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Flea Bargain posted:If you look at the gatherer wording on vampiric tutor, they've changed it to just have 'You lose 2 life' as part of the spell to clear up cases like this. Old magic was pretty loose and inconsistent with how cards were worded. Yah, that's what clued me in . Again, I think Devour is clear, you just have to learn what words mean in Eternal . It's the same as learning the rules in any other game, and I don't think it's particularly unintuitive either in wording or in gameplay.
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# ? Jul 16, 2018 05:03 |
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# ? Apr 26, 2024 19:51 |
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The one thing I do find very unintuitive about Devour came up a few times in the event. You can cast it, have a creature come into play after you've paid the power from a triggered effect, then sacrifice that creature to Devour. That's just weird to me.
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# ? Jul 16, 2018 06:06 |
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Week 3 pool: https://eternalwarcry.com/decks/details/9JSIhCysm9k/season-20-week-3-pool Probably running with this TJs deck: https://eternalwarcry.com/decks/details/U1ctFDrvRdg/season-20-week-3-tjs Got Curator and a Xenan Banner in this week's packs, which made be look more seriously at Combrei since I could splash Shadow removal. Does anyone think I should go back to Xenan?
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# ? Jul 17, 2018 05:11 |
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My pool for the league after the new packs: https://eternalwarcry.com/decks/details/TtC3h1DYqMc/league-pool?view=color I was running a pretty janky Feln deck that I have taken to a mediocre 8-9 record. Should I stick with that? Splash Fire for the Sky Terror and a few removal spells? Splash Justice for Slay, Fist, and some dudes? [edit] Running this skycrag list currently. Aranan fucked around with this message at 03:41 on Jul 18, 2018 |
# ? Jul 18, 2018 01:15 |
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how did i get 7-2 with this draft deck: 1 Journey Guide (Set4 #53) 2 Seek Power (Set1 #408) 1 Shiver (Set4 #148) 1 Unstable Form (Set1 #189) 1 Changeestik (Set4 #152) 1 Honored Skyguard (Set4 #155) 1 Nocturnal Creeper (Set3 #64) 1 Winter's Grasp (Set3 #168) 2 Yeti Snowslinger (Set1 #203) 1 Amber Acolyte (Set1 #93) 1 Baying Serasaur (Set3 #66) 2 Dispel (Set1 #91) 1 Lethrai Secretweaver (Set4 #171) 1 Wild Rider (Set3 #177) 1 Archive Curator (Set2 #50) 1 Extinguish (Set3 #228) 1 Nocturnal Kyrex (Set3 #183) 1 Rotorcycle (Set4 #279) 1 Scavenging Spikeback (Set4 #178) 1 Lethrai Bladewhirl (Set4 #236) 1 Pensive Lumen (Set4 #88) 1 Sandbinder Sentinel (Set3 #85) 1 Speardiver (Set4 #185) 1 Cut Ties (Set4 #238) 1 Enraged Araktodon (Set4 #190) 7 Time Sigil (Set1 #63) 1 Amber Waystone (Set3 #51) 7 Primal Sigil (Set1 #187) 2 Shadow Sigil (Set1 #249) Okay, Honored Skyguard is good, but not THAT good.
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# ? Jul 18, 2018 01:49 |
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Going back to rules chat for a moment, I just realized it's weird attacking into a unit does not trigger infiltrate but something like Gunsmith does.
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# ? Jul 18, 2018 23:31 |
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bamhand posted:Going back to rules chat for a moment, I just realized it's weird attacking into a unit does not trigger infiltrate but something like Gunsmith does. I'm not quite following you here... Infiltrate has to hit the player. If your unit has overwhelm and survives infiltrate will go off even if blocked.
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# ? Jul 19, 2018 00:03 |
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bamhand posted:Going back to rules chat for a moment, I just realized it's weird attacking into a unit does not trigger infiltrate but something like Gunsmith does. Infiltrate is "deals damage to player" not "attacks" , exactly why Gunsmith/Icebow/etc trigger it
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# ? Jul 19, 2018 00:06 |
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If you attack a unit with a relic weapon, the unit deals damage to you (and stuff like Lifesteal goes off), but any Infiltrate effect doesn't happen.
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# ? Jul 19, 2018 01:05 |
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Huh, are there any other instances of a creature technically doing damage on someone else's turn? Also, where this month's promo eternal Does Instigator w/ an infiltrate ability trigger if you combust something to kill it? Knorth fucked around with this message at 01:30 on Jul 19, 2018 |
# ? Jul 19, 2018 01:28 |
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Knorth posted:Huh, are there any other instances of a creature technically doing damage on someone else's turn? Yes. Putting beastcallers amulet on Instigator and killing a unit was one my of favorite set 1 draft achievements Jabor posted:If you attack a unit with a relic weapon, the unit deals damage to you (and stuff like Lifesteal goes off), but any Infiltrate effect doesn't happen. Yes there is a bit of inconsistency here because if you attack a relic weapon infiltrate will go off.
