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Oracle
Oct 9, 2004

If I can pick up Savage Worlds you can pick up Savage Worlds. Its easy.

That said I'ma play dis and try for some randomly-rolled chars, cuz I have a feeling there's gonna be a body count here.

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Oracle
Oct 9, 2004

In like Flynn on dis.




Arapeta 'Harry' Manahi
Nationality: New Zealand (Maori)
MOS: Commando, Z Special Unit, Services Reconnaissance Department (SRD), British Commonwealth
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d10
Skills: Boating d4, Climbing d4, Driving d4, Fighting d8, Intimidate d4 (from advance), Notice d6 (advance), Shooting d6, Stealth d8+1, Survival d6+2, Swimming d4, Throwing d6 (advance)
Pace:6
Parry: 6 (+7 with bayonet)
Sanity/Dementia: 5/2
Toughness: 8
Charisma: 0
Gear: Steel Helmet (+2), Ammo Pouch (x4), Backpack, Bandage, Bedroll, Canteen, Entrenching Tool, Gas Mask, Mess Kit, Pistol Holster, Socks (4 pairs), Spare Uniform, Suspenders, Web Belt, Winter Boots, Winter Gear (cloak/parka), 50' silk rope
Edges:
Brave: +2 vs Fear (from advance)
•Nerves of Steel: Ignore 1 point of wound penalties
•Commando: (+2 fatigue for environmental hazards/sleep/march, +2 survival, +1 stealth)
•National Identity (NZ): Kiwis are well known for being hard men who do not give (nor expect) quarter on the sports (or battle) field. A character embodying this stereotype rolls a d8, not a d6, as his bonus die when he gets a raise on an attack.
Hindrances:
•Quirk: Has to do a haka before a battle
•Overconfident: Believes he can do anything; Accepts all challenges
•Stubborn: Always wants his way; Never admits he's wrong
Armory:
Unarmed Strike d8 (Str)
Bayonet (as knife) d8 (Str+d4)
Bayonet (attached) d8 (Str+d6, Parry +1, Reach 1, 2 Hands)
Browning Hi-Power Pistol (9mm) d6 (2d6-1, 12/24/48, AP 1, RoF 1, Shots 13, Semi-Auto)
Grenade: Mk2 Pineapple d6 (3d6, 5/10/20, Medium Burst)
M1A1 Thompson (.45) d6 (2d6+1 12/24/48, AP 1, RoF 3, Shots 30D Full-Auto or Single Shot)
Lee-Enfield Mk.III (.303) d6 (2d8, 24/48/96, AP 1, RoF 1, Shots 10, Snap Fire)
Decorations
Distinguished Service Order (awarded from actions at Hoffman Base)

Born in Ohinemutu, on the North Island of New Zealand to the Te Awara confederation of tribes in 1913 (he's not sure when) Harry was a scrapper from the word 'go.' With four older brothers it was probably self-defense. Fearless and self-confident, he was walking before he was a year old and fell and broke his arm when he was three trying to get his ball off the top of the house where one of his brother had thrown it. It took a week before his family realized it was broken. When asked why he didn't tell anyone it hurt, he said he didn't want to get into trouble for climbing on the roof.

He was never much for school work, preferring fishing, canoeing and rugby, and listening to stories as he worked in the pastures herding sheep with his uncle who'd served in 'the Great War.' He signed up in 1940 when it looked like an invasion of his homeland was imminent, and joined the 28th (Maori) Battalion, serving with distinction in Italy, Greece and North Africa until 1943 when he was transferred back home due to time served. His fearsome reputation as a hand to hand fighter (in Italy it was said his favorite phrase was 'fix bayonets') had him sent from Trentham at Wellington in winter of '44 to train with a special joint forces unit in Melbourne, Australia. A car accident while on a 48 hour pass gave him the dubious distinction of having been wounded (and killed) on three continents: Europe, Africa and Australia.

From there he went to Borneo and participated in guerrilla warfare and antipersonnel activities which remain classified. He added a fourth continent to his list. After Japan surrendered he was discharged and went back home to his village, where he languished, bored, until he was asked to participate in this latest effort in Antartica.

"Welp," he is reported to have said with a grin, "I guess I might as well add a fifth."


1 point of dementia from failing nausea roll then getting a 1 on shaken horror table gently caress YOU DICE
1 point of dementia from tentacled horror at end of Book One (passed Terror check)
35 XP total, 35 spent
Advance spent on raising Agility to D8
5XP Advance awarded on 11/22/2016 used to bump up Notice and Throwing to d6
10XP awarded on 10/18/16, spent on Brave and buying Intimidation d4
20 XP extra to start at Seasoned

Oracle fucked around with this message at 18:38 on Apr 7, 2017

Oracle
Oct 9, 2004

handy link since we're about to get in the poo poo for realz:
Savage Worlds Combat Survival Guide

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