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Nettle Soup
Jan 30, 2010

Oh, and Jones was there too.


College Slice

Olothreutes posted:

Ok, there are three votes to wake up the doctor to look at the wardens right now.

Mini-vote!

Do you want to wake up Dr. Nilsson to check on the wardens/engineers/whomever?



Nah, they seem fine.

Nettle Soup fucked around with this message at Aug 26, 2016 around 11:43

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Mexican Deathgasm
Aug 17, 2010



Ramrod XTreme

Voting no to waking the doctor and yes to waking a security person.

The wardens seem fine, but it doesn't hurt to be careful.

Nothingtoseehere
Nov 11, 2010


No

Bede
Jun 2, 2006


What is the expected psychological impact to waking someone from cyro? Is there a downside (aside from increased resource consumption) when folks get woken up and put back to sleep.

Olothreutes
Mar 31, 2007


Bede posted:

What is the expected psychological impact to waking someone from cyro? Is there a downside (aside from increased resource consumption) when folks get woken up and put back to sleep.

No one is really 100% sure about the long term effects of cryo, or repeated cycles of it, because the tech has never really seen use until now. Based on your experience it's highly unpleasant to wake up from. It's possible that it can cause psychological problems as well but there just haven't been enough studies done. Best case is that everyone has to deal with years of backlogged hangover, worst case is that it drives them insane or causes organ failure as their body struggles to deal with repeat trips into suspended animation. Bedia seemed to think you were handling it well with only 15 minutes of laying on the bed unable to move and not vomiting, and the literature you've read agrees.

I'm going to close the minivote, we won't wake the doctor this time. Perhaps in another 4 years?

Olothreutes fucked around with this message at Aug 26, 2016 around 11:57

Diogines
Dec 22, 2007

your: belonging to a person
you're: you are
lose: opposite of win
loose: your mom

HTH

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!


Olothreutes posted:

She is enraptured by the tales. She especially enjoys the one where someone tried to make a device to communicate with dolphins, only to find that they were endlessly annoying. She doesn't have many concerns, in fact she's happy with how well things seem to be going.
What sort of animals did we bring with us, if any? Do we have any fetuses or bio samples? Do we have what we need to resurrect dead species? Are.... there ever going to be dolphins again?

Olothreutes
Mar 31, 2007


You inform Bedia that you want a few of the engineers woken up, both of the issues seem like they could use a little attention. Better safe than sorry, as they say. You are less than 20% of the way through you trip and while these items might be minor now if you don’t address them they could become a bigger issue later. You also indicate to Bedia that you’d like to wake Vladimir and maybe a few of his team. Just a routine check, of course, nothing to worry about. She doesn’t seem the least bit concerned at sets about getting everything lined up for waking up the people you’ve requested.

You head over to Vladimir’s cabin once Bedia starts the wakeup sequence from the officer’s controller. It requires your authorization in order to allow her to wake one of them outside of emergency conditions, which you provide.

Vladimir’s cryopod opens with a subtle hissing sound, there is no ice or frost, nothing to indicate the extreme temperatures within. Vladimir squints and places a hand on his head, then steps from the pod and looks around.

“Captain, we do not seem to have arrived. The ship is still accelerating. An emergency?”

“Not quite, Vladimir.” You fill him in on the details of what is happening, and that you’d like to have him and maybe a few of his team take a look at the cryobay with the malfunctioning controller, if that is indeed what is happening.

“Prudent. Yes, I will wake three men. One of them has no augmentations, he will accompany the engineer into the magnetics.”

You leave Vladimir to it, reminding him to take his meds. If he has a headache as bad as yours was he did not show it.

You move on with Bedia and wake the engineers that you have selected. The unaugmented engineer, one of two on the ship, is named Wasan, pronounced “Wat-san.” Apparently he is of Thai descent. He does not handle waking up from cryo nearly as well as Vladimir did. Almost immediately he vomits, and it takes the better part of an hour to get him up and moving. You wait with him while he recovers, he is clearly having a rough go of it.

“Are we there yet?” He manages to ask after about half an hour.

“No, there’s an issue with one of the magnetic seals around the reactor that we need you to take a look at. It might not be a big issue now, but it could become one and we’d like to avoid that.”

