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Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
4

Once we're up to two dice, we can play fast and loose for a bit again.

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Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
1

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
Still 1.

No reason to not build up momentum again.

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
This timeline doesn't need to matter. Momentum matters, and dice matter. They carry over, so there's no point in spending them unless we think we're actually going to 'win,' or if we're trading them for something else that will persist, like some valuable intel.

8

Aabcehmu fucked around with this message at 21:45 on Nov 8, 2016

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
1

With some luck, they'll think they got us.

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
2.

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
Well, we know that we can burn dice, and that Anthony must have some weird poo poo going on, given what Biros was pulling. Maybe, if he pulls out all the stops, he actually can hurt us?

I'm going with 4.

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
2

I'd strongly suggest against option 3, unless we can find a Checkpoint soon or else empower him to follow us back during a reset.

Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
2, Activate Lady of Luck

It's only a bit over a 1/4 shot, but if it works out we'll either be at 6d6 or stay at 5d6+3, and we get to hopefully skip past whatever bullshit would otherwise be in our way.

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Aabcehmu
Apr 27, 2013

Confusion As a Natural State of Being
Momentum is important because somehow, we had whatever it was done to us, even with the power we had before. So, we have be to stronger. Stronger than we've ever been before.

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