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Beamed posted:chocotaco rules what is he doing oh no cash is cash. "Here's my ship... how do I get in." Also he's waiting for his friend..... the ship is gonna despawn before he takes off. EDIT: kitteh takes life into own paws: ![]() SoftNum fucked around with this message at 02:49 on Nov 28, 2018 |
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# ? Jul 20, 2025 17:15 |
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Sarsapariller posted:Tune in, he's stuck in the shopping mall portion of the game Still watching, it's been like 20 minutes, he's just now getting into a ship. Half his screen is obscured by the giant helmet graphic E: Whoops he got in with the flashlight still on, he's gonna regret that decision
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Sarsapariller posted:Speaking as a person who loves flight sims- the more accurate they are, the less intuitive they tend to be. DCS F-14 probably comes with a 500 page manual. That's just how it has to be when you are literally trying to recreate the experience of flying a modern fighter right down to the fuel/air mixture and radio buttons. It can be really disconcerting the first time you take off in a WW2 fighter and your whole plane pitches to the left wildly until you die- then you spend an hour reading online and learn that they accurately modeled the engine torque and the airflow over the rudders on takeoff isn't enough to counteract it if you throttle up all the way. Usually if you are encountering a problem in DCS or IL-2 it will turn out not to be a bug but a limit in your understanding of the flight model. There's also a key step involved where Chris sort of made artwork and then said "make it realistic!" without actually understanding that future space ships look super cool but are actually not very practical and physics friendly. Also they failed to invest in this area, and ended up, supposedly, turning all values to super high levels so it didn't matter anyhow. Further in the future, the guy who created the physics system left cig earlier in the year, so the chances that it will be fixed are now very low. It will be "no clip action" and nothing will ever feel even half as good as something from Freespace. But this is all ok because the ships look pretty. ![]()
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His friend is trying to share a mission with him now, they haven't realized that missions aren't shared or even shareable between players lol
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More planets is literally the next 3 updates. 3.4- more stuff on Hurston 3.5- A whole new planet and moons 3.6- Hey guess fuckin what more stuff on the new planet and moons
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Sarsapariller posted:More planets is literally the next 3 updates. I get the feeling they're in the rapid deployment cycle towards MVP now. The groundwork is there - they can pump out ships and planets now, and horrifyingly bad "cities." That's it, and that's all there needs to be. Now just copy/paste and boom - universe complete. At some point they might want to think about jamming a game in there, or making any of it work, and not just be a glimpse into Chris's mind (aka a joke).
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Sarsapariller posted:More planets is literally the next 3 updates. lol if you think they aren't going to gut 3.4 even more than it already has been. Last weeks roadmap showed it at 34% completion with a month to go.
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Sarsapariller posted:More planets is literally the next 3 updates. - moons Many moons ago.
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taco is about to experience the fidelity timer. I can't wait.... EDIT: ![]() SoftNum fucked around with this message at 03:18 on Nov 28, 2018 |
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I joined just in time for someone to tell them they had twelve minutes of travel time. Has it been more exciting than this? And what are we expecting to see? Edit: He just died because his buddy got into bed, I think. Don't know if anyone was predicting that. He has just promised to rage quit if he dies again though, so there's that.
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I too believe that CIG will implement server meshing in not much longer than #oneyear
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TheDarkFlame posted:I joined just in time for someone to tell them they had twelve minutes of travel time. Has it been more exciting than this? And what are we expecting to see? Him dying by a ladder. Basically right on queue. EDIT: Actually Citizens in chat have come up with 4 different death bugs that MAY HAVE happened, and nobody mentioned ladders. Your MVP SoftNum fucked around with this message at 03:32 on Nov 28, 2018 |
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DapperDon posted:Hello friends. I've been here for a mere blip in the history of the thread, and nonetheless I felt your absence, and am happy to welcome you back. Welcome back, woodworker dude with disturbing avatar!
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Xaerael posted:How many cool models can I make before CIG make significant, stable progress? Hell, same ![]()
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Lol, choco keeps randomly dying.
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Regrettable posted:Lol, choco keeps randomly dying. I saw the little fidelity space dust clipping into the ship, I wonder if that poo poo kills you from physics. EDIT: Though I am disappoint that he's not ragequitting as promised. EDIT EDIT: Now citizens are all like "get a ride!"
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Aqua Seafoam Shame posted:It's derived from Calvinism, which says that God has predetermined who gets into heaven. Wealth and prosperity on Earth were meant to be signs that one was part of "the elect", as the lucky few are called.
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"People were saying you just didn't believe hard enough" "No, I think the game just doesn't work"
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the audience just needs to clap harder.
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Aqua Seafoam Shame posted:Can I just reiterate how unbelievably stupid it is that the larger ships go faster than the smaller in QT? The real-life equivalent would be oil tankers zipping by racing boats and the like. In a fictional universe where Star Citizen had been intelligently developed, you probably wouldn't have the smallest ships even able to QT or use fast travel. Players would start with mid-sized ships capable of carrying other ships and use small ships launched from that ship. But Star Citizen is developed to reward unbelievably stupid cash shop purchases, so newbie players are allowed only the tiniest crap. So you have to let them use all options available. That leaves you with a game with barely any content where you need to distinguish ships with means outside the "children ramming two shopping carts together" combat. Combat I think the developers would probably prefer you avoid. Star Citizen has literally nothing beyond that, so there you go, we're watching p2w further ruin an already ruined project! Kind of beautiful, really. Like a mutated giraffe. Or basically what Scruffpuff said.
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quote:I hope you understand that adding Hurston to the game, a superearth (at about 1:10 scale) with a thick, breathable atmosphere and biomes with fauna and (initial) weather effects, was a huge step forward for CIG and a critically-important one. Man, dig that "thick, breathable atmosphere." You can feel the thickness as you pull it into your imaginary lungs. Can't wait to inevitable-consequence some of those fauna. Although the tier 0 experience might be a little harsh.
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Chocotaco tried to QT somewhere and it took like 4 minutes. "This isn't very riveting gameplay" ![]()
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Nice to see Derek tweet about an Old School Commando post where he talks about Derek.
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Free Fly Week Cash Grab: $204,288,294 Earnings by Date: 2018-11-23 $452,735 2018-11-24 $810,657 2018-11-25 $511,158 2018-11-26 $1,371,489 2018-11-27 $703,723 ![]() Sarsapariller I say 1.5 million tops. So call it 201,700,000 to account for a couple more days of sales before the big thing starts. Dogeh $204,242,420 nawledgelambo $202,690,888 his nibs $203,235,000 Kosumo $203,165,702 and new Porche lease's for Chris and Sandi. Sandepande 200 900 000 USD Thoatse $204.206.924.70 RabbitWizard 203,456,789 monkeytek 203,250,000.00 ewe2 poo poo $201,435,256 kw0134 202,350,000 maybe? That Snickers Guy 201,696,969 downout I'm pretty late, but what does the chart say? It seems pretty linear. My calculations say given nine days (ends on the 30th right?) it should be about $201.058.238,02. That sounds low for a sale! And sometimes the line deviates, so let's add ~150k and put me down for $201.200.000,02.
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RIP Once again I underestimated Citizen fervor
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Grubby Hobo posted:Man, dig that "thick, breathable atmosphere." You can feel the thickness as you pull it into your imaginary lungs. Hurston looks like a barren wasteland, like a map in development for a mod from 2014 that never quite got off the ground, and it makes me wonder what happens when these people play a game with even an iota of aesthetic distinctiveness. Maybe that’s the Fallout 76 demographic
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Sarsapariller posted:RIP You, out of everybody else in here, should know better.
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Magnificent https://clips.twitch.tv/TenaciousTawdryShallotSquadGoals
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trucutru posted:You, out of everybody else in here, should know better. True. I assumed (correctly) that the weekend would be a disaster with the website and game unplayable for long periods. But I forgot that doesn't actually matter to Citizens because they don't play their own game. Also I forgot about the super whale ships that go on sale during these things.
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Sarsapariller posted:True. I assumed (correctly) that the weekend would be a disaster with the website and game unplayable for long periods. But I forgot that doesn't actually matter to Citizens because they don't play their own game. Also I forgot about the super whale ships that go on sale during these things. Them putting up the IdrisP and a conversion kit, to M, was unexpected. I guessed 8.5 because, 'oh that'll never happen, and I really want to over shoot for once.' The fuckers are already half way there. What is going on.
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Hobold posted:Them putting up the IdrisP and a conversion kit, to M, was unexpected. Never underestimate CIG at their core competency...milking whales. If you want to underestimate their ability to build a game, knock yourself out.
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no_recall posted:
Hmm my straight line curve analysis of wealth vs stupidity appears to have an error in it. I forgot to factor in things like how loving stupid these people are.
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Maybe one day they will also get to celebrate... a game!
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Dogeh posted:Hmm my straight line curve analysis of wealth vs stupidity appears to have an error in it. Star Citizens are singularities of stupid.
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love toggling my atmosphere from "we finally got it to kill you if you go outside in your underpants" to "thick comma breathable" and calling it a huge accomplishment
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LOL @ "a super earth at 1:10 scale" So, not a super earth really, a mini earth? Still, i think he is being fairly realistic with his timelines. It seems clear people aren't going to be flying spaceships in this space game much anyway. I mean, not much to do at different places and it takes a long time to get there. I had a good giggle at a guy on reddit who was saying there will be (note: future tense) lots of things to do when flying to other planets anyway (except for peons in small ships of course!) such as fix stuff, make plans, talk to org members (screw solo players then?). So... he's going to do that every single time he wants to fly anywhere? That's a lot of plan making to do and repairs.... are the ships going to be constantly falling apart or something? EDIT: Also love the OP there. Of course, before being critical he first has to lay down his credentials and give the appropriate praise to CIG to avoid getting ripped to shreds by the cultists. I also love how he effectively says he will defend CIG not matter what they do. Isn't that like, the definition of white knight? Agony Aunt fucked around with this message at 05:22 on Nov 28, 2018 |
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# ? Jul 20, 2025 17:15 |
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Hobold posted:Them putting up the IdrisP and a conversion kit, to M, was unexpected. It's not a conversion kit to M. The idiots are just buying a kit with some guns to have an IdrisP that is about 70% of the way into M instead of 50%. But it's not pay-to-win. Next year they'll have a kit for the M.
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