He nods, but doesn’t say anything. 45 minutes after he was awoken he is feeling well enough to head down to the reactor area and take a look, to see what he might need to bring in with him. You tell him that you’ll be down shortly to check in on him, but you have to wake another engineer to look at an issue with a cryo controller not agreeing with the display on the bridge.

”Oh, that’s probably a short in the cabling, or maybe just the display on the screen in the bridge. Man, I’m glad you aren’t making me crawl through miles of access tunnel for that.” He snickers a bit at the thought, shaking his head. At least he seems to be in good spirits.

The other engineer, Audun, has a similarly hard time waking up, vomiting, extreme headache. He complains about having some really vivid hallucinations as well while he was under. You explain the issue to Audun and he looks a bit incredulous that this is worth the headache he has, but quickly gets to work. You show him to the bridge so you can both look at the panel there and see what sort of behavior it is exhibiting.

It takes about 10 minutes for him to observe the flicker, during which time you talk to Ann in more detail about what is wrong with the magnetic seal around the reactor.

”It’s the second of four seals on the way in, coming from the outside. The engineer will have to disable the outer one to open the door and enter. I first noticed it on rounds 8 months ago, just a subtle tug on my augs. It took me a minute to figure out what was wrong, the magnetics report that everything is fine but it’s clear that one of them is offline. I narrowed it down by running a few simulations and comparing the intensity of the magnetic fields with those results. I’m 95% confident it’s the second seal. There’s a chance it’s the third seal, but it’s remote.”

She certainly does seem to have a much firmer grasp on what is happening down there than Bedia does.

As you finish talking with her Audun comes up to you.

”Yeah, there’s something wrong for sure. I saw at least two pods flicker. I’m going to peek under the panel here and see if it’s just a short and then I’ll head down to the cryobay if I can’t find anything. Hopefully it’s not a wiring issue...” He trails off on that last bit. You remind him that he’ll have a security escort, can’t be too careful, you know, buddy system and all that. They’ll be in the area anyway on a sweep.

You pull the data from the quick program you set up to monitor the light flickering on the cryo display. There doesn’t appear to be a pattern at all, it’s certainly not regular. It’s not always the same pod either, you recorded 14 instances of a flicker and 11 pods were affected. All your analysis seems to indicate it’s random, pointing to a system error like a short in a cable somewhere. You note the 11 pods that were affected and pull the crew manifest data for them as you walk down to the reactor.

None of them seem to stand out to you. Everyone has a military service record, except one child who is too young to have served. Only seven, she is one of the youngest passengers. Both of her parents were vehicle pilots, very good ones apparently, and so they got to bring their child along it seems. Good genetics, you guess. Neither of the parents’ pods are in the 11. You discount the child, leaving you with ten pods.

As you approach the reactor you can tell that the outer layer of magnetic shielding is down, the interference on your comlink is far stronger than it had been previously, so you shut it off. You see a guard standing just inside the door to the magnetics area, weapon at sling ready. He is attentive of both the hallway into the reactor and you as you approach. He takes a few steps beyond the threshold of the reactor area.


This gun is a bit too big, but you get the idea.

“Ma’am. Wasan is a bit further inside but I wouldn’t recommend going much further than the door. The magnetic fields beyond it are pretty strong. Those drawings on the door aren’t lying.” The door is open, but you recall the warning signs, they were quite explicit about how dangerous it was beyond the door. You ask if Wasan has made any progress.

”It’s pretty wild, he’s got a whole set of polymer tools in there, apparently they keep them just for working in this area. He opened everything up about fifteen minutes ago, I haven’t heard him say anything useful since then, just a lot of swearing and talking poo poo about whoever designed this thing.” He nods backwards at the reactor. ”I don’t envy him.”

You stand and watch from around the corner, what little you can see, as Wasan is half buried in the wall through an access panel of some sort, the face of which is clearly marked “DANGER, DO NOT OPEN” and is covered with several warning symbols. He is swearing quite a bit, you half think that if you checked his file.... Yep, navy sailor. Got it in one.

A few minutes pass, in which you learn several new ways to tell someone off, and Wasan emerges from the danger hole. He is holding a small piece of equipment and looking quite proud of himself.

