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Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

Kwancha's portrait on the lower screen makes it look like a rusted Magnemite.

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Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

GimmickMan posted:

I missed that this was supposed to be despair rather than sloth.

Good job nailing White Rider early. I see you like living on the edge and not healing status conditions.

Yeah, it being despair is really, really subtle... and not necessarily just in comparison to everything else so far. I would be genuinely surprised if anyone figured it out on their first time seeing the place, because I sure didn't.

As for White Rider, I feel like Fear is kind of a microcosm of the game as a whole in that way. When the game uses it, it's kind of annoying but really just exists to waste your time. When you use it, it's significantly better and actually effective. Kind of like Hare of Inaba except the difference is that Hare of Inaba is genuine trash even when you understand that it's not quite as bad as it seems.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
Malevolence and Benevolence



Alright, let's go meet Zelenin now. She had a nonspecific plan that we can only do here...

Since we haven't been able to catch the Rosetta's signal so far, I'll try amplifying the detection.
Right now, your Demonica is searching for the Rosetta from a single point.



I'll connect my Demonica to your and form a powerful antenna.
Don't worry if you don't understand the process. It's not hard, just follow my directions.
The left and right sides of this area are big enough to try it, so let's go inside.
Which one do you want?
I'll take the right side.

Actively does not matter. This is the top/default option, so...

All right. I'll set up opposite your position.
I'll call you when you reach your mark.



Only thing of note regarding this is that the room you pick is based on what would be your perspective upon entering. So the right room is left on the map and vice versa.

First, let's make sure the automap sensor is active...
All right, that checks out.
Next, can you up the radio output while maintaining your connection with me?
...All right, that's good. Keep it at those levels.



And here we go... There'll be a short hiccup in communications.

...
......
.........

All done, thank you. You can go ahead and restore your suit's normal settings.
How do the results look...?
...Hmm?
Hm... Hmmmm...





No Rosetta... even with that?

I thought it might work, but... I guess it's back to the drawing board for us.
Sorry I couldn't be of more use, Hitonari.
Looks like it'll be up to the strike team's hard work to find it.

So basically nothing new here, then. 'Sunfortunate.

At this point, I wouldn't even mind if Jimenez got results.
Oh, right... there was something I wanted to give you, Hitonari.
I also want to talk about our next move, so let's meet by the stairs we just came up from.



But I don't understand why the Rosetta search is having such problems.
Is there no chief demon in this sector?



Oh, that's right, I wanted to give you something.
Can you take a look at this?
It's a forma I found while collecting samples. Strange, isn't it?
I think the strike team would get more use out of it than me.



Maybe it'll open new doors... Or maybe I'm expecting too much from it.
We'll just have to keep looking for areas we haven't checked yet...



Silence



Yes, Zelenin just got scared by Bugaboo wandering over from like 4 feet way. Really observant, huh.

A demon...!?
Oh, this is... Jimenez's demon?
Buga, boo! Jimenez! Buga, boo! Jimenez!
Gooooo! Gooooo!
I think... it's calling us?
Let's follow it, Hitonari!

Crisis



Is... Is that... Jimenez...!?
......
What happened, Jimenez?
Did you find the Rosetta demon!?



Jimenez...!?



Urrrrrrrrrrrrraaaaaah!

> Jimenez attacked!

An Honor Befitting That Name



So, Jimenez is level... 1...? And he's Neutral now, huh? I'm not sure how he levelled down, but I am curious to learn so I can min-max like this is Final Fantasy Tactics.



I won't let you! I'll kill you first!
Gahh...!? Waaahhhhhh...! Agghh... ugh...



Crisis



He hit himself in his confusion?



Buga! Bugga...! Jimenez! Jimenez!
You too, Bugaboo! I'm already... Argh...!
Arrrrrrrrrrrrrrrrgh...!



Boooooooooooo!
Hitonari! He's gone crazy! In his current state, it's kill or be killed...!



I have detected abnormalities in several crewmen.



It is an unknown pathological status.
We must secure the safety of the healthy crewmen...
As well as avoid harming any who have become infected.
All crewmen who can understand this order, return to the ship.
Crewman Hitonari, First Lieutenant Zelenin.
Crewman Jimenez is one of the infected. Step away from him.



Hitonari... I think we should do as Arthur says.
I'm worried about Jimenez, but we have no choice right now!

> You returned to the Red Sprite...

Surprising probably no one at this point, we're just thrown back onto the ship so the scene can get Really Long.



Multiple cases of abnormal behavior in the field crew have been reported at once.



They have become violently deranged.
This... this is horrible...!
Everyone's gone nuts... they're kiling each other out there!



Putting it up on the main display.



Boy if only this game could ever be bothered to animate, basically anything. This might actually be interesting and intense. A still frame gets the idea across, sure, but it's just... missing like actual punch.

Oh my God... they're like animals! Hey! Stop it! For the love of God, you're not the enemy!
Jesus Christ, they're killing each other!
Arthur, isn't there any way we can stop them!?



Is that how I'm going to end up!? I can't take this!



All right, everyone, calm down!
Arthur, please, give us a solution or the panic will only get worse!



At present, we are focused on diagnosing this illness.
The injured crewmen are in sickbay, where we have run tests...
The results of those tests are now in.



Er, well, sort of...



Whatever the disease is, it's undetectable by medical science.
In other words, we don't know what's causing it.



We've tried everything, but with no measurable effects.
As a doctor, I hate to say this... but it's like they've been cursed.

We have a diagnosis: we don't have a diagnosis, it's probably demon magic or some poo poo.

So you were unable to identify the cause using your existing medical resources.



It may be caused by some sort of intangible entity. When one considers this possibility...



A mental parasite...?
Yes, one that affects a human not physically, but mentally.
Such a hypothesis would be considered ludicrous on Earth...



Are you saying... they're being possessed...?
Okay, but even then, how do we cure them? We don't exactly have exorcists standing by.





Umm... what... why do we have... What.

If all goes well, it may be an effective tool to rid the crewmen of the mental parasite.
We've got a way to fight diseases no one's ever seen...?
Wow. We're so prepared, it's scary.

No, we're not prepared for that. That's a potentially accidental bonus from having a "gun" that can... change people's consciousness. Seriously, loving WHAT.

Unfortunately, this measure will take some more preparations to use effectively.
The MK Gun must operate on a specific wavelength.



Hold on... We don't even know if these "mental parasites" really exist, do we?
How can we get a sample of a creature that might not exist?
Well, Arthur!?





That is as far as I can suggest.
This is awful! All we can do is wait for people to catch the disease!?
And not only that, but it's not even a sure thing...? No...
Isn't there another way, Arthur!? Some other treatment... Anything...!



Hitonari. Perhaps it's occurred to you too, but...
Does this remind you of anything?

Hmm.... Hmm.

Oh!


It does.
Thank goodness. So I'm not the only one...
You remember that sector, right?
It was Bootes.
That's right, it was in Bootes. I see we've come to the same conclusions.



The experimentees lost control of themselves and grew violent, like demons.

Oh, see, I was reminded by how someone mentioned getting blood from "the blighted lands":

quote:


Unless there's like an actual swamp later or whatever, Delphinus seems to be the best fit so far.




If we search the palace in sector Bootes, maybe we'll find a clue to a cure.





Acknowledged. We will designate the mission for the cure "Delphinus Parasite" as well.
As regards the crewmen we were unable to take into custody...
The risk of outbreak would make it unwise to keep them on board.
The same holds true for unnecessary contact.



It is a necessary precaution. Please understand.
We cannot risk the possibility of the entire crew becoming unable to carry on the mission.
Our best course of action is to calbirate the MK Gun for treatment purposes.
I look forward to the successful completion of your mission.
Let's hurry. The faster we act, the more we can keep the casualties to a minimum.



Hitonari, why don't you take that rare forma I picked up to Irving?

Prayer



Whew, that was... a very long scene for something that said so little. Demon magic cursed dudes with maybe a parasite. Go to Bootes to find a thing that might help cure them. Simple.

Anyway, this is a pretty big event so naturally crew dialogue has been updated!


Ops is mostly desk work. I never saw combat during the wars.
It might sound pathetic for a military officer to say, but... I definitely felt fear back there.
It wasn't like when the demons get one of us. It was something worse, something writing under my skin...



We could all end up at each other's throats at this rate...



Our first assumption was PTSD, or possibly mass hysteria...
But upon further research, we found a mental parasite, a completely different pathologic explanation.

Wow, Zoe rude. Arthur came up with that theory after you were all "i'unno, cursed I guess."

What on earth do these symptoms indicate...?



But a mental parasite? Does that mean there's no way to resist it?
I mean... is there any possibility that Zoe and Wolf will suddenly turn on me...?
I'm so scared... I wish I could just scream...
Please... you have to figure out what's going on and come up with a viable treatment.



If there's anything I can do, just give a whistle.
...Oh, looks like I have work to do already.

> Irving started working...

...

...

All done! The Gate Search feature's been beefed up. You'll be finding even more hidden doors now.



There are honestly kind of less Gate Search B doors around right now than you'd expect. We'll get to them shortly, though.



But seein' it up close like this... I dunno who's behind these shenanigans, but I don't like it.
If I ever find 'em, they better watch their backs.



But the strike team will find a way out of this, right?
Right, Tadano...?



While we're here, we might as well check out the new stock.

The Manshonyaga is an... interesting and debatably useful Gun. It's basic attack hits everyone but its super weak and its only skill has a chance to Petrify dudes. It's arguably fairly useful for most randoms at least.

Making it requires AT Delpite x1, Jaki Pelt x1 (Wendigo) and Fallen Rattle x2 (Orias).



Ironman Vest is pretty good armor, for sure. Fire weakness isn't that big of a liability right now and resisting Phys is never a bad thing. Doubly so with it giving the highest defense thus far.

Definitely gonna be usin' this one; it only requires DF Delphite x2, Fallen Rattle x1 and Night Horn x2 (Incubus).



Nerve Gas does nothing but attempting to Paralyze a single target. This has its uses for sure, yes. I'd probably grab some at some point if I ever bothered to use the stuff.

AC Delphite x1 and Wood Roots x1 (Mandrake) is all it takes to make a single canister.



Thanks to picking up those White Cores earlier, we can make 3 new status cures as we-- "Bomb?" What? We definitely haven't seen that one yet... weird how we get its cure before running into ANYTHING that can do it.




I've been to a lot of those places, tasting the bitterness of human strife with my own tongue.
...I thought I'd be able to forget it on this mission, but that hope died quickly.

Okay, so there are no Gate Search B doors in Antlia, at all. There's a tiny, tiny number in Carina but we'll deal with those later. So, let's just go to Bootes and get this plot beat over with.

