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What determines your finesse grade at the end of encounters. I usually get D or C while i get A+ in the other two categories, and I like high scores.
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# ¿ Nov 30, 2016 02:32 |
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# ¿ Apr 18, 2024 16:47 |
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I didn't take nighttime seriously until an iron giant twice my level arose from the ground and wiped out my buddies and almost killed me.
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# ¿ Dec 1, 2016 01:55 |
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I think I'm near the end of the game or something but this section I'm in is insanely bad. I want the open world back.
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# ¿ Dec 5, 2016 21:34 |
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Lumpy the Cook posted:2. Your party talks way too little during car trips and way too much while you're fishing Talk about backseat fishing...
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# ¿ Dec 5, 2016 21:35 |
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Dark Weasel posted:E I kind of wish this game was harder by default, I'm playing it with my sister and we're absolutely dominating it. Maybe it'd be too frustrating if it were harder, I dunno. I just finished the game today and I felt this way until the endgame when certain bosses just seemed unfair with their damage output being ridiculous and one shotting all your party members who aren't smart enough to dodge like you do. I may have been underleveled but I don't think so. One boss in particular I used several megalixers and mega phoenixes on just to get through it. It could be I'm just bad at the game, though.
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# ¿ Dec 6, 2016 22:22 |
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There is an incredible upgrade awaiting in the postgame. I couldn't believe it when I saw it lol
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# ¿ Dec 7, 2016 02:08 |
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There is a point where you are locked out of returning to open world for most of a chapter but there is no "point of no return" so you can always go back to open world even in the final area.
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# ¿ Dec 17, 2016 06:04 |
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I just tried a timed weekly quest for the first time and it took me 20 min to kill all 20 enemies. Nothing matches the despair of 2 Malbadooms blocking you in against a wall while they charge Bad Breath.
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# ¿ Sep 1, 2017 16:09 |
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I did 3 sealed dungeons without letting the gang sleep, this is their just reward.
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# ¿ Sep 7, 2017 00:07 |
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https://www.youtube.com/watch?v=pmQ5zIg43CQ
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# ¿ Sep 11, 2017 05:52 |
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The sealed portion of Costlemark Tower has a restriction: You're not allowed to use items. I came across a level 90+ Jormungand that completely decimated my team because the AI won't run away from the extremely telegraphed moves you can't dodge through. If anyone has actually done this before any tips are appreciated.
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# ¿ Sep 11, 2017 18:32 |
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I tried to 100% all the post game dungeon content recently but the Costlemark Tower sealed section with the item restriction is just beyond me. How are you supposed to keep your team alive without items against 10 iron giants.
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# ¿ Nov 30, 2017 03:15 |
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There's no reason to play it if you're not nostalgic for it, and even then there's not much reason to play it. It's a completely different game than it was a decade ago anyway.
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# ¿ Sep 25, 2018 03:56 |
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In Training posted:The AI companions die a lot on end game stuff, i didn't have the patience for the no potions twisted dungeon or whatever it was That’s the part where I gave up. I don’t understand how its even doable and I was over level 100 at the time. Maybe I’m just a noob.
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# ¿ Nov 8, 2018 17:00 |
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I think it has a better ending than most other Final Fantasy games. I didn’t like Chapter 13 from a gameplay perspective the first time through but my stance on it has softened since then.
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# ¿ Nov 9, 2018 14:46 |
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Lunchmeat Larry posted:a lot of the endgame stuff the fight is just endless wailing on an unthreatening sack of hp for 20 minutes Nah.
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# ¿ Nov 10, 2018 14:26 |
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goferchan posted:Lol cool I like that fishing is its own class with its own gear and skill trees and stuff. It's the best part of the game.
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# ¿ Nov 20, 2018 20:20 |
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New teaser trailer for the FF7 Remake... Looks like it might use FFXV style battle system except you can swap characters. Well, I'm sure we'll find out in about 10 years when it finally comes out. https://www.youtube.com/watch?v=qOn2bWuA_0w
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# ¿ May 10, 2019 14:40 |
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If Part 1 is only Midgar they are either planning to release like half a dozen parts or cutting a lot of stuff to get it down to a trilogy. My money is on the latter.
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# ¿ Sep 27, 2019 22:51 |
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It means the Final Fantasy devs are sweating bullets.
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# ¿ Feb 19, 2020 03:56 |
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elf help book posted:i hope you can actually attend a performance of LOVELESS Didn't even think of this...holy poo poo.
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# ¿ Mar 7, 2020 07:39 |
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I just want to know if Red XIII is actually going to be playable in this episode or if he joins so late he's just an NPC.
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# ¿ Mar 7, 2020 07:40 |
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Knuc U Kinte posted:I hope you can have sex with him. Kongming posted:Didn't even think of this...holy poo poo.