”Fuckin’ finally, this little bastard was way in there. Whoever designed this thing was brilliant and also a total moron, maintenance access is awful. Anyway, this here is what’s wrong, it’s one of the superconducting modules for the magseal, it quenched and failed at some point. I can see some of the markings where the gas escaped and scored a few things. No other damage, but it’s clear what happened in there. I have several of these in storage, I’ll go grab one and install it, make a quick look around for anything else that seems out of place, and then I’ll start my diagnostics.”

Wasan seems to have everything in order, so you head towards the cryobay. As you leave the reactor area you turn your comlink back on and can definitely tell that Wasan has not closed everything up yet.



The cryo controller is ahead and you can see another guard, clearly augmented, standing at the door with his weapon... ready? It’s hard to define positions for weapons that are also part of you. Inside Audun looks much like Wasan did a few minutes ago, buried up to his waist under a computer. You ask him how he’s doing under there.

”Honestly, captain, this headache is awful and to make matters worse, this thing looks fine under here. The panel in the bridge seemed to be fine as well,” he wriggles out from under the panel and stands up, brushing his hair out of the way, ”so if something is actually wrong it’s probably either actually happening to the pods, which I think is unlikely, or there’s a short in the cabling somewhere. I’m going to take a quick look at the connections on the pods in there, Vlad and one of his team are in there now poking around. If that doesn’t get results, well, I guess it’s into the tunnels.” He doesn’t seem like he wants to be in the tunnels at all. The tunnels are the maze of cramped crawlspace for getting to stuff like the miles of cabling that connect various parts of the ship. This could take a while, it seems, but both the bridge panel and the panel here have a clean bill of health.

You step into the cryobay and it’s like a different ship. Huge. Cool and dark, the air dry and still. No need to run the heater while everyone is frozen. Catwalks stretch out into the distance, yellow painted safety rails marking the safe from the unsafe. Harsh blue lighting shines from the few lights scattered across the ceiling, somehow managing to be both hard to look at and entirely ineffective at lighting the room. You knew the ship was big, but this seems to go on forever. You walk to one of the rails and lean over, looking down on the floor below where the cryopods rest. Under your feet the cabling for all of them runs through open channels and out into the room, like some sort of copper fractal reaching for all the infinite ends of an elegant design. It is very still. It smells like ozone, brushed steel, and mineral oil. Above you an overhead crane is at rest, painted a brilliant purple and yellow, emblazoned with a hefty “500 TONS” in huge black letters. In the distance you can see some of the larger equipment that you have brought with you as it casts long shadows across the floor, leaving parts of the catwalk in darkness. The floor below you is darker than here, which hardly seems possible.

Vlad and one of his officers are in here somewhere. You haven’t seen a flashlight at all, but that doesn’t surprise you, both of them are probably running enhanced EM augmentations. You head for the stairs, painfully aware of how much noise your shoes make on the steel grating that makes up the catwalk and the stairs. Down on the cryo floor everything is claustrophobic and huge. The pods make up walls that pin you in, long rows of them like a hedge to separate you from anywhere else in the ship. You pull up the names of the people in the potentially faulty cryopods and reference it with their pod locations. Your computer is kind enough to provide you with a map, making it much easier and far less ominous now that you know where to go.

Tyko Tikkanen. Male, 112 years old. His pod shows no signs of tampering, the cabling looks solid, and it shows no signs of having been opened. Inside is a man of slightly above average height, asleep. You haven’t seen many people in cryosleep, but he seems to be a good example. He’s slumped against the side of the pod. You wonder if you slumped like that as well.

Alicja Kusters. Female, 81 years old. Her pod seems fine, and she’s slumped in the same fashion that Tyko was. It looks like maybe the acceleration of the ship has shifted them slightly? You check a few more pods at random on the way to the next one and find that almost everyone is slumped that way.

Corey Dildy. Male, 68. Pod checks out, and he’s got the characteristic slump towards the rear of the ship.

Laczko Ozor. Mstislav Denisova. Salvör Stefánsdóttir. Bertram Jørgensen. Omar Nasih. Dominic Sutherland. Vanessa Müller.

