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Fedule
Mar 27, 2010


No one left uncured.
I got you.


I don't know, the old sandcastle was pretty good. What does this one being to the table, Jordan?

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Fedule
Mar 27, 2010


No one left uncured.
I got you.


If the dev is the rights holder and is cool with it then we are cool with it.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Some news that might be some small relief to anyone who's had a video blocked in Germany, maybe:

YouTube's seven year stand-off ends (BBC)

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Hashim posted:

So would anyone be interested in a Paradox LP/megacampaign? I've been recording it over on the Paradox forums, but as I was getting towards the end of the CK2 volume, I wondering how it might be received over here?

Please don't post interest checks in the sandcastle!

From the OP:

JordanKai posted:


: How can I ask if anyone is wanting to see me LPing this game? What is an interest check?

: There's no point in posting an interest check without something to show for it. An interest check is just asking whether people want to see an LP without actually putting forth some significant sample content (more than just an OP).

For the most part, people won't really care if you LP the game or not, and it's very difficult to judge whether an LP would be interesting or not without seeing an actual update of it. If you want to know if people are interested, make a test post - don't just post "Would anyone like to see an LP of this game?". This applies no matter how much you have to decide before starting, or if you're unsure about how to LP the game. If you're not ready to put in the effort to make an LP without knowing how many people are going to be interested then you probably aren't ready to post an LP anyway.

Now that said, there's plenty of interest in Paradox threads here; we've had several and they've all had long and fruitful lives. That said, you shouldn't post already-completed or mostly-completed LPs here and you definitely shouldn't repost LPs from elsewhere. If you're going to start a thread it should be started for a new LP. If there's any doubt about this you should probably check out the rules thread and spend some time lurking here. Good luck!

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Worth mentioning; the screen switching used in that TW101 LP is actually an in-game feature. Including the picture in picture mode.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Koobes posted:

its actually the PS4 getting picked up by my mic while its spinning the disc, unfortunately nothing I tried made it better.

...what?! How does a PS4 make that sound? Is it, like, vibrating on a surface or something? (If so put a cloth under it I guess?)

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Riveting thread tag update!

Following Games' lead, we've gained , , and , which I think are supposed to replace , , and but that doesn't seem to have taken yet, or maybe it failed entirely? I don't know and don't want to know because that probably involves radium.

More importantly we've gained , in preparation for the rush of Breath of the Wild LPs, because there sure as poo poo isn't any other reason we'd need that for several more months.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


POOL IS CLOSED posted:

Related, I've got a dumb question. How are tags assigned in the mobile browser? For instance, the pokeball tag doesn't seem to have a mobile equivalent besides the boring blue tag. (I couldn't think of anywhere else to ask this, I am dumb.)

I'm not entirely sure what you mean by "mobile browser" but based on context ("boring blue tag") I assume you are referring to Awful.app, in which case the app has its own set of tags which map 1:1 onto the forum ones. A good few (like the last batch of Games tags) haven't been adapted yet. Possibly gently reminding the devs in their thread in IYG will help.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


We don't deserve you, baldurk.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Anyone know what's going on with Tindeck right now? All of the tracks I just uploaded are refusing to play, and on further inspection some of the tracks I uploaded last week are also refusing to play.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


The discord has been off lockdown for a while now. I replaced the link in the OP with one that actually works.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


The dialogue reading thing is one of those YouTube LP habits that just kinda fascinates me. I don't get it at all.

Pretty much all of the veritable pantheon of Things SA LP Does Not Like have basic YouTube Pragmatism at their core. Facecams are there to get people to relate to the LPer and to capitalize on the ~genuine reactions~ mindset, and we don't like that because showing people games first and foremost just kinda crystalised as one of our most ingrained ideals. Begging for likes is straight up engagement manipulation, you do it to Get Your Numbers Up, which is just... yeah. Shrieking reactions are playing to a demographic. So on and so on. Even stuff like the dead-air thing is just a rational panic response to what is perceived by the person playing as an awkward silence; it's actually kinda astonishingly difficult to imagine what a videogame sounds like when being watched being played when you're the one playing.

But I digress. The reading thing.