Silence



Hitonari...? Who are you talking to?
......! You're...

Law Theme





I mystself witnessed your comrades lose their sanity in that land of blight...
You know about that?
But why are you here...?
Perhaps for the same reason that you are, Zelenin.
It is my duty to help the troubled and guide the lost.
Meaning... you can save the crewmen who've lost their minds...!?



That is the news I have come here to deliver.
......
I lament to see humans behaving like demons.



Of course, it is futile to wish for that now.
It is more important to discover the cause of this malady.
...I see you came to deliver a reprimand, as well. I understand.
Regardless, we came to this sector to find something that may be related to the parasites.
If we have that, we might be able to use our technology to cure them.



But I cannot help but be concerned of the hazards of overconfidence.
You believe yourself to be the master of your technology, but it may in fact be yours.
Technology and demons... both carry the risk of deceiving their human masters.



How to handle such power...?
You just have to be careful.
You do seem cautious. But take care that you do not become overconfident...
...You evidently know a great deal.
You mentioned you thought there was a clue here?
Mitra, the former ruler of this land...



There was some sort of trade going on between Delphinus and Bootes...?
Yes. They were in league, though to what extent, I know not.



I believe it possible that it has ties to your comrades' malady.
We reached a similar conclusion.



Mitra's palace is technologically sophisticated. There may be hidden areas you have yet to find...
It will not be easy to find what you seek, but I wish you luck.
We'll be on our way now, Mastema. Thank you for the tip.
Of course. If you'll excuse me...

> Mastema left...



Well, let's see. There were a couple doors outside the palace we couldn't open before...

A Frivolous Nation



A good start! The door over by the Red Sprite can be opened.



Well, this is... something I guess. A couple Incenses are never really a bad thing if you care about 'em, even if they're technically the worst ones we could've gotten.



The only other thing over here is a tiny corridor inside the palace that... is completely empty and leads to nothing. Why does this even... why is this here?!



The search door over on by the terminal is openable as well. Handy, that.



Two more Incenses over here. That makes 4... wonder if there's a Luck one somewhere nearby too.



There's a completely random dead-end over here as well. These aren't even hidden themselves or anything. They're just... there. And empty. No demons to talk to, no items, no fixed Forma.

So random and pointless.



But at least it's all we needed to finish mapping out the first floor of Bootes at last.


Palace of Pleasure



And because I have no reason to care about this poo poo, I'm just gonna rush over the damage tiles to get through this quicker. Could use Nurse to reduce this damage but ehh, rather just use Enemy Lullaby for once since the enemies here are now trash and worthless.



Itsumade from outside has also moved to over by the elevator.


Eh? You want to know if he was experiment with a disease to make humans violent?



Which reminds me, I have to clean the 8th floor.

I feel like this is really bad placement because he's clearly useful as a clue but if you're just scouring for hidden doors you could just as easily head up the stairs. It's really weird and bizarre.



Oh well, we know the 8th floor has a hidden door we couldn't open before AND Itsumade just mentioned it so we'll check it out now.

...That it's the last hidden door we know about helps.



There's 3 item containers over here. The macca is tiny and inconsequential; the Soma Drop is nice but not too big a deal in and of itself. The 3 Bead Chains are the real prize here.


Malevolence and Benevolence



This must be where Mitra kept his things!
We should have a look around, Hitonari.

> Zelenin began investigating...



......
......! What's this!?
Hitonari! Could you take a look at this?



He seems to have valued it highly. Is it something important to demons?
What's this...?
There's something written on the pedestal, but I can't read it...



That voice...!

Law Theme



It seems you've found it... Congratulations, Zelenin.
But... is this not the very stone that was taken from the comrade you fought, Tadano?

....No? Wasn't that the Chisato Mirror?



This would seem to be it...
Is Asura a demon in Delphinus...?
......We don't have any assurances that this will save everyone...



Of course, I pray for your success.
So, even demons are applying their knowledge to scientific pursuits... Troubling times indeed.



Zelenin, Tadano. Please remember that.
Please... let us have found the key to saving everyone...
Quickly, Hitonari! Before we're too late...
Again, thank you, Mastema!
I shall be on my way then.



Nothing left to do here right now, so we'll head on back to the Red Sprite. We gotta go to the Lab to give this to Irving like a Rare Forma.

Prayer



I don't mind shootin' any kinda weapon into the enemy, but our own men...? I ain't too sure...
But hell, I ain't got any better ideas, so let's do this.



I'm not sure exactly what an MK type weapon is, so I guess we'll have to chance it.
Well, the MK program was all about usin' plasma technology to access a specific frequency...
Made a man's will more docile, and so more controllable.



Oh, so it's the Mind Kontrol Gun okay.



loving what?!


Whoa there, little lady! It wasn't my idea to bring it along!
This stuff was on the manifest since the start. No idea what they thought they'd need it for.
Perhaps it was necessary in a place with no enemy combatants.



But what kind of situations were they imagining?
There's so much... that makes it hard to trust your fellow man...
There's no call for the long face, Zelenin.
We're all helpin' each other out right now.



Alright, you just sit tight. I'll have it done in two shakes.

> ...

Silence



You know how to fire a gun, right? You aim, you pull the trigger.
Why don't ya try testin' it on the crew that got sent to sickbay?
Here's hopin'.



Prayer



With the MK Gun in hand, the available crew's dialogue has updated. Might as well see what they have to say.

Don't you dare tell me you ain't got no trust in the device...!
Now git goin'! Actions speak louder'n words!



There's no way it can fail!



The crew's waiting for you in sickbay. Go treat them.



Silence



Aren't there crewmen waiting for treatment in sickbay? Test it out on them first.

Alright, fiiiine. I guess we'll go cure the crewmen we're keeping on the ship despite Arthur explicitly stating we'll be leaving everyone in Delphinus so that this doesn't spread and render the crew completely useless.

Malevolence and Benevolence



We will now begin the experimental treatments for the Delphinus Parasite.





Umm... what's that thing?

......!



Ugh...! Whoahh... Uuugh...! Ow!
Where... is... this... Owwwww!
He's coming around! The treatment is working!





We can save them all! Hold up, I'll be there soon!



Good old human know-how... is there anything it can't overcome?



Begin treatment of the rest of the crew immediately.
I will lend the MK Gun fabricated by Supplies to the strike team.
Use it to treat infected crewmen still in the field.
It is used as you would any other firearm.

Nah, it is used as the Horkos Buster was. It's just a thing that sits in our key items and is used with a Yes/No dialogue prompt.



Jimenez is still safe, isn't he, Hitonari?
Please attend to him as soon as you can.

Prism
Dec 22, 2007

yospos

Dragonatrix posted:


Oh, so it's the Mind Kontrol Gun okay.

It's probably named after MKUltra. At least, that's what I always assumed.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Geez, I forgot how many plot holes and weird leaps of logic this questline has - did no one proofread this part for consistency?

and Matesema's a god drat Luddite.

SweaterGear
Jan 4, 2010

There's a Monopenguin! :swoon:

Robindaybird posted:

...Matesema's a god drat Luddite.

Yeah and with Zelenin's line about mistrusting humans, I have a feeling she is going to betray the crew and join up with the shady angels really soon.

Nissin Cup Nudist
Sep 3, 2011
Probation
Can't post for 12 hours!
Game is busting out MK-ULTRA references lmao

GunnerJ
Aug 1, 2005

Do you think this is funny?
Next chapter our heroes will find an ingenious use of a bomb designed to break down the human physical form and merge multiple people into one hive entity that the mission just happened to bring along for some reason.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
Prayer



With the MKUltra Gun now proven to work for what we need it for, everyone's dialogue has updated yet again. This is a secretly talky sector, huh.

But... a brainwashing device...?
What were the brass thinking when they had this developed...?



Is that a cruel twist of fate, or something that's too good to be true?
I can hardly tell anymore...



I still have a lot of questions about why we had brainwashing devices aboard to begin with...
But right now, I'm just grateful for the stroke of luck.



And it's you guys on the strike team who are going around healing people...
Everyone's doing something to help... Everyone but me.
I need to... work harder...



But we can stew over that later. Let's focus on gettin' those people cured.



Of course, your team worked hard, and I contributed a little to the treatment...
We make a good team, don't we? I hope it lasts.



Even so, looking at the real thing like this, I'm a little disappointed...
That machine destroys any notion of trust or camaraderie...

I do appreciate that Blair has a unique perspective instead of everyone being generically outraged over the MK Gun existing. Like it's ultimately just a different color of paint, but disappointment and resignation about it is at least new.

A Rotten Nation



Anyway, back into Delphinus we go at last. This is our first time we've been "in" a Sector and had to actively leave and go elsewhere for an extended period to make any progress. Odd, that.



Looks like several of the infected crewmen are killing each other...
The casualties are slowly building. We need to cure them, quick!



We do know of 3 people around Delphinus that are infected with this thing. Obviously, Jimenez is the only mandatory one but we might as well cure all of 'em.

Kill...! I'm gonna kill you...!

> The crewman is infected with the parasite...



...
Ugh...



> You explained the situation to him.

That really happened...? Sounds like I owe you one.
I know... I'll give you this password.



This is my strongest demon. Is password is in that Demonica code.
Put it to good use for me, okay?
I think I'll take a breather here before I get treatment at the Red Sprite...
Sorry, but I'll have to leave the rest of the mission to you.



Okay, so back at the end of Antlia when a guy first told us about passwords I said I wouldn't be using them. That's mostly true, but there are a few times I will be. This is mainly for ones that the game hands out as rewards for things (sidequests) because they're generally the only way to access those demons.

There are a few others I will be passwording in but with passwords that are all external from the game. There are a small number of demons that are only available via passwords that Atlus themselves released after the game was out.

And there are a tinier number of passwords that I will be using for Wacky Shenanigans and Ridiculously Stupid things but those are very very special.



Anyway, you password in a demon by registering it. This is very simple.



So this is the password we were given. It's very short for a password for this game - ones you generate from your compendium fully use both lines.



...Anyway, this thing is terrible! Red numbers are below what they are in their currently registered state. We're not a high enough level to have a Mishaguji-sama, so this is weaker than the base version.

But wait! That password was a math problem. This is not his strongest demon.



If you solve it exactly as it is written like your friends on Facebook do everytime something like this is posted, because they forget how maths work, you get an answer of 17980. So this is from adding 1 to 19 then multiply 21 by 20 for 420 and so on and so forth.



To the surprise of probably no one, this password is invalid because



If you solve it using order operations, like a sensible person, you get an answer of 2000.



This gives you a base Mishaguji but with Mediarama! Gasp!

