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MetricUnit
Jan 2, 2005
I'm down for strategically hoarding the donuts.

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tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
## Take the roll

iceyman
Jul 11, 2001

Frakking cookie hoarders. You commandeer the ship, put the captain up against the bulkhead, and savory the last box of thin mints in the galaxy.

Morale decreases by 1!
Ellen plays Tactics-3 (Strategic Cookie Baking). d8+2=5 PASS!

Raiders in ALPHA move to FOXTROT.
Raiders in CHARLIE move to DELTA.

2 Raiders are deployed to ALPHA.
2 Raiders are deployed to CHARLIE.

Jump Prep increases by 1!

iceyman
Jul 11, 2001

pre:
TURN 1.6

  * Nevets (Ellen [2, OPG])
  * Parsifal (Seelix [5, OPG])
  * Trasson (Cottle [5, OPG])
  * Gwaihir (Admiral Adama [5, 2N, OPG])
  * MetricUnit (CAG Starbuck [7, OPG])
==> tarbrush (President Roslin [6, 1QC, OPG])

Fleet Status

Food       07/07   Regular Vipers  3 Active, 1 in Reserve, 1 Damaged, 0 Destroyed
Fuel       08/08   Viper MarkVIIs  2 Active, 1 in Reserve, 0 Damaged, 0 Destroyed
Morale     08/09   Assault Raptors 0 Active, 1 in Reserve, 0 Destroyed, 3 Not in Play
Population 10/10   Regular Raptors 4 in Reserve, 0 Destroyed

Distance 0/8
DEFCON Level 13
Raiders Destroyed 7
Super Crisis Stack 0
Jump Prep Track [ ]-[ ]-[ ]-[X Risk3]-[  Risk1]-[Auto Jump]
Cylon Boarding  [0]-[0]-[0]-[0]-[Humans Lose]

Civs Remaining (12)
2 Pop            x2
1 Pop            x6
1 Pop & 1 Morale x1
1 Pop & 1 Fuel   x1
Empty            x2

Civs Destroyed (0)
*N/A*

Galactica  (0/6 Damage)
FTL Control -- 
Weapons Control -- 
Command -- Trasson (Cottle)
Communications -- Gwaihir (Adama)
Admiral’s Quarters -- 
Research Lab -- 
Hangar Deck -- Nevets (Ellen)
Armory -- 
Sickbay -- 
Brig -- 
Food Token
Fuel Token

Pegasus (0/4 Damage)
Pegasus CIC -- 
Airlock -- 
Main Batteries -- 
Engine Room -- 

Colonial One 
Quorum Chamber --
Press Room -- 
President’s Office -- tarbrush (Roslin)
Administration -- 

Cylon Locations
Caprica -- 
Cylon Fleet -- 
Human Fleet -- 
Resurrection Ship -- 

Off-Ship:
Viper MarkVII -- Parsifal (Seelix)
Viper MarkVII -- MetricUnit (Starbuck)

DRADIS

\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            | Basestar   /
   \           | Raiderx2  /
    \          |          /
     \         |         /
      \        |        /
       \       |       / 
        \      |      / 
         \     |     / Raiderx2
 Basestar \    |    / 
  Raiderx2 \   |   / 
A   Heavyx2 \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \  
           /   |   \ 
          /    |    \ 
         / CivD|     \ CivA
        /      |      \ CivB
       /       |       \ CivC
      / Viperx2|        \ Viperx1
     /  Seelix |         \ Starbuck
    /          |          \ 
   /           |           \
  /   Raiderx2 |            \
 /             |             \
/    FOXTROT   |   ECHO       \
:siren: SPECIAL RULES :siren:
Constant Barrage -- Keep this card in play until the fleet jumps or no Raiders remain on the board. Each time Raiders are activated, launch 2 Raiders from each Basestar (do not activate these new Raiders).

Action Queue
==> tarbrush (President Roslin): Move/Action.

Gwaihir
Dec 8, 2009
Hair Elf
XOing Cottle to take 4 raider shots might be nice take some pressure off the pilots and bump DEFCON, or I can move to ftl control and scout destination since we're closing in on jumping.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
Damaging the basestars would also be a good option, right now we're looking at -8 Defcon when we jump, if Cottle gets 1 good shot at each one we're only at -4.

