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Toops posted:Who would play Crobbler in the HBO MS? Danny Devito? Himself. But he would think its reality.
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# ? Jan 29, 2018 20:14 |
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# ? Dec 2, 2024 08:28 |
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I figure fleet values are going to shoot up to 4 times what anyone paid now that they are safe from theft. Moma, did you get tipped off? Sadly WTF has paid $17k to be a pirate in the game and he seems a trifle upset.
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# ? Jan 29, 2018 20:15 |
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ManofManyAliases posted:No one's going to jail for a video game Quoting the poo poo out of this
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# ? Jan 29, 2018 20:18 |
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SomethingJones posted:Are you stupid or gullible or both? All of the above.
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# ? Jan 29, 2018 20:19 |
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Snip. Somebody fucked around with this message at 20:41 on Jan 30, 2018 |
# ? Jan 29, 2018 20:21 |
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Streetroller posted:
It's difficult to type "Christopher Roberts" without devolving into LOL, so I'd cut them a break. Somebody fucked around with this message at 20:42 on Jan 30, 2018 |
# ? Jan 29, 2018 20:22 |
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Streetroller posted:
So you sued the wrong guy Somebody fucked around with this message at 20:42 on Jan 30, 2018 |
# ? Jan 29, 2018 20:22 |
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Hey disco all you have to do is point people into the direction of the promises kept/broken website since it does a better job at tracking your changing narrative than you guys do
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# ? Jan 29, 2018 20:22 |
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Streetroller posted:
that is a terribly incorrect name. Please try again. Somebody fucked around with this message at 20:42 on Jan 30, 2018 |
# ? Jan 29, 2018 20:22 |
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SomethingJones posted:If any goon wants to link me where they walked back piracy at the end of the hour long November video, I'll transcribe it on the condition that someone posts it as a reply to Lando in that thread on r/games I think we're looking at this: https://www.youtube.com/watch?v=iS27ZLZDhO8 , between the 51 - 53 minute mark. They start out talking about claiming insurance and duplicate spaceships, but then the bolded part comes up right at 52: quote:It [stolen Nox] will show as not available because it's not physically in your position, at your location. You can still claim insurance on it. You can always claim insurance on it. He has access to that ship, and next time he spawns that ship, he'll have that ship. He can't claim insurance on it, and if he parks it out somewhere else and then logs off, because he doesn't legally own it, next time he logs in he won't have it anymore. And he won't be able to spawn it EVER at an AESOP(?) terminal, because he doesn't legally own it. In another minute or so Lando says, "I think that's of the most common questions, about the insurance system, the about duplication... whiny singsong voice "Oh no! My ship was stolen! This complete stranger here stole my ship and now there's two of them!" "
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# ? Jan 29, 2018 20:22 |
Streetroller posted:
"Yes I would like to sue Chrislopher Roberts and his company Robert Space Industri over his failure to deliver noted space game Star Citizer please" What the gently caress is going on with this project lol Somebody fucked around with this message at 20:42 on Jan 30, 2018 |
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# ? Jan 29, 2018 20:23 |
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I know not this Roberts Chrislophor you speak of.
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# ? Jan 29, 2018 20:25 |
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AP posted:I know not this Roberts Chrislophor you speak of. You can't spell "Roberts Chrislophor" without the L, O, P, H, O, and R from "Rohypnol." - the Tickler in Black
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# ? Jan 29, 2018 20:28 |
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VictorianQueerLit posted:[Citation Needed][Citation Needed][Citation Needed][Citation Needed][Citation Needed] It's not unusual: Dementropy fucked around with this message at 20:36 on Jan 29, 2018 |
# ? Jan 29, 2018 20:30 |
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IDGAF if Beet probes me for "Anime", I'm super proud of this paint job that took forever, and I'm showing it everyone before I stuff it on a shelf to get dusty. Also, it's a good example of a better use of time over "playing" Star Citizen.
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# ? Jan 29, 2018 20:32 |
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https://www.youtube.com/watch?v=c5JXpto9gpU
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# ? Jan 29, 2018 20:35 |
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Hopefully space court levies the penalty against Roberts to play his game 200 hours as part of community service.