This is not very good still, no. I will almost certainly not touch this again.



Oh and we'll make a Parvati. Comes with Megido, has no weakness, is immune to Expel and if you're wrong and care then her Source gives Recovery Amp which is... something.



Alright, so there's a couple doors on this floor as well. We'll see where they lead, because we can do that now.




That outfit... You appear to be some sort of soldier.
I have lived a long life as Kresnik. It's a pleasure to make your acquaintance.
To tell the truth, I was once a human myself.
Until I was bound by a certain destiny, I too lived in your world.
...Though that was over a century past. In those days, the entire world was consumed in war.
Those were awful days... Is the world at peace now?
I'm trying to restore peace.
You are, eh? I see... So that is why you've come...
You're a very brave man. Oh, excuse me...



Hmmm. Come to that, there's a favor I'd like to ask of you.



Nope, never heard of it.



Okay, weird thing here that I'm only pointing out because barely no one reading this will know it (if you do, good job I guess). Kresnik is a Slavic god of the sun, summer solstice, fire, storms and sometimes fertility. He lives on a sacred mountain at the top of the world, which represents the axis mundi. He has absolutely nothing to do with vampires.

A Krsnik, of which this guy is one, is Croatian; they're shapeshifting shamans that learn magic from fairies and hunt vampires in general - hence the bat on his jacket - but prioritise Kudlaks which are not a specific entity but rather their evil vampire antithesis. Krsniks' souls eventually leaves their bodies to fight evil and help with good harvests and good health. Very different, but an understandable mistake right? Well, it's not a mistake. Krsnik has two alternative spellings because things are never easy. Kresnik is one of them. This leads to completely unimportant problems in some very specific niche situations that no one here will ever get into, myself include, so it's just a fun trivia thing.

The Belmonts, from Castlevania, are good examples of things you probably know about that are based on Krsniks!


Without it, I am unable to deliver a killing strike, and his power grows by the day...
If only I had that weapon, I could put an end to our struggle.
I must defeat him... it is my destiny as a Kresnik.
I would like you to help me find the Hawthorn Spear.
Okay.
Excellent. Remember, I seek the Hawthorn Spear.
Let us share in the glory of our bright victory.

We, uh... we'll totally find a Hawthorn Spear later because we definitely don't have one yet why would you think that.



Meanwhile through the left door, we have this Unlock door we can't open yet. Sounds about right at this point.



Also a container for 2 Revival Beads. Hard to complain about that, I guess.



Oh and a room with this guy in it.


Interesting. You investigating this place or something?
Did humans finally wake up to the danger their sins put them in and take some action?
Real competent, there. You don't call yourselves lords of creation for nothin', huh? Heheh...



Good luck with your investigation.
...Hey, kid. You wanna do me a favor?



I don't wanna kill him; too boring. I was thinkin' of making him suffer slowly... a disease or something.



Now this one we legitimately don't have yet and haven't seen at all.

You bring me that weapon, kid, and there'll be something in it for you.
That's right, a reward... Music to your ears, huh?
Yes.
You're a sensible guy, I see.
I'm really counting on you to bring me that Pest Crop.

We'll get a Pest Crop sooner or later, I'm sure, so we'll park this until then.



Heading on up to the 2nd floor now. Second guy is here as well, conveniently.


Humans are no different from the trash of corpses... Grrrr...

> You fired the MK Gun.

...Ugh...



Hitonari? What happened to me?

> You explained the situation to him.

What? We were infected by a parasite...!?
Looks like you saved me, though. Sorry if I caused you any trouble.
Here, my way of saying "thanks." Take it.



Well, it's better than a base version of a demon but with a terrible spell added I guess.



Probably not much of a surprise, but the door behind the terminal is a convenient shortcut. That second terminal over here is now completely stupid and superfluous.


Silence



> It's Jimenez. He doesn't seem to have noticed you yet...



Crisis





> Bugaboo got in the way!

Hey! He's trying to save your master! Don't interfere!



The enemy... You're the enemy!
It's hopeless, Hitonari! Shoot them both!

> You fired the MK Gun.



Mboooooooooo!
How's Jimenez!?
......



Malevolence and Benevolence



I believe the Delphinus Parasite has been cured.
Take him into protective custody.
Tadano...? You're taking me to the Red Sprite...?



......! You're here too, Bugaboo!?
Hold on, Tadano! Let me get him back in my Demonica first!

> Jimenez returned Bugaboo to his Demonica.



Thanks...
...Are you sure you're thanking the right person?
Well, of course I'm grateful to you guys too... Ugh!
Man... what happened? I'm aching all over...

> You took Jimenez back...



Mission "Delphinus Parasite Treatment" is confirmed complete.



It was all because of that drat disease.
No one here's at fault... You either.
Despite the setback, we can now return to the mission.
Let us resume out efforts to find a way out.





Jimenez will be convalescing for a while. I hope he stays put in bed...
We have a cure, but we still need to watch for any signs of symptoms in the crew.
It should be fine so long as we stay alert. I wonder if the medical team will discover the cause...



...I guess it must have been a hallucination from the disease.



Nah, it couldn't have been. That was one bad hallucination...

Prayer



Unsurprisingly, curing the Delphinus Parasite was a big enough deal to make dialogue update again.

But I'm not going to pretend it doesn't bother me.
What did the higher-ups have in mind when they included one in the ship's equipment...?



With the body missing, there's no evidence to the contrary, but... I wonder.
We'll need to find that body and get to the bottom of this.



The joke's in poor taste if you ask me, with the body missing and all... Plus, he's dead.
It must have been a hallucination from the disease, or possibly memory loss from the treatment.



I'm going to stay here and watch over everyone who's been treated. You continue the investigation.
...Here's hoping they don't start getting violent again.



Well... I'm sure there's all kindsa questions and issues all over this whole thing...
But me, I'm just happy everyone's back to normal now.



They called it a "mental parasite," but that sounds so dumb, like some hokey sci-fi thing.
But I'm not one to talk, since it's not my specialty. We'll wait for the results, I suppose.



I haven't heard you talk about it much, but I'm sure you feel the same way.
Humans in conflict with each other, and now a mental parasite... it's too coincidental for "bad luck."
But if somebody is pulling strings behind the scenes, I guess it's up to us to find out who...

Well, with Jimenez out of the way we can go back to the 3rd floor of Delphinus and make some progress again.

Malevolence and Benevolence







Odd that they're so weak, and that there's so many of them, but... something must be there!
I suspect there's some reason why the Demonicas started detecting them so suddenly, but...
You should investigate, Hitonari!

It's a Rosetta signal and it's very close by, so!

Silence



Well, I see something new here at least.



Who's that!?
Huh...? That voice... it didn't come from the radio!



In The Master's Name



A demon...!
Why isn't the Demonica getting a reading on it!?



Hitonari... it's attacking!

Spirit Formless

An Honor Befitting That Name



Formless is an interesting... demon...? It's kind of terrible in a vacuum having absolutely no real offense whatsoever:



...Granted, this is a basic attack after a War Cry to a Resist but still! That's effectively all they can do for damage right now.



Defensively, they're neutral to Phys/Gun, Ice, Wind and Elec. Naturally, they're immune to Expel and Curse.



And, yeah, they're weak to Fire if you have something that can use that effectively. I don't at the moment, hence why this damage is really bad despite being post Acid Breath.



In terms of actual skills, the Formless are fairly limited. They just cast a small handful of ailment spells.



Like, a very small handful. I don't think I caught all of them but when I back to check they didn't use anything else and, surprising no-one, there is exactly no information about Formless online anywhere.

...Those resistances I listed earlier? Not documented anywhere.



Even the Megaten Wiki doesn't have a page for this. It's not like it has a minimum info requirement, given the number of demons it has that are unique to one game and don't even have a bio or anything other than an image and statblock. Sometimes that can be too much. My personal favourite, for its name alone, is Crispy Dead.



And if you leave one alive with sub-125HP (because it has 500 max, you see), it'll use Last Resort. This is just a Physical Almighty skill that hits every enemy in return for killing the user. It claims to deal Heavy damage but it's base power is 150. Agilao/Bufula/etc. have the same power, so uhhh. Strange Journey is really bad at describing what it's skills do.


End

In The Master's Name





WE SHALL... MEET AGAIN...



> The Demonica no longer shows the weak Rosetta reading...

The demon disappeared...!?



But... we didn't get the Rosetta!



I have analyzed the entity believed to have contacted you through your Demonicas.
"Believed"...?
That is correct.
I confirmed the weak Rosetta reading.



A demon undetectable by machines...
Judging by the chain of events and the inability of sensors to detect it, the entity you encountered...



Also the fact that one of them came outta that Generic Strike Team guy we tested the MK Gun on.

The Delphinus Parasite...
Yes. However, I can draw no firm conclusions at present.
I have taken the precaution of checking your Demonica's bio-monitor.



Now then, Hitonari, Zelenin.

...Huh, I believe this is the first time Arthur has just used someone's name...

You were unable to obtain the Rosetta on this excursion. However...



You must resume the investigation.
...Hold on! Are we going to have to fight a demon we don't even understand?

Officially, we've done that almost constantly so...



Obtaining the Rosetta must be our highest priority.



No need to worry...?
Well... I suppose we can't escape here without the Rosetta, yes?



A Rotten Nation



Alright, so there are two more events on 3F as far as we can see. Let's check what it is this time...

Silence



> The Demonica is showing a weak Rosetta reading...

Hopefully we can get the Rosetta this time.
Do you think the Delphinus Parasite demon is here, too...?

In The Master's Name



It's here!







What... I...!
Have we been under surveillance this whole time!?

YES, ZELENIN. I AM WITHIN...

......!
So you ARE the Delphinus Parasite!

I HAVE SEEN THE MINDS OF HUMANS.



THUS, I CARED FOR THEM!

You peeping tom!





Well, uh... maybe should've seen that coming?

No... It's not working!?

THAT CANNOT AFFECT ME!



> The mysterious demon attacked!

An Honor Befitting That Name



Just more Formless. They're the same as the ones we fought before.



Well, except these ones are weak to Ice and neutral to Fire.


In The Master's Name



WE SHALL... MEET AGAIN...

> The demon and the giant hive disappeared.

> The Demonica no longer shows the weak Rosetta reading...



I see that you were unable to obtain the Rosetta this time, either.
However, there are still other active Rosetta readings. Continue your investigation.
Arthur! Do you read me?
The weak Rosetta reading WAS the Delphinus Parasite!





It is not designed to kill a free-floating parasite.
Meaning...?
Should you enctouner the mental parasite and engage it...



...You mean the Demon Summoning Program.



I don't want to use... that...
Continue the investigation.
There are still other Rosetta readings.
......



