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Nebalebadingdong posted:woah the final fantasy people are a tough crowd
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# ? Nov 1, 2016 15:10 |
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# ? May 19, 2024 11:43 |
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FactsAreUseless posted:
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# ? Nov 1, 2016 18:13 |
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That's not even close to what that post says
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# ? Nov 1, 2016 18:43 |
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Nebalebadingdong posted:i just made myself a secret of mana avatar today, which is like final fantasy, but good :/ Kay dude.
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# ? Nov 1, 2016 18:59 |
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som's combat is really tedious which is impressive for a zelda style game all you have to do is press a button to attack fortunately square mixed things up by ading cool down timers to the button and making you have to hold the button for 30 seconds instead of just tapping it
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# ? Nov 1, 2016 19:21 |
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I played SoM for half an hour or so and it was really charming but the gameplay felt bad and boring. Does it get better?
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# ? Nov 1, 2016 19:26 |
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i just played through a SOM hack that adds a block button. it makes the combat pretty amazing. too bad the magic system still really sucks (despite being pretty)Lunchmeat Larry posted:I played SoM for half an hour or so and it was really charming but the gameplay felt bad and boring. Does it get better? ehh, not really. these days its mostly rose tinted glasses. it was a game of great potential rather than execution
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# ? Nov 1, 2016 19:28 |
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Lunchmeat Larry posted:I played SoM for half an hour or so and it was really charming but the gameplay felt bad and boring. Does it get better? the mana game to play is legond of man only on the sony playstation
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# ? Nov 1, 2016 19:29 |
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som really had a lot going for it if they had stuck with their not-turned based approach. the combat is simple but would be a good platform to build on to, especially as a CO-OP game but then they jam fisted a turn based magic system into it. this wasn't from it being rushed either. they go all in on this dumb magic system for seiken densetsu 3 (which translated to english comes out to, roughly, A Real Bad Game) look i am still bitter about this over 20 years later
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# ? Nov 1, 2016 19:36 |
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Nebalebadingdong posted:som really had a lot going for it if they had stuck with their not-turned based approach. the combat is simple but would be a good platform to build on to, especially as a CO-OP game
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# ? Nov 1, 2016 19:40 |
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please i just really need someone to talk to about this i keep bringing it up with my family and my wife is like "im getting a divorce"
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# ? Nov 1, 2016 19:41 |
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Nebalebadingdong posted:please i just really need someone to talk to about this i keep bringing it up with my family and my wife is like "im getting a divorce" This poo poo is just retarded bro. Stop posting like this.
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# ? Nov 1, 2016 19:44 |
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Nebalebadingdong posted:please i just really need someone to talk to about this i keep bringing it up with my family and my wife is like "im getting a divorce" Huh?
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# ? Nov 1, 2016 19:47 |
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Oh. Ha ha
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# ? Nov 1, 2016 19:48 |
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Nebalebadingdong posted:som really had a lot going for it if they had stuck with their not-turned based approach. the combat is simple but would be a good platform to build on to, especially as a CO-OP game Stop
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# ? Nov 1, 2016 19:52 |
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Secret of Mana and Seiken Densetsu 3 are both win.
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# ? Nov 1, 2016 19:52 |
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rediscover posted:Secret of Mana and Seiken Densetsu 3 are both win. i agree with the idiot no i am not talking to myself
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# ? Nov 1, 2016 20:01 |
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SD3 is real bad. you move so slow in combat you that you can't avoid your enemies. spells don't just stop the the caster and target (like in SOM), but the whole drat game and you and enemies both will be spamming the poo poo out of spells and abilities towards the end. the dungeon designs are really horrid and sprawling, with all the rooms looking the very much the same. the last third of the game is a real slog it is really pretty tho, and an official Woolsey translation would make it Nebalebadingdong fucked around with this message at 20:09 on Nov 1, 2016 |
# ? Nov 1, 2016 20:06 |
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I played secret of mana on Wii VC for a hour or two and reached the boss of the first level and it insta wiped me because I had never seen its attack animations before and there was no save point in the dungeon so once I realized I had to play it all again I stopped playing it
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# ? Nov 1, 2016 23:14 |
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i can't believe how powerful the calculator is in fft. especially on maps where your squad all starts on the same height. buff the poo poo out of them and then just roll over everyone. now that i have all the skills and switched back to a mage the speed boost just breaks it.
