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Sunswipe posted:In the stimpire, a gun's trigger is connected to the shooter's Master Series Electro Ball Crusher. It encourages accurate shooting, or wild bullet spraying in the case of fetishists. Well that's in my amazon history now. Thanks.
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# ? Apr 24, 2017 16:14 |
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# ? Apr 26, 2024 09:20 |
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spacetoaster posted:Well that's in my amazon history now. Thanks. https://www.amazon.com/gp/history
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# ? Apr 24, 2017 16:22 |
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Sunswipe posted:In the stimpire, a gun's trigger is connected to the shooter's Master Series Electro Ball Crusher. It encourages accurate shooting, or wild bullet spraying in the case of fetishists.
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# ? Apr 24, 2017 16:24 |
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# ? Apr 24, 2017 16:24 |
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Hav posted:Curt Schilling will be running for office soon. You mean Peter Schilling, the real Major Tom
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# ? Apr 24, 2017 16:27 |
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I posted that link so you could remove it from your history, in case you didn't know you could.
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# ? Apr 24, 2017 16:32 |
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MinorInconvenience posted:Please understand that I'm not trying to defend anyone here. I just want to know if the goals that have been set for this project are feasible with current computing and networking technology to a reasonable person in the industry. A simple game could get 1000 people in the same area, assuming the server is just communicating coordinates and doesn't require much latency. Realtime 3D information? with speed? orientation? How about weapon firing? Not without a seriously heavy duty server, and I think even then a good consumer internet connection would bottleneck before 500 players. Counter Strike and probably most source engine servers take 20 snapshot per second to get the responsiveness required for a high action game, doing that with 1000 players is not realistic with current architecture.
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# ? Apr 24, 2017 16:37 |
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For anyone new, be sure to read the answered questions for the ball crusher, well at least for the first one.
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# ? Apr 24, 2017 16:39 |
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Kibner posted:I posted that link so you could remove it from your history, in case you didn't know you could. Why would he want to?
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# ? Apr 24, 2017 16:39 |
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They already can't keep commandos from clipping through drat near everything, now add collision detection for 1000 players, their ships, bullets, cargo containers full of hiding commandos, etc. This is potentially a huge computational bottleneck that CIG will definitely solve with their Top Men when they can't even get a door to function properly.
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# ? Apr 24, 2017 16:43 |
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Kibner posted:I posted that link so you could remove it from your history, in case you didn't know you could. You are. Too kind. Here, have a thing.
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# ? Apr 24, 2017 16:48 |
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Then toss in the 9:1 NPC to player ratio that have full subsumption along with personal lives and schedules.
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# ? Apr 24, 2017 16:47 |
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X-Ultron posted:This is potentially a huge computational bottleneck
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# ? Apr 24, 2017 16:52 |
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Hav posted:Curt Schilling will be running for office soon. Curt Schilling's sad Senatorial campaign has gone completely silent after his death rally where he distributed tote bags and Washington state-grown apples to a crowd of twenty. I am on every Republican mailing list here in the proud-ish state of Massachusetts and have not heard a peep about the Schilling campaign.
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# ? Apr 24, 2017 16:53 |
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cool new Polack jokes posted:You mean Peter Schilling, the real Major Tom I know my irredeemable cunts, thank you. No, Curt Schilling noted MMO entrepreneur and man that screwed Rhode Island. http://www.politico.com/story/2016/10/curt-schilling-senate-run-2018-229927 https://arstechnica.com/gaming/2016/09/years-after-bankruptcy-curt-schilling-settles-rhode-island-gaming-loans/ AlbieQuirky posted:I am on every Republican mailing list here in the proud-ish state of Massachusetts and have not heard a peep about the Schilling campaign. I'd say that was a relief, but unless you use a full can of raid and break the shell, the cockroaches always come back.
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# ? Apr 24, 2017 16:59 |
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FYI Its super easy to write a phsyics engine that can effeciently handle collisons between objects moving at walking speeds and relativistic space flight speeds, in a multiplayer game, with 1000 concurrent users. No one did yet because they lacked Chris's vision. edit: also factor in testing for objects that range from human size to moon sized Nicholas fucked around with this message at 17:07 on Apr 24, 2017 |
# ? Apr 24, 2017 17:01 |
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Nicholas posted:FYI Its super easy to write a phsyics engine that can effeciently handle collisons between objects moving at walking speeds and relativistic space flight speeds, in a multiplayer game, with 1000 concurrent users. I suspect Chris's vision is about as good as Ben's. Ben
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# ? Apr 24, 2017 17:02 |
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MinorInconvenience posted:But this isn't quite accurate, correct? If I understand what Croberts is trying to do, they want to make it so that the 20 people on a ship do not directly interact with anything except the ship and themselves. Other ships in the area (with their own multiple crew members) will only receive updates about what the ship is doing, not the folks inside. Thus reducing server load and communications issues (or at least splitting it between clients and the server handling the inside the ship and clients and a server handling just the ships). Or am I missing something that either makes this technologically impossible or something that other games do, in fact, accomplish already? This kind of instance inception probably exists sometime in the future along with realistic AI which coincidentally Chris also wants to harness for his game. I don't think either of these are possible with CryEngine. Can you run two different maps at the same time and then kill everyone on map2 when ship is blown up on map1? Probably. If characters jump out of the ship can you reliably put them on map1? Maybe with enough engineering. Can you hull breach the ship and have players on map2 look out of the hole and wave to everyone on map1? Hell no. Not this decade. What CIG has right now is a few different CryEngine maps dressed up to look like the beginnings of an MMO. The more they dress it up without building actual persistent universe features, the more believable Derek's assertion becomes about them knowingly running a scam.