Gonna jump right on over to the next one. This one just appears and IMMEDIATELY attacks.

An Honor Befitting That Name



Same as before, again, except this one is weak to Electricity. Hmmm...

In The Master's Name



ENTERTAIN ME... LIKE... THAT...

I guess, we... just did...?





I see that you were unable to obtain the Rosetta this time, either.
However, there are still other active Rosetta readings. Continue your investigation.

Why yes, the game just copied and pasted that from immediately before.

Anyway, it's time to finally go somewhere NEW in Del--










This body is telling me that. Who... are you?

> You talked to Gore.



He is dead... No, reborn...
Yes, reborn. I have become all.
My consciousness is one with this planet's...





The Earth is being destroyed at the hands of humans,
You despoil the earth, grow in numbers, and leave poison behind. Humans have become a disease.



The human disease will be expunged by the demon antibodies.
It is the only way for the Earth to survive.

> Gore edged near you...

Silence





Hey, hey, do you... do you maybe get it yet? The Schwarzwelt is based on sins. Hey! Hey! Have we told you that enough times yet? No? How about one more?

A destiny of destruction is in mankind's character.
The man who inhabited this body would have lamented that fact...
......
Do you not want to revert the tide?



Won't you end man's rule on Earth?
I can't let that happen.
Then why don't you cease this invasion of the Schwarzwelt?
I can't.



Seriously, he's trying to trick you into getting a ton of Chaos points. No, really. Each of those questions has 2 answers; only the first one has a Neutral answer and only the second has a Law answer (as shown here). They both have a Chaos answer that is... agreeing with him. Gore, man, you used to be cool.

I know I normally don't point that out but in this case it's interesting because it's so blatant. The game hasn't even pretended to care about Chaos as a perspective outside of Jimenez until now, so this is really late to the party. Maybe now that's going to change and we'll get some kind of balanced perspectives to make an informed decision when it matters?


...You cannot decide.



In The Master's Name

Though no one wished it, the Earth's will has been awakened from its slumber.
Now that it is awake... events will no longer be dictated by human desire.

An Honor Befitting That Name



....Much like Jimenez before, Gore is level 1 and Neutral. Also he's Meta here which is interesting given that's generally an alternative translation of Human (which IS in use here; see: Jimenez) and he's, uh, been dead since we met Orias at the start of Antlia...



But... I don't feel that you're that bad...
Not yet, at least...

An Honor Befitting That Name





Either you can be ripped to shreds by the demons...



So, as no doubt expected after getting the Madman's Stone, the Delphinus Parasite has something to do with Asura after all.



But never mind that. Suddenly a BLUE flash! Gasp!


......!





I must... immediately...!

> Gore disappeared...



Mission "Inquiry into Commander Gore's Body" is confirmed complete.
Calm yourself, Hitonari, and listen to my orders.



It is unlikely that he could survive without a Demonica.
It is possible that he has been possessed by a demon, or perhaps revived as a ghost.



Glad to see Arthur is focussed here on what really matters.

Commander Gore is no more.



He is an extraneous factor in your mission.
To focus on the Gore anomaly will result in losing critical time in our mission.
All hands listening to this transmission, understand that.



Now return to your duties.

Silence



Put it out of your mind and resume your duties.

Lotus Aura fucked around with this message at 21:34 on Mar 15, 2017

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
Prayer



Gonna take a quick trip back to the Red Sprite now that we've found Gore's Animate Corpse. Kind of a Big Deal, yes.

He was so... talkative. More persuasive than I'm used to...
Well... I get what Arthur is trying to say.
Dwelling on Commander Gore right now is only going to make us more confused, after all.
"Clear your heads and do your duty." That's what he meant.



But that's beside the point now. What's important is how he doesn't seem to be on our side anymore.
Might be time we rethink our stance towards him.
Commander Gore as the enemy... A nice piece of irony, huh?



He's... not human anymore. His death was normal, but this new "life" of his is not...
Seeing him move around without a Demonica is proof enough.



Tch... not only did the demons kill him, but now he's come back to life as a monster...
I tell you, I'm THIS close to really hating this world.



Or... Well, guess I better call him the "Ex-Commander" in earshot of Arthur.
I don't like this situation one bit, though... Leaves a bad taste in my mouth.



Other crewmen have died and not come back. What makes the Commander special?
Hmm... It's a mystery. Maybe Arthur's right. Maybe it's better if I don't dwell on it.

Chen raises a pretty good point. Why Gore? I'm sure we'll get an answer eventually.



Right now, we just get a smidge more stock to peruse. The Luna Knife is the requisite boring and ineffective weapon. It was ineffective before, now it's just a flat downgrade to what we could have for less actual work.

AT Delphite x2, Haunt Dry Skin x1 (Churel) and Femme Snow x1 (Yuki Jyorou) if you really want it and it's an upgrade somehow.



And for our only other new gun we have the Randall which... loving christ that's awful. I genuinely cannot imagine any situation where you would willingly and intentionally use this thing. It's weak as hell, can't be targeted, deals a random NoH and it's only skill is the gun Agilao.

AT Delphite x1, Vile Long Horn x1 (Baphomet) and Wood Roots x2 (Mandrake) if you somehow can fathom a use for this thing that isn't done better by basically anything and everything else.




But to my mind, that's ignoring the more important and troubling issue.
Did he awaken of his own will...? Or was his rest disturbed?
I think how we approach him will depend a lot on which it is.

A Rotten Nation



Alright, so NOW we can make progress in Delphi--

Wait, we CAN right? Nothing is going to appear when I take a step forward and stop that? Finally!



Now that we can finally advance somewhere, we'll take the obvious door on the left of the map which leads to a dead-end. Which hosts a Search B door.

...Why? This is so pointless.



Anyway, the area over here is kind of semi-sprawling so we'll grab this Chakra Drop set first. It doesn't do much for helping with navigation but it's something.



Fortunately, it turns out that everything just leads to the same place anyway. There's also A Man to talk to here. How nice!


Oh... It's just you, Hitonari. Don't scare me like that.
I thought you were a demon about to attack... I was ready to pull the trigger.



Ungh...!
Oh... sorry. I got hurt when I was attacked from behind a little while back.



That's... not entirely true. Doppelganger exists, after all.

But, overall, yeah it's easy to tell if its genuine or fake and what team they're with. I alluded to it forever ago in update 2 and completely forgot to bring it back up again later, but you can tell by the color of the band on the arms:

Red is Strike Team;
Yellow is like Engineering and anything to do with maintaining the ships;
Blue is support staff like scientists and nurses
White is Hitonari because he's the protagonist.


Whoever it was, I could tell there was something wrong...



The guy probably wasn't treated enough with the MK Gun.
I saw him head upstairs.
Could you go find and cure that crewman, whoever it is?
Me, I'm hurt... I shouldn't move for a while. Will you do it?
Yes.
Be careful. I didn't see who the crewman was. Could be anyone.
There is a way to tell, though.



It's possible that whoever it is can still reason on some level.
It might be hard to tell just by talking to 'em, so be careful.



There ARE stairs over near here, which means this is probably just here for the sake of this sidequest.



Welp, let's explore this then.



There's a fixed Forma down here, which is just a dead-end outside of this, huh? Disappointing.


Malevolence and Benevolence



In the northern part of the area, there's a dead-end where 3 dudes are just hangin' out.

Well, not quite hanging out per se...




(A) Alright, which one of you guys is infected?



(B) Isn't it you? I mean, you're the one who brought it up.
You're the least rational out of all of us here. That's suspicious, I'd say.



(C) There's no point in arguing like this.
Let's all head back to the Red Sprite and...
(A) Aha! It's you! You're the one that's infected!



I'm right, aren't I? You don't fool me!
(C) Wh-What are you talking about!?
You're a strike team member! You need to get a grip, man!
I think you're the infected one!
Isn't that right, Hitonari?
Show me your right hands.
What? You want to see our right hands?
Why would you want to do that?



All right.
If you're not infected, you should have no problem showing it.
Let's see everyone's hands.



(A) Er, okay.



What about you, Hitonari?



(B) Hitonari's clean, too.
Which leaves...

> You checked the remaining crewman's hand.



(C) W-Wait! You got it all wrong!
Yeah, my right hand is hurt.



...Wait, what?

He hit me from behind... I got this defending myself.
Didn't I just finish explaining this to you two!?
(B) That's true, but...

Silence

Hey...! Let me ask you this, Hitonari.



Could it be that he was...?





Well, well, the gang's all here!
Thanks for finding them. Following you made it much easier than doing it myself.

Crisis





Oh no, not 20 damage. Whatever will I do...?

(B) So it WAS you...!
...Grrrrr! You're all dead...!

> Crewman McClane summoned demons and attacked!

An Honor Befitting That Name



Okay, so McClane is just-- wait, hold on a minute. Those Nues have analyze bars.



Okay, that's better. Now, McClane is just a dude so he's immune to Expel by default. He's also immune to Curse because that'd be too easy otherwise.



This is his damage output. Granted this is after a War Cry, but it's still quite frankly ridiculously bad. It's the one so he's at -2 and he can't even hurt me.



That's all he can do, and he's neutral to every other ailment. Because he's just A Dude.


A Rotten Nation



> The crewman staggered back...

> You used the MK Gun.

...Ugh...



> You explained the situation.

No way... I did that...?
Sounds like you saved me. Thanks.



(B) Problem solved, I guess.
This "brainwashing ray"...



Thanks, Hitonari. We owe you one.
Now, let's go back to base.



Man, the Abba Dingo is pretty drat bad! That's only partially because we have the Frost Cannon too. All it can do skill wise is Garula which is ehh, its damage output is thoroughly okay at best and I feel like that may be being generous overall.

The Fear of God



Anyway, now that we've gotten to actually explore the 3F and beyond, there's a whole slew of new* demons to discover!

* Probably not actually new.

Caladrius we've seen before, and he's really not a threatening enemy demon. Just keep that Makarakarn in mind and he's not a threat at all.

Ame no Uzume meanwhile is probably the most boring demon we've seen yet. She has Hitonari's natural resistances (neutral to everything, immune to Expel, 100% ailment rate) and has bad a version of what he can do as well. It's not Silent Prayer; that just wipes all buffs and debuffs from everyone. It's not your party gets Dekunda'd and the enemy gets Dekaja'd. It's everything gone from everyone.

Usable Ame no Uzume swaps Ally Call out for our version of it which is Sabbatma. It costs 20MP to summon a demon from the stock. Just.. just use the actual Summon ability instead; it gets priority like items do and it doesn't cost anything to use!