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# ? Jan 29, 2018 20:36 |
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kw0134 posted:As a reminder, CIG has trouble getting doors to work. People have died trying to get out of their initial spawn point, struck dead for no apparent reason while reaching for a doorknob. CIG's grasp exceeds their reach in the same way a quadruple amputee can grasp the stars. In game dev, one thing that is not often mentionned but is absolute truth, is that complexity of your code / game systems tends to grow exponentially, not linearly. When you are adding a new feature to a game with a few simplistic systems, it goes well. Add the exact same feature when the game has matured and has tons of more complex systems and you've got yourself a difficult task. If when your game is at the earlier stage ( ie. only the basic systems ) it already shows unfixable bugs like doors / ladders / ramps, well... imagine how it's going to look like when you'll add all your additional, complex gameplay features / systems. This is going to be a bug fest. You *need* a solid foundation before you can iterate on more complex systems, otherwise your project is doomed. Nyast fucked around with this message at 20:39 on Jan 29, 2018 |
# ? Jan 29, 2018 20:37 |
Xaerael posted:IDGAF if Beet probes me for "Anime", I'm super proud of this paint job that took forever, and I'm showing it everyone before I stuff it on a shelf to get dusty. Also, it's a good example of a better use of time over "playing" Star Citizen. That is some really good weathering on the pauldrons and other smaller areas. Nice job, perhaps next one you can add it to some of the more exposed parts like the warheads. That would be cool. I like the matte/flat finish and a real lack of any visible brush strokes. How tall is this piece by the way?
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# ? Jan 29, 2018 20:37 |
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Colostomy Bag posted:Hopefully space court levies the penalty against Roberts to play his game 200 hours as part of community service.
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# ? Jan 29, 2018 20:37 |
Remember, you're not paying for the ship, you're donating for the production of the game and the ship is just a perk. Xaerael posted:IDGAF if Beet probes me for "Anime", I'm super proud of this paint job that took forever, and I'm showing it everyone before I stuff it on a shelf to get dusty. Also, it's a good example of a better use of time over "playing" Star Citizen. That's a crazy good paint job my friend. Enjoy your posting freedom.
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# ? Jan 29, 2018 20:38 |
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Xaerael posted:IDGAF if Beet probes me for "Anime", I'm super proud of this paint job that took forever, and I'm showing it everyone before I stuff it on a shelf to get dusty. Also, it's a good example of a better use of time over "playing" Star Citizen. Very nice work to be honest. But it just so happens today someone painted a Star Citizen figure that CIG sells. Don't be jelly. https://imgur.com/a/UqrvD
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# ? Jan 29, 2018 20:43 |
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Beef Hardcheese posted:I think we're looking at this: https://www.youtube.com/watch?v=iS27ZLZDhO8 , between the 51 - 53 minute mark. They start out talking about claiming insurance and duplicate spaceships, but then the bolded part comes up right at 52: They start getting onto the subject about 47:28 in that video. This rambling bunch of loving nonsense is Lando's version of something being publicly known. Who could make heads or tails out of all that? https://www.youtube.com/watch?v=iS27ZLZDhO8&t=2848s
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# ? Jan 29, 2018 20:43 |
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Lots of posts today.
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# ? Jan 29, 2018 20:44 |
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Truga posted:when i asked what happens if i set it to coop and then shoot players, i never got an answer tho Of course not. The presence questions is the absence of faith.
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# ? Jan 29, 2018 20:44 |
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The Titanic posted:CIG will be lucky just to get a door to open and close reliably before they go out of business. I can't wait for CIG to try to lock all their employees out of the offices only to have them clip through the doors, the walls, whatever.
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# ? Jan 29, 2018 20:45 |
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CrazyTolradi posted:Crobber finds a loophole and plays Wing Commander 1-4 for 200 hours instead. I could see Chrisloafer doing that.
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# ? Jan 29, 2018 20:47 |
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DapperDon posted:That is some really good weathering on the pauldrons and other smaller areas. Nice job, perhaps next one you can add it to some of the more exposed parts like the warheads. That would be cool. I like the matte/flat finish and a real lack of any visible brush strokes. How tall is this piece by the way? It's an MG 1:100 scale, so it's about 10" tall standing flat footed. I avoided over weathering the warheads on purpose to simulate them being new/reloads.
