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nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.


Master of Orion: Conquer the Stars is a creditable effort to continue the classic Master of Orion 4X space strategy franchise after the disastrous third entry in the series. This game, developed by NGD Studios and published by WG Labs in 2016, brings several fresh ideas to the series while retaining much of the feel of Master of Orion 2. As with prior entries in the franchise, the new Master of Orion chronicles the struggles of empires newly developing FTL technology to survive, thrive, and eventually dominate the galaxy.

As the 24th Century dawns, the Human Republic which has united Earth for decades finds itself on the threshold of interstellar travel, and many things will begin to change for Humanity...

Spoiler Policy
To the extent that there is material to spoil in 'nuMoO', please refrain from spoilers. Humanity reaches to the stars not knowing what they will find.

Voting Policy
Please place any votes in bold, and refrain from votes for Fascism, Communism, protectionism, or authoritarianism. The Human Republic still remembers the harsh heritage left by the late 21st and 22nd Centuries, and these positions are not popular amongst the populace.

Updates
2300-Within Sight of a New Era
2300-2320-Steps Into the Void, Echoes of the Past
2320-2340-To Hoist the Black Flag
2340-2360-A Galaxy Stranger Than Was Dreamed
2360-2380-The Settlement of Paradise
2380-2400-The Red Tide of War
2400-2420-The Relief of Paradise
2420-2440-Long Live the Emperor
2440-2460-The Masque of the Red Death
2460-2480-Peace and Prosperity
2480-2500-The True Potential of Humanity
2500-2520-A Failure of Diplomacy
2520-2540-The Coldest War
2540-2560-Fire and Death
2560-2580-Into the Den of the Bear
2580-2600-Decline of the Bulrathi Empire
2600-2620-Many Meetings
2620-2640-An Empire in Ashes

Supplemental Updates
A Brief Survey of the Twenty-First Through Twenty-Third Centuries
2320-Defense Department Procurement- Initial Frigate Designs
2338-Overview of Neutron Cannon Damage Patterns
2360-Humanity and the Human Republic in the Twenty-Fourth Century
2367-Xenorelations Council Report: the Bulrathi and the Bulrathi Empire
2399-Weapons of Tomorrow
2420-The Bulrathi, and the Bulrathi Empire, Through Human Eyes
2440-Shadow Empires- Bulrathi and Human Habitation in the Rim
2451-Log Entry by Doctor Seth Green
2460-SECRET- Interstellar Intelligence Agency Operations; Top-Level Assessment of Bulrathi Empire
2507-The 'Servitor' Automatic Janitorial Drone
2516-War Plan Red
2620-IIA Preliminary Assessment: Technology, Economic Strength, and Population of Galactic Powers, 2620
2620-Xenorelations Council Report: the Mrrshan and the High Queendom of the Mrrshan
2620-Xenorelations Council Report: the Klackon
2620-Xenorelations Council Report: the Meklars and the Meklar Combine
2620-Xenorelations Council Report: the Darloks and the Darlok Administration
2620-Xenorelations Council Report: the Psilons and the Federation of Psilon Quanta
2620-Newly Surveyed Systems
2621-Land Ownership Under the Bulrathi Empire and Mrrshan High Queendom
2626-Words on the Orions from the Psilons
2633-Words on the Mrrshan
2639-The City of Glasstower: a Representative Meklar Society
2640-Xenorelations Council Report: the Darloks and the Darlok Administration (revised)

nweismuller fucked around with this message at 13:21 on Apr 25, 2017

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nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Within Sight of a New Era



The 24th century is beginning, and the Human Republic rules the Earth, as it has for the past six decades. The collapse of Human prosperity from the disastrous years of xenophobia and war that spanned the 22nd century has largely been reversed in a new era of globalisation and commerce, and the population has at least partially recovered from the Great Blights that nearly drove Humanity to extinction through famine and deprivation. By now, the Human population stands at just over four billion, with approximately five percent of the population employed in total in the critical fields of agriculture, heavy industry, and scientific research.

The best agricultural land and deposits of metals and minerals have been developed on Earth, with potential future development likely to meet diminishing returns. 25 trillion Republic credits stand available as investment capital, with an estimated nine trillion more being generated per annum.