Zhens are hanging out here too, that's cool. I think I covered their resistances before (what you can see plus immune to Paralyse and Poison if I forgot).


Encounter



Oh, my feathers, huh? Yeah, they're poisonous.
If you mixed them in with wine, you'd fall over dead with one sip.
But he wants to drink it...? I don't understand gods...



Don't worry about paying me back. It's not like I'm gonna run out or anything.
Oh, but be careful not to swallow it or put it in your mouth.
Maybe you should shout, "Warning! Poison feathers!" as you walk around!



Useful, that. We'll take this back to Dionysus... at some point. I, uh, I'll get around to it eventually.

The Fear of God



Hey Virtue. We ain't seen you in a while, huh!

...This is probably just me, but I vastle prefer Virtue's OG design over the weird floaty water man we've had since Devil Summoner (the first one on the Saturn).



Camazotz is just hangin' out in the dark rooms, huh. Strange Ray is an enemy only skill that's basically a free turn. Kanbari CAN do it as well, but Camazotz is more likely to survive long enough to get to use it.

It's an attack that damages one target's MP. That's it.



Dis is here. I didn't say much about her before because there is nothing TO say. She's simple, you shoot her and then she dies.



Skogsra has a cool design and hangs out here with Zhen, sometimes. That's about it. Everything I said about her applies to now too.

Oh wait, uh, she has Resist Wind here? That's weird and confusing. That's only on her enemy version because she resists Wind by default. Strange Journey what are you even doing?



And finally, we have the beautiful duwang - Pisaca. He's fairly boring overall, especially when you're using him, since he's just weak to Fire and neutral to all elements. Bites the Dust is a new thing, even though it's totally named wrong.



It inflicts Bomb on a single target (80% base chance). Pisaca has already touched the Parvati...

Oh, uh, Bomb is a contact ailment; if someone hits whoever is inflicted with it, they die immediately. This can only be prevented by Guarding. Bomb is the objective best ailment in the game in the player's hands, because enemies do not Guard, and that's why you never get to use it normally. It'd be too broken, which is saying something for this game.

it should totally be Killer Queen and not Bites The Dust because it's a reference to the main antagonist of Diamond is Not Crash; the fourth part of Jojo's Bizarre Adventure. Bites the Dust kills OTHER PEOPLE and sends whoever it's attached to back in time 1 hour.


A Rotten Nation



Gonna make a Vouivre while I can, because even though she's fairly eh her Source is relatively okay I guess. She's weak to Ice and immune to Poison and that's all that she has going on there. Her Source gives Agidyne and Ziodyne which is cool.

Also she's only called Vouivre in English (well, French technically but y'know, whatever). In the Japanese versions of the series, she's called Wyvern instead. Transliterated things online always leave it as Wyvern, and the game files do that here too.

Actually speaking of the game files, they have some fuckin' WEIRD names for things.



We'll head on over to the right hand side of 3F for now. There's not much in the bottom corner since it's just a bit of Macca.



Up north of the cashmoney, we get... 4 Dis-Paras. While that's not bad, per se, it's not exactly good either!



Fortunately, right here we have stairs leading on up to the next floor.




I might be a monster, but even we can be afraid of the dark...
I heard there's a treasure here that's like a night-light, but...
I can't take another step in the darkness! I wanna go home!

Honestly, that a Poltergeist is randomly here at all is kind of impressive. Good job, li'l buddy!



Meanwhile, we have a corridor to navigate. It's just a single linear path. This is only a dark room to be a mild annoyance. The most "meh" of all of them thus far.

Even Carina's first one in the basement was a bigger deal than this.



When we return to the light world, we can get this thing from a forma.



Being a thing for Irving, it's probably required to progress at some point. Might as well see where that point is before doubling back.



The terminal being right here does that make that rather tempting though. Hrm...

No, no. Focus.



Another dark room ahead, though. Hmm...



Well, we've already come this far. It's not like it'd help much with this anyway. No, the thing that makes these bearable doesn't exist until New Game+.

Goin' for the left door first.



There's a Sacrifice here and either a super obvious pit or another blatant hidden door. In either case, I'm just going to ignore it out of spite at this point!

Well that and I just really wanted the Sacrifice. I'unno, I like having these guys. They let me be stupid and reckless!



The other door in the Dark Room just drops us onto an automove section. First one in a while, really, huh...



That kicks us into a hole which drops us onto THIS conveyer belt on 3F.



Which just drops us into a hole that points us to the Bead Chains here.



I somehow just blew right past this area on 3F before, so we'll see where this hidden door leads us. It's not exactly a subtle one, bu--



Oh, okay. I see what the deal is now. I'm onto you, Delphinus.



But at least this one is kind enough to let us get this fixed 5 AC Delphite if you needed it. The only way out of here is a conveyer belt that drops us back to the top of 1F. I'll see you in a moment...



This does at least give us the entire map for 2F. This is really all we were missing for so long, yes.



So, back to the Sacrifice room and this is in the alcove. To the surprise of, hopefully, no one when they first saw this.



This drops us onto this stretch of land here. The conveyer belt there is what the hole on 4F dropped us onto before.

Amrita Shower cures all ailments on the entire party at once. It's pretty good, but there are very, VERY few fights that make something like this even remotely worth it.

And by "very few" I mean one.



In all seriousness when it comes to the dark rooms for a moment, Delphinus really feels more like the introduction of them than Carina did. Sure, Carina did them first but it only had like 2 in the basement. There are more in Delphinus, and they feel more basic and simple for the most part. I really wonder what happened there...



Anyway, the left door leads to a small area with this in it and nothing else. Kamudo was one of the relative best Magatama in Nocturne, IMO. Not for what it did on its own, but rather because it teaches you Focus (2.5x Phys boost) really, REALLY early.

Here?



It's the Hawthorn Spear but worse. Now, ailment base proc rates for your weapons are a thing I don't have the data for but I sure hope this makes up for being deficient by having a higher base chance.

Ailment proc rates for demon attacks? Yeah, no, I have that for all of them. All of them.



Anyway, that hole on the 4th floor by the Sacrifice was required to make progress. Yes, really. It leads you to the stairs here, after all.



Oh and there's a shortcut behind the stairs here. This didn't appear at all before, because some hidden doors only appear at first on one side of a wall.

We gotta open it up from the back before we can use it as a shortcut? Hmm, now where have I heard that before...



Anyway, that's the entirety of 3F mapped out now. Unlike Carina, Delphinus is REALLY easy to fully map out on average.

I'unno, I think so at least.


Silence



Anyway, this part of 4F has a terminal and healing spot for our use.



> The statue looks fearsome, but it doesn't seem to be dangerous...

So this is just behind the stairs leading down to the 3rd floor here. It, uh, it sure is a thing I guess?

Prayer



Anyway, fiiiine, we'll go and give this forma to Irving now.

That's right... you ain't gettin' one over on me. Just hand 'er over and no one gets hurt, heheh.

> You handed Irving the Keisetsu Stone.

...Alright, time for a challenge!
Time to break out the science and unveil the secrets o' the universe!
You better keep up, Chen!



...Sorry, it's always like this, Hitonari. COuld you give us a little more time?

> Irving and Chen started working.

......

......

...



I'm gonna need to borrow yer Demonica for a bit, Tadano.





Holy poo poo, yes! So now we can actually, y'know, see in those dark rooms! It doesn't add them to our map (I've still gotta do that manually) but it means we can see where we're going at least.

A Rotten Nation



It puts this cool retro VR/Tron style grid up instead of looking like the normal sector. I'm kind of okay with this.



But I didn't grab it for this floor, oh no. Oh no, no no.



And not just because we've mapped out the entire thing now. That definitely helps, though.



The 5th floor starts us off in a tiny corridor that immediately leads into two doors. One to the left and one to the right. We'll go left first I suppose.



This just leads us into a small dark room corridor. Very linear, very simple.



Next we come to a dark room with... an automove tile that pushes us back here. Guess we can't go this way after all.



It's hard to see on the top screen here, but there IS a conveyer belt to the right there that pushes us back up here as well.



.......Oh, okay. I get it. I get it. This is a maze, huh? It's dark so it doesn't get automapped making it super simple and it's automove so you need spacial awareness to keep track of it. In theory.



Now, it's important to note that the Visualiser is completely optional. It just shows you dark rooms after all, so you can technically just ignore the Keisetsu Stone and never get it.



That WOULD make this kind of insanely irritating and difficult but you'd have no one to blame but yourself. The Keisetsu Stone IS just lying there as a fixed forma, but it's right in the critical path to this point so you have no excuse.



Not taking it back to Irving requires more intent for sure, but there are 2 terminals between there and here so you still have to actively not do that.

Three if you include this one.



Now, if you DO have the Visualiser? This becomes much, much easier. See, this area is pretty well designed like that. It's almost worryingly generous with the way the path is laid out.



Because I'm purposefully mapping the entire thing out, it highlights the obvious little tricks with the way the area is designed. You'll realistically never end up going back down here if you're not intentionally doing so, for example. The layout of the level itself, even without manually mapping it, makes it obvious you're just going in a circle.



And if you ARE having trouble with the Visualiser because the game doesn't automap for you? Then just map it yourself. Get some paper and draw it. It's not that big of an area and you don't need to do 100% of it to understand the layout.



There's a few times you might make a mistake looking for the critical path at first, but all the biggest "you won't do this intentionally" spots where you could make a mistake? Still helpful. This path here seems like it might be the right one because of the forma but it's just an easy way to get DF II guaranteed.



Beyond that, the actual goal is simple: get to the centre. Personally, I didn't map this one out by hand because it's so small and there's only a tiny number of spaces you can go. I find it really easy to just remember which path I'd already taken but not everyone can do that.



I realise I spent a lot of time on this spot, relative to like everywhere else so far, but this is the first major spot that I can see someone complaining about. I can definitely understand the complaints but at the same time, I kind of can't? If it was a bigger area and you couldn't have the Visualiser to help with any spacial problems then yeah, it'd be stupid and bullshit. But it's just one small area with no real mean tricks to it.



Now, if there was say holes (or spinners like this is some old school Wizardry nonsense) then it'd be much, much worse.



And if you really got annoyed by it, there's a terminal immediately afterwards as well.

....I realise we haven't done this since Antlia, but this seems like a good place to take a break, huh? Let's do that for now then.

Lotus Aura fucked around with this message at 21:36 on Mar 15, 2017

eternaldough
Jan 16, 2017

I personally like to think that the protagonist's white bands on his suit designates that he's an outside recruit to the squads. Even more appropriate if you think of him as the only Japanese person present.

GimmickMan
Dec 27, 2011

"Guys I have an idea for a new status effect: Turning people into bombs." "Cool, what do we call the spell that causes it?" "Uh... Let's make it a JoJo reference?" "...Sure, sure why not."

