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Shrecknet
Jan 2, 2005




code:
struct group_info *groups_alloc(int gidsetsize){
    struct group_info *group_info;
    int nblocks;
    nblocks = (gidsetsize + NGROUPS_PER_BLOCK - 1) / NGROUPS_PER_BLOCK;
//login...

./access
We online together? Good. Listen up, because I don't have much time. This is the deep net, kid, and there's killer ICE around every corner. Not sure how you got past that chummed Pop-Up Window, but here we are.

NetRunner? Yeah, been called that before. Back in the day, some analog fogey named Richard Garfield tried to make a game out of what we do. Didn't take, but now the reality is front-and-center, kid. It's us versus those bastards in the megacorps, it's asymmetrical warfare, and we're gonna bring it to them. They want to get 7 agendas in the books, and we wanna expose 'em. Who gets there first? Well, that's all part of running these here nets. Here, lemme see your jack.

DL this into your grip, it'll give you the basics, straight from the source (Great video from FFG outlining gameplay)

Good news is, our tools ain't exclusive. We run nets in what's called an LCG. That means no randomization, you pony up the and you get exactly what you're looking for, every datapack the same.

Hold on a second... got it! Alright, let's jack out, meet me at Wyldside in meatspace, we can continue this convo...



Start here, kid. This'll get you the basics. Nothing flashy, but some of the best tools come out of this here rig, and you'll be leaning on it forever, it ain't goin' nowhere. (Rotation Schedule)

Which ain't to say there aren't NAPD jokers watchin' over us, controlling what exactly is restricted (Current Most Wanted List). But that's the nature of government, ain't it? Lemme give you a tour around:


Anarchs

That's me, kid. Straight smashin' windows and breaking ICE all day, every day. We're always broke, but our tools are the strongest if we can get them online. We use viruses to corrode the Corp's defenses and take it to the house with wanton destruction and faustian deals with overclocked rigs. It's seat-of-your-pants hacking, but drat is it fun.


Criminals

Now over there's the mercenaries you don't mess with. Willing to kidnap, rob, even kill for a . But as the saying goes, "If the cash is there, they do not care." You wanna get in good with them, I promise you'll never go hungry. They're kinda on the downswing right now, but some of their tricks are unstoppable, and when you need that extra cred injection to install that new breaker? Crims are the ones who got your hookup.


Shapers

Who, those freakshows? Nah, they're harmless. To us, at least. Corps, though... hoo boy. They think running the net is just the next step of human evolution. Shapers do things I didn't even think was possible in cyberspace. Turn one program into another, transform what's in their grip to more useful cards, and if your rig goes on the fritz, nobody's better with an Allen wrench getting things up and running (heh) again.

Alright, now that you're a little more acquainted, lemme drop some resources on you:
  • This tool lets you manage decks, nice and clean-like: https://www.meteor.stimhack.com/
  • Of course, the http://stimhack.com/ mothership is a fine place to hone your skills and learn to run better.
  • You'll want a playground to build your decks in, and none's better than NetRunnerDB for building, saving and sharing your creations.
  • Of course, if you want real-time stress testing, head over to jinteki.net for a nearly full-featured online experience of slinging netrunner decks.
  • Wanna try your hand at designing your own datapacks? Hit up GRNDL.net
  • That starter rig I recommended? Don't just smash cards together, it's no good. Try this configuration when all you got's a core box and you want to teach a friend

quote:

Haas-Bioroid: Engineering the Future

Total Cards: (49)

Agenda: (9)
Accelerated Beta Test (Core) x3
Priority Requisition (Core) x3
Private Security Force (Core) x3

Asset: (13)
Adonis Campaign (Core) x3
Melange Mining Corp (Core) x2
PAD Campaign (Core) x3
Aggressive Secretary (Core) x2
Snare! (Core) x3 ■■

ICE: (18)
Rototurret (Core) x2
Wall of Static (Core) x2
Tollbooth (Core) x2 ■■
Ice Wall (Core) x3 ■
Ichi 1.0 (Core) x3
Enigma (Core) x3
Archer (Core) x1 ■■
Viktor 1.0 (Core) x2