All the pods seem fine, and all with the slump. The pods show everyone’s vitals as steady. Whatever the error, it probably isn’t in here. For the sake of completeness you check on the girl as well, Johanna Klein. Her pod looks fine but you can’t see her through the port. She’s too short to be visible. You strain to look through at an angle and are pretty sure you see the top of her head down there. Just to make sure you double check the vitals on her pod and give it a look over to make sure it doesn’t show signs of having been opened. It seems fine. As you turn to leave you run nearly face first into Vladimir. You still have no idea how he is this quiet.

“The bay appears to be free of any malfunctions or awake persons, ourselves aside.” His voice rumbles through the makeshift hallway of the cryopods.

1. Would you like Vlad and his team to check the other bays as well?
A – Yes please. Just a cursory check.
B – Yes, but a thorough check, much like what you just did. Visual inspection of the pods, matching the description provided with the occupant.
C – Yes, but I’m coming with them.
D – No, don’t worry about it. The rest of the bays are fine, this is the one with the faulty stuff but it checked out.
E – No, I’ll do it myself.

You exit the bay with Vlad and see the other officer has moved to stand by a hatch and is looking down. Audun is below him in an access tunnel. Looks like his least favorite option is the only one left. They are discussing if there is enough space for both of them, Audun does not seem convinced, the officer is pretty large though certainly not Vladimir sized. You leave them to it, Vlad leaves the officer he had with him in the bay with them and accompanies you back to the bridge.

You find time to have a meal, there is nothing tasty about it but honestly you aren’t hungry, you are eating because you recognize that you need to eat to stay alive. Cryo is pretty rough on your appetite as well, it seems. Otto and Cedric are “playing cards” while you eat, which looks a lot like they each have several concurrent hands of poker on their screen and they are rapidly betting, calling, folding, and dealing simultaneously. They still don’t seem to have moved. Ann is up and about apparently, she isn’t on the bridge.

You finish your meal and wait for Ann to return. A few minutes later you notice the intensity of the thrumming that you have become accustomed to drop, and then it vanishes all together. A few minutes after that Ann and Wasan return to the bridge. Ann plugs herself back into the ship without saying anything, but you see her console bring up a number of reactor diagrams and quite a bit of data. She’s clearly simulating something. Probably checking the seal strength based on her modeling and measurements she took at the door after Wasan was done.

”Everything is good to go down there. All the seals are up at 100% and you shouldn’t notice any physical pull or comlink interference.”

You send Wasan back to sleep, his task is taken care of and he did a great job. Quick and thorough. He even sent you a quick report via the computer.

On a hunch, or maybe just curiosity, you take a look at the cryo records for the officers. Looks like you and Thomas were the last two to go into cryo, and you and Vladimir are the only two officers to have woken up.

Three hours later Audun returns to the bridge, looking quite disheveled, like he just crawled through a cramped space for a long ways, potentially with a rather large companion.

”I found the problem. Some lunkhead clipped a cable when they were closing up one of the tunnel access hatches, probably with the latch itself. Not anything big, but enough to let the cable short out to the bulkhead next to it. It was a nice clean scrape so I patched it back up and it should be fine. Is there anything else you need?” He looks exhausted.

“No, that’s all, thank you.”

You make sure that he gets a hot meal before he heads back to cryo. It seems like everything has worked out pretty well, they turned out to be minor fixes that didn’t take too long and should make life easier for the wardens.



If there’s anything else you would like to do, pending the results of question 1, before you head back to cryo let me know.

Nothingtoseehere
Nov 11, 2010


A might aswell run a quick sweep while they are awake. Then back to cyro.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



A/C, and make some small talk. Character development!

Loel fucked around with this message at Aug 26, 2016 around 13:16

Nettle Soup
Jan 30, 2010

Oh, and Jones was there too.


College Slice

A

Bede
Jun 2, 2006


D

Not Alex
Oct 9, 2012


Loel posted:

A/C, and make some small talk. Character development!

Yep

Patrick Spens
Jul 21, 2006

"Every fighter says they've got guts, But how many have actually seen 'em?"


Pillbug

Loel posted:

A/C, and make some small talk. Character development!

Sure

Butt Discussin
Sep 12, 2010



C

Abyssal Squid
Jul 23, 2003
"I even think "Medicare for all" is pretty bad policy...I say that as a Medicaid recipient"

(Fuck you, got mine.)


