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Shadowlyger
Nov 5, 2009

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Canine Blues Arooo posted:

That's really bizarre. What's the penalty for death in that game?

Having to pay for a replacement for your ship. Hence the typical advice of "never fly anything you can't afford to replace".

I don't think the cost is equal to what you actually paid for the ship, but it's a pretty good percentage of it. If you can't afford that, you'd probably be better off getting in contact with the Fuel Rats.

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Shadowlyger
Nov 5, 2009

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Beet Wagon posted:

Benny and the Nipple-Jets

That sounds like a new thread title to me.

Speaking of which I miss the Major Tom videos. :(

Shadowlyger
Nov 5, 2009

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"Like old school WoW" is basically a recipe for a game that is DOA. See: Wildstar.

Shadowlyger
Nov 5, 2009

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DapperDon posted:

gently caress it. I am finally going to ask after all these years. What is WH40K about?

Let us confer with the Dawn of War thread! Ahem...

quote:

"IT IS THE 41ST MILLENIUM AND THERE IS ONLY WAR. AND IT'S loving AWESOME WAR I'M TALKING 10FT TALL GENETIC SUPERMEN PUNCHING ORKS. THESE AREN'T YOUR lovely ARSE TOLKEIN ORKS EITHER. THESE BASTARDS ARE GENETICALLY ENGINEERED FROM MUSHROOMS TO KILL EVERYTHING. THEIR GUNS WORK BECAUSE THEY THINK THEY DO. THINK ABOUT THAT FOR A SECOND.

SO ANYWAY. YOU'RE A GENETIC FREAK OF A SUPERMAN. YOUR ARMOUR IS OLDER THAN MOST OF THE PEOPLE STILL ALIVE IN THE UNIVERSE. IT HAS SEEN MORE WAR THAN EVERY MAN IN YOUR SQUAD COMBINED. IT IS MADE OF poo poo THAT TANKS ARE MADE OF. YOUR SWORD IS MADE OF CHAINSAWS AND WILL CUT poo poo UP.

OH gently caress I DIDN'T EVEN TELL YOU ABOUT YOUR GUN. YOUR GUN IS A MACHINE GUN. THAT FIRES ROCKETS, MINIATURE ROCKETS. THESE THINGS ARE CASELESS ROUNDS THAT ARE SO BADASS THEY PRODUCE CASES WHEN THEY ARE FIRED. WHEN THEY HIT A TARGET THEY DON'T JUST PENETRATE THEY PENETRATE THEN EXPLODE. A SINGLE SHOT AND YOU WILL BLOW A MANS HEAD OFF. EACH BULLET IS THE LENGTH OF YOUR MIDDLE FINGER AND TWICE AS THICK. EVERY TIME YOU FIRE A SHOT YOU ARE FLICKING THE BIRD AT THE ENEMY WITH EXPLOSIONS.

SO IN SUMMARY, YOU ARE A GENETIC SUPERMAN ARMOURED IN A WALKING TANK ARMED WITH A GIANT CHAINSAW AND A ROCKET LAUNCHER THAT SHOOTS FLYING FINGERS OF gently caress YOU AT A RACE THAT BREEDS BY DYING AND MAKES poo poo WORK BY THINKING IT DOES.

GOOD LUCK.

EAT IT!"
~some goon poet

That, of course, isn't getting into the endlessly hungry swarm of space bugs, the space elves, the rear end in a top hat space elves (Well, more rear end in a top hat), the shooty aliens, the literal loving space Terminators, and Chaos in general.

Shadowlyger fucked around with this message at 09:15 on Feb 2, 2017

Shadowlyger
Nov 5, 2009

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Breetai posted:

Refresh my memory; an instance is in effect the 'observable universe' of a player in a game, i.e. the area within a game that their actions can immediately see and affect, right? So all of this poo poo about porous and meshed instances is a load of bullshit by definition, yeah?

The way I think of it is basically the way WoW uses it for dungeons. Each dungeon run is a separate instance, and only people within that instance can see and interact with it. Other groups are, naturally, placed in another instance of the dungeon. Hell, they've even extended that tech to the overworld at this point, so the game can spin up multiple instances of overworld zones to balance population.

In any case, you cannot see players who are in a different instance than you, even if they are, technically, standing right next to you. You can even pull another player into your instance by inviting them to a group, but in that case you're simply changing what instance they're in, not letting them look into one other than the one they're in.

So basically, if the larger ships were an instance of their own, you wouldn't be able to see anything outside of the ship except the environment; other players would not show up at all. For that matter, other players wouldn't even be able to see your gigantic ship, because it wouldn't be in their instance!

Shadowlyger
Nov 5, 2009

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Ghostlight posted:

The 'idea' is that the inside of the ship is instanced, but not the outside - so that way you can have a dozen people running around jerking off in wankpods but outside the ship only the important things like laser fire and direction needs to be conveyed. It's retarded because instancing (at least in the WoW sense) is not at all the appropriate tool for a weird hybrid occlusion culling and gameplay.