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

freshlybaked posted:

I personally like to think that the protagonist's white bands on his suit designates that he's an outside recruit to the squads. Even more appropriate if you think of him as the only Japanese person present.

Nah, Gore refers to the protagonist as "another American."

Dragonatrix posted:

Now, if there was say holes (or spinners like this is some old school Wizardry nonsense) then it'd be much, much worse.

That sounds like it would be an utter nightmare to navigate with only the automapping feature this game has.

Prism
Dec 22, 2007

yospos

Dr. Fetus posted:

Nah, Gore refers to the protagonist as "another American."


That sounds like it would be an utter nightmare to navigate with only the automapping feature this game has.

The Wizardry games of the era that had dark spinner rooms didn't automap or have a compass at all, and sometimes didn't tell you when you'd spun.

Don't make me break out the Wiz4 maps for a taste of terror. I will.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Not as bad as early wizardry, but boy the latter half of the game is a pain to get around with the barebones automap - having an Etrian-style map ability would've made this game a lot more bearable.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

Prism posted:

Don't make me break out the Wiz4 maps for a taste of terror. I will.

Wizardry IV is straight up, from top-to-bottom, in every single facet of its design the most ridiculous bullshit I have ever seen and I can't but love it for that.

Mainly because I do not have the balls to actually play it. If I did, I imagine my opinion would change very quickly. :v:

Nah, Shining in the Darkness might be the oldest proper first person dungeon crawler I've bothered with (well, outside of the Ultima series I mean) and the meanest thing I remember from that was something that is unique insofar as I can recall right now. Damage floors are pretty cruel, but Shining in the Darkness had MP damage tiles. In terms of fuckin' with dudes, that'd be up there for that alone just because MP is a much more valuable resource. Honestly kinda surprised I haven't seen that crop up anywhere near as often as it feels like it should.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Oh boy, I found this thread just in time for the slow slide into the midgame doldrums! :allears: I was one of those nutsos that 100% completed it as my first SMT game, and even that was with the power of GameFAQs maps because I'm one of those people with no spatial awareness.

While Delphinus is pretty low on the rear end in a top hat moves in the grand scheme of things, I absolutely hate conveyor belts in first-person dungeon crawlers because when one goes through a wide open room, by all rights you should be able to dive to the side onto stable land instead of being stuck on a one-way minecart rail, and developers know that and love putting poo poo right in your peripheral vision to taunt you with it. "Here's some treasure, wouldn't it be great to geeeet it? Have fun finding exactly the right pit to jump down!"

Add in the fact that this is really the point where the game stops being a crunchy dungeon crawler and stumbles into :words: and you have a lot of reason why this sector is the start of the part of the game that even gives fans of the game a bad taste in their mouth.

Magical glowing-eyes Gore in a Dapper Tuxedo will never stop being great, though. I don't think they ever explained why he's in a formal suit, either; did the crew just decide to waste their time changing his corpse out of the Demonica and into proper funeral clothes? :iiam:

Prism
Dec 22, 2007

yospos

Dragonatrix posted:

Wizardry IV is straight up, from top-to-bottom, in every single facet of its design the most ridiculous bullshit I have ever seen and I can't but love it for that.

Mainly because I do not have the balls to actually play it. If I did, I imagine my opinion would change very quickly. :v:

Nah, Shining in the Darkness might be the oldest proper first person dungeon crawler I've bothered with (well, outside of the Ultima series I mean) and the meanest thing I remember from that was something that is unique insofar as I can recall right now. Damage floors are pretty cruel, but Shining in the Darkness had MP damage tiles. In terms of fuckin' with dudes, that'd be up there for that alone just because MP is a much more valuable resource. Honestly kinda surprised I haven't seen that crop up anywhere near as often as it feels like it should.

I've actually played and beaten Wizardry 4 (though I did not get the best ending). I'm sad that my Mordor Charge went missing during one of my moves, or I'd take a picture of it or something. Though I own a legitimate copy of it, I never beat it when I was younger. When I actually got around to it, I had the advantage of playing it on a modern computer running an Apple emulator, which meant I could do things like pause it whenever I wanted and alt-tab to write notes, something that I would not have been able to do on an actual system.

I do not recommend bothering to finish it unless you really enjoy it, but poking around for a couple floors is a good way to learn just how unforgiving it is.

It's kind of a unique situation, though. Wizardry 4 was designed to be unfair. You weren't supposed to play it if you hadn't played, beaten, and internalized the previous Wizardry games, really; the box said 'for Wizardry experts only! Experience with Proving Grounds required' (that is, Wizardry 1) on it for a reason. Even the battles were automatically slanted against you since you were the (mostly uncontrollable) monsters, which didn't always have the best AI. I guess the closest equivalent today would be some kind of romhack or brutally hard expansion. Other Wizardry games do use spinners and dark rooms but not so unfairly.

If Strange Journey did something like Wiz4's spinners I'd call it total bullshit and it would deserve it.

Prism fucked around with this message at 21:50 on Jan 17, 2017

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)

Dr. Fetus posted:

Nah, Gore refers to the protagonist as "another American."


You're japanese in the japanese version. :D

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
A Rotten Nation



After the dark maze that was the entirety of 5F, the 6th floor is much, much simpler. It's still kind of a conveyer belt maze, if you want to stretch the definition, but it's all outside.



You kind of get railroaded here and can't leave.



Fortunately, the wall-mounted D-Pad is a switch of some kind.



A very magical switch, because it somehow reverses the flow of... water...? Basically the automove directions are the opposite direction now. Formerly up goes down and vice versa, same with left/right.



This lets us actually explore the area a bit more. There's the occasional hole down to 5F but they all drop you by the stairs back up.



It's really no big deal. In this case, it even helps as an alternative way of getting where we want to go.



...Granted there ARE a lot of holes (kinda) and most of them are at the end of conveyer belts. If you're not intentionally jumping down them I can see this being really annoying.


The Fear of God



6F adds a tiny, tiny number of new demons. As in just these two. This means Ghouls finally turn up here. Hi, Ghouls! They're weak to Fire, Expel and Mute. They like to use Mudo. If they basic attack you, it has a 30% chance to poison.

Hsing-Hsing are cool drinkin' monkeys. They have no resistances at all and are weak to Fire. They have Life Aid which is kind of okay (10% HP recovery at the end of a fight) but it can skill change into some fairly nice things.


A Rotten Nation



Anyway, the real trick to 6F is that it's really simple and very small. If you just go where you can, the main path becomes very hard to miss.



The one spot where you might go where progress isn't, is this alcove here. There's just a couple fixed forma but it's good for getting AT II and just in general if you missed the DF on the 5th floor.



But, uh, that's the floor. Go left, flip switch, and now you can leave. The entire right-side of the floor is just an optional "puzzle" for getting the forma.



7F now, and we can see two new signals on the map at last. Odds are good they're more Formless, but they could theoretically not be.



6F was super simple because it was basically a tutorial for this floor. We have a slightly more difficult version of the same puzzle going on now.



Gotta navigate our way to the switches to reverse the conveyer belts. Can't make progress of any kind otherwise.



We COULD immediately just leave and go to the 8th floor apparently. We're not going to do that though! Just remember that this is an option.



Now, when I said this is slightly more difficult than 6F the emphasis was on the slightly.



You're still ultimately just railroaded to the switch if you opt to not take the stairs, so it's just a matter of following the super-linear path. It's just slightly longer so you fight more things.



We do have to flip both switches to make it to either signal it looks like. This one seems marginally more annoying to get to, so we'll do it first.


In The Master's Name



ZELENIN... DO YOU KNOW HOW THOSE AROUND YOU SAW YOU?

What...?



ALL HAD BLACK DESIRES SMOLDERING DEEP WITHIN THEM...

Wh-What are you saying...!?

THE CREW OF THE ELVE SAW YOU WITH LUSTFUL EYES...

Stop it...!
What do you want!?

...HMHMHM.



Unnecessary contact with that demon is dangerous. Eliminate it.



STARE DEEP INTO THE TRUTH...

Ahhh!



Huh, I guess she gets to handle this one. Makes sense to me.



TCH... STAY OUT OF MY WAY...! IT WAS GOING SO WELL... WHAT A STUBBORN WOMAN...

AH! BUT WHAT ABOUT THE MAN?

An Honor Befitting That Name



These guys are still ultimately identical to the past 3 times we fought them. But, yes, what about the man?



Well, he has the Frost Cannon which lets him fire powerful Wind bullets that tear into their weakness.

So that makes Fire, Ice, Elec and Wind in that order huh? I wonder if the next one will be weak to Expel...


In The Master's Name



This is proving to be quite the difficult mission...

Eh, I'm not sure I'd say difficult. Time consuming, certainly, but at least it doesn't feel as padded as chasing Horkos could.

A Rotten Nation



Only way out of this area is to head into a dead-end. If you pay attention to your map, you'll know this is a hole that drops you down to the 6th floor's one missing tile.



And I really wasn't kidding when I said one missing tile:



The 6th floor is tiny. Really, really tiny.



Oh and it's around here I realised I hit level 34 which means that A Dark Hee-ro Emerges!

He gets Skogsra's source for the Rakunda and Arrow Rain. Frost Ace is cool and good.



Anyway, 7F's super linear and we just hit the 2 switches again and then we're at the other door.


Silence



I say again, unnecessary contact with the demon there is dangerous.
Jimenez and the other crewmen serve as reminders. Defeat it immediately.
You're right, Arthur. I'm sorry to have worried you.
......!
The demon is here!

In The Master's Name



ZELENIN...

Sorry, but I can't be bothered to listen to your nonsense!

WHY DO YOU GIVE WORTHLESS HUMANS THE RIGHT TO LIVE...? WHY DO YOU ALLOW THE BEAUTIFUL SPIRITS TO BE TRAMPLED ON?



...Hitonari! Hurry and defeat it!

IF YOU DARE INTERFERE WITH MY PLANS... YOU WILL DIE!

This'd be more intimidating by default if we hadn't beaten this thing four times over already.



Same as before except back to being weak to Fire, huh? I guess it just wraps around. Next one'll be Ice again, then!




THEN... I SHALL... RETURN... EVERYTHING.



Hm...? The readings... they're all disappearing!

> The Rosetta readings on the automap all disappeared...



The Rosetta readings have gone... What happened?
They disappeared when you defeated the demon!? You didn't get the Rosetta, did you!?
poo poo! Our only lead is gone...!?
Attention, all hands.
We lost the Rosetta readings, but the demon is likely proceeding to the next stage of its plan.
All crewmen are advised to carry out their duties with caution.
"I shall show you my true form..."
That's what he said. He must be here somewhere!
But... Where?