Loel posted:

A/C, and make some small talk. Character development!

This is what I've been saying all along.

Diogines
Dec 22, 2007

your: belonging to a person
you're: you are
lose: opposite of win
loose: your mom

HTH

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!


B, C.

For an IMPORTANT reason, like a REALLY important one!

1. We have literally nothing to do. We will go back to sleep for years when this is done. We are not using up any limited resources and have all the time in the world.

2. As the GM said....

Olothreutes posted:

No one is really 100% sure about the long term effects of cryo, or repeated cycles of it, because the tech has never really seen use until now. Based on your experience it's highly unpleasant to wake up from. It's possible that it can cause psychological problems as well but there just haven't been enough studies done. Best case is that everyone has to deal with years of backlogged hangover, worst case is that it drives them insane or causes organ failure as their body struggles to deal with repeat trips into suspended animation. Bedia seemed to think you were handling it well with only 15 minutes of laying on the bed unable to move and not vomiting, and the literature you've read agrees.

Cryostasis is a NEW TECHNOLOGY. Our colonists, the entire human species iw counting on us. And we are a scientist with serious expertise in biology! Even if(*) of we don't have a cylon on board, we might pick up some problem with the cryostasis that the ship did not.

We are the last hope for mankind, don't just be lazy, roll over and go back to sleep.

It should only take us a few days to check all the colonists. If they are fine now they should probably be fine the whole trip so we will only need to do this once.

the_steve
Nov 9, 2005

We're always hiring!

Diogines posted:

B, C.

For an IMPORTANT reason, like a REALLY important one!

1. We have literally nothing to do. We will go back to sleep for years when this is done. We are not using up any limited resources and have all the time in the world.

2. As the GM said....


Cryostasis is a NEW TECHNOLOGY. Our colonists, the entire human species iw counting on us. And we are a scientist with serious expertise in biology! Even if(*) of we don't have a cylon on board, we might pick up some problem with the cryostasis that the ship did not.

We are the last hope for mankind, don't just be lazy, roll over and go back to sleep.

It should only take us a few days to check all the colonists. If they are fine now they should probably be fine the whole trip so we will only need to do this once.

+1 to this

Might as well. We're already up. What's a few extra hours before the next 4 year nap? Plus, if we familiarize ourselves more intimately with the ship layout now, then we're in a better position in case something goes wrong later and we need to get around.

FoxTerrier
Feb 15, 2012

Perfectly logical poster who uses the tools available to him to come to solid conclusions



Diogines posted:

B, C.

For an IMPORTANT reason, like a REALLY important one!

1. We have literally nothing to do. We will go back to sleep for years when this is done. We are not using up any limited resources and have all the time in the world.

2. As the GM said....


Cryostasis is a NEW TECHNOLOGY. Our colonists, the entire human species iw counting on us. And we are a scientist with serious expertise in biology! Even if(*) of we don't have a cylon on board, we might pick up some problem with the cryostasis that the ship did not.

We are the last hope for mankind, don't just be lazy, roll over and go back to sleep.

It should only take us a few days to check all the colonists. If they are fine now they should probably be fine the whole trip so we will only need to do this once.

Yeah, I agree.

I also want to a take a proper look in on the 7 year old, to be more than "pretty sure" they're OK.We can't be sure how this stuff affects children either, so it can't hurt to take the time to take a more proper check.

Canuck-Errant
Oct 28, 2003

MOOD: BURNING - MUSIC: DISCO INFERNO BY THE TRAMMPS

FoxTerrier posted:

Yeah, I agree.

I also want to a take a proper look in on the 7 year old, to be more than "pretty sure" they're OK.We can't be sure how this stuff affects children either, so it can't hurt to take the time to take a more proper check.

Except that if damage is cumulative - say, every time you thaw and freeze - we're risking the health of a 7 year old for no better reason than 'let's see if it's working'.

A, but I'm against opening up any more cells at this point unless there's a clear indication of an actual problem.

RandomPauI
Nov 24, 2006

Can I say "shit" around the baby?


Grimey Drawer

FoxTerrier posted:

Yeah, I agree.

I also want to a take a proper look in on the 7 year old, to be more than "pretty sure" they're OK.We can't be sure how this stuff affects children either, so it can't hurt to take the time to take a more proper check.

