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Kaubocks
Apr 13, 2011





Shovel Knight is the best Mega Man game I've ever played.

Released in 2014, Shovel Knight is a love letter to everything retro about video games. There are tons of things about Shovel Knight that you can point at and recognize what influences it, ranging from Castlevania to Zelda and even some Mario-- all series' that are respected in their own rights. ...but while their legacies stand the test of time, that's not always the case with the gameplay itself. Rose-tinted glasses are a powerful thing. The games sometimes don't look as good as you remember, their difficulties occasionally out of balance, or their objectives and story may find themselves poorly translated and unclear.

...but Shovel Knight is more than just a retro indie platformer-- Shovel Knight is the game you remember your favorite retro games being, glasses and all. While it strives to look native to a Nintendo Entertainment System, it isn't afraid to cheat to make things look better than the NES was capable of pulling off. It stretches the rules of what soundchip was allowed to create a lively soundtrack. But most importantly, by being so far removed from that era of games it is given the breathing room to take its time and learn from them. It recognizes where retro games succeeded and adapts that style where it can, but it also understands where they falter and substitutes modern game design in its place.

It satiates my craving for the games I used to play... and yet, despite being an amalgamation of games from years past that have since gone on to establish long-lasting histories, Shovel Knight stands tall as a beast of its own. It is Ninja Gaiden and it is DuckTales and it isn't ashamed to show that, but through it all it's remembered not as the parts that it's comprised of but as itself-- Shovel Knight.

Let's pop in the cartridge, gather 'round the CRT, and play.

...it's a metaphorical CRT, of course. While this game has been released on basically every platform, it is not actually out on the NES. No, I'll be playing on the Wii U instead. An amiibo will be involved at some point because what good is it to pretend it's the 90s if you don't have toys to play with?











































Kaubocks fucked around with this message at 20:29 on Jan 1, 2017

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Kaubocks
Apr 13, 2011


1 - Main Theme
Untold glory and riches await you on this grand adventure!
"You may not know this, but I compose a unique theme for every new adventurer! I don't merely reuse old music! ...well, sometimes I do."

2 - Steel Thy Shovel!
'Shovel Knight' sounds so formal... You should choose a nickname!
"I used to be the 'house band' at the hero registry... but all the applicants kept yelling and throwing things at me."

3 - One Fateful Knight
As your adventure begins, we are regaled with tales of bravery and despair
"Scoring to a picture is particularly challenging, let alone by dim candlelight! Alas, I press on."

4 - A Decisive Blow
Enter the arena, and feel like a champion! The audience is watching from off-site.
"I used an advanced technique to capture the sound of a cheering crowd!"

5 - No Weapons Here
Every town should have its own anthem. Tough times call for spirited song!
"You know, I used to get hired to write national anthems... sigh..."

6 - Pastorale
A calmer take on our village's anthem, great for relaxing indoors.
"Having my music piped into shopping centers. I... suppose it does pay the bills."

7 - The Local Happenstance
Sound doesn't travel so well down in the juice bar, so we have to keep it simple.
"Last week I was... barred from the juice bar. What are you, some kind of bard-tender?"

8 - Courage Under Fire
Your trials are far from over, but for now, you can rest your shovel.
"Such a surly lot, those blacksmiths. All doom and gloom. At least they pay decently!"

9 - Bucklers and Bonnets
This song just makes you want to try out new types of armor, right?
"My suggestion to incorporate anvils into this composition was tossed aside. PAH! I say, make music not war!"

10 - Waltz of the Troupple King
Word to the wise: do not offer choreography feedback to the Troupple King.
"Upon my first recital, the Troupple King started flapping his fins and said 'I'm so happy, I could spit!' What happened next... I prefer not to talk about it."

11 - Watch Me Dance!
Whatever dangers you face, there's never a bad time to do a little dancing.
"'You should write a tarantella'! Last time I take the advice of a painter."

12 - Spin Ye Bottle
You know, it's really tough to flip those bottles with only a lute!
"The client's only reaction was, 'Oh, it's okay, I guess. Whatever.' Sorry, was it not brooding enough for you?"

13 - Fighting with All of Our Might
Ride into danger, evil beware; our powerful horses carry us there!
"This was written for another land's heroic tales, but it was a perfect fit for a grand battle!"