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# ? Jan 29, 2018 20:48 |
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Jared Huckaby said that all of this info was out at the end of November. LET'S HAVE A LOOK SHALL WE. Hmm, I wonder is there anything hidden at the end of this video entitled "Cargo & Shopping"? Subscriber's Town Hall - Cargo & Shopping Nov 21 2017 https://www.youtube.com/watch?v=iS27ZLZDhO8 @49:30 Jared Huckaby: This question has come up a couple times, 'Is there such a thing as legal ownership of cargo in 3.0?' Star Citizen Dev: Ok, ok... so... every now and then I read stuff on this and... it's partly my fault but... HAHA! Well, ok... so I did on AtV haha... But... so yeah... there's... there's... technically like LEGAL and PHYSICAL ownership and this has to do with the way that the GAME, ah... TRACKS and... and... and... works with providing PERSISTENT DATA, so... and also... so... SLIGHTLY affecting criminality, so... if you LEGALLY own it that means you BOUGHT it or the game gave it to you for some, like, explicit reason, so like if I BOUGHT something at a COMMODITY KIOSK, like I legally own that, or if I bought some SHIP in the game I legally own it However, if I have, say, a NOX that's in the back of my ship, I LEGALLY own it but then WILL comes in the back, sneaks in, picks up the NOX, puts it in HIS Starfarer or whatever... well now he PHYSICALLY owns it even though I LEGALLY own it So what that means is certain GAMEPLAY BEHAVIOURS that will be BLOCKED depending on that, so... Say I go to the AESOP terminal and I want to spawn a ship. Do I physically own the ship? Do I own this NOX? Physically? NO. I can't spawn it. OK. But maybe HE wants to claim INSURANCE on this NOX... he CAN'T because he doesn't LEGALLY own it. So it's just a way of understanding the, um... OWNERSHIP to in... to INFORM other gameplay systems. Jared Huckaby: So, in 3.0... just piggybacking on that... I spawn a NOX, I spawn a FREELANCER, I put the NOX inside of my FREELANCER, I despawn the FREELANCER, I log out, but when I... when I come back and I spawn the FREELANCER it will have the NOX inside the cargo hold. Star Citizen Dev: Yes Jared Huckaby: Ok. Now I spawn a NOX. I get off of it. WILL takes my NOX, puts it into his FREELANCER, despawns the ship, logs out... Star Citizen Dev: It'll still be there. It needs more QA but A-HAHAHA! But yes. Jared Huckaby: Ok... ok... ok... so... so HE logs out, ah... now... now... now I wanna fly my NOX, what options are available to me at this point? Star Citizen Dev: Ah... it will show it as... NOT AVAILABLE... because it's not PHYSICALLY in your possession and it's not at your LOCATION... you can't spawn it... you can still claim INSURANCE on it, you can ALWAYS claim insurance on it... HE has access to that ship and... if... next time he spawns a ship he'll have that ship, he can't claim INSURANCE on it and if he parks it out somewhere else, and then LOGS OFF... because he doesn't LEGALLY own it, next time he logs in he won't have it any more. And he won't be able to spawn it EVER at an AESOP terminal because he doesn't LEGALLY own it. Jared Huckaby: Ok so... so... so WILL can't spawn it, if it bel... if WILL... has it BLOWN UP that's it... Star Citizen Dev: IT'S GONE, yes. Jared Huckaby: So if WILL has it in the back of his FREELANCER and he has his insurance claim... in theory there's TWO NOXES Star Citizen Dev: There's two NOXES, yes Jared Huckaby: But only ONE is going to live on to MATURITY, the other ones life... it's DAYS ARE NUMBERED
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# ? Jan 29, 2018 20:49 |
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SomethingJones posted:https://www.youtube.com/watch?v=iS27ZLZDhO8 LEGALLY??? Thanks Jones.
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# ? Jan 29, 2018 20:54 |
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Everybody, please stop giving Lando flak for answering questions over and over again.
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# ? Jan 29, 2018 20:55 |
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I love how this project is so far off the rails that Beet making a joke about ocean mocap is entirely within the realm of believably stupid poo poo that CIG might actually do.
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# ? Jan 29, 2018 20:55 |
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Streetroller posted:Thanks Jones. Welcome. That's a conditional transcript btw, I want to see that posted in response to Lando on r/games and him asked to confirm if this is the information from November 2017 he is referring to.
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# ? Jan 29, 2018 20:57 |
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Toops posted:Personally, I think this kind of environment/feature is really important in an open-world, persistent MMO. Having a "base" where you can go hang out in between missions, and admire your own accomplishments via in-game collectible items is really attractive imo. You should totally pitch this idea to CryTek. They are some of the dumbest people on the planet and will probably even make a Kickstarter demo for your pitch.
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# ? Jan 29, 2018 21:02 |
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SomethingJones posted:Star Citizen Dev: It's all so clear. FYI, because I didn't know what the hell it was, ASOP terminal: quote:Automated Ship Organization Program
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# ? Jan 29, 2018 21:06 |
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From Frontier forumquote:That's a pretty good way to describe the differences between the two companies.
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# ? Jan 29, 2018 21:06 |
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thatguy posted:Lots of posts today.
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# ? Jan 29, 2018 21:06 |
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# ? Jan 29, 2018 21:09 |
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The cryengine ks demo always looked like a poorly done in-engine scripted/on rails thing like from a game in the 2000s Like super unnatural and didn't look like a game being played
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# ? Jan 29, 2018 21:10 |
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# ? Dec 2, 2024 08:28 |
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Dooguk posted:What wine goes with ping pong balls? I guess any old table (tennis) wine will go well.
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# ? Jan 29, 2018 21:12 |