Diog + foxterriers look at teh little girl. Worst comes to worst we can adopt her as our own

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Switching from A/C to Diog, ignore little girl.

Still small talk with security team

Ralith
Jan 12, 2011

I see a ship in the harbor
I can and shall obey
But if it wasn't for your misfortune
I'd be a heavenly person today


C, don't revisit the girl, do make friends with the security guys

FaustianQ
Mar 1, 2013

The AUDACITY! The IMPUDENCE! The unabated NERVE!


Diogines posted:

B, C.

For an IMPORTANT reason, like a REALLY important one!

1. We have literally nothing to do. We will go back to sleep for years when this is done. We are not using up any limited resources and have all the time in the world.

2. As the GM said....


Cryostasis is a NEW TECHNOLOGY. Our colonists, the entire human species iw counting on us. And we are a scientist with serious expertise in biology! Even if(*) of we don't have a cylon on board, we might pick up some problem with the cryostasis that the ship did not.

We are the last hope for mankind, don't just be lazy, roll over and go back to sleep.

It should only take us a few days to check all the colonists. If they are fine now they should probably be fine the whole trip so we will only need to do this once.

Fourthing this.

Also, on magnetics of the ships engine having an adverse effect on implants, how would this interact with a fully body dermal armor, and second why is there no personal superconductor shielding? We apparently have the technology to generate a miniature star to power the ship, and we can radiate heat quite well or the ship would be a swamp or blazing inferno so I assume the shielding is a superconductor that runs close to room temperature to minimize energy expenditure in areas that have poor radiative qualities - otherwise if it's using the vacuum of space to achieve superconducting (and is thus part of the radiated surface energy calculus for the ships design) then a failure in the EM shielding for the powerplant would be longterm catastrophic for everyone onboard temperature wise.

B.B. Rodriguez
Aug 8, 2005

Bender: "I was God once." God: "Yes, I saw. You were doing well until everyone died."



You know it's not a real little girl, but a cleverly disguised machine (Cylon) meant to report back on our location once we land. I've seen this movie before man.


edit: BTW, this is me on this ship: https://www.youtube.com/watch?v=9fcb3rgckF8

Thank gently caress I'm in a cryo pod because I'm going to be paranoid as poo poo all game.

B.B. Rodriguez fucked around with this message at Aug 26, 2016 around 18:39

Diogines
Dec 22, 2007

your: belonging to a person
you're: you are
lose: opposite of win
loose: your mom

HTH

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!


Or a dwarf!? Don't adopt her!

AnAnonymousIdiot
Sep 14, 2013



Voting A/C

There Bias Two
Jan 13, 2009

Chakh'mah Mush'lam Echad Rak

BC per Diog

Diogines
Dec 22, 2007

your: belonging to a person
you're: you are
lose: opposite of win
loose: your mom

HTH

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!


Do we have a clear answer on why humanity is trying to colonize another world around another star, versus, terraforming one in the Sol system, fixing earth or building space habitats?

Given the sort of energy at play to propel this ship, don't we basically have the technology to turn asteroids into all the resources we ever need? Turning asteroids into Stuff is not hard. We have the technology TODAY, the problem is a lack of energy to let us do so. Getting Stuff into orbit to mine asteroids is hard but looks like a non issue for us?

Are we actually fleeing the Cylons, the world government just didn't want us to know?

Diogines fucked around with this message at Aug 26, 2016 around 19:17

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



That's my hunch, yeah. Only reason to go so far is to be hidden.

FaustianQ
Mar 1, 2013

The AUDACITY! The IMPUDENCE! The unabated NERVE!


Diogines posted:

Do we have a clear answer on why humanity is trying to colonize another world around another star, versus, terraforming one in the Sol system, fixing earth or building space habitats?

Given the sort of energy at play to propel this ship, don't we basically have the technology to turn asteroids into all the resources we ever need? Turning asteroids into Stuff is not hard. We have the technology TODAY, the problem is a lack of energy to let us do so. Getting Stuff into orbit to mine asteroids is hard but looks like a non issue for us?

Are we actually fleeing the Cylons, the world government just didn't want us to know?

