulted in the single funniest episode of Game Grumps I've ever watched, wherein Arin spends 20 minutes on Emerald coast failing to catch a frog and losing his mind in the process.
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# ¿ Mar 8, 2019 20:57 |
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Nodosaur posted:Arin's whole shtick is deliberately not learning how to play these games and then blaming them for that fact when things inevitably go sideways The weird thing is, he loathes in-game tutorials and will always skip them given the opportunity. He has an entire video fellating the way Mega Man X teaches you the game's mechanics organically but God forbid a game tries to explain to you how some unintuitive or menu-driven bit of the game works.
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# ¿ Mar 8, 2019 21:13 |
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While it's possible to get all 7 in Emerald Hill, in practice it's a bit time consuming because your ring counter gets reset every time you come out of a Special Stage, so you have to re-collect 50 rings before hitting the next checkpoint. (This isn't the case when locked on with Sonic and Knuckles, though - you keep your rings when playing as Knuckles.)
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# ¿ Sep 27, 2019 18:58 |
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Bodyholes posted:I'd be completely fine with that. I like the PC/Prototype Carnival Night way more than the Genesis version. The original version from the prototype is so goddamned good. https://www.youtube.com/watch?v=KCUPREsTrkQ
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# ¿ Jul 18, 2020 02:07 |
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I have good memories of Cybershell's old LP threads. Goddamn that was a long time ago.
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# ¿ Sep 11, 2020 22:11 |
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ArfJason posted:doing advance sprite edits and gifs was my childhood Hitlersaurus Christ posted:What was your fan character’s name Behold, the namesake of my "Zonekeeper" username that I've been using on the internet for 21 goddamned years: So many wasted hours in MSpaint.
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# ¿ Oct 18, 2020 00:57 |
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Rocket Pan posted:The ThanksKenPenders tumblr has done a complete run down of what happened with the Scourge comic. It's rather nuts: https://thankskenpenders.tumblr.com/post/668408799676252160/scourge-the-speed-demon-a-summary So Penders owns the "Evil Sonic/Scourge" character outright, but he also cannot use his original characters in a way that causes brand confusion with Sonic. Maaaybe he shouldn't try to make money off the literal evil Sonic clone with that particular stipulation in place.
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# ¿ Nov 22, 2021 02:42 |
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Pigbuster posted:With only a $5 difference what's even the point of individual DLCs lol. I would actually accept finished versions of the beta tracks that got used in the PC port if they can't use the entire soundtrack.
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# ¿ Apr 20, 2022 21:08 |
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The mismanagement of the Saturn in America is ultimately the root cause of their death, but even then they had enough money and momentum to release a moderately successful console afterward. (It just wasn't enough to save them.)
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# ¿ May 1, 2022 16:54 |
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Kurieg posted:Sega of Japan could not fathom that 16 bit systems were still popular and cannibalized Genesis production lines to make more Saturns, So Nintendo just ate up market share when people weren't able to buy the Genesis *or* the saturn. And outside the Saturn you had Genesis variants and add-ons that didn't sell very well on top of that. As much as I love my old Nomad, it wasn't exactly a best-seller. And the less said about the 32X the better.
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# ¿ May 1, 2022 19:00 |
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Twerk from Home posted:The Headcanon ports are really nice and not quite just old genesis games. They would have released it standalone with the original soundtrack back when the other ports were made if they could have. They only had Jun Senoue dig out his old Genesis sequencing hardware because it was the only way to get the game included in this collection. Brad Buxer and/or The Michael Jackson estate have prevented releases by either forbidding it or by asking for a fortune in licensing. More likely the Jackson estate because S3 rereleases coincidentally stopped happening shortly after Michael passed away.
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# ¿ Jun 10, 2022 14:37 |
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Well, if nothing else the PC version will probably have a mod within the first week to restore the original tracks. The replacements are definitely based off of the PC midis and not the versions found in the prototypes, which is a shame because prototype Carnival Night is so much better than the MIDI version. Guess Sega only had copies of the PC version internally.
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# ¿ Jun 21, 2022 15:31 |
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Groovelord Neato posted:Same reason we aren't on Sonic Mania 3 at this point - Sega dumb. Pretty much. If they had let Christian Whitehead's team redo the music we probably would have gotten something closer to the leaked prototype tracks. Instead they decided to do it internally, and if I had to guess the only copies Sega had internally were the PC version MIDIs. So that's what was handed to Jun Senoue to remix.
