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The last one's mana costs would probably be more correct if the blue drew cards, the red did damage and the green made the wolf.
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# ¿ Sep 16, 2016 15:05 |
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# ¿ Apr 27, 2024 00:37 |
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This is the only thing I've been able to think about whenever I remember a 0/0 creature. This is just an attempt at making the best card from the RNN set actually do anything besides die and be dead.
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# ¿ Mar 9, 2018 15:26 |
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I haven't made a card in a hot minute but I president ark's plague of blood reminded me of another bloodplague,
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# ¿ Jul 25, 2019 14:05 |
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I know a guy would would try to make a card like this if they were world champion of something or other.
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# ¿ Jan 28, 2020 16:12 |
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Criminal that it took until RNA for lizard wizard to be a card type
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# ¿ May 13, 2020 03:07 |
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merfolk trickster and brineborn cutthroat are recent and powerful, cunning nightboner even has upside! this could just be double hybrid though but ti'd need some boost to put it on nightboners level
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# ¿ May 17, 2020 04:59 |
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The latest set in Runeterra came up with a mechanic called Deep for their pirate faction. It reminded me of Shelldock Isle. So here's a similarly themed Rare cycle of Deep lands. It's intentional that the only one that doesn't sacrifice itself is the Kelp. I couldn't settle on a cost for the Blue and Red lands either, but 1U and RR seem like they'd work?
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# ¿ Jun 6, 2020 22:04 |
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# ¿ Apr 27, 2024 00:37 |
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I've got more ideas that need time in the tank but this one came to me instantly VVV Fixed thanks VVV Shabadu fucked around with this message at 21:23 on Jun 8, 2020 |
# ¿ Jun 8, 2020 03:56 |