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Cythereal posted:Dominions is a game I love to read about but think I'd hate to actually play. Watching with interest. Sorta this, but substitute "think I'd hate to actually play" with "I just don't care for the diplomacy/social aspect, personally." Which is a shame, because I normally love smashing pixel mans against each other. Most of the time, at least.
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# ¿ Sep 20, 2016 05:43 |
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# ¿ Apr 23, 2024 08:25 |
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Shady Amish Terror posted:A Good and Cool thing to point out, yeah. Of note in regards to the cost efficiency of forging boosters, MA Ulm is notable in that regard. Their Master Smiths have a trait that reduces forging costs by 2. They all get 2E by default and can, via Earth Boots, easily reach the requirements for forging a dwarven hammer (which reduces forging costs by 2). These 2 stack. Master Smiths can get A1, which is required to create the first research booster (Owl Quills). Combining the forge bonus trait with the dwarven hammer means a Master Smith can crank out an Owl Quill for a mere 1 Air gem. They can produce Lightless Lanterns (another research booster, albeit one that can Horror Mark) for a single fire gem (Master Smiths natively get 2F, I believe). MA Ulm can very easily crank out research boosters super cheap. The only real problem is getting a smith with A1 and using him to find a site that provides the appropriate gem early on so you can start with Owl Quills, as the Lightless Lantern requires Con 6, if I'm not mistaken.
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# ¿ Nov 30, 2016 06:44 |
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My favorite scripting screwup back when I played was accidentally making my S mages cast Blink, because I assumed it was like the D&D Blink (make mage harder to hit due to illusions/blinking in and out of existence rapidly), rather than the "teleport forward semi-randomly" kind of Blink. It cost me quite a few mages, especially since they were in a communion. So most of my mages ended up teleporting forward closer to enemy lines and I lost a bunch of them to the enemy. At least I'm pretty sure that's what happened, it's been ages. Edit: In retrospect, it's not so much a scripting accident as it was being an idiot and not reading the spell descriptions properly before assigning them.
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# ¿ Apr 14, 2017 03:35 |