Gwaihir
Dec 8, 2009
Hair Elf
That needs an 8 though, pretty lovely odds there.

e: Unless you're suggesting like, nuke sector one or something.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
I forgot Cottle is in Command, I thought he was in weapons control.

Rosalie_A
Oct 30, 2011
You think the Hippocratic Oath allows me to fire weapons myself?

Well, I mean, it's toasters, not people, but who am I to let that stand in the way of a joke?

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
Phone post stay put and play Lea 1 XO on our glorious admiral

Gwaihir
Dec 8, 2009
Hair Elf
Gonna go with plan lob a nuke + scout then unless anyone has last minute suggestions (I guess I could hit Pegasus CIC or something instead?)

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
Nuke them all (from orbit). It's the only way to be sure

Gwaihir
Dec 8, 2009
Hair Elf
I uh, don't think tossing both our nukes on the first jump cycle is the best idea sooooooooooooo...

##Nuke sector 1
Play 1 - Launch Scout at destination

iceyman
Jul 11, 2001

Ellen plays Tactics-3 (Strategic Cookie Nuking).
Admiral Adama launches a nuke at the Basestar in ALPHA. d8+2=7
1 Basestar and 2 Raiders are destroyed.
DEFCON increases by 2.

Admiral Adama plays Tactics-1 (Launch Scout) on the Destination Deck. d8=8 PASS!


Action Queue
==> Gwaihir (Admiral Adama): Keep or Bury Destination.

Gwaihir
Dec 8, 2009
Hair Elf
##Bury it

iceyman
Jul 11, 2001

Whoops. Nothing to see here :downs:

iceyman
Jul 11, 2001

Roslin has visions...

Action Queue
==> tarbrush (President Roslin): Choose Crisis.

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
CRISIS: Prisoner Revolt

Skill Check: POL/LEA/TAC = 11
PASS: No Effect
6+: -1 Population
FAIL: -1 and the President chooses another player to receive the President title.

POST CRISIS: Activate Heavies, +1 Jump Prep

Gwaihir
Dec 8, 2009
Hair Elf
I can toss medium at this if we want to go for it

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
I think it's worth going for, it's three colours, we've got plenty of cards and I can contribute too

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell

Gwaihir posted:

I can toss medium at this if we want to go for it

I've got 1 more card I can toss in and them I'm tapped out.

I'd really like to exploit my card passing / drawing ability but it looks like I'll need to move to FTL next turn, unless people think we can wait 1 more turn before jumping?

Rosalie_A
Oct 30, 2011
##play 1 high

Rosalie_A
Oct 30, 2011
I think not hitting FTL is tempting fate with the raiders a bit much.

Gwaihir
Dec 8, 2009
Hair Elf

Nevets posted:


I'd really like to exploit my card passing / drawing ability but it looks like I'll need to move to FTL next turn, unless people think we can wait 1 more turn before jumping?

It's not super efficient but you could just move to exchange cards with someone and then XO an FTL button push.

Parsifal
Jan 1, 2009

wel accually u forgot Dolan
##play 0

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
## Play 1 high.

Need the other cards for my chemo

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
##Play 1 High

Gwaihir posted:

It's not super efficient but you could just move to exchange cards with someone and then XO an FTL button push.

I might just do that if I draw an XO, either pilot would end up landing anyway so I'll have Starbuck hit the button. And Cottle's Checkup ability meshes really nice with Ellen's TRE draw so that might end up being my plan.

Gwaihir
Dec 8, 2009
Hair Elf
##Play 2 medium

iceyman
Jul 11, 2001

MetricUnit left to play.

MetricUnit
Jan 2, 2005
##Play 2 Low

iceyman
Jul 11, 2001

Trasson posted:

##play 1 high

You never sent me this in PM.

iceyman
Jul 11, 2001

Action Queue
==> Trasson (Cottle): PM your card for skill check.

Rosalie_A
Oct 30, 2011

Cocks Cable posted:

Action Queue
==> Trasson (Cottle): PM your card for skill check.