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# ? Jul 19, 2018 02:02 |
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In the case I'm thinking of the Instigator needs to die as well, like I know it's Deal damage thing still works from the grave but would the infiltrate play out as well? I guess there's no way to permanently give a creature an infiltrate, the beastcaller would just be removed when instigator dies. And I can't think of any other creature that can properly deal damage on the opponents turn Knorth fucked around with this message at 02:11 on Jul 19, 2018 |
# ? Jul 19, 2018 02:07 |
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Knorth posted:In the case I'm thinking of the Instigator needs to die as well, like I know it's Deal damage thing still works from the grave but would the infiltrate play out as well? Temporal Distortion + Mirror Image lets you do pretty much anything on your opponent's turn.
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# ? Jul 19, 2018 02:27 |
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Jabor posted:If you attack a unit with a relic weapon, the unit deals damage to you (and stuff like Lifesteal goes off), but any Infiltrate effect doesn't happen. Ohhhh I see what you mean. Yeah that's weird. It straight up says in the rules it doesn't work that way but doesn't really explain why
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# ? Jul 19, 2018 02:35 |
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Jabor posted:Temporal Distortion + Mirror Image lets you do pretty much anything on your opponent's turn. I've always wondered if you play a unit at fast speed if it will stop an attacking weapon. I'm guessing no since it doesn't work for units. Ambush seems to have slightly different rules and response windows than fast spells/effects.
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# ? Jul 19, 2018 02:47 |
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It does not (and it doesn't stop Killer attacks either). This was a pretty relevant interaction to know about in the recent event, but it also comes up if you're using Great Parliament as a finisher in Temporal Control.
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# ? Jul 19, 2018 02:55 |
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bamhand posted:I've always wondered if you play a unit at fast speed if it will stop an attacking weapon. I'm guessing no since it doesn't work for units. Ambush seems to have slightly different rules and response windows than fast spells/effects. Right, Ambush has its own special properties that go beyond just "playing a unit at fast spell speed". The timing windows are different too
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# ? Jul 19, 2018 03:00 |
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Relic weapons are another form of removal, having them trigger infiltrate would make infiltrate units that much harder to deal with before they trigger.
Fantastic Foreskin fucked around with this message at 03:16 on Jul 19, 2018 |
# ? Jul 19, 2018 03:11 |
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ItBreathes posted:Relic weapons are another form of removal, having them trigger infiltrate would make infiltrate units that much harder to deal with before they trigger. Yeah for balance reasons I don't think it needs to be changed, and I believe the in-game rulebook section for infiltrate just straight up says "it doesn't trigger off of that" but it is a funny inconsistency and does go against infiltrate's text in-game.
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# ? Jul 19, 2018 03:38 |
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I think the idea is that infiltraite needs to activate based off of the cards ability/the owners active choice, but that would be way to wordy to explain on the card. I don't think there are any card effects that can make someone elses infiltrate trigger right?
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# ? Jul 19, 2018 04:23 |
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STANKBALLS TASTYLEGS posted:I think the idea is that infiltraite needs to activate based off of the cards ability/the owners active choice, but that would be way to wordy to explain on the card. I don't think there are any card effects that can make someone elses infiltrate trigger right? In a very roundabout way it's possible (as is just about anything in Eternal, which is a big part of why I like the game)-- use an effect like Teacher of Humility to make your opponent draw a card, that card is an Infiltrate card granted Destiny by their Crown, and they have that new ping-on-ETB Yeti on board -- but nah there's not like a straightforward way to do so. In the example above Infiltrate would totally trigger though. There's probably an even less complicated way to do so that I'm forgetting about edit: if they wanted to clean up the keyword they should probably just go for "Infiltrate: When this unit deals damage to the enemy player on your turn" and while that would cut out some Temporal Distortion shenanigans (which afaik nobody's even really taken advantage of with regard to infiltrate yet) it would make the relic weapon interaction much more clear goferchan fucked around with this message at 04:58 on Jul 19, 2018 |
# ? Jul 19, 2018 04:55 |
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But the Beastcaller Instigator caveat says otherwise. EDIT: I'm going to put a Beastcaller Amulet on an Outlands Brute. say no to scurvy fucked around with this message at 09:27 on Jul 19, 2018 |
# ? Jul 19, 2018 08:58 |
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Alternate take on Infiltrate: it's perfectly consistent with the meaning of the English word, and the animations which play out on screen. Infiltrate triggers when your unit sneaks past their defenses to hit their face. You don't get it when their avatar moseys into your territory to murderize your unit, because your unit is not infiltrating anything at that time.
