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disseminate my seminal insemination seminar
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# ¿ Jul 31, 2016 22:22 |
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# ¿ Apr 29, 2024 00:22 |
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Cubone posted:disseminate my seminal insemination seminar hm this could be an Aesop Rock lyric. I'll tweet it at him
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# ¿ Jul 31, 2016 22:34 |
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gamers stopped rallying behind the "games are art" flag when they realized treating games with critical seriousness meant that things like instant gratification and primal sublimation would be relegated to the low brow. they never actually wanted games to be considered art, they just wanted their worthless escapism to be vindicated with cultural clout. as soon as they found out that sitting at the grown-ups' table meant they had to eat their vegetables, they balked and trudged back to the kids' table muttering "shut the gently caress up and just play games"
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# ¿ Jul 31, 2016 23:06 |
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Al Cowens posted:What's Portal's 'legacy' Undertale I'm betting in as much time is going to be remembered for making its moral choice system implicit but maintaining its impact through ~ludonarrative~ (meaning the unstated narrative you get out of gameplay. now get mad at the neologism, everybody who is worthless.) the bullet hell system is novel, but it's not much more of a departure from turn-based/active-time battle than Paper Mario was, and the prodding at base assumptions is more navel-gazing than it is pioneering. its real accomplishment was just making players feel bad for doing things in game that they would feel bad about doing irl. no floating -5 to the karma meter, no devil horns, just the fact that the dog you killed is dead forever and you won't see it again because you killed it. that's an innovation that can be incorporated across genre, and expand the possibilities of conflict resolution in game design. whoops i mean fart balls cuck vote for trump
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# ¿ Aug 1, 2016 02:45 |
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Ork of Fiction posted:Have you considered that its popular because ppl identify w/ it, which is different from all that stuff?
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# ¿ Aug 1, 2016 03:08 |
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Popular Human posted:lots of lovely horror games do that "bad thing attacks you and it CRASHES YOUR GAME woah" thing from it.
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# ¿ Aug 1, 2016 03:25 |
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Ork of Fiction posted:Yeah. Undertale. I don't think that the gameplay was really the sticking point, or even the way that it offers multiple approaches to how the game is played. That stuff was novel, but not what made it popular so much as it speaking to a time and a place in a way that nothing before really has be able to do with any authenticity. I've called it the Clerks of video games before, and I stick by it. It's an exemplary freshman work from an independent artist that captured something human about its audience as well as its subjects.
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# ¿ Aug 1, 2016 03:54 |
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# ¿ Apr 29, 2024 00:22 |
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subhuman filth posted:Does anyone want to talk about pathologic instead what the gently caress is in the aviary? blood pool in the abattoir, polyhedron is piercing the ground, forgotten pagan beliefs, the relationship between earth and flesh: cool. all on the table. what the gently caress is in the aviary? somebody spoil me, please, I have zero desire to go through the game again.
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# ¿ Aug 1, 2016 04:06 |