14 - The Donor's Despair
A bit foreboding for a peaceful, non-threatening portrait gallery, don't you think?
"'Make it spooky,' they said. I don't understand, it's an art gallery! Why spooky?"

15 - Backed Into a Corner
Rumors of the Hall of Champions being haunted are mere nonsense!
"I was honestly too busy to write this song, but it's my policy not to rely on ghost-writers."

16 - The Starlit Wilds
Rest your greaves, toast a marshmallow, and enjoy the starry night.
"I'll have you know, I invented a one-of-a-kind instrument that replicates the sound of crickets in a thicket!"

17 - Requiem of Shield Knight
Your memories still haunt you, even when you dream.
"My string quartet is available to play weddings and funerals. Here, take my bard card!"

18 - The Adventure Awaits
Travel across the land with determination, in high spirits!
"You know, they've done studies; reading maps is far easier with a musical backing."

19 - End of Days
The Order of No Quarter has been cornered, but danger looms large on the horizon.
"You know, they've done studies; reading maps was more fun when we had our freedom..."

20 - Strike the Earth!
Travel the Plains of Passage as your adventure begins!
"Ah, ostinato trumpet triplets. Is there anything you can't render into pure magic?"

21 - The Rival
An unexpected encounter in the Plains of Passage.
"Black Knight has fine musical taste. Should've studied composition! But, then I suppose I'd be the one with the rival..."

22 - The Defender
It's shovel versus shovel! Can your old rival be reasoned with?
"I like to keep my songs simple and less intense, so that I can really highlight the dramatic moments... ...HAHAHAHAHA! I slay myself."

23 - In the Halls of the Usurper
The regal fanfare of Pridemoor, twisted by King Knight's decadence!
"My first publicly performed lair theme. You might say it kickstarted my career!"

24 - The Decadent Dandy
The pretender must be dethroned, even if it's unfashionable.
"You wouldn't believe how many revisions King Knight demanded. He's what we call... A 'Knight-mare Client'!"

25 - La Danse Macabre
Even the dead can dance in this desolate land.
"'Dead crowd tonight,' says I. Lesson learned: Never crack jokes in a graveyard. Never ever."

26 - The Apparition
The Reaper cometh; are you prepared?
"When I presented this theme to Specter Knight, he started 'conducting' with that huge scythe. I'm glad I ducked out of the way in time!"

27 - A Thousand Leagues Below
Deep beneath the waves, riches await the brave... and the crazed.
"Another masterpiece from my foreign colleague. She was serenading adventurers when I was still in bard college!"

28 - The Bounty Hunter
Treasure Knight is certainly crazed, and he's not the type to share...
"This shyster kept trying to low-ball my bid, until I told him he'd win a gold medal for his theme."

29 - Flowers of Antimony
Flasks, beakers, retorts, crucibles, and alembics; what an intriguing hideout!
"Full disclosure: I transcribed this opus from another bard in a faraway land. Brilliant!"

30 - The Vital Vitriol
An explosive encounter with an ether-addled alchemical adversary.
"I was feeling uninspired until Plague Knight threw some kind of potion in my face. When I woke up, the song was somehow finished."

31 - An Underlying Problem
An excavation project of this scope would be respectable, in happier times.
"This driving ditty was meant to increase productivity. But it backfired completely - everyone started dancing!"

32 - The Claws of Fate
It's a shame that Mole Knight has used his digging prowess for evil.
"Mole Knight. Now there's a fellow who understands the concept of crunch time."

33 - Of Devious Machinations
A riveting tale of a mechanical marauder, gearing up for domination.
"I tried explaining noise channel manipulation to Tinker Knight. His response: 'Do your job, Bard.' The nerve!"

34 - The Schemer
Short in stature, short in speech, short in patience!
"Ol' Tinker takes his work seriously, so I wanted to keep things completely serious."

35 - The Destroyer
...But very large in ambition, and heavy in firepower.
"I could hardly hear myself think over that cursed tank, with all those missiles going off!"

36 - A Cool Reception
In the absence of solar heating, prepare to take a polar beating!
"How about you try penning a manuscript when it's so cold you can't feel your highly dexterous hands!?"

