|
not sure this is really evocative of "medieval fantasy" but okay
|
# ¿ Aug 15, 2016 23:09 |
|
|
# ¿ Apr 29, 2024 03:23 |
|
edit: nvm
FutonForensic fucked around with this message at 04:23 on Aug 18, 2016 |
# ¿ Aug 18, 2016 04:18 |
|
Hi friends, If you're looking for the last piece of an armor set or a particular weapon, Reddit's put together a already robust loot guide with stats and locations.
|
# ¿ Aug 23, 2016 00:05 |
|
Me, hearing "No... that was my friend! I'll gut you for this!" for the first time: Me, hearing "No... that was my friend! I'll gut you for this!" for the thousandth time:
|
# ¿ Aug 23, 2016 01:50 |
|
|
# ¿ Aug 27, 2016 04:15 |
|
MrTheDevious posted:Ha I found that too. Somebody entered 1 instead of 10 into one of the records. Here's my fix Oh my goodness!! That's extremely kind of you to share!
|
# ¿ Aug 27, 2016 21:05 |
|
Fleve posted:including Jespar. loving Jespar's quests broke for me more than anything I encountered in Skyrim, and he broke hard. I never had to learn the setstage command before I talked to that white goatee rear end in a top hat.
|
# ¿ Sep 1, 2016 17:56 |
|
I made a very teeny tiny mod that adds three Ambrosia potions to the Sun Temple alchemist's store inventory.
|
# ¿ Sep 24, 2016 18:32 |
|
Enderal's ending has 15+ minutes of a god in the machine explaining the rest of the plot with dialogue you can't skip conventionally. This is followed by a few minutes of killing recolored falmer, then a decision to either martyr yourself and let an entire continent die, or to survive and let literally everyone except one other person die. Game over. There is no boss fight with the smug It's an anticlimax that's all performed in service of a sophomoric message about egotism, responsibility and the nature of man. I know that's the message, because the machine god states this multiple times in his unskippable monologue. Even if I liked the writing, I feel RPGs like Enderal are all about collecting better and better gear, with the expectation that you'll be using it against a challenging final boss at the end. When there is no real final boss, it sort of nullifies the whole progression. FutonForensic fucked around with this message at 05:16 on Oct 15, 2016 |
# ¿ Oct 15, 2016 05:11 |
|
|
# ¿ Apr 29, 2024 03:23 |
|
Gobblecoque posted:Are they? I don't really feel like this has happened with at least Bethesda RPGs since like Morrowind. fwiw I have the same issue with the Bethesda games too. I only said it about Enderal because Nehrim had a kinda challenging (if also really goofy and broken) final boss. Besides, I wrote that post after midnight after burning through the last few hours of the game. Just dismiss it as cranky sleepyposting
|
# ¿ Oct 15, 2016 14:52 |