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# ¿ Mar 7, 2020 07:43 |
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https://www.youtube.com/watch?v=3jUiRVyPg84
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# ¿ Apr 14, 2020 03:15 |
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I'm up to chapter 9 in my hard mode run. I really like the small additions to some bosses that only happen in hard mode, the chapter 9 boss in particular caught me by surprise and I probably only survived as well as I did because Aerith got her limit break at the beginning of the last phase which nullified physical damage for a while. I'll have to do that fight again since you need to play through chapter 9 twice on hard to get all the manuscripts so it might not go as well next time.
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# ¿ May 31, 2020 05:23 |
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I liked the bike sequences when I played them but once you unlock Chapter Select you have the option of skipping them completely on chapter replays and I have done just that.
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# ¿ Jun 2, 2020 01:03 |
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EmmyOk posted:Played more ReMake tonight and over all I enjoy it a tonne but the battling has some issues. The way interrupts work can be really obnoxious. Like if the cure effect goes off and you lose the MP it should activate or you shouldn't lose the MP. Also I just had a fight during the Chocobo side quest where the three enemies are highly resistant to Magic and Physical and when you stagger them to 100% it drops instantly. Like what is that battle lol? There is not good strategy it's just really long. The Tonberry fight also felt similarly obtuse even when I used Assess. When the enemies are "dancing" if you attack them enough to interrupt them they spawn a clone. Kill the clone and the real one becomes more susceptible to damage for a brief period. Stagger doesn't work on them it wears off super fast. I didn't realize the clones removed their damage resistance the first time either so I just whittled them all down. Tonberry is just dodge the knife stab to make it enter Pressured state. If you try and do a long range attack that locks down like Barrett's Big Bertha skill he will respond with instant death attack on them.
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# ¿ Aug 23, 2020 02:42 |
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Bicyclops posted:also the flying car sucks and i was so mad that it's basically just useful to get to that one dungeon, lol I crashed it and game over'd like 5 times trying to land on that little strip to get to said dungeon. And the dungeon is a weird platformer and it took me like 3+ hours to puzzle it out. Still, good game.
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# ¿ Sep 1, 2020 19:33 |
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In the context of Final Fantasy games though who cares because they've never been shining examples of well balanced/difficult RPGs. It's gotten better in more recent entries but even FF7R can be broken over your knee if you care to do it. FF8 is like the preeminent example of an extremely broken system and the level scaling is one of the reasons for that. I still love the series but let's be realistic.
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# ¿ Sep 2, 2020 21:49 |
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Shadowbringers is pretty drat good.
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# ¿ Sep 9, 2020 04:48 |
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For what it's worth, difficulty doesn't matter for the chapter 4 motorcycle trophy so you can just set it to Easy for that, and when using chapter select you can straight up skip the motorcycle segments completely. Hard mode is also really fun and worth doing in a replay.
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# ¿ Sep 9, 2020 17:31 |
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I've been playing Dream Drop Distance and it's good but it definitely feels like a lesser Birth by Sleep, and it has some B tier Disney Worlds. The environmental attacks are cool and probably a little too strong. Riku continues to be the best character in the series.
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# ¿ Sep 13, 2020 16:23 |
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Pablo Nergigante posted:I liked DDD a lot but gaining abilities with the dream eaters was a pain. Command fusion in BBS was a lot more fun I think I'm at least 2/3 of the way through the game now and this is starting to get annoying to me too, since I still haven't found enough synthesis materials for about half the recipes I have, and there's no way of knowing what skills a Spirit has without making it first short of just looking it up.
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# ¿ Sep 18, 2020 23:02 |
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Perfect.
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# ¿ Nov 6, 2020 18:52 |
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I don't think there's any in-game hints other than you stumble across the UFO encounters and maybe start go looking for it. I remember finding one of the UFO encounters on my own without knowing what the gently caress was happening my first time through the game.
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# ¿ Nov 15, 2020 07:43 |
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Can't wait to grind in Bio Research Lab for 30 hours...in HD.
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# ¿ Nov 28, 2020 18:39 |
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It's Fuse, the special agent character that was supposed to have his own episode in the original release.
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# ¿ Nov 28, 2020 19:54 |
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I've never beaten all the character's stories on the same system data but I've done them all at some point. The real question is are they fixing the glitches that let you get infinite credits.
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# ¿ Nov 28, 2020 19:57 |
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I would live with the consequences of your actions, OP.
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# ¿ Dec 30, 2020 03:06 |
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# ¿ Apr 18, 2024 16:47 |
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Wait, Cid died too? So you not only left Shadow behind on an exploding continent but you fed Cid the shittiest fish you could find? There is no hope for you after all.
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# ¿ Dec 30, 2020 03:10 |