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NGDBSS
Dec 30, 2009






Cathode Raymond posted:

I haven't read the whole update yet but when you say the expectations for solving the puzzles are high, do you mean the puzzles are cognitively demanding or that they are put together by cathair-mustache crazy adventure game designers?

Because those are two very different flavors of "hard."
Don't worry, it's the former. Back when this game came out (and I do remember the five CDs) I wasn't willing to put in the commitment necessary to solve it on my own, but having used a guide to beat it I can appreciate the...er...purity of the puzzles. All of them can, as with Myst, be solved with sufficient consideration of the puzzle itself and the surrounding environment. Unlike most adventure games your inventory is extremely limited, and when you do have to use something from it you'll know.

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NGDBSS
Dec 30, 2009






Atrus knows that the creation of worlds is possible, but unlike Gehn he has no desire to do so. Even excepting the concept that power corrupts, he's known for a while now from Gehn's own works that such is incredibly tenuous and unstable in the long term.

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