37 - The Stalwart
Hmph! Polar Knight has no time for your temperate silliness.
"I told Polar Knight that this was my greatest composition yet. His response? 'Hmph!'"

38 - High Above the Land
A grand airship, once the pinnacle of luxury transportation.
"I penned this track in a mere 3 hours, in front of a live audience! How? YEARS of study!"

39 - The Spin Controller
Don't go overboard, or you will find yourself foiled by Propeller Knight!
"NEVER take a gig on an airship. They made me sleep in the cargo bay! Rubbish!"

40 - The Fateful Return
Climb the Tower of Fate and meet your destiny!
"You know, there's something about that green rain that really gets my creativity flowing."

41 - The Inner Struggle
As the drama mounts, be ready for anything!
"Timpani rolls might be a shortcut to sturm-und-drang, but I've no shame, friend knight."

42 - The Forlorn Sanctum
The quiet is disquieting, but your mission must not fail!
"Ah, an avant-garde concerto for violins and sconces, with audience participation. Bravissimo!"

43 - The Possessor
If you could only convince her to listen to reason! Alas... battle it is.
"Say what you will about The Enchantress, but she was great to work with. Gave me this pretty amulet, too!"

44 - The Betrayer
With the amulet shattered and the Enchantress subdued, the true evil is exposed.
"So, helpful tip for my fellow bards: never accept amulets as payment. Trust me. Don't."

45 - A Return to Order
The land is free, and the danger is over. So ends this adventure...
"The Order is vanquished! Hooray! Perhaps now I can afford a studio in this wretched town."

46 - Reprise
One last celebration is in order! For shovelry!
"My original plan was to just 'copy and paste' our main theme, but the horse lady kept staring daggers at me. Sigh..."





"Hey Shovel Knight, I know things are tough, but don't throw in the trowel!"
"Pshh, that King Knight. You give him an inch, he thinks he's a ruler!"
"I traveled with some horse adventurers, but they were all so neigh-gative!"
"I was afraid as I jumped over the bottomless pit... but then I got over it."
"I wondered why the Black Knight's shovel was getting bigger. Then it hit me!"
"I'm sure your quest will pay off in spades, hero! HAHAHAHAHA!"
"The Goatician? He may feast on valuable Meal Tickets, but overall, he's not a baa-a-a-a-a-ad fellow!"
"Super skeletons are way too serious! They can't take a little humerus ribbing!"
"The Bard performs on the street because when he's inside, he can't conduct himself!"
"Have I told you about the broken sword? Eh, never mind, it's pointless..."
"Plague Knight tried to tell me a joke, but it was too formulaic. He failed to get any reaction!"
"I talked with Mona the other day...bad attitude, breaking breakers everywhere...such a vial woman!"
"Have you talked to the Juice Maid? I tried to squeeze her for information... But I'm not sure she had anything pulpy to extract! My efforts were toadally fruitless."
"I applied to be a Troupple Acolyte, but they said my apple-ication looked fishy... so they hired me!"
"Using a shovel as a weapon... what a groundbreaking idea!"
"Arrow signs are all the rage in the village these days, but I think they're on the way out."
"I forgot what Reize was using as a weapon... but then it came back to me!"
"Propeller Knight can fly around using a bladed propeller helmet. Now that is cutting edge!"
"You visited the nightclub down in the mines yet? A swingin' abyss!"
"How about the new hotel in the Iron Whale? I found their rooms sub-standard, and the place was a wreck."
"The Baz is a master of the rope whip. Natural talent, or was he taut?"
"Thanks for listening to all of my great jokes! I'd ask for a tip, but a well-told pun is its own re-word."