A Rotten Nation



I'm gonna go and guess the 8th floor, or higher maybe, since we haven't been there yet.



Definitely not on the 7th since we've explored all of that now as well. I guess 1F is a technical possibility but the only place we haven't been there is somewhere we CAN'T get to...



8F has a pair of hidden doors right by its entrance.



Only noteworthy because they lead to already deflated cocoons and empty chambers. I guess there used to be Formless here before we killed 5 and they all buggered off somewhere?



There's a terminal up here as well, but we don't have a Strong Demon Detected yet so it can't be for that. It's probably to aid with backtracking.



There's also a 3rd empty chamber over here that isn't hidden. There was 8 Formless originaly and after we beat 5 they were like "okay gently caress this we gotta Get Serious" and went somewhere else.



Wherever it is, it's not on the 8th either since this is the entire floor done. Delphinus' upper levels get REALLY small, really fast huh?


Prayer



Strangely noteworthy here is that Kato's dialogue is updated. But only Kato's. Everyone else repeats their post-Gore meeting stuff.

But now that he's shown up again... It's hard not to think about him.
I hope the next time we meet him, it's in better circumstances.



And while we're here, let's see what new things we can get from Irving. The Rock Vest is pretty nice; resists Fire and gives us a decent Defense boost too. Gonna pop this one on, but it can prove slightly tricky to make since it requires DF Delphite II x2, Beast Flask x2 (Hsing-Hsing and he's probably the rarest non-Fiend in the sector) and Vermin Antenna x1 (Mothman).



The accessories are, uh, still accessories. Resolve Ring requires AC Deplhite x3, Wood Bark x2 (Skogsra) and UMA Foot x2 (Hare of Inaba) to grant Hitonari immunity to Strain...? Blech, pass.



Not like the Boundless Ring is much better. AC Delphite x3, Divine Heart x2 (Virtue) and Genma Conch x1 (Kurama Tengu) for Mute nullification. It's definitely better but that's a very, very low bar.



The items are all exactly what you think they are. And that makes them pretty nice if you can be bothered to farm 'em:

Tetraja Stone takes DF Delphite II x1, Nymph Fan x1 (Ame no Uzume) and Enigma Himorogi x1 (Futotama).
Dekaja Stone takes DF Delphite II x1, Flight Feather x1 (Caladrius) and Genma Conch x1.
Dekunda Stone takes DF Delphite II x1, Flight Feather x1 and UMA Foot x1. Notably not worth it because Hare of Inaba drops Dekunda Stones with a 100% drop rate in the first place.

That's that for the store for now. Back to Delphinus we go, and I suppose we'll just go up until we get the Demonica's alert.


A Rotten Nation



Surprisingly, that works really well. It's very quick to get back to the 4th floor because of the many shortcuts we unlocked earlier.

Also this is the only really obvious place to check anyway thanks to that super conspicuous statue.


Silence



> The statue is giving off a powerful energy reading...

What's this statue...?



Chaos Theme



That demon! Look, it's...!



As you'd expect, this is not at all animated. Just shows the Formless, shows the statue, then this. Boring.



This happens again and again...


The demons are gathering...!





Behold...



So you're the cause of the Delphinus Parasite!
Tell me, humans...
Why do you do nothing but try to escape this world?



What...!?
Your spirits have lost their once-beautiful shape!
You covet your material goods and do injury to your planet. You are vile, vulgar spirits!
Therefore, this Schwarzwelt has appeared to test you.



And still, you humans can think of nothing but escape.
Why will you not polish your spirits!?
Why do you not seek to become beautiful?
"Testing"? "Polishing"? That's barbaric and insane!
I know full well there is evil in the world...



Humanity won't better itself by fighting! It's wrong!
"Order"? Nonsense!
I have observed this world for thousands of years, since what you would call ancient times...
The human spirit was once beautiful.



It was because of the chaos in that ancient world that the spirits of humans were made beautiful!
But the foolish notion of "order" has caused the human spirit to wither and decay.
"Order" is nothing but comfort for the weak!
The weak deserve only the comfort of death!
We must bring chaos back into the world and halt the decay of the human spirit!
No... You can't!



That is why we were sent here! It was the Earth's will that we bring back chaos! Bring back power!
It is not wrong... it is beautiful!
Do you still not understand...?
Will you stand by and watch the Earth decay?
And with it, your spirit...?
That's all a lie.
...It seems a rotten spirit cannot be told that it is rotten!



Unfortunately, your spirits are not yet in a beautiful shape.
I will use my power to reshape them thus![/i]

Tyrant Asura

Vehement Rage



Asura isn't a specific one deity. It's a class of lords that are either benevolent deva in Zoroastrian mythology or malevolent in Hindu myth. In Buddhism, they are the lowest rank of demigods and have 3 heads, each with 3 faces. Asura's designs are all based on the Buddhist version, naturally.



So, Asura has a... few very special skills. Asura Roga is his favourite and he usually, but not quite always, uses it in the first time. If you buff/debuff to +/- 4, then he spams it even harder before getting rid of buffs/debuffs. 3 is fine, as per usual, of course.



...Well, that's not meant to happen.



Ahem, Asura Roga inflicts a whole new ailment! Rage doubles your Physical damage output and forces whoever has it to only make basic attacks against either a random enemy or ally. Notable is that they cannot attack themselves. It is essentially A Worse Charm.

Rage is a special ailment. Every demon in the game, regardless of what it is, has a flat 100% resistance so functionally neutral. Except two. There are two demons that have a different modifier.

Oni and one other demon we haven't seen yet have a 300% weakness instead. That's it. Nothing has a normal 200% weakness. Nothing has an arbitrary and weird intermediary value. Nothing resists it in any way. It doesn't even have a cure; it just wears off over time. You can use Amrita items to remove it, but that's a waste.

Rage, like Bomb, is usable normally by enemy demons only. Rage, unlike Bomb, is kind of terrible so that doesn't matter.



He CAN cast Maragidyne, but against this party in particular that doesn't help him much.



He'll also gladly cast Concentrate. He will in fact cast Concentrate a lot. He will Concentrate to Concentrate to Concentrate. This does absolutely nothing, of course, so it's kind of a gimme.



Did I mention he casts Asura Roga a lot? Because he does.



He has two other unique skills though. One of them he adamantly refused to do. Black Flame is random target heavy Fire damage.



This can go rather badly for him, yes, especially with this party in particular.



Oh and, yes, he IS weak to Ice. He Reflects Fire and Wind so maybe don't use them. He also resists Gun for all the nothing that matters.


The End



Honestly, in terms of actual proper bosses, Asura is a very stong contender for the overall easiest. He has a whole 2 things he can do and while Rage might be scary if you have no idea what it does, it becomes very apparent very quickly that his gimmick is to make you stronger so you kill him faster.



So, uh, good job there, Asura! At least he gives decent EXP and... adequate Macca, I suppose. The Magic Mirror is a bit of a piss-take though!


End

Chaos Theme



Do not think... this is... the end...
It is too late... to stop the Earth... from being filled... with chaos!
Hahahahahaha...
Hahahahahahahahahahaha...!



The victory rings a little hollow, but...
Hm? Look...!

What, did he drop a Rare Forma and the Rosetta?





Yes, yes he did. Color me surprised.




The Rosetta reading in this sector is none other than the manifold before you.
Secure the Rosetta and return to the ship.
So ends our mission in this sector, eh?
I'm so tired...
But I'm sure you have it worse than I do. You've been fighting this entire time...
Physically and mentally, your time in the Schwarzwelt is making you stronger...
Whereas I'm only still standing by the grace of the angels.

Silence



Return to the command room after you deliver the Rosetta to Engineering.

Malevolence and Benevolence



Mission "Delphinus's Rosetta" is confirmed complete.
I would like to let the recovering crewmen rest, but we are short-handed. They must return to duty.



Our main objective in sector Delpinus is complete.
We will now proceed to the next step.
The crew has worked diligently in analyzing the Schwarzwelt's structure.



This has allowed us to successfully navigate several quantum tunnels.
Moreover, we have cooperated with the Joint Project on Earth to calculate our space-time location.
We have amassed a vast store of data about the Schwarzwelt.
This data is nearly sufficient to pinpoint our final destination:



The Vanishing Point!? We've finally found it!?
We are in the final stages.



We must verify that, along with our method of navigation.



Good thing we never gave up!
Devising a plan for our entry into the new sector will take time.
All crewmen not in Operations should remain on standby.
......



I know that's what we've been trying so desperately to do, but...



No. I don't think we can accomplish anything here except to escape and report our findings. It's just...
......
We can't guarantee that anything we've learned will help to save the Earth, can we?
I have the sick feeling there may soon come a time when we'll say to each other...



What do you think, Hitonari?
Can you go back with no regrets?
First let's find a way out.



The hard work isn't over yet...
...Oh, Jimenez. Back on your feet already, huh? Feeling better?



Besides, this is no time to lay back and relax, right?
Hey, Tadano. Sorry to give you a scare...
Thanks to that aim of yours, I'm back in action.
......
There are no lingering problems, Jimenez? You can move around?
Sure, no problem.
I mean... well... okay, there is one weird thing.



It's a real kick, getting possessed. You should try it sometime.
Jimenez...! I can't believe you! Why must you be so childish!?



We cured you when you were nothing but a demon, and you claim to have enjoyed it!?
Listen to yourself! How can you say these things!?
......
You wouldn't understand.



......
You might wanna think twice about putting too much trust in humans, Zelenin.
Hell, maybe that was the real me back there. Maybe that's what we're all really like.
Could be all us humans oughtta be snapping and snarling at each other...



Human beings don't live to fight each other.
Quit that, both of you! Why are you being so hostile!?
Back me up here, Hitonari!



I'm gonna hit the showers and then head over to sickbay...
See you later, Tadano.
......





You mean we're going in circles?



The simple explanation goes like this...
We thought the Schwarzwelt was a multilayered structure connected by quantum tunnels. The thing is...



How's that for absolute despair? The entire Schwarzwelt is built to give you hope of being able to leave, but it just keeps looping back on itself. It might not even be immediately obvious because of it being a seperate space/time location, so you'd just shrug at it looking similar and move on. The eventual reality would sink in and with no other way to progress, you'd most likely surrender and sink into despair and misery.

In other words...
No matter how far up we climb, we can't reach the top. Before we know it, we're back at the start.



Indeed. Our normal methods of navigation will not allow us to reach the new sector.
However, if we chart our own course towards the coordinates of the Vanishing Point...