I suppose it is technically possible, but the only way it could feasibly work is to have the actual innards of the ship sitting somewhere else, where nobody can see it, while a ship-shaped shell floats through space, controlled directly by the pilot. Entering or exiting the ship, or entering or exiting a pilot seat or turret, would necessitate a loading screen as the game switches your viewpoint to the appropriate location, and you sure as poo poo wouldn't be able to see anyone inside the ship from the outside or vice versa.

It would also completely kill that "you are controlling your commando who is controlling the ship" nonsense, because the commando and the actual ship wouldn't even be in the same instance.

Shadowlyger
Nov 5, 2009

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his nibs posted:

What does this mean for Star Citizen?

Not a drat thing, because Star Citizen isn't a game.

Shadowlyger
Nov 5, 2009

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That sounds like a free thousand pounds, there. Do it.

Shadowlyger
Nov 5, 2009

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Foo Diddley posted:

You did! You win... a spaceship jpeg!



More fidelitous than anything in Star Citizen.

Shadowlyger
Nov 5, 2009

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thatguy posted:

The Devil opened up Notepad and he said, "I'll start this show."
And fire flew from his fingertips as the words began to flow.
And he posted the blog across the net and it made an evil hiss.
And a band of Goons joined in and it sounded something like this.

*20,000 pages of autistic screeching*

:perfect:

Shadowlyger
Nov 5, 2009

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radd posted:

At least one space game has managed to get doors working.

https://gfycat.com/MammothDifferentGhostshrimp

:psyduck: It just keeps GOING!

Shadowlyger
Nov 5, 2009

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Virtual Captain posted:

Star Citizen: o7//

Looks more like it should be \\o7

Shadowlyger
Nov 5, 2009

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his nibs posted:

Star Citizen: Building up the Backend

:perfect:

Shadowlyger
Nov 5, 2009

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I am morbidly curious as to the context of this, within the actual work.

Shadowlyger
Nov 5, 2009

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Okay, this one needs You Spin Me Right Round playing over it.

Shadowlyger
Nov 5, 2009

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peter gabriel posted:

:lol: I just did this

Looks like Ghandi beat you to it by six minutes.

Shadowlyger
Nov 5, 2009

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Foo Diddley posted:

The Four Horsemen of the Parpocalypse

:perfect:

Shadowlyger
Nov 5, 2009

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We need to go deeper to attain true enlightenment.

Shadowlyger
Nov 5, 2009

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Chalks posted:



Too easy

The bottom car should really just be replaced with a picture of a butt.

Shadowlyger
Nov 5, 2009

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History Comes Inside! posted:

Kind of an insult to butts.

Hmm, good point.

I'd say replace with a pile of poo, but I think that'd still be an insult to piles of poo.

I suppose you could just replace it with Star Citizen's logo, you can't get much lower than that.

Shadowlyger
Nov 5, 2009

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Vincent Van Goatse posted:

Has Croberts Industries loving collapsed yet?

Give Ben a few more days to collect mass and it will.

Shadowlyger
Nov 5, 2009

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Bencat!

Shadowlyger
Nov 5, 2009

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Beet Wagon posted:

Basically, except with even lamer references (somehow)

That's possible?!

Shadowlyger
Nov 5, 2009

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Mazz posted:

Now I'm really curious about the density of liquid gravity. if I ball up some and toss it into a crowded room, how hosed up is everyone?

That sounds like something that would make for an absolutely hilarious mechanic to center a game around.

Shadowlyger
Nov 5, 2009

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"Both Star Citizen and Squadron 42 are both very ambitious projects that are actively advancing into territory that has never been seen before."

I'm pretty sure the only territory either of these games is advancing towards is a thoroughly explored, festering shithole.

Shadowlyger
Nov 5, 2009

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The Titanic posted:

Been thinking about gravity liquid.

It should be a weapon. Crush your foes.

Imagine being in a compartment where the gravity goo flooded. Would everybody be flattened against some wall surface? Would people become a tiny attempt at a blood singularity?

Could you just pump gravity goo into a ship to kill everybody then pump it back out?

What if you flooded space with it? What about gravity goo mines? Would they crush parts of the ship they splatter across?

Being able to harness a natural phenomenon and then not militarize it is simply not something humans do.

What if you put gravity goo on a ceiling? Would everything in the room be lighter? Imagine lifting huge tractor trailer cargo containers around with just a single person as if they were pillows.

I repeat, this would be an excellent mechanic to center a game around.

Shadowlyger
Nov 5, 2009

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Jobbo_Fett posted:

How does gravity goo get "turned off"?

How does gravity goo affect incoming projectiles?

How does gravity goo react to a pipe leak and thus floating out into space?

Is it possible to store up large amounts of gravity goo? Can you crash said ship into a space station and cause a super massive black hole to form? Can you extract gravity goo from a red ball in an alien ