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I'm one of the 6 people that actually enjoyed this game so I'm cautiously optimistic about new content. They must have sold a bajillion copies though for them to be able to justify continued development on this thing after the train wreck of a release it had.
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# ¿ Jun 13, 2017 09:49 |
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# ¿ Apr 24, 2024 13:50 |
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I'm sure the effort and resources put into the ARG and associated marketing will reflect the amount of effort put into development and QA of the update.
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# ¿ Jun 19, 2017 20:18 |
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Legs Benedict posted:I'm also sure that Hello Games is working round the clock on the ARG and didn't just hand off a concept to a marketing agency like pretty much every other company does with ARGs I don't actually think hello games devs are sitting down and working on this crap. I was mostly just commenting on the dumb situation they put themselves in again. Suppose Sony are ok with throwing more marketing money at this thing even after the release it had... If the update is garbage, it will be amusing to watch the poo poo storm within what is left of this games community. If it is decent, I get more content in a video game I really like. So sort of win, win, I guess.
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# ¿ Jun 20, 2017 06:03 |
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Ok, I'm ignoring my previous note about being cautious and am now hype af.
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# ¿ Aug 11, 2017 03:57 |
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WarpDogs posted:This may be a dumb question, but is there any trick to doing this? I've tried half a dozen times and inevitably I find 80% of the creatures and just completely stall out and cannot find the last 2 or 3. Best I can tell animals don't have schedules or habitats or anything, and it feels like a waste of time flying around only to land and see the exact same critters Yeah it can be a pita sometimes but found that if you try to cover each of the different areas within a planet you can usually find them all. Eg:
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# ¿ Aug 13, 2017 06:43 |
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There's an upgrade that turns your mining laser into a death ray and benefits from all the mining upgrades while also allowing it to be used for mining. It's pretty cool and basically the only weapon upgrade you need to use, apart from a couple of grande ones if you feel like it. Phone posting now but will screenshot it later.
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# ¿ Aug 17, 2017 06:12 |
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Yodzilla posted:It's so loving dumb that they designed the slot system to work that way but then walled off the base Jetpack. Unrelated to the Javelin. I can't seem to find it on my old save anymore and wiki search is failing me, but I was sure there was a mining laser upgrade that said something about turning it into a combat laser, in addition to the combat amplifiers. I must be losing my mind. In any case, the save file still had maxed combat amplifiers in mining laser and it makes the already easy combat in the game trivial. Doesn't seem to be any reason to use anything else except because "it looks cool".
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# ¿ Aug 17, 2017 20:56 |
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This is what I was looking for: https://nomanssky.gamepedia.com/Railshot_Adaptor Replaces the need for the Boltcaster attachment. Allows mining beam to destroy security doors. After equipped you'll notice a significant increase to harvest speed (this includes mining of terrain ores). Causes faster heat buildup. (get rid of Boltcaster altogether, replace with coolant upgrade(s)) Makes Mining beam a cool Red color. Xik fucked around with this message at 21:06 on Aug 17, 2017 |
# ¿ Aug 17, 2017 21:03 |
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Anime Store Adventure posted:So I'm leaving my PC on overnight to get the extreme survival milestones. I got 10 on literally every other one more or less by playing casually without driving for milestones. The exception being some of the 'scan all the animals on the planet' ones. Though honestly, the units are a solid incentive for that. Extreme survival is so insane that it really drives the point home that none of these developers actually play the game. It's been cumalitive for a long time. Maybe the first update? You probably would have got it eventually just by exploring extreme worlds. Since sentinels drop zinc and nanites now you could also hang out in an extremely aggressive sentinel world and go slaughtering. This counts as an extreme world for that milestone. You can tell because the text is red in the planet details. Sorry, phone posting otherwise I'd drop some screenshots of what I mean.
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# ¿ Aug 20, 2017 20:12 |
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Vienna Circlejerk posted:Welp, I know where my new base is going. You will when they change the world gen in a patch and it ends up being a hot wasteland. my floating island water world paradise.
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# ¿ Sep 5, 2017 07:06 |
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I haven't had a chance to check it out yet but there was a patch yesterday. For your convenience I have bolded the good bits.quote:Thanks for all your continued feedback - we’ve been listening carefully and have continued to make a number of improvements and today we're releasing Patch 1.38. In this patch we’re introducing an overhauled save system, which makes managing saves between game modes much easier. Read on for full patch notes!
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# ¿ Oct 4, 2017 10:04 |
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2. Personally I just build up my farm over time and then collect and sell whenever I go back to base for other tasks (unload inventory, sell things off, maybe craft something etc). I don't actually "purposely farm", because it sucks and is boring. Mining for hours also sounds like a great way to not have fun. 3. In case you weren't aware, items stack more per slot in the storage container. I color code them, the color of the container represents the color of the element inside. Worked for me? Can't help you with 1, playing with a thumbstick sounds tedious.
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# ¿ Dec 27, 2017 02:07 |
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Libluini posted:What is "shallow" here? Because the very first water planet I ran across had tons of very shallow, tiny lakes filled with fish. And swimming worms. Also rather large shark-things, one of them in a lake clearly too small for it, considering it nearly stranded itself when I ran out of the water.
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# ¿ Jan 1, 2018 23:18 |
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This thread doesn't see much activity so here's some stuff from my screenshot folder, most of it from a few patches ago as I haven't played heavily in a while. In a super pink system and planet I found a gap in the terrain generation And fell "beneath" it One planet had ridiculous level of building spawns, could see trading post from another trading post. A planet where all the floating islands were really low and looked like they had been frozen right before "crashing". Bonus shot, somewhere else where two had spawned on each other A place I was struggling to find all the creatures until I came across an "oasis" of containing three or four water species. Also, some pro level landing before you could fly lower and see what you were doing. Started a newer survival game and found my starter ship floating. :v In case you're curious what the gravity balls look like when they aren't blinding you with their own light. All dem planets Finally, here is a penis guy definitely not doing anything with that hole.
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# ¿ Jan 2, 2018 08:18 |
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I feel like "grind out some money to buy a freighter" is the best way to make a new player hate the game.
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# ¿ May 11, 2018 08:39 |
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It used to crash for me all the time, I can't remember the process I went through to determine it, but I was running out of vram and hard crashing. I had to play around with the graphics settings until it became stable.
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# ¿ May 12, 2018 11:21 |
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Don't want to get all hype but am looking forward to NEXT, especially the freighter stuff. -Bases can now be built anywhere on any planet. -Dramatically increased base building complexity and size limits. -Hundreds of new base parts. -Own multiple bases. -Command Freighters -Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter. -Send your fleet out to into the universe, or deploy them to help you as you explore a specific system. -Improved freighter base building allows a truly custom capital ship.
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# ¿ Jul 18, 2018 03:08 |
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I lied, I am hype. Here is some stuff that I think is new from the trailer, including those quick flashes... Procgen/plants? Are these purple floating things new? Haven't seen them. Big ole underwater base Ring planet Also, looks like they aren't peaceful sentinels, they are just going after the other player in the buggy. Would suggest sentinel level is per player and not shared between your group/players around you.
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# ¿ Jul 18, 2018 03:40 |
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# ¿ Apr 24, 2024 13:50 |
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xilni posted:Question does the freighter use fuel to jump? I saw a video of someone using the summon freighter ability from their ship and it just seemed to instantly appear above them, very cool. Not in the current build. You can just summon it from wherever you are, regardless of what system it was previously in. I guess that might change with the new patch if you can pilot it now?
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# ¿ Jul 20, 2018 03:47 |