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Mega64
May 23, 2008


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Grimey Drawer

Time to prep my Super Mario 64 SSLP test post.

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Mega64
May 23, 2008


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Grimey Drawer

I remember when the three month rule was still the six month rule. But yeah, the overall atmosphere at the time was pretty restricting and caused some possibly great LPs to simply not happen. I'm definitely happier with how the forum is now.

e: The SM64 SSLP joke reminded me that a few years ago I did a test SSLP update for SMB3, part as a laugh, part to see if I could pull it off, part to encourage people to get more creative and goofy with LP premises.

Mega64 fucked around with this message at Sep 14, 2016 around 19:51

Mega64
May 23, 2008


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Grimey Drawer

The only LPs I've heard Baldurk turned down were his own.

Mega64
May 23, 2008


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Grimey Drawer

Mraagvpeine posted:

Didn't Tindeck shut down, or am I thinking of another service?

There was talk of it dying for awhile, but apparently it was just down for a bit and is back as normal. Which is kind of a shame since whoever runs it hasn't really bothered with the site at all the past several years except to try to sell it, which it seems like didn't work out.

It still works fine but doesn't really seem to have much support behind it, and as mentioned the music player is still using Flash in 2016 (though with a couple more clicks you can access the file directly and bypass the Flash player). At this point it's better to pick another service.

As mentioned, LPix can host MP3s now, and if you ask baldurk he'll bump up your account's file size restrictions to 10MB. I still suggest keeping images and GIFs below 2MB, but apparently MP3s are on a separate drive so it's not as big an issue for those.

Mega64
May 23, 2008


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Grimey Drawer

Also make sure any e-mails aren't going into your spam folder. Had that happen on a secondary account and I didn't catch it for weeks.

Mega64
May 23, 2008


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Grimey Drawer

Mraagvpeine posted:

Huh, when did the forum start archiving threads again?

IIRC archiving was still off due to the last mishap and ZDR didn't notice until recently when someone mentioned it.

So if you've got an LP you might continue, at least keep the thread bumped every three months.

Mega64
May 23, 2008


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Grimey Drawer

On the other hand, there are people who avoid SSLP's like the plague and even prefer VLPs of stuff like jRPGs.

The LPer should go with what they feel suits the LP and their personal style the best and try to make the LP work from there.

Mega64
May 23, 2008


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Grimey Drawer

Some awkward sentences here and there but as a big FF5 fan this looks crazy interesting to me and I'd definitely follow such an LP.

And yeah, focus on the mechanics, nobody's going to read a ROM hack LP for the plot.

Mega64
May 23, 2008


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Grimey Drawer

You picked a hell of a first Let's Play to do.

Can't really speak for image quality (looks fine to me for an upscaled 3DS game, but I tend to have a bad eye for this sort of thing), but commentary seems fine enough, and you look to have a good balance between screenshots and dialogue during conversations. Lengthy RPGs are generally not the best first LP but multiple people have pulled it off including myself, so might as well try.

I think it looks good!

Mega64
May 23, 2008


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Grimey Drawer

drat, that's amazing! Here's to another ten!

Mega64
May 23, 2008


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Grimey Drawer

I need some advice on how to handle character portraits. I'm planning to do Paper Mario as a SSLP, which is kind of a pain for various reasons I'll get into once I start the LP, but right now I'm stuck on character portraits. The main issue is that my best bet is using character sprites, but the sprites themselves have large size variations, which means if I do consistent portrait sizes like 64x64, there's a lot of ugly blank space, but I can't really go lower than that without doing some ugly resizing that throws scale right off. 50x50 helps with that, but it also means I have to resize the larger sprites such as Bowser, which can look rather ugly.

Mainly, I want to see which one people think look the best, or if there's a better alternative I can go with (I've thrown around the idea of using other Mario game sprites, and I've even made very rough sprite edits for the game's partners when I toyed with LPing this game several years ago, but I really don't want to make special edits for each unique character model, such as the entire Goomba family so I'd rather avoid that option if possible).

This is kinda long so I posted all my options in the SSLP test poster.

Feedback is much appreciated!

e: Added a couple more options for left-oriented 50x50 portraits.

Mega64 fucked around with this message at Feb 4, 2017 around 17:13

Mega64
May 23, 2008


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Grimey Drawer

Thanks for the feedback, everyone! Definitely going left-orientation, Bowser Face, and probably 64x64 at this rate but may still go 50x50 later.

Much appreciated, and hopefully I'll get the LP up sometime tomorrow!

Mega64
May 23, 2008


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Grimey Drawer

Many of Tindeck's uploads randomly break. I've had to reupload each MP3 file for my last update several times before it worked.

LPix or self-hosting is probably the best option at this point.

Mega64
May 23, 2008


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Grimey Drawer

Congratulations!

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Mega64
May 23, 2008


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Grimey Drawer

I'm thirty hours in and still have large chunks of the map missing.

Good luck 100%ing it.

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