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# ? Jul 19, 2018 11:11 |
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Really it's just the interaction with relic weapons attacking an infiltrate unit that is a bit weird.
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# ? Jul 19, 2018 12:26 |
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https://twitter.com/EternalCardGame/status/1020010221052284928 those poor grenadin.
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# ? Jul 19, 2018 21:12 |
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2/2 quickdraw for 2 is pretty good but that effect doesn't really fit in any existed archetype. Maaybe Scream? Bringing it back 3 times to draw 3 of your opponent's cards and a Smuggler's Stash is probably not as good as just 3 hits from Fanatic though.
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# ? Jul 19, 2018 21:32 |
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I mean I suppose it’s a gunslinger, but in that deck it basically just lets you cycle extra power into mystery cards from your opponents deck, assuming you can ignore the trigger when you want to. And it’s worse than every 2 drop that deck currently plays.
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# ? Jul 19, 2018 21:53 |
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its interesting but ultimately probably too weak unless cards that support card stealing come out
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# ? Jul 19, 2018 23:51 |
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If only you could look at it first there would be a reason to play him (and it still wouldn't be close to good enough). Poor wyatt, you deserved better.
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# ? Jul 19, 2018 23:56 |
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A 2/2 quickdraw for 2 isn't a horrid baseline. I could imagine decks that want 5 or 6 of that sort of thing instead of just 4 that would give him a spin.
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# ? Jul 20, 2018 00:03 |
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Be kind to grenadins
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# ? Jul 20, 2018 00:12 |
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Yeah that card can easily slide into stonescar gunslingers just as a plain unit without you having to care about the effect at all. I mean sure sometimes you'll get to swap a power for a mystery card but that's not why you play him. Things like hideout pistol or curve into first-shot rioter come to mind. But I think stonescar stopped being a thing after hailstorm got released right? Can't say that I've seen it recently. Not having aegis units like skycrag really sucked I guess
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# ? Jul 20, 2018 00:21 |
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Say I don't want to earn every card for free and I'm happy to throw money at Eternal to have access to a lot of cards, brew stuff and play meta decks. What kind of am I looking at to have a pay-to-not-grind experience?
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# ? Jul 20, 2018 00:28 |
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I've played with stonescar gunslingers and you really want more of a top-end like the new Jekk, and you don't have the extra draw that fits this guy since it's all filtering. Maybe it's a tribute activator, but even then the game is crawling with better units competing for the slot.
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# ? Jul 20, 2018 00:30 |
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they've implemented free card drops for people that watch streams. not sure if it's for everyone using the waystone extention or just devs right, but check out LSV's stream right now if you want free poo poo. then I'll be streaming my week 3 sealed deck in about an hour, and maybe there will still be free poo poo given out (aside from free wins for my opponents from my sloppy play) ???? https://www.twitch.tv/lonegoat/
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# ? Jul 20, 2018 00:33 |
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yeah I got two drops from the LSV stream, a free dusk road pack and a scouting party. though you would have to pay me to watch an LSV stream
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# ? Jul 20, 2018 01:07 |
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Huzzah! posted:yeah I got two drops from the LSV stream, a free dusk road pack and a scouting party. though you would have to pay me to watch an LSV stream i got a premium Big Brother (aka 3200 dust) and a pack
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# ? Jul 20, 2018 01:19 |
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I'm at work so I don't get poo poo
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# ? Jul 20, 2018 01:31 |
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number one pta fan posted:Say I don't want to earn every card for free and I'm happy to throw money at Eternal to have access to a lot of cards, brew stuff and play meta decks. What kind of am I looking at to have a pay-to-not-grind experience? My recommendation is to do the following: Buy the Traver campaign first. It is the only campaign with a card that is undisputedly strong. The other campaigns have useful cards but they are not necessary to have a competitive deck. Then I would max out my forge rank. After that I would rare draft. Select every rare you get. If you want to spend more than that, I would recommend buying a box of the set you have the most rares from to maximize your shiftstone gain. Rare drafting is almost always a better investment when you are trying to build a collection.
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# ? Jul 20, 2018 01:42 |
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# ? Apr 26, 2024 19:51 |
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I mean. ICB is a good rare. As is Travod. And they're from the jekk campaign iirc.
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# ? Jul 20, 2018 03:42 |