Each planet has a certain fraction of its potential maximum population available for agriculture or industry, with diminishing returns as more and more population is dedicated to each field, and with the overall potential of agriculture and industry determined by the planet's biome and by available mineral wealth. Our planet has one structure pre-built- our Capital, which provides +1 flat research, food, and production, +25% morale, and increased internal security against espionage, reflecting the established historical infrastructure of the homeworld and its position as administrative center of our civilisation. It, however, costs 3 trillion credits a year to maintain. Each population unit of one billion persons generates 3 trillion credits for us per year.

Each billion population eats 1 unit of food per year, with population growth provided by food surpluses over this minimum. This particular change is one I find unsatisfactory- this perhaps made a logical model in Civilisation, which largely focused on pre-industrial populations which often had population growth limited by unreliable food supplies, but for post-industrial societies which can reliably produce the food they need, I liked the Master of Orion 2 model where food consumption is a simple upkeep and population growth occurs at a set rate, possibly boosted by specific projects.




Recent breakthroughs in theoretical physics have revised Human understanding of what is possible in this universe- it is now believed that complex and unpredictable gravitational interactions between the deep gravity wells of stars can create 'channels' in space that can allow objects to be placed into an exotic state that permits faster-than-light travel. Observations in the Sol system itself suggest that two such conduits exist linking Sol to nearby neighbors, while the wealth of the asteroid belt continues to promise great things if it can be exploited.

Travel on the strategic map takes one year from any point in a star system to any other point in the same system, representing a general repositioning sometime in the year and whatever military, survey, or construction work is done that year, with multiple-year trips between star systems along their linking conduits.



Developing the industry and technology to effectively take advantage of this new theory of FTL travel and to effectively exploit the riches of space, however, is a non-trivial task. Different aspects of the great project to reach out into space are taken up by corporate, academic, and military research teams.

With a pre-warp start, there is no choice for the very first technology to research- you must research Space Travel before anything else. The practises of good governance and rule of law that are well-established in the Human Republic will immediately grant us the Government technology for free as soon as we finish researching Space Travel, however.



Earth, at the moment, is largely demilitarised, but the Republic's chiefs of staff believe that even with current technology work on an orbital command center for future exploratory and defensive forces could commence. Such an armed space station would also provide a notable defense against whatever unknown threats lurk in the larger galaxy. Without the burden of supporting a major military construction project, however, perhaps Earth could enjoy a somewhat more secure prosperity and swifter progress.

President Joshua Alexander, a North American, is the newly-elected President of the Human Republic, and will remain so for the following five years, at least. While President Alexander heads the executive branch of the Human Republic, the Senate and the Popular Assembly make up the real legislative authority, while the bulk of the economy is dominated by private firms and individuals ranging from massive industrial corporations to self-employed individuals running their own small businesses.



The galaxy as a whole remains unexplored and unknown. What awaits Humanity beyond its own small corner of the galaxy is a mystery.

Proposals for the People of the Republic

Early Industrial Priorities
The legislature could potentially authorise appropriation of funds to start construction on an armed orbital station intended to serve as a central command hub for the Republic's military and exploratory services. Although construction is likely to be put on hold following breakthroughs in science in favor of other projects, the partial completion of the station will reduce time needed in the future to bring such a station to full operational readiness. Barring such appropriations, Earth's industry could greatly expand production of basic industrial machinery and durable consumer goods, with an estimated value of two trillion credits per annum, or increased resources could be invested into corporate and academic research needed to lay the foundations for an interplanetary and interstellar society for Humanity.
Please vote for industrial resources being devoted to starting construction of a Star Base, to production of Trade Goods (+2 trillion credits/year), or to more research (+2 RP/year) until we discover Space Travel.

Secondary Research
Civilian research funding not currently dedicated to space science is currently largely split between further research into physics, expected to pay off in computing and particle physics useful to general industrial manufacturing and to weapons development, and research into biology and agronomics, expected to have notable agricultural applications.
Please vote between Physics or Biology as our second field of research; the other shall be our third. Physics will help bolster industrial output and give us somewhat better weapons; Biology will decidedly help agriculture.

Exploratory Service Proposals
Preliminary discussion about the establishment of an interstellar exploratory service has begun in the legislature, although appropriations are only likely to begin following future technological breakthroughs. The Chiefs of Staff propose development of an armed spaceframe with the exploratory service folded into the military command structure, while others propose a civilian exploratory agency contracting interstellar exploration out by competitive bid. Military exploratory vessels are likely to be nearly twice as expensive as the civilian alternative, but can still be under way within a reasonable timeframe and are likely to both be far more protected against unexpected threats and will easily be repurposed as an effective defense against whatever may threaten Humanity. A civilian service will be significantly less expensive, and allow Earth to more swiftly develop other needed infrastructure without the added burden of a militarised exploratory service. Either way, only a single vessel is planned for the initial service.
Please vote between a militarised or a civilian exploratory service.