Operation: (8)
Archived Memories (Core) x2
Biotic Labor (Core) x3
Hedge Fund (Core) x3

Upgrade: (1)
Corporate Troubleshooter x1

quote:

Gabriel Santiago: Consummate Professional (Core)

Total Cards: (45)

Event: (19)
Account Siphon (Core) x2
Easy Mark (Core) x3
Infiltration (Core) x2
Inside Job (Core) x3
Sure Gamble (Core) x3
Special Order (Core) x3
Forged Activation Orders (Core) x3

Hardware: (6)
Akamatsu Mem Chip (Core) x2 ■
Desperado (Core) x1
Cyberfeeder (Core) x3 ■

Program: (15)
Corroder (Core) x2 ■■
Crypsis (Core) x3
Datasucker (Core) x2 ■
Femme Fatale (Core) x1
Mimic (Core) x2 ■
Ninja (Core) x1
Sneakdoor Beta (Core) x2
Yog.0 (Core) x2 ■

Resource: (5)
Armitage Codebusting (Core) x3
Crash Space (Core) x2

http://twitter.com/trashjackson/status/764481029834813440

Greetings, fellow executives. Welcome to the 4th Annual Conference on NetRunner Avoidance. I see some new faces in the crowd; let me introduce our core members:

Jinteki
Jinteki is a Corp that's into human experimentation and cloning. If you're looking for the faction that has all sorts of nifty bluffs and mindgames, this is the one for you. However currently all those mindgames are coming at a steep price. Their ICE is usually the most leaky of all the Corps and setting up that perfect "death trap server" is useless because the Runner can probably just break everything you put in front of them. Still whenever Jinteki plays a card into a remote server there is a threat that it will probably hurt runners who go for it, and isn't that what it's all about? By far the most painful corp for our little runner problem.

Haas Bioroid
Ahh, the Corp that's built on combining brain with machine. Their Bioroid ICE is unique in that it allows Runners to spend a click to break subroutines(usually). HB is the most well rounded of the Corps. They have good economy, both from Assets and Operations, cheap to expensive ICE that can be a real pain to break, and also have the ability to Fast Advance using Biotic Labor. We should strive for Director Haas' excellence.

NBN
My beloved Global News Network, NBN is focused around tags and traces. While our AstroScript Pilot Program may have been limited by the powers that be, our SanSan City Grid still threatens Fast Advance if left on the Board. Our ICE has a reputation for being very leaky but has some non-life threatening effects that we use to gain more information about their opponents.

Weyland
Weyland is our wealthiest Corp supporter. Some say that they just want to kick people out of their homes so they can build a new skyscraper with a big shiny W at the top. That they are all about getting lot of money and using that money to make life miserable for runners. That they also like blowing up runners. When people talk about "Tag and Bag", they're almost definitely talking about Weyland. I say, "What's the big deal? Aren't runners all criminals?

Shrecknet fucked around with this message at 04:50 on Sep 2, 2016

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Shrecknet
Jan 2, 2005


Resources Effortpost:

NetRunner Twitterati

http://stimhack.com/ amazing site for competitive NetRunner

NetRunner Podcasts, Goon-Approved:

ANR Black Hats (video)
TeamWork Cast (video)
Run Last Click

NetRunner Podcasts, quality unknown:

The Winning Agenda
CorpDraw
Terminal 7
Fetal AI
The Source
Team Covenant (video)
Bad Publicity (Google Play)
Code Marvelous (video)
Hidden Assets (video)


https://twitter.com/haasbioroid/status/664826436612583424
https://twitter.com/WeylandCon/status/510518214070374400
https://twitter.com/nearearthhub/status/753224075263094784
https://twitter.com/HaasBioroidServ/status/733685669873213441

Shrecknet fucked around with this message at 16:00 on Sep 2, 2016

Shrecknet
Jan 2, 2005


CodfishCartographer posted:

I'd also probably vote for removing those - they teach that bad things can happen, but they can also really easily cause the player to lose the game seemingly randomly and that's a really lovely experience.

What would you replace them with, using a single core set?