"Why would they just leave the catapult unattended? The operator is out to launch!"
"Why don't the snow wolves make any sound? They don't know howl."
"Why was Treasure Knight talking to a therapist? He had deep sea-ted anchor issues."
"What do they serve for breakfast on the Flying Machine? Two eggs, hover-easy."
"Why is Mona like a math book? Because they both have problems!"
"Why didn't Specter Knight go to the dance? He didn't have any body to go with!"
"Why did King Knight go to the dentist? Because he needed a new crown!"
"Why don't the rats in the Clockwork Tower make good pets? They are full of ticks!"
"Why is it called the Dark Ages? Because there's no shortage of knights!"
"Have you heard the Gastronomer is starting to cook with bullion? I tried some, but my soup was gold!"
"I applied for a job at the Juice Bar... I said 'put me to good juice!'"
"How did Baz feel after being rejected by the Order of No Quarter? Wrestle-less!"
"New disciples always ask about weapons besides the shovel blade... but we'll hear nothing of the sword!"
"I tried to pick up some gauntlets the other day... but the blacksmith said 'arm working on 'em but armor not finished yet!'"
"Did you hear about the time Tinker Knight went on a date? It was heart-wrenching!"
"Did you hear about my battle with Polar Knight? Snow problem!"
"Did you see my painting of the Troupple King? I'm not one to brag, but it's the spitting image!"
"Why does Mole Knight keep digging all the time? Just beclaws."
"What did I say as a rat knocked me into the bottomless pit? Rats!"


Panzer made these dope headers and banners! Thank you very much!

Kaubocks fucked around with this message at 23:33 on Nov 8, 2016

Doctor Hospital
Jul 15, 2011

what





Hell yes I love Shovel Knight so much I bought it twice. Yacht Club went to some pretty great lengths to make the game feel like a really good NES game, it's seriously just such a great game.

ETA: Rapid crouching for emphasis is also great.

Doctor Hospital fucked around with this message at 23:57 on Sep 13, 2016

NinetySevenA
Feb 10, 2013


I didn't think you would ever post this.

Shovel Knight is really great. I'm looking forward to what you will be saying.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Shovel Knight is super good and excellently good hearted fun. This'll be a good time.

NeruVolpi
Apr 23, 2016
What do you mean with best mega man you ever played?
What about morty numbah 6?!

Will be following this closely. Hope Panzer jumps in for some saints row styled nostalgia.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Also don't you dare talk poo poo about wall chicken.

Wall chicken is the tastiest chicken a man can know.

XavierGenisi
Nov 7, 2009

:dukedog:

Shovel Knight is by far one of my favorite games of the last couple of years, and I loved it enough to buy it twice. I even got the Amiibo because hell yes.

Definitely looking forward to seeing what you have to say about the game.

TheRagamuffin
Aug 31, 2008

In Paradox Space, when you cross the line, your nuts are mine.
Guess it's time to start watching LPs again. :D

MachuPikacchu
Oct 15, 2012

Sacre vert! Maman!

I absolutely adore this game. The music, the characters, the gameplay, everything.

I hope you'll do the DLC as well, for shovelry!

placid saviour
Apr 6, 2009
Heard of Shovel Knight but have never seen it. Love retro games, love informative LPs, so... :getin:

JordanKai
Aug 19, 2011

Get high and think of me.


I actually never knew or realized that the complex-looking boss/black background situation was a thing. Colour me surprised! :monocle:

cant cook creole bream
Aug 15, 2011
I think Fahrenheit is better for weather
I love this game. I actually 100 percented it at one point. Unfortunately that's no longer the case.
The music is great.

Paul.Power
Feb 7, 2009

The three roles of APCs:
Transports.
Supply trucks.
Distractions.

I couldn't finish the game - got as far as beating all of the Order of No Quarter, but couldn't even reach the first checkpoint on the Tower of Fate. Still a brilliant game, though. Looking forward to this LP!

Kibayasu
Mar 28, 2010

I love this game to death but one of the bosses was an impassable wall for me (literally tried 50+ times, I counted) and never made any headway. I was going to cheat past it but other things came along and never did. Really want to see the rest of it played out and I guess I will now.

FisheyStix
Jul 2, 2008

This avatar was paid for by the Silent Majority.
Yesssssssssssssssssssssssssss thank yoooooooooooooou

SirSamVimes
Jul 21, 2008

The sky is full of words you've gifted me.


MachuPikacchu posted:

I absolutely adore this game. The music, the characters, the gameplay, everything.

I hope you'll do the DLC as well, for shovelry!

The DLC? No shovelry involved, that's for science.