May the stars prove full of opportunity for Humanity.

nweismuller fucked around with this message at 06:36 on Oct 3, 2016

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
Saw this game pop up a bit ago, excited to see how it looks compared to the originals.

*Edit* Star Base, Physics, Militarised Exploration

Jimmy4400nav fucked around with this message at 00:37 on Sep 27, 2016

ManxomeBromide
Jan 29, 2009

old school
Oh, this should be interesting. MoO 2 gave me fits for years until I sat down with a bunch of LPs and strategy guides, and I still wouldn't say I'm any good at it.

We have not yet recovered from the Great Blights, and in the absence of any known threats to defend against, we should focus on being able to increase the speed at which we build up everything else. We shouldn't be completely helpless, though. Anyone or anything could be charging down those space lanes.

Star Base, Biology, Civilian Exploration.

koolkevz666
Aug 22, 2015
Star Base, Physics, Militarised Exploration . We have no guarantee that any other species that may exist could be peaceful, it would be better to have weapons and not need them than to go without and need them.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
I just added a shot of the galaxy as a whole that I forgot to originally add to the initial 2300 update.

wedgekree
Feb 20, 2013
Voting for Star Base, Biology, and Civilian

A starbase will help defend us against any marauders and pirates and give us the infrastructure to build more ships against. Biology will in turn help us to produce more food, which in turn will help us get our population up faster. Civilian research will give us scouts, which we can use to survey nearby systems to look for potentially habitable planets to expand to as well as giving us an early warning of what threats are possibly nearby. The Starbase will help defend us against any possible hostiles we might encounter into the next several decades, biology will help us grow our population so we can expand faster, research more, and make more things, and scouts will help us begin our journey into the cosmos to see what is out there.

Lamia Domina
Apr 5, 2011
Science. Biology. Civilian exploration corps.

Teching up to space travel is the single largest limit on your growth at this stage. This is a 4x, priority should be to get as many turns ahead in your growth curve as possible. Any threats are going to be in just as nascent a stage as you at this point, so the emphasis should be on growth. Biology for the same reason, there has never been a 4x to date where breeding rate wasn't the end-all god stat.

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
Star base, biology, civilian.

We shall bring peace to the stars. If that doesn't work, we shall Bring Peace to the stars.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Star base, biology, military exploration

Building up our initial orbital infrastructure is critical at this stage, and a permanent administrative and defensive hub will make things that much easier. Earth's population still has a long way to go before even getting back to where it used to be centuries ago. We need more of everything, and the best way to get that is more citizens. Better to take guns and not need them than need them and not have them. Plus, a militarized exploration force provides some physical ships (or at least one) for the Navy to play with so that they can start coming to grips with the actual practicalities of moving, sensing, and potentially fighting in space - I can't imagine their theorietical models are all 100% accurate. Better we work out the kinks now then when we've got a war on our doorstep - and make no mistake ladies and gentlemen if there's any such thing as a historical inevitability it is war, whether with ourselves or some hypothetical others. Finally, it avoids establishing the precedent that such incredible firsts for humanity will be outsourced to corporations. Our first steps into the cosmos should be the province of all humanity, not the small fraction that put forth the best bid. Besides, corporations - no matter how altruistic - are inherently profit focused with their final obligations being to their owners, so unless their owners are all of humanity (at which point you're basically just talking about a government) they cannot truly and fully serve the interests of the entire human race. Corporations have their place in the coming order, no doubt, but it is the government's duty to ensure that the frontiers are open to and explored by all.
Nweiss I know you usually like to go pretty libertarian utopia with your LPs so if my somewhat anti-corporate RP slant starts to tick you off just let me know - don't want to end up like that one person in the SMAC thread who's name escapes me but I'm sure you remember

Crazycryodude fucked around with this message at 14:24 on Sep 26, 2016

Quinn2win
Nov 9, 2011

Foolish child of man...
After reading all this,
do you still not understand?
I sunk years into MOO2, so I can't wait to see where this goes.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

AJ_Impy posted:

Star base, biology, civilian.