Shrecknet
Jan 2, 2005


Xeom posted:

Is FFG release any new products to try and help new players get in? Or at least some new formats?
That seemed to be the problem around here, no new players ever joined.
The two Worlds CHamps decks are a great $30 entree to the game, however they are super not-legal anymore thanks to MWL updates. They are balanced against one another, though.

I'd reach out to board gamers instead of card gamers, the play in NetRunner is mostly on-board thinking and economy management, which is one step away from wooden cube-dom.

I was honestly surprised when I got into NetRunner that a lot of players arrived from board games instead of from card games. Very few players are "multi-lingual" when I do things like play levy and say "pay 5, Timetwister."

Shrecknet
Jan 2, 2005


Shockeh posted:

The capitalised R in the thread title is triggering the poo poo of me.

InCaps are basically the most 90s cyberpunk thing possible short of trading your s's for z's.

Do you guys like the new OP at least?

Shrecknet
Jan 2, 2005


Vlaada Chvatil posted:

What an embarrassing OP :(
Well poo poo, if Vlaada hates my OP I should just kill myself.

Vlaada why.... :cry:

We gave Codenames the GOTY 'Castie on NPCCast last year.

Shrecknet
Jan 2, 2005


Radish posted:

I'm thinking about teaching someone to play this game. Is there still a list of some starter decks that are good for that? Basically cover the fundamentals but not janky and cause people to glaze over with rules or weird janky mechanics? Also reasonably good matchups (so not one side stomping the other). I want it to make a good first impression.

Check the OP for two decks designed to play fair, teach basic game concepts and strategy, and buildable out of just 1 starter.

Shrecknet
Jan 2, 2005


WFGuy posted:

I've been trying to make a Khan deck and struggling massively. I think they made a misstep when they gave her 12 influence, it's just not enough to create a program suite that synergises well with her ability. Golden is awful, the Chameleon suite is too influence-heavy by itself, and combining Brahman with the disposable Crim breakers just doesn't do enough. I'm currently scraping by with Brahman and David (plus Breach, Rex and Mongoose) but there is literally only just about enough influence for those, Oracle May and a single piece of recursion. FFG really cut her off at the knees.

Khan is bad. Her Khantract is the good part of her suite.

Shrecknet
Jan 2, 2005


CodfishCartographer posted:

Don't forget about needing to import R&D multi-access! And card draw!

Basically the only thing criminals don't need to import is economy and a console.

Static Equilibrium posted:

You gotta pay inf for Desperado, too.
lol I was gonna say. Crims even have to import the Crim console.

Shrecknet
Jan 2, 2005


This is what happens when jinteki bugs out

Shrecknet
Jan 2, 2005


berenzen posted:

Honestly, the game is worse off if it's based on "what server was that psychic field that I ran 20 minutes ago again? The one he just overwrote, or the one right beside it"
Agreed. I really hate the "no note-taking" rule, it's super dumb and honestly a little ableist

Shrecknet
Jan 2, 2005


Static Equilibrium posted:

You also can't lie to the runner if they ask. I assume "I don't remember" is always a legal answer to "was this the shock I ran into earlier," but IMO trying to angle-shoot like that is a pretty lovely way to play this game.

Does NetRunner's floor rules include penalties for Unsportsmanlike Conduct? Doing something like in Magic with Morph creatures would be a certain Unsportsmanlike Major and possible DQ/No Prize for cheating.

Shrecknet
Jan 2, 2005


CirclMastr posted:

Random side question: is jinteki playable on mobile browsers or does it break in horrible ways?

I wouldn't try it, but there are some guides out there on making it work. Out of the box, though,it's pretty bad

Shrecknet
Jan 2, 2005


sonatinas posted:

Stinson is close to being busted.
Do note that it's only Transaction operations, so oh no, you get to use Hedge Fund a few more times. Whoop dee doo. You're using Hedge Fund, but you have to play Weyland. That's not even a fair trade.

Shrecknet
Jan 2, 2005


Zephro posted:

Oops, good point.

Semi-related: has anyone had any luck with the new Jinteki ID? I want it to be good, but having watched a few games on Jinteki and played around a bit myself it seems worse than thousand-cuts PE in every way.