Meis
Sep 2, 2011

I never managed to get properly into this. I think every time I played it I was just too tired or stressed out to enjoy it. Maybe I was not being methodical enough. It really is a good game and the core gameplay is immensely satisfying. I'll have to give this one another chance on a day where I'm feeling fresh. In the meantime, I will be enjoying this LP!

hmm i wonder if I should play it on keyboard. My controller's dpad isnt great and i dont like analogue controls in platformers usually. Probably because the one I played most as a kid was commander keen for the gameboy color, which this game actually reminds me of a lot in several ways. That's probably why I bought it in the first place. I feel like I'm missing out by not having played more of it.

I really like that brief dream sequence too. Very atmospheric.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

Meis posted:

hmm i wonder if I should play it on keyboard. My controller's dpad isnt great and i dont like analogue controls in platformers usually. Probably because the one I played most as a kid was commander keen for the gameboy color, which this game actually reminds me of a lot in several ways. That's probably why I bought it in the first place. I feel like I'm missing out by not having played more of it.


I played it on keyboard, it worked just fine. Beat the expansion too, but I'm not patient enough to go for the difficult achievements or bonus challenges.

Tuxedo Ted
Apr 23, 2007

Ok, if this LP doesn't finish it, I'm gonna have to play it myself. I can't handle another failed Shovel Knight thread.




Fake edit: OK apparently I bought it for myself ages ago and forgot all about it. Ok, I'll play it myself and use this LP to catch any stuff I missed.

Looper
Mar 1, 2012
I have absolutely zero nostalgia for the NES and yo this game still fuckin owns

Paul.Power
Feb 7, 2009

The three roles of APCs:
Transports.
Supply trucks.
Distractions.

Tuxedo Ted posted:

Ok, if this LP doesn't finish it, I'm gonna have to play it myself. I can't handle another failed Shovel Knight thread.
Yeah, this game has a bit of a weird LP Curse hanging over it. Still, if anyone can get a Shovel Knight run done, it's probably the guy who LPed Saints Row 2 while the game fell apart around his ears.

bawk
Mar 31, 2013

Paul.Power posted:

Yeah, this game has a bit of a weird LP Curse hanging over it. Still, if anyone can get a Shovel Knight run done, it's probably the guy who LPed Saints Row 2 while the game fell apart around his ears.

not just fell apart around his ears, the guy who purposefully broke everything about Saints Row 2 to create the beautiful disaster that shattered around his person, with a smidgeon blame to place on PanzerSkank for being the pyromaniac that she is

Hirayuki
Mar 28, 2010


Paul.Power posted:

Yeah, this game has a bit of a weird LP Curse hanging over it. Still, if anyone can get a Shovel Knight run done, it's probably the guy who LPed Saints Row 2 while the game fell apart around his ears.
CJacobs did a complete (and fun as hell) run in the casual LP thread late last year. That's not stopping me from watching this one! :allears:

Paul.Power
Feb 7, 2009

The three roles of APCs:
Transports.
Supply trucks.
Distractions.

Hirayuki posted:

CJacobs did a complete (and fun as hell) run in the casual LP thread late last year. That's not stopping me from watching this one! :allears:
Fair enough. There's also some cool stream recordings of it by goons, like pokecapn's blind run. And yeah, still looking forward to this :).

Kaubocks
Apr 13, 2011

Shlapintogan posted:

Hell yes I love Shovel Knight so much I bought it twice.

Same. I originally bought it on 3DS, then picked it up on Wii U at some point when it went on sale so I could have a more full screen experience. Plus I can use the amiibo on both! :haw:

NeruVolpi posted:

What do you mean with best mega man you ever played?

Definitely the best out of at least the Classic series. It's kind of hard to compare it to X due to the dash and wall climbing abilities. I love me the heck out of MM2 and 3 but each have their own issues that make replaying them a bit of a slog near the end. Shovel Knight keeps my attention from start to finish.

MachuPikacchu posted:

I hope you'll do the DLC as well, for shovelry!

Currently it is extemely tentative plans to tackle Plague of Shadows. Heavy emphasis on how tentative it is. I would love to do it because I enjoy the additional campaign as much as I do the base one but my main concern is how quickly I would run out of things to say since there's only so much different about it. I'm toying with ideas in my head to make it feasible but for now there are no promises while I focus on just completing the main game.