We shall bring peace to the stars. If that doesn't work, we shall Bring Peace to the stars.

Word.

Star base, biology, civilian.

Poil
Mar 17, 2007

Star Base, Biology and Civilian.

Star bases are cool, people apparently breed faster if provided with burgers and a non-aggressive exploration might help us score with hot alien babes. And in the end, is that not what man has dreamt of since first he looked up at the stars?

RiotGearEpsilon
Jun 26, 2005
SHAVE ME FROM MY SHELF
Research, Biology, Civilian

Bobbin Threadbare
Jan 2, 2009

I'm looking for a flock of urbanmechs.

Theantero posted:

Star base, biology, civilian.

This one.

jng2058
Jul 17, 2010

We have the tools, we have the talent!





Science, Biology, Military Exploration

We can't do anything important until we reach the stars, that must be our first priority. We also need people to send there, thus biological research should be next. Finally, while a civilian exploration will almost certainly produce quicker results, in the long term a more versatile military approach will in the end prove more efficient.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
A Brief Survey of the 21st Through 23rd Centuries

By the end of the Twentieth Century, it may have seemed that the world would have continued to smoothly progress into a future of peace and globalisation more firmly connecting every corner of the Earth. Unfortunately, the twin strands of protectionist xenophobia and bureaucratic authoritarianism continued to gain ground in both the United States of America and the European Union, even as they were drawn into a series of brushfire conflicts over the first half of the Twenty-First Century. By about the 2070s, both the Americans and Europeans had been cemented as bureaucratic-authoritarian centralist states with a thin veneer of democratic accountability, having converged on the position of the third Great Power of the world, the People's Republic of China. The globalist project of commerce had sputtered to a halt, with the Great Powers sealing their borders and competing through military actions in what was rapidly growing into a second age of imperialism. Armed conflict between Americans, Europeans, and Chinese in some corner of the world being forced into one or another sphere of influence was not uncommon, and during a period from 2084 to 2178, at least one of the Great Powers was at war without interruption. The threat of nuclear annihilation limited the scope of wars between the Great Powers and encouraged the development of an active diplomatic corps in all three Powers, dedicated to ensuring that conflicts would not boil over into full nuclear exchange, but this nonetheless was poor comfort to those outside the central portions of the Great Powers who suffered in the various wars of empire.

In 2178, the Great Blight was released, believed to have been designed by an Australian geneticist in a resistance movement against Chinese occupation. This Blight was, properly speaking, actually a series of independent crop diseases intended to target every major staple crop, and it is believed that the original intent was simply to cause crop failures in China. The Blight, however, spread rapidly in a series of catastrophic crop failures across the world, and persistent outbreaks of Blight continued until the last outbreak in 2245. The results were horrific- famine on a truly apocalyptic scale ravaged the Earth over the decades, leading to a mass die-off of Humanity. By 2190, all the major governments of Humanity had functionally collapsed, although the diplomatic corps of all three Great Powers continued open communications with each other to attempt and stave off nuclear exchange until the very end of their governments, leading to the frantic series of nuclear arsenal decommissionings of 2185-2190. Attempts by crop geneticists to combat the Blight in local communities slowly reduced the intensity of outbreaks, while the efforts of a slowly growing network of merchant-adventurers began to cushion the effects of local famines by the 2220s, with food purchased in areas still able to gather harvests and sold in areas suffering crop failures. The Human population had crashed from a high of approximately ten billion before the Blight to an estimated low of one billion by the 2220s, but Humanity could once again rebuild.

Some of the local governments that re-emerged as the world slowly recovered from the complete civil collapse of the Blight years were little more than strongarm warlords, but many were genuine democratic states with renewed liberty for their people following the harsh controls of the great empires, and a growing awareness on a global scale of how the authoritarianism and xenophobia of the great empires eventually led to the catastrophe of the Blight. Many of these local states were eager to form loose agreements with any neighbors that likewise maintained democratic forms, and in 2242 the constitution of the Human Republic was drafted by a worldwide confederation of democratic states. A series of small-scale wars from the 2230s to the 2260s led to the fall, one by one, of the various small warlord states, and by 2264 Earth was truly united under a single government. The efforts of scientists, diplomats, and traders brought Humanity through its darkest days, and there is hope, now, for a bright future.

nweismuller fucked around with this message at 20:17 on Oct 5, 2016

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
You seem fine, Crazycryodude; I'll let you know if you get irritating.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
Yeah, jumping on the Star Base, Biology and Civilian priorities bandwagon.