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# ¿ Jun 21, 2022 16:16 |
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I mean they would have kept the old soundtrack if it was at all feasible. Sega didn't necessarily want to remove the tracks. It would be far less work to just leave it alone. People are acting like Sega ruined the soundtrack on purpose, but their choices were "Swap out the tracks" or "Don't include Sonic 3 at all". We haven't gotten a Sonic 3 release in over a decade - if the rights problems were fixable they would have been fixed by now.
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# ¿ Jun 21, 2022 18:12 |
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Dieting Hippo posted:I accepted the loss of the MJ/Buxer tracks because that's always going to be a huge problem for the S3&K rereleases, but why did they take this original Genesis prototype track which is actually pretty good and run it through a "make it sound shittier" filter? Because they probably based it off the PC MIDI version and not the genesis prototype played at the beginning of that video: https://www.youtube.com/watch?v=BAJHmSp5XAE hatty posted:They could’ve not replaced the songs with muffled robot farts at least Completely agree with you there. They could have done a much better job and just... didn't.
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# ¿ Jun 21, 2022 18:34 |
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Pants Donkey posted:If they only had access to the midis then why is the prototype Super Sonic music in practically untouched for the new blue spheres mode? 2 possibilities, and I'm not sure which is worse: 1: Senoue doesn't even know there was a Genesis version of the tracks because Sega did not let Headcannon coordinate with him at all. 2: Senoue had access to the better prototype versions and is so inept that they somehow came out sounding like lovely static-y versions of the MIDIS anyway. Either way I'd imagine the prototype Super Sonic theme appearing was a result of Headcannon throwing it in while making that mode. Edit: Headcannon, not Whitehead Zonekeeper fucked around with this message at 19:57 on Jun 21, 2022 |
# ¿ Jun 21, 2022 19:50 |
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Nodosaur posted:Whitehead didn’t work on this. It was Headcannon Fixed. Looking it up it seems Whitehead wasn't involved other than updating the engine to allow it to run in a compilation.
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# ¿ Jun 21, 2022 19:59 |
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Al-Saqr posted:Peter moore, the CEO of sega of America who led the dreamcast launch went and reported the low sales and market studies of how consumers didn’t trust the sega brand anymore due to the Saturn-32x-CD disaster to sega of Japan and it was Yuji naka himself who screamed at Peter moore and accused him of falsifying the data and said ‘this is impossible everyone loves sega’ and Peter moore told him to gently caress off and that was the last day he worked at sega Sega of Japan loved the Saturn because it was a hit at home in Japan (whereas their prior consoles weren't very successful in Japan) and they completely ignored the part where it was a dumpster fire every where else on the planet and was losing them money. I can believe that Naka was being 100% honest there because the Japanese branch was just that deluded. The Dreamcast was well regarded everywhere but between the PS2 and the lingering money issues from the Saturn/32X/CD debacles they folded anyway.
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# ¿ Jun 23, 2022 16:33 |
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Dabir posted:The first version of Sonic 2 to let you keep your rings after a special stage was Knuckles In. Yup, Knuckles in Sonic 2 was the only time I ever got all emeralds because it let me brute force them. Rings being reset after a special stage meant I never got them legit in vanilla S2.
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# ¿ Jun 27, 2022 14:35 |
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DoctorWhat posted:The best theory I've heard is that it was in the past 10 years that YouTubers and sonic fans started actually getting in contact with people like Brad Buxer and Scirocco Jones and other composers who had forgotten the affair entirely, thereby sort of rousing the beast. The other theory I've seen is that after Jackson passed his estate got real protective/litigious over his works - which lines up with S3 ports ceasing to come out shortly after his death. I know it's been said that Jackson himself didn't write anything for the game but some of the melodies/chord progressions got reworked into MJ songs later by Buxer and co so there's probably some weird legal calvinball going on.
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# ¿ Jul 17, 2022 00:13 |
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# ¿ Apr 19, 2024 13:34 |
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And those Sega mandates were only there because during the Penders era there was a Sonic cover where he was crying. A Sega exec saw it for sale and went "WTF are they doing with our character?" after basically ignoring Archie for years.
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# ¿ Feb 24, 2023 05:23 |