Meis posted:

I really like that brief dream sequence too. Very atmospheric.

Honestly the campfire scenes after stages are one of my favorite parts about the game! Just a nice lil' moment of solitude after a tough battle.

Everyone posted:

LP curse... will he succeed??

Shovel Knight is a game I've had plans to LP for about a year now, as some who follow me on Twitter probably already know. It's gone through a few revisions as well as once being started and scrapped due to technical issues. Currently I am sitting on several videos of backlog as well as another one currently in the works. Finishing this LP will be more of a "when" than an "if", which is something I will get into more detail tomorrow when I post the next video. :)

YggiDee
Sep 12, 2007

WASP CREW
I am very excited for this because I bought Shovel Knight, and enjoyed what I saw, but I am also terrible at it and would like to see later levels.

DoctorWhat
Nov 18, 2011

A little privacy, please?
I'm pretty Bad At Games (or at least I used to be; a year of playing competitive Smash Bros has done wonders for my singleplayer abilities in other games) but I never found Shovel Knight to be insurmountable. I'm doing a break-all-checkpoints run and that's been going pretty okay, though obvs not deathless or blind.

The game is designed to feel good and the movement, stage design, and hitboxes are all majorly in your favor as the player. It's certainly not a cakewalk but I just gotta assume that people who are hitting walls on stages or bosses aren't putting Shovel Knight's full toolset to use.

I wonder if players on non-Nintendo platforms are having a harder time because they can't use the touch screen to quick-select relics/bomb components. MMX-type shoulder quick-select is honestly not good enough for the diversity of relics in this game, and pausing to pick breaks up the flow in a really discouraging way, so maybe that's the problem folks are having.

...yeah, thinking on it, SK on Nintendo platforms deffo gives the player a better sense of their abilities and encourages the player to use relics better. Maybe to make that experience more platform-agnostic, Yacht Club should have implemented a more robust button-mapper that could use the right analogue or bumpers and triggers or keyboard keys to simulate the at-your-fingertips relic experience of 3DS and Wii U. Axiom Verge did a pretty good job in that regard, as I recall.

thetoughestbean
Apr 27, 2013

Keep On Shroomin
Coming out of my incredibly long not-posting spree to say that I'm stoked for this LP! I really like Shovel Knight, and I really liked Kaubocks's description of why the first level was so good. Can't wait for more vids!

YggiDee
Sep 12, 2007

WASP CREW
My Bad At Games is pretty pervasive and basically applies to all sidescrolling platformers- Mario, Kirby, Mega Man, you name it and I can't beat it.

NeruVolpi
Apr 23, 2016
I must admit I only learned about good game design with the mega man x sequelitis.
Maybe those concepts were subconscious in me but the videos had me acknowledge that.

And shovel Knight does all the good things like teaching without shoving into your face.

The problem I had with this game is that the nostalgia feeling kind of drags it down around the end.
I was expecting the game to keep evolving but it felt stagnated around the end.

Maybe this LP will change my mind.

Kaubocks
Apr 13, 2011

It's been a few days, so let's talk update schedule. I decided pretty early on that, due to the videos generally being shorter than 15 minutes, the LP would feel pretty slow if I only put out one video a week. A two-per week schedule would probably work best at keeping up interest, so Tuesdays and Fridays should be what I aim for.

...oh, wait a minute! It's Friday, isn't it? Well what do you know! Before I jabber on, go ahead and have another video on the house:



Alright, now that that's out there, let's get back on subject.

As I mentioned, I really would like to stick to a twice-per-week update schedule. It doesn't seem out of the realm of possibility as that has generally what I've stuck to in the past. Heck, these videos are shorter too so that must be a lot less work! ...well actually that's not the case. Despite being a very straightforward game with relatively short videos compared to others I've worked on, I actually put a considerable amount of effort into each one!