It's good against MaXx and Whizzard when they go WyldCakes, especially if you Chronos Protocol (you don't even have to snipe their levy, just a good half of their deck). It's absolutely miserable against Shapers and Crims of all types.

Related: Smoke is just as loving bonkers as she seemed, and Net Mercur/Beth Kilrain-Chang are gross, especially together. Pack your enforcing loyalty, kids, because Switchblade is the real deal in Smoke.

I'm also seriously considering Foxfire, between Turning Wheel and how gross Net Mercur is. :shepicide:

Shrecknet fucked around with this message at 22:32 on Oct 4, 2016

Shrecknet
Jan 2, 2005


Shockeh posted:

Now they eat a HHN on the first run when they're still pre-8 credits, then die flailing in tag hell.

I've been messing with a resource-less Anarch build, flip-flopping between Reina and Eddie, and it is so funny when they try and HHN because I am a goddamn maniac who goes tagme on turn 1.

Shrecknet
Jan 2, 2005


Closed accounts isn't great, no, but the other two are pretty easy to mitigate with Edward Kim, and 3 Account Siphon + Vamp and recursion makes Psychographics not very useful.

Shrecknet
Jan 2, 2005


There's no way to do it without relaunching the game, but the best idea I heard was just make it four agendas to win and every agenda requires three advancements and just make every agenda have an amazing ability when it is fired

Shrecknet
Jan 2, 2005


CodfishCartographer posted:

I definitely agree ice is weird, and have been wondering how a theoretical reboot of netrunner could fix the problems it has. Looking at mtg for a comparison, the closest thing is getting an early game creature during the late game - but then one or two mana isn't a huge investment and having an extra creature to block with isn't the end of the world. So even if you get an early game thing during the mid/late game, you still get SOME use out of it. Getting an early game ice in the late game is practically a dead draw, since playing it on a server can actively hurt you - either due to server install costs, or rez costs, or just wasting a precious click.

Probably dumb suggestion for a completely overhauled netrunner: each Corp deck has a sideboard of ice, around 10? Maybe have the number depend on the ID. Anyways, you can search that sideboard to install ice the same way you can normally install ice, just all your ice doesn't take up hand or deck space. Then you'd have much more fine control over positional ice and tempo ice, never worry about getting flooded or starved, and have a bunch more deck slots without increasing variance.

Might be interesting if you still had to have an ICE card in your deck (like Dominion has "Gold" cards) so you could just fetch from the board, but still need to draw (and design your deck around) the same number of slots, but not have positional/non-gearcheck problems. Would probably make Account Siphon *literally* unplayable, but I don't see that as a downside...

Shrecknet
Jan 2, 2005


How about we just get rid of YAWG POINT OH and all these problems go away

Shrecknet
Jan 2, 2005


berenzen posted:

The ICE that I'd like to see is something along the lines of the bioroids, except you can choose to take tags to break the subroutines instead. Call them Noisy ICE or something

so something like this:

!Eli
cost 4
str 4
ICE: Barrier- Noisy
The runner may take 1 tag to break 1 subroutine on this piece of ICE
End the Run
End the Run.

all-jesminder meta incoming

Shrecknet
Jan 2, 2005


https://twitter.com/ANRLizzy/status/781910344167849984

Shrecknet
Jan 2, 2005


Two thoughts from playing a ton of NR on Jinteki in the last week:

1) Net Mercur is real, real dumb. Pack your foxfires, kids!

2) HOLY poo poo HOUSEKEEPING IS SO GOOD RIGHT NOW. If you aren't playing Argus or some other deck where you need lots of small agendas, Housekeeping does such absurd work against most decks. Runners are loving spamming giant resource-hogs and stealth rigs instead of running lean, and Housekeeping just wrecks them.

Shrecknet
Jan 2, 2005


Zephro posted:

They're usually too rich but sometimes it does early on.
It literally depends on if they first-turn Tenmujin Contracts your archives or not

Shrecknet
Jan 2, 2005



https://www.youtube.com/watch?v=91dW9pUA1BI

I am ready.

Shrecknet
Jan 2, 2005


StashAugustine posted:

It is a little silly that Paperclip is straight better than Corroder, if it was just a little weaker it'd be more of a tradeoff.