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# ? Nov 2, 2016 01:43 |
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In Training posted:I played secret of mana on Wii VC for a hour or two and reached the boss of the first level and it insta wiped me because I had never seen its attack animations before and there was no save point in the dungeon so once I realized I had to play it all again I stopped playing it som's hosed up difficulty curve is one of several unfortunate side effects of it being rushed. that boss ended up being one of the most difficult in the game (tho there is a save point just before, you have to talk to the cat-man). in fact, all the boss fights frankly suck big time (its just spamming magic over and over), even tho the bosses themselves look pretty cool. the general story is that the designer's vision was compromised by the sony/nintendo playstation deal that fell through, since they had to restart the project from scratch but still meet a hard deadline. i only half buy it. with more time, it probably would've just become more like SD3. som was a pretty major departure from the usual FF stuff, in gameplay, graphics and story. it was bright and action oriented. even more important: there was less dialogue, as the game tried to show instead of tell (most of the time). it pushed square out of its comfort zone. square would return to the old formula immediately after. i've probably played FF6 more than any square game, but it feels like such a regression, even if its more polished. the colors are muted, its stiff and unanimated, and advances its story with exposition. still, som-like stuff crept in. when the tiny character sprites don't conform to the rigid tile grid, and when the translation is at its woolsey-est, the game is quite excellent. SD3 ends up as an FF game in som clothing. its got FF6's earthy palette that looks quite excellent, but gameplay wise its a clunky bastardization. and its full of exposition. (the fan translation is not bad tho, god bless them) som's spirit lives on in square's best game. several of the developers admitted that many of the ideas that got cut from som found a home here, and i think it shows. its highly animated, the dialogue is hilarious and characterful, and exposition is kept to a minimum (goddamn, do i love ted woolsey)
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# ? Nov 2, 2016 01:44 |
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i dont care about secret of mana in the final fanty thread you piece of crap
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# ? Nov 2, 2016 01:56 |
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A quite excellent post about [Secret of Mana] .............. NOT!
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# ? Nov 2, 2016 03:56 |
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my morning jackass posted:i can't believe how powerful the calculator is in fft. especially on maps where your squad all starts on the same height. buff the poo poo out of them and then just roll over everyone. true, but in the time it takes to grind up a calculator you could probably break the game in half a dozen other ways (that's a good thing)
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# ? Nov 2, 2016 04:09 |
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I like that guys post. Enthusiasm is good
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# ? Nov 2, 2016 05:38 |
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Lunchmeat Larry posted:I like that guys post. Enthusiasm is good
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# ? Nov 2, 2016 11:49 |
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P-Mack posted:true, but in the time it takes to grind up a calculator you could probably break the game in half a dozen other ways (that's a good thing) what's your favourite way. I only know about calculators, cid and ramza casting cheer up a lot
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# ? Nov 2, 2016 12:04 |
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P-Mack posted:true, but in the time it takes to grind up a calculator you could probably break the game in half a dozen other ways (that's a good thing) yeah the early grinding is so hard because of their speed and completely useless moveset until you unlock all the numbers. casting haste doesn't even help. it's amazing how fast you can get some jobs to completion. dancer is insanely fast.
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# ? Nov 2, 2016 12:59 |
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i preordered ffxv last night because idgaf
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# ? Nov 2, 2016 13:05 |
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Cant believe this is the month...... XV has come to...
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# ? Nov 2, 2016 14:23 |
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a Loving Dog posted:i preordered ffxv last night because idgaf Its gonna be fuckin good
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# ? Nov 2, 2016 14:24 |
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did they detail what the online multiplayer for XV was? Seems like a wild last minute addition but they've done literally everything else in the playbook with XV so why not
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# ? Nov 2, 2016 14:24 |
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In Training posted:did they detail what the online multiplayer for XV was? Seems like a wild last minute addition but they've done literally everything else in the playbook with XV so why not This is sincerely the first I've heard about it. Wtf
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# ? Nov 2, 2016 14:32 |
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Lumpy the Cook posted:This is sincerely the first I've heard about it. Wtf Looking it up I also found out that XV has a Director and a Director of DLC lol
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# ? Nov 2, 2016 14:57 |
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I've also read that combat has been improved from the demo to the point where the demo doesn't even reflect the final product, which is a great way to make a demo!
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# ? Nov 2, 2016 15:00 |
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a Loving Dog posted:i preordered ffxv last night because idgaf It's gonna be really good In Training posted:did they detail what the online multiplayer for XV was? Seems like a wild last minute addition but they've done literally everything else in the playbook with XV so why not There's gonna be online co-op DLC after release
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# ? Nov 2, 2016 15:02 |
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ff15 is so cool, i hope it never releases
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# ? Nov 2, 2016 16:20 |
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elf help book posted:ff15 is so cool, i hope it never releases ha. although i hope it does because i want to play it anyway
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# ? Nov 3, 2016 14:21 |
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In Training posted:I've also read that combat has been improved from the demo to the point where the demo doesn't even reflect the final product, which is a great way to make a demo! The big change seems to be a wait mode where it becomes semi-turn based to give you some planning time.
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# ? Nov 4, 2016 00:00 |
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# ? May 19, 2024 11:43 |
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# ? Nov 4, 2016 00:49 |