We have informed Engineering and they are readying the engine.
I know there's a risk, but... I have confidence in Arthur's calculations.
Question is, will it just let us escape...?
The Schwarzwelt...
Let us move on to the next sector.





Get ready, everyone! We're almost home!



Swiftly moving on to the next sector... hopefully.



Comparing space-time coordinates...
Our current location is verified as our intended destination.
Bringing up the camera feed...

Fear



It looks pretty nice, actually. Huh.

So this is the new sector...
It feels very different from the others. They were all showing the dark side of humanity, but this...



You know, I think we might be the first to set foot in this sector.



At last! We're getting closer to Earth!



However, the Schwarzwelt is thought to contain many similar dimensions within it.
Technically spekaing, it is not appropriate to call this the "final" sector.
Hey, man, there's no reason to rain on our parade here. You really put the "artificial" in "AI."



Very optimistic of you... I remind you that we don't yet know for sure that we can make it home.
Hitonari? Make sure you don't let your guard down.



Yes! Eridanus!



Ahem.... Eridanus is a river, it is named after the River of Hades, Eriadnos, from Greek Mythology. It's the 6th largest constellation and was first discovered and named by Ptolemy. So, y'know, pretty old. There's even a river in northern Italy, the Po River, that is named after it.

Anyway, that's our Eridanus. The Schwarzwelt's Eridanus is the best sector. If you disagree, sorry, you're wrong. If you think it's the worst, you're double wrong.


Our chief objective here is to find the Vanishing Point.
Our means of escape is within our grasp. I am certain that you will succeed.



We've established a connection to the Joint Project.



But I'm sure there are demons lying in wait here, too. I wouldn't want to be in your shoes...
We will deploy our forces into the sector shortly to begin an investigation.
All right. I hear you.
But before you do, we need to inform you of a decision we've made. Listen carefully...
A decision? Whaddaya mean?
We owe everyone on the crew a great deal. Thanks to you, we've learned a lot about the Schwarzwelt.
Which brings me to the point...



We call it "Operation: Schwarzwelt Elimination."
Operation... Schwarzwelt Elimination!?
Is that possible!?
The surface of the Schwarzwelt is composed of incredibly unstable fluidizing particle bonds.
It's one of the Schwarzwelt's general properties.



I'll outline the stages of the plan for you...
We'll set nuclear warheads around the Schwarzwelt and set them off in a chain reaction.



Its heat will break the fluidizing particle bonds, causing them to collapse...
Thus destroying the Schwarzwelt.



The only thing left to do now is to wait to execute it.
When will the plan be executed?
Oh, as soon as possible.
Every tick of the clock brings the Earth closer to danger, after all.



It's getting close to the southern regions of Australia, Africa, and South America.
We can't afford to waste time...
Operation: Schwarzwelt Elimination must be carried out as soon as possible!
Please, hurry and escape!



......



We'll commence the operation the instant you escape the Schwarzwelt.
Operation: Schwarzwelt Elimination is acknowledged.
We will perform our task with that in mind.

Silence

We're counting on you...
Humanity is in the throes of a nightmare. You're our lone ray of hope.
We'll be praying for your safe return and a return to peace. Godspeed, gentlemen.

Malevolence and Benevolence



We're all gonna be saved!
Now we can focus on getting outta here!
Get psyched, people! Prepare to disembark!
The guys back on Earth aren't half bad after all...
Well, anyone'd get desperate when they're back into a corner.
Operation: Schwarzwelt Elimination... It is possible, in theory...
Attention, all hands.



...thereby return to Earth.
I call on you all to put forth your full effort in your duties.
I look forward to the successful completion of your mission.





































But wait, there's more!

Tyrant Asura v Human Hitonari

Vehement Rage



Asura's gimmick is that he inflicts Rage. Rage means you hit anyone EXCEPT YOURSELF. You hit them harder than normal.

If you're having trouble with Asura? Just buy the Rock Vest and rock up solo.



Asura Roga happens a lot. We can secretly deal ~150 damage a round with a non-Strength based Hitonari under Rage (you'll see). The Frost Cannon's Frost Shot deals slightly less and costs 20MP. That's balanced out by being more effective when not under Rage, yes.



The only thing that makes Asura not a guaranteed win, and instead only very likely, with this setup is this. Ashura is his last move and it's what he never used against my full party because he's a rude jerk.



It's just random heavy Phys damage. He only has Concentrate not Charge, so he can't make this stronger. The caveat is you can't realistically mitigate it AND Black Flame either.

You can use Tarunda/War Cry for sure and in this case Armshot if you don't want to have the Frost Cannon equipped for some unfathomable reason, though. Or I guess if you don't have it. But you have the Visualiser now, so go back and get it! Frost Ace is also really, really good!



So, yeah, if you're having trouble with Asura solo him and he will gladly help you murder him effortlessly. Go figure!

Lotus Aura fucked around with this message at 21:37 on Mar 15, 2017

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Dragonatrix posted:

Anyway, that's our Eridanus. The Schwarzwelt's Eridanus is the best sector. If you disagree, sorry, you're wrong. If you think it's the worst, you're double wrong.

I am fine with being double-wrong.

It's certainly the best at being bullshit to map.

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!
Soloing Asura is great, not least because it'll give you a huge amount of exp and put you above the curve for a while :allears:

SweaterGear
Jan 4, 2010

There's a Monopenguin! :swoon:
I wonder if the writers intended the player to like Jimenez or Zelenin, because both of them are doubling down on their stupid beliefs. The rest of the crew is cool, particularly Blair and Irving, which makes me wish that you could team up with them and add them to your party to adventure around 7 Deadly Sins Land.

eternaldough
Jan 16, 2017

Funny that while I know a lot of plot is too happen from this point onward, my memory of my time playing the game is so muddled that I have no idea in which floors or dungeons they happen in.

I think of all the bosses, Asura sticks out in my mind purely through it's design. It's big and has multiple arms to smack you with, and multiple heads to look at you angrily at with! I know there are and have been bosses with a lot more... eccentric designs, but for some reason, this guy is a sticking point among my memories of this game, despite me nearly forgetting Delphinus in it's entirety before this LP.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
I love Jimenez, he's a good man. :(

Kemix
Dec 1, 2013

Because change
So, I'm DOUBLE wrong then? That means I'm RIGHT in hating this sector in all it's rear end in a top hat glory. See, isn't math wonderful? A minus negative turns into a positive because MATH! Also science of course. I guess.

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.
Eridanus certainly has the best theme, at least.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Eridanus is one of the prettiest areas, but I seem to remember it being kind of a pain.

ajkalan
Aug 17, 2011

I like how Black Frost and Frost Ace spend their first couple of turns enraged and wailing on each other in that boss fight video. It's the battle for Frost supremacy!

GunnerJ
Aug 1, 2005

Do you think this is funny?
Soooo... they're definitely dropping those nukes whether our heroes get out first or not.

Seyser Koze
Dec 15, 2013

Mucho Mucho
Nap Ghost

Robindaybird posted:

Eridanus is one of the prettiest areas, but I seem to remember it being kind of a pain.

It's at least one-quarter pain.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
Okay, so this is a Very Long Update and I'd genuinely be hesitant to post it in thread even if it was on a new page and not the bottom of this one. So I won't do that.

:siren: 26. Delphinus Clean Up :siren:

Also even if you don't care about EX Missions/sweet new gear for some reason, there's still something in there that you might find interesting.

SweaterGear
Jan 4, 2010

There's a Monopenguin! :swoon:

Dragonatrix posted:

Okay, so this is a Very Long Update and I'd genuinely be hesitant to post it in thread even if it was on a new page and not the bottom of this one. So I won't do that.

:siren: 26. Delphinus Clean Up :siren:

Also even if you don't care about EX Missions/sweet new gear for some reason, there's still something in there that you might find interesting.

SWEET NEW GEAR?! I love sweet new gear! Who doesn't?!

eternaldough
Jan 16, 2017

How many demons like Mayahuel are there whose stat screens show the completely opposite information? Because that boggles my mind.

Also before I looked into the history and meaning behind the characters, I figured Tam Lin and Chu Chulainn were just different names of the same person. Palette swaps like that are so unheard of outside of the Mitamas, that I don't think I even noticed the different colours.

What's uh... the deal with that game breaking 'Jirae Unknown'? Your description of it makes me think of some weird MissingNo type thing.

Llab
Dec 28, 2011

PEPSI FOR VG BABE
I now realize I've never made it past Delphinus. However, I'm about 99% certain that the U.N. will try to nuke the Schwarzwelt with the expedition still inside.

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!
Gibo Eyes has one important use even if you have a guide open for everything, to be fair...though that's way, way, way down the line.

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

freshlybaked posted:

What's uh... the deal with that game breaking 'Jirae Unknown'? Your description of it makes me think of some weird MissingNo type thing.

I was about to ask the same, and also where the passwords come from since I didn't quite understand that. I'm surprised the game lets you have a copy of Gore in your party considering how little sense that makes, are these just randomly generated for everything that has data in the game or something?

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

freshlybaked posted:

How many demons like Mayahuel are there whose stat screens show the completely opposite information? Because that boggles my mind.

What's uh... the deal with that game breaking 'Jirae Unknown'? Your description of it makes me think of some weird MissingNo type thing.

Mayahuel isn't the first we've seen where the game outright lies (Hare of Inaba earlier did the same thing in a different way) but she is one of the most noteworthy because of how wrong that "weakness" is in practice. There are a few others that do that, and some of them are really weird and dumb.

As for the Unknown, it's just that. An Unknown:



One of these things. They're not meant to exist as their own separate thing so the game just gets super-confused if one exists as an independent entity. Problem is, it exists in battle so it can be passworded in. Everything that has a battle scene can be, which is why Gore is there (from what we've seen so far, Jimenez would also be doable but I think just one of them works fine for an example), since that has separate hex data in the game files and so a password can be generated for it even though it really shouldn't be. It's data that technically exists in a format in which it shouldn't, so I think the game just gets confused and throws it hand up if its anywhere in its memory. So, yeah, MissingNo is probably a pretty good comparison except the Unknowns don't even have a benefit.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

freshlybaked posted:

How many demons like Mayahuel are there whose stat screens show the completely opposite information? Because that boggles my mind.

It's... the weird lying UI is a relic of the Co-Op system, I honestly believe. Mayahuel takes 50% less damage from physicals, but attacking her with one provokes a Co-Op attack, if you're fighting it as an enemy. As for why they did that? :iiam:

For the most part, it's easier to just assume that weaknesses may or may not actually increase damage, but do always provoke co-ops. And since co-op damage is coded as Almighty...

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GimmickMan
Dec 27, 2011

Even in his redemption quest, Anthony is still terrible.

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