It will be quite a bit weaker when Ark Lockdown is released :getin:

Shrecknet
Jan 2, 2005


CodfishCartographer posted:

Temujin contract. This applies for all runner factions.
Beth is mainly used to get extra clicks to make Temujins pay out faster. Net Mercer is also super gross and if you don't kill it on sight with Foxfire or tag and trash, you will lose the game very quickly because it is a busted slot machine that shits out credits.

Shrecknet
Jan 2, 2005


The Lord of Hats posted:

It's a feature, host decides whether or not to implement it.

Could you multibox, playing a game as User and setting that feature to 'on,' then open up Jinteki in another window and spectate your own match to see the opponent's hand?

Shrecknet
Jan 2, 2005


Corps were historically 45/55 underdogs to runners, I guess FF is fine just pushing that to 70/30

Shrecknet
Jan 2, 2005


StashAugustine posted:

Yeah there's been some ~hot scoops~ that there's a rebooted core set floating around with some of the original cards replaced

Is NetRunner "spoiler season" more or less insufferable than Magic's spoiler season?

Shrecknet
Jan 2, 2005


Spark was my favorite id because I'm a terrible winter orb player, but runners are so rich right now that it's just bad.

Shrecknet
Jan 2, 2005


Anybody else notice Best Defense can take out 0-cost resources even on a runner with no tags?

Also lol that Weyland Barrier is absolute garbo. But then, it is a Weyland card.

Off-Campus Apartment, Street Peddler and SOT are the big ones, but there's also saucy targets like ADAM's 3 starting directives.

Shrecknet fucked around with this message at 17:01 on Oct 31, 2016

Shrecknet
Jan 2, 2005


CirclMastr posted:

Weyland gets (X), and true to form it's garbage.
solve for X

Hint: X = everything

Shrecknet
Jan 2, 2005


ZorajitZorajit posted:

Apex / Endless Hunger defense. Because Bulwark is anti AI. Which is really cool. If only it was playable.

Literally a 0-cost, non-illicit barrier (Resistor) does the same thing as this 10-cost Weyland garbo card for trash people.

E: As does Hadrian's Wall with two advancements on it.

Shrecknet
Jan 2, 2005


Zephro posted:

Speaking of which, En Passant makes degenerate Val decks that just spam Blackmail, SoT'd Blackmail, Deja Vu'd blackmail and Levy'd Blackmail even better, sigh.
Honestly starting to think that Executive Boot Camp or (if you can afford the influence) Elizabeth Mills is worth a long look in most decks at this point.

Shrecknet
Jan 2, 2005


Fall Guy, but for corps, would be dope af tho.

Zaibatsu Loyalty, but instead of "expose," replace with "trashed"

Shrecknet
Jan 2, 2005


Getting real tired of NotRunner, aka Blackmail Val, DDoS, Leela and other shenanigans that don't have any interplay. Is Executive Boot Camp deserving of a slot or two at this point just to counter that?

Magic figured this out in 2001 with how Flashback works (exiling a card when you re-play it, to prevent absurd recursion), hard to understand how NR missed that, especially when they did include self-exile on that Jackson-wannabe operation.

Shrecknet
Jan 2, 2005


StashAugustine posted:

cant get the labeouf just do it video layered over the ABT art at work :(

i got u fam

https://www.youtube.com/watch?v=PcMHo2wInwQ

Shrecknet
Jan 2, 2005


berenzen posted:

My guess is we see Nexus Kate, Temujin Whiz/Val and a smattering of andysucker and Dyper.

I think how well nexus Kate does primarily depends on how much CTM is in the meta. A caprice in an HB remote is tough to deal with.

Literally 54% of corps are on either CtM or EtF.

Also, Kate will not be attending. 1 in 3 players is on Whizzard.

https://twitter.com/FFGOP/status/794237136782368768

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Shrecknet
Jan 2, 2005



The interesting stat is that it isn't just NBN and HB heavy, it's CtM and EtF heavy, to the tune of 54% of all corp decks being those 2 ID's. If the top 8 is 7 CtM and 1 EtF or something like that, could we see an ID itself go on the MWL?

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