I do not know and will probably never understand why anyone did, does or ever will feel compelled to read out text that is on the screen. If they think it's any kind of substitute for voice acting they are probably delusional, and I say "probably" only to allow for the edge case of a group of actual voice actors going to lengths to professionally produce a dub, which is not a thing that I think has happened any meaningful number of times, and definitely not as part of a Let's Play. The result is invariably dire; it sounds first and foremost like they are reading lines from a script (because they literally are), character differences are either absent or utterly inconsistent, and the LPer always ends up tripping over themselves in an attempt to keep up with their own reading speed, and they always, always, always try to do it live for some reason. Do viewers like it? I can imagine a mindset from which some of these other things that we don't like would have an appeal, even if it's something as crude as "I'm some dumb kid and I don't know any better", but voice acting and line reading just seems like it shouldn't not bug absolutely anybody when it's done really really badly.

Guys. What is with the reading?

Hardmode: has there been an LP in which this gambit has actually paid off?

Fedule
Mar 27, 2010


No one left uncured.
I got you.


juicedup posted:

There's a murder mystery game called trick x logic that hasn't been translated and I want to make an LP of it.
But I also want viewer input because I love the thought process that goes into solving mysteries. I also want to work together with others to solve murders.
Here's the video of what I translated.
https://youtu.be/zPtY42U8I5U
At first I thought I would have a stream and have people in chat choose the choices, but that didn't work out too well.
I want to see if you guys think a game like this would be interesting to LP.

A translation LP of a Chunsoft mystery game? What a world.

Thoughts:

Videos in a thread, in discrete episodes with voting in between, is broadly a much better idea than a live stream with live decisions, if only because it means that more people will be able to participate in decision making (since they won't have to watch live to do so). But you know what's gonna be an even better idea? Do a screenshot LP with transcriptions, and only bother with videos for animated cutscenes, and links to music tracks if you've got 'em. Otherwise, you're gonna have videos and videos and videos of nothing but text, which will suck, frankly. It'll be far easier for all involved, and probably less work for you to make. Everyone wins.

And, oh my god, please please please use polsy for your YouTube links because YouTube is already trying to spam everybody with spoilers for Danganwhatnot.

Related: subtitle alignment seems to be a problem in the VN sections - when subs take up two lines, the text gets blocked by the left speaker name... sometimes. Are these being aligned by hand? I'm not very familiar with subtitle LPs in the simplest of cases but if you're married to the idea of doing this in video then you may want to run through the Tech Support Fort for some advice on how best to handle this stuff. But if you do a screenshot LP, then none of this will be a problem! Please do a screenshot LP!

You may want to do an editing pass, and a proofreading pass for that matter - there are a lot of typos. Not everyone here is gonna be a natural dialogue snob in a translation LP but I don't think lines like "Who is the culprit, you will be the one to deduce it" or "Types where you can't figure out who the damned one is" are gonna cut it.

Other than that, this kind of game is interesting by itself. If it's not been translated before it'll be novel to almost everyone. I don't think LP wants for mystery fans, and I think people would be all over this with the detectiving even if you weren't pushing them to do it. Just... do an SSLP instead of a VLP, and proof/edit better.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Covski posted:

Is there a current Discord link? The one in the OP isn't working for me.

Whoops. Try again.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Tindeck has intermittent technical problems and every day that passes without its final death is a miracle. Use Clyp instead.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


The first ever LPs were SSLPs, and they've stuck around. They've kept the presence they have because for certain types of games, video is actively a hindrance, while screenshots allow for very precise control over how information is presented, how commentary is interspersed, and, ultimately, how efficiently the end product can be consumed. There are games - older RPGs and VNs and a lot of strategy - where video would just be dull, and where there is no need to match watching time to gameplay time second for second. This isn't to say, of course, that any game can't be done or even done well in one format or another - right now we've got VLPs of JRPGs and an SSLP of a Platinum game going - just, they have their strengths and weaknesses to play to.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


This subforum's appetite for Paradox LPs is insatiable, .

Fedule
Mar 27, 2010


No one left uncured.
I got you.


What's much more likely to happen is you ask a mod (literally any mod, but probably an LP mod) and we'll go and poke an admin to do it.

This is such a well made forum.

Fedule
Mar 27, 2010


No one left uncured.
I got you.


Though we never stopped having rules, we have been without a rules thread ever since The Incident. This has been amended.

The rules have been compacted a bit and some expounded upon a little, and overall there's less of them, but that's just because we've taken out some things that, frankly, we didn't think needed saying anymore. Basically; as you were, folks.

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Fedule
Mar 27, 2010


No one left uncured.
I got you.


Serious Answer: For April Fool's Day this year, one of the admins (I want to say zdr) made Black Baby Goku an IK in LP. Among other things he unstickied the rules thread, which, having never been posted in since its creation, was immediately archived. I've been meaning to remake it ever since but took this long because I am an extraordinarily effective person.

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