Based on the opening, it seems humanity is taking precautions on a few points

A) Creating a diaspora across the stars should ensure longterm survival of whatever one deems "human", regardless of circumstance.
B) Longterm effects of low gravity seem to be an issue, meaning most of the solar system is unfit for human habitation. I think this is backed up by the narrow gravity variance amongst the original destinations.
C) Longterm occupation in space stations and ships has a potentially too high risk:reward factor compared to a self-regulating atmosphere and environment on a planet. If something goes wrong on a planet, like an explosion or failure in habitat/power not everyone is hosed. If anyone of among many things gets hosed on a ship or space station everyone is screwed. Both of which are weight and mass sensitive which limits the ability to effect repairs except on small or minor things.
D) Planets have natural protections vs the threats of space, such as radiation and micrometeorites.
E) It's simply too resource intensive, too time consuming in a time and resource limited window to properly terraform say Mars or Venus and have them be independent enough that they can't suffer either death by resource starvation/catastrophic failure.

I think it's basically the logic of living in the sea vs an aquarium, taking the dive into the sea is a risk but unlike the aquarium if the glass breaks you're not hosed because the environment is gone, and modifying humans to exist in a vacuum is probably taboo since you're basically making a robot.

Again this is my attempt at rationalization the situation and maybe Olo has different reasons.

Mexican Deathgasm
Aug 17, 2010



Ramrod XTreme

B, C

Also, this is genuinely excellent sci-fi Olothreutes, thanks for running it.

Puppies are dicks
Jan 31, 2011

WHY YOU GOTTA BREAK A BROS HEART


Canuck-Errant posted:

Except that if damage is cumulative - say, every time you thaw and freeze - we're risking the health of a 7 year old for no better reason than 'let's see if it's working'.

A, but I'm against opening up any more cells at this point unless there's a clear indication of an actual problem.

I agree with this sentiment re: not defrosting a child if possible but Security should really give things a thorough check while they're up anyway. Vote B, C

Diogines
Dec 22, 2007

your: belonging to a person
you're: you are
lose: opposite of win
loose: your mom

HTH

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!


Nothing would be more human than the human species going extinct because we felt lazy, rolled over and went back to sleep rather than getting up and going to work.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Diogines posted:

Nothing would be more human than the human species going extinct because we felt lazy, rolled over and went back to sleep rather than getting up and going to work.

Hey, it got us this far o7

Arkanomen
May 6, 2007

All he wants is a hug


Might be sending out contingent colonies. Better to seed humanity secretly across the galaxy then simply slowly build up the solar system and hope you don't get wiped out before you can spread. Multiple colony ships to multiple planets creating unique human groups. Speciation, divergence, multiple solutions to the human condition. Don't put all your eggs in one basket.

Slaan
Mar 16, 2009

Why, yes,
I will poke your Gushing Spring Point!


Pillbug

D- Bloody hell you guys are incredibly paranoid. Just go back to sleep.

cat_herder
Mar 16, 2010

Reducing the feral and stray population, one round-up at a time.



Loel posted:

Switching from A/C to Diog, ignore little girl.

Still small talk with security team


As long as we aren't defrosting anyone early, especially kiddos, I don't see a problem with a quick visual and vitals check on the colonists, after that electrical problem. Was the affected wiring strictly for the warning light, or was it for more important use?

Also I highly doubt we're the only colony ship that left Earth. There were probably numerous ships heading for other distant stars.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Slaan posted:

D- Bloody hell you guys are incredibly paranoid. Just go back to sleep.

How cautious should we be with eight thousand lives?

Diogines
Dec 22, 2007

your: belonging to a person
you're: you are
lose: opposite of win
loose: your mom

HTH

Beaky the Tortoise says, click here to join our choose Your Own Adventure Game!

Paradise Lost: Clash of the Heavens!


cat_herder posted:

Also I highly doubt we're the only colony ship that left Earth. There were probably numerous ships heading for other distant stars.
I meant we should act as if we were.

We are mankind's last hope!

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There Bias Two
Jan 13, 2009

Chakh'mah Mush'lam Echad Rak

Diogines posted:

I meant we should act as if we were.

We are mankind's last hope!

Ooooor maybe they just rounded up a bunch of paranoid undesirables and shipped them off after the war so that they could enjoy Earth in peace and quiet.

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