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# ? Apr 24, 2017 17:05 |
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SelenicMartian posted:The computational turtleneck at the helm is even worse. someone give this guy a medal
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# ? Apr 24, 2017 17:06 |
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Have the rolling layoffs started yet?
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# ? Apr 24, 2017 17:08 |
big nipples big life posted:Have the rolling layoffs started yet? No, actually CIG is hiring people just to spite Derek. Derek Smart, job creator.
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# ? Apr 24, 2017 17:10 |
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big nipples big life posted:Have the rolling layoffs started yet? Ask again next page
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# ? Apr 24, 2017 17:12 |
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big nipples big life posted:Have the rolling layoffs started yet? July (blog)
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# ? Apr 24, 2017 17:16 |
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Virtual Captain posted:This kind of instance inception probably exists sometime in the future along with realistic AI which coincidentally Chris also wants to harness for his game. I don't think either of these are possible with CryEngine. Ok now run map1 on one server and map2 on a different server so we can get 1000 players going here.
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# ? Apr 24, 2017 17:17 |
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big nipples big life posted:Have the rolling layoffs started yet? I like the cut of your jib
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# ? Apr 24, 2017 17:21 |
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big nipples big life posted:Have the rolling layoffs started yet? Out of all the claims to challenge (and there is always at least one per day), this one actually has circumstantial evidence. 14 jobs posted on April 24th. That's 25% of the total jobs advertised at CIG. April 24th vacancies represent 50% of the overall posted Engineering jobs. That's a big spike one week after the DSmart prediction.
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# ? Apr 24, 2017 17:27 |
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# ? Apr 24, 2017 17:32 |
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I've monitored your doings for years and can provide exhaustive proof of your creepiness
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# ? Apr 24, 2017 17:37 |
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I used to love cream soda when I was a kid, kind of tastes like poo poo nowadays
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# ? Apr 24, 2017 17:39 |
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Nicholas posted:July (blog) Was that the one that would 100% bring about legal action?
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# ? Apr 24, 2017 17:46 |
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ManofManyAliases posted:Was that the one that would 100% bring about legal action? Yep that's the one. Sorta like that iron clad new TOS.
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# ? Apr 24, 2017 17:48 |
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ManofManyAliases posted:Was that the one that would 100% bring about legal action? That's blog 3.0, we're waiting on the schedule for it. bun tax big nipples big life fucked around with this message at 17:51 on Apr 24, 2017 |
# ? Apr 24, 2017 17:48 |
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Drunk Theory posted:Yep that's the one. Sorta like that iron clad new TOS. Oh cool. Yeah - I was recently checking on all the cases and legal action citing that ToS. Funny enough: I couldn't find any.
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# ? Apr 24, 2017 17:48 |
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big nipples big life posted:That's blog 3.0, we're waiting on the schedule for it. 90 days.
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# ? Apr 24, 2017 17:49 |
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ManofManyAliases posted:Oh cool. Yeah - I was recently checking on all the cases and legal action citing that ToS. Funny enough: I couldn't find any. Yah, CIG folded on that one right quick. Probably would have been more amusing if they would have tried to fight it out with people instead.
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# ? Apr 24, 2017 17:51 |
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ManofManyAliases posted:Oh cool. Yeah - I was recently checking on all the cases and legal action citing that ToS. Funny enough: I couldn't find any. My Terms of Service regarding refunds has never been stronger. In fact, there isn't one case where a person legally challenged my refund policy. My secret? Oh, you want to know, huh? Come closer. Just give out refunds. To anyone. Can you believe it? It's loving brilliant. Above spoken in David Mitchell voice. https://www.youtube.com/watch?v=_pDTiFkXgEE
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# ? Apr 24, 2017 17:57 |
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Drunk Theory posted:Yah, CIG folded on that one right quick. Probably would have been more amusing if they would have tried to fight it out with people instead. They have a more ironclad one now. More ironclad than the last 'you've already accepted the contract neener neener' one, presumably.
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# ? Apr 24, 2017 17:58 |
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ManofManyAliases posted:Oh cool. Yeah - I was recently checking on all the cases and legal action citing that ToS. Funny enough: I couldn't find any. CIG don't have the stomach to engage in any kind of legal action with anyone, first sign of legal things happening they suddenly get all generous and give back the money they don't own to the person who does own it.
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# ? Apr 24, 2017 17:58 |
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ManofManyAliases posted:Oh cool. Yeah - I was recently checking on all the cases and legal action citing that ToS. Funny enough: I couldn't find any. The fact CIG doesn't enforce its TOS only proves they consider it as worthless as the rest of us do
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# ? Apr 24, 2017 18:03 |
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# ? Apr 24, 2017 18:05 |