You see, I'm extremely bad at doing live solo commentary. I can do each one exclusively no problem, but together is a trainwreck as I become a stuttery mess while I struggle to think of anything to say. It's part in why this LP took so long for me to get off the ground-- I had to find a method that works for me. Before every video, I play through the level once and script out everything I feel like I would like to say about the stage. I then read the script out loud to myself to warm myself up and start to internalize a lot of what I've written down. I then, without recording, play through the level while also reading the script at the same time to get a feel for timing and change some lines if they were too short/long. Then I finally record both the gameplay and commentary-- restarting the stage if needed if I screwed up something egregiously or fixing commentary in post if I feel like I read a line wrong or I was speaking too quietly. This is also the part where I write commentary for the boss and record that entirely in post because heck if I can time commentary to something so variable. After all that is finally time for video and audio editing and... well, boy howdy, everything here takes quite a bit of time when combined all together!

The process may seem overly complicated, but as I said it's what works for me. The point is I will be keeping up with a two-per-week update schedule as long as I can. I should, at a minimum, be able to keep this up for a month or more with how many videos I already have completed and how many are currently in production. I want to do two a week because one <15 minute video per week feels like nothing. That being said, if I start to feel like I can't keep up with that schedule, well... I just wanted to get out in front of this and openly let you know why this might happen!

This LP may have a "curse" but it will be completed, it's just a matter if I have to drop down to one video per week to do it. ;)

Kaubocks
Apr 13, 2011

Additionally, I know I said in the video a couple times that I will have some things to post in the thread. These will be coming later this evening! Currently I am at work and don't have time to dedicate to prettying up the thread. I am, however, very impatient and want to share another video with you all!

MachuPikacchu
Oct 15, 2012

Sacre vert! Maman!

One of my favorite details in the village is the fact that the music changes slightly depending on where you are. It's one of those little details that made me fall in love with the game.

placid saviour
Apr 6, 2009
Alright, gently caress it, I'm buying this.

Edmond Dantes
Sep 12, 2007

Reactor: Online
Sensors: Online
Weapons: Online

ALL SYSTEMS NOMINAL
Got this during the Christmas sale... and ended up refunding it. I can't quite put my finger on why, but I became super frustrated with the game about 3 or 4 bosses in and just didn't want to play it anymore.

I've since thought that I may have been too hasty in my decision and been considering giving it a second chance, so I'll be tagging along until you inevitably convince me to buy it again; your enthusiasm for this game is contagious.

Vox Valentine
May 30, 2013

Solving all of life's problems through enhanced casting of Occam's Razor. Reward yourself with an imaginary chalice.

Question about cheats: will you show off Butt Mode?

Either way looking forward to this.

Samovar
Jun 4, 2011

When I want to relax, I read an essay by Engels. When I want something more serious, I read Corto Maltese.


Hooray! It'll be good to see this played by a competent person, unlike me.

Buzzsaw Roomba
Feb 13, 2012

Christ, what an asshole.
Game Maker's Toolkit put out a good and smart video recently on what Shovel Knight did right as a retro game. Check it out! Spoilers, obviously, if you want to discover the game through the LP's progression.


We appreciate you putting in the work!

~FIGHT FOR JUSTICE!~

Buzzsaw Roomba fucked around with this message at 01:02 on Sep 17, 2016

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Crasical
Apr 22, 2014

GG!*
*GET GOOD
Yay, Shovel Knight!

I actually haven't watched the Saints row or Half Minute Hero LPs, and while I love both Tales from the Borderlands and your presentation of it, I'm happy to see a game that (hopefully) we'll get to hear more of your thoughts and opinions on the game...

Kaubocks posted:


You see, I'm extremely bad at doing live solo commentary. I can do each one exclusively no problem, but together is a trainwreck as I become a stuttery mess while I struggle to think of anything to say. It's part in why this LP took so long for me to get off the ground-- I had to find a method that works for me. Before every video, I play through the level once and script out everything I feel like I would like to say about the stage. I then read the script out loud to myself to warm myself up and start to internalize a lot of what I've written down. I then, without recording, play through the level while also reading the script at the same time to get a feel for timing and change some lines if they were too short/long. Then I finally record both the gameplay and commentary-- restarting the stage if needed if I screwed up something egregiously or fixing commentary in post if I feel like I read a line wrong or I was speaking too quietly. This is also the part where I write commentary for the boss and record that entirely in post because heck if I can time commentary to something so variable. After all that is finally time for video and audio editing and... well, boy howdy, everything here takes quite a bit of time when combined all together!

... even if it's pretty involved and difficult for you to present them.

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