And if I might say so, all of you wanting the next Moo2 have certainly got it for better and for worse.

DarkParchment
Sep 23, 2016

A new power is rising! Its victory is at hand! This night, the land will be stained with the blood of Rohan!
I don't know much about this game, but I'm impatient to see how this Let's play goes! good luck to you nweismuller!

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....
Maybe this time we can get around to actually instituting Hug-a-Bug Day.

Xenocides
Jan 14, 2008

This world looks very scary....


Hooray, I was hoping you would do an LP of this.

Starbase, Physics, Military

Dear Senator,

I know how you value the input of the people of the Democratic People's Free State of Texas and want to weigh in on this whole space thing. We need a gigantic space station with lasers and missiles on it. Not for oppressive purposes but I read in the global interwebs that it is believed that a cabal of bigwigs from one of those big super governments I saw in that one documentary took off in a spaceship and are living on the surface of Jupiter. They are probably plotting to come back and steal our freedoms again. This space station will create lots of jobs and be able to shoot them if they come back.

I think we need to tell our eggheads to figure out a way to cut down our hours. I slave away for 25 hours a week at my job and I think if we develop super robot factories that can make stuff for us we will have more time for important things like War of Texas Independence reenactments and clay pigeon shooting with those new laser gun things.

As for exploration we need to go out there and make sure them stars are safe. I am worried that those Roswell greys or gigantic space bears or insect hive mind aliens or gigantic rock lava creatures or predatory space cats are out there and want to kill or enslave us all and take away our freedom. My son Cletus who just graduated from Oxford insists that that is very unlikely and we are more likely to meet virus aliens or weird space dragons out there and not human aliens. Still, either way we need ships with space guns. Plus it will help deal with those evil oppressors hiding on Jupiter.

Respectfully,
Jose Bergerson,
Proud Texan

SOLarian
Oct 29, 2012
Pillbug
I say Research, Physics, Civilian

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Why does nobody want pew-pew ships? :smith:

TheOneAndOnlyT
Dec 18, 2005

Well well, mister fancy-pants, I hope you're wearing your matching sweater today, or you'll be cut down like the ugly tree you are.
I don't know the first goddamn thing about this game so I'll refrain from voting, but I've really enjoyed your past LPs, nweismuller, and I'm gonna follow this.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
It appears there is a strong consensus in favor of starting on a starbase, researching biology, and starting a civilian exploration corps. First twenty years coming up.

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Research, Biology, Militarized.

I liked the notion put forth in James Hogan's Inherit the Stars that a militarized space exploration service - the "UN Space Arm" in that novel - would serve as a useful channel for peoples' natural aggression and exploratory instincts now that Earth itself is pretty chill and holds fewer secrets; I say let's put popguns on our scouts.

(fake edit: drat, too late. Ah well.)

Poil
Mar 17, 2007

TheOneAndOnlyT posted:

I don't know the first goddamn thing about this game so I'll refrain from voting,
Surely that has never stopped anyone from voting? Who cares if you haven't got the slightest clue what anything will do later on and what strategies are the best? Just go with what you think will be good and it will be good. :v:

Xenocides
Jan 14, 2008

This world looks very scary....


Poil posted:

Surely that has never stopped anyone from voting? Who cares if you haven't got the slightest clue what anything will do later on and what strategies are the best? Just go with what you think will be good and it will be good. :v:

This I voted sub-optimally and plan to continue to do so.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer
Hey sweet, a Master of Orion Remake LP! I'm still not sure if I should buy the game, so I'll follow this LP closely to see if it can tip the decision on way or other.

habituallyred
Feb 6, 2015
Research, Biology, Military

Ah, too late. Happy to see this anyway.

Quinn2win
Nov 9, 2011

Foolish child of man...
After reading all this,
do you still not understand?
Yeah, I'm also gonna be using this thread to decide whether or not to get this. I've had my eye on it for a while.

JamieTheD
Nov 4, 2011

LPer, Reviewer, Mad Welshman

(Yes, that's a self portrait)

ProfessorProf posted:

Yeah, I'm also gonna be using this thread to decide whether or not to get this. I've had my eye on it for a while.