I have no idea what you're talking about and absolutely did not get distracted with AM2R.

iceyman
Jul 11, 2001

pre:
POL/LEA/TAC = 11
Leadership-2 (Executive Order)
Leadership-2 (Executive Order)
Leadership-4 (At Any Cost)
Leadership-4 (Restore Order)
Leadership-5 (Declare Emergency)
Politics-4 (Investigative Committee)
Tactics-1 (Launch Scout)

Engineering-5 (Test the Limits)
Piloting-1 (Evasive Maneuvers)

22 - 6 = 16 PASS!
DEFCON was suppose to decrease by 1.

Heavy Raiders in ALPHA move to FOXTROT.

Jump Prep increases by 1!

iceyman
Jul 11, 2001

pre:
TURN 2.1

==> Nevets (Ellen [5, OPG])
  * Parsifal (Seelix [5, OPG])
  * Trasson (Cottle [5, OPG])
  * Gwaihir (Admiral Adama [5, 2N, OPG])
  * MetricUnit (CAG Starbuck [7, OPG])
  * tarbrush (President Roslin [6, 1QC, OPG])

Fleet Status

Food       07/07   Regular Vipers  3 Active, 1 in Reserve, 1 Damaged, 0 Destroyed
Fuel       08/08   Viper MarkVIIs  2 Active, 1 in Reserve, 0 Damaged, 0 Destroyed
Morale     08/09   Assault Raptors 0 Active, 1 in Reserve, 0 Destroyed, 3 Not in Play
Population 10/10   Regular Raptors 4 in Reserve, 0 Destroyed

Distance 0/8
DEFCON Level 14
Raiders Destroyed 9
Super Crisis Stack 0
Jump Prep Track [ ]-[ ]-[ ]-[  Risk3]-[X Risk1]-[Auto Jump]
Cylon Boarding  [0]-[0]-[0]-[0]-[Humans Lose]

Civs Remaining (12)
2 Pop            x2
1 Pop            x6
1 Pop & 1 Morale x1
1 Pop & 1 Fuel   x1
Empty            x2

Civs Destroyed (0)
*N/A*

Galactica  (0/6 Damage)
FTL Control -- 
Weapons Control -- 
Command -- Trasson (Cottle)
Communications -- Gwaihir (Adama)
Admiral’s Quarters -- 
Research Lab -- 
Hangar Deck -- Nevets (Ellen)
Armory -- 
Sickbay -- 
Brig -- 
Food Token
Fuel Token

Pegasus (0/4 Damage)
Pegasus CIC -- 
Airlock -- 
Main Batteries -- 
Engine Room -- 

Colonial One 
Quorum Chamber --
Press Room -- 
President’s Office -- tarbrush (Roslin)
Administration -- 

Cylon Locations
Caprica -- 
Cylon Fleet -- 
Human Fleet -- 
Resurrection Ship -- 

Off-Ship:
Viper MarkVII -- Parsifal (Seelix)
Viper MarkVII -- MetricUnit (Starbuck)

DRADIS

\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            | Basestar   /
   \           | Raiderx2  /
    \          |          /
     \         |         /
      \        |        /
       \       |       / 
        \      |      / 
         \     |     / Raiderx2
          \    |    / 
           \   |   / 
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \  
           /   |   \ 
          /    |    \ 
         / CivD|     \ CivA
        /      |      \ CivB
       /       |       \ CivC
      / Viperx2|        \ Viperx1
     /  Seelix |         \ Starbuck
    /          |          \ 
   /   Heavyx2 |           \
  /   Raiderx2 |            \
 /             |             \
/    FOXTROT   |   ECHO       \
:siren: SPECIAL RULES :siren:
Constant Barrage -- Keep this card in play until the fleet jumps or no Raiders remain on the board. Each time Raiders are activated, launch 2 Raiders from each Basestar (do not activate these new Raiders).

Action Queue
==> Nevets (Ellen): Move/Action.

tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
Pres butan? We could do with not acquiring party guests so soon.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
##Move to Command
##Give Cottle 1 Card, Draw 2 TAC
##Play LEA-2 XO on Starbuck.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
Oops, got confused. I should have said:

##Draw 2 POL

iceyman
Jul 11, 2001

Action Queue
==> MetricUnit (CAG Starbuck): Move/Action or Action/Action.

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MetricUnit
Jan 2, 2005
Pretty sure we want to get out of here before the Heavy Raider welcoming party lands so

##Move to FTL Control

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