As someone who has it, and has reviewed it... It's MoO2 HD with some refinements. Atmosphere wise, however? Hot drat, it gets Space Opera. Just noticed that the title music has not been linked in this thread, so... Twinkly Bits, Harps, Horns, and Violins, the essential ingredients of a Space Opera intro.

I would also link the stuff I wrote on it, but some of it is spoilery, so I'd rather wait until either it's not spoilery, or I get OP permission.

EDIT: With kind permission, the release review wot I wrote.

JamieTheD fucked around with this message at 02:12 on Sep 27, 2016

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

JamieTheD posted:

As someone who has it, and has reviewed it... It's MoO2 HD with some refinements. Atmosphere wise, however? Hot drat, it gets Space Opera. Just noticed that the title music has not been linked in this thread, so... Twinkly Bits, Harps, Horns, and Violins, the essential ingredients of a Space Opera intro.

I would also link the stuff I wrote on it, but some of it is spoilery, so I'd rather wait until either it's not spoilery, or I get OP permission.

JamieTheD, send me that link via PM and I'll review it, if you want, to see if it's OK.

E: Go ahead and link your review, but not the Early Access review, for now.

nweismuller fucked around with this message at 02:06 on Sep 27, 2016

ThisIsNoZaku
Apr 22, 2013

Pew Pew Pew!
I liked this game up until I tried to auto-resolve a fight with an amoeba and I ended up having to kill the game process 10 minutes later.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


I'm not entirely sure why but I just keep bouncing off NuMoO whenever I try to get into it. I think it's something about the starlanes or the systems not being single points or the combat or the ship design maybe how pop growth works or something, but I can't quite figure it out and it's really bothering me that I can't enjoy what should by rights be one of my favorite games. Really I think it's a whole bunch of niggling things that are just a little too changed, but I can't pinpoint them. I loved MoO I and II (we don't talk about III) and more recently Stardrive II is one of my favorites so I have no idea why I keep bouncing off this one. Anybody else having similar problems?

TL;DR I bounce right off nuMoO for some indescribable reason, mildly upset about it

Crazycryodude fucked around with this message at 04:27 on Sep 27, 2016

Aerdan
Apr 14, 2012

Not Dennis NEDry

It's the voices.

Too...

Much...

loving...

:words:...

Like, seriously, not everything needed to be voice-acted.

FredMSloniker
Jan 2, 2008

Why, yes, I do like Kirby games.

Crazycryodude posted:

Why does nobody want pew-pew ships? :smith:

Nweismuller has a certain way of doing his LPs, and I think by now anyone who would be all BLOOD FOR THE BLOOD GOD just doesn't bother posting in them. That said, RP is also a strong element of Nweismuller LPs, so while the Earthers may mostly be peaceniks for now, don't be surprised if our first major military exchange leads to a Starcon 2-esque dusting off of the nukes...

ManxomeBromide
Jan 29, 2009

old school
Heh. It occurs to me that the Silicoids are nearly the opposite of the Chenjesu.

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CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Crazycryodude posted:

Really I think it's a whole bunch of niggling things that are just a little too changed, but I can't pinpoint them. I loved MoO I and II (we don't talk about III) and more recently Stardrive II is one of my favorites so I have no idea why I keep bouncing off this one. Anybody else having similar problems?

TL;DR I bounce right off nuMoO for some indescribable reason, mildly upset about it

For me, the problems with NuMoO are exactly the opposite- it's changed far too little. For me, it's MoO 2 all over again, with what changes there were too minor to make me want to play it over the original MoO 2. I mean, look at say, the Endless series- sure, Endless Space was a bit of a wash, but then you get to Endless Legend and its expansions, which IIRC came out before NuMoO was even planned, and you can see a whole host of improvements (minor races, specialized resources etc.) which this game could have happily plagiarized without anyone really minding. Age of Wonders 3 added in elements like certain resources giving you access to new units and sometimes even opening new playstyles depending on what you got. Hell, returning to Endless Space, you had resources where if you had 4 or more copies increased the bonus the resource gave you. Or hell, let's look back at MoO 3- sure it was a shitshow at the time, but I honestly believe that with its emphasis on macro-level management, the concepts behind it were just too ahead of its time. Say what you like about Stellaris, but I'd have loved societal systems in MoO, or at least have had MoO 2's governmental systems back.

Basically, all NuMoO does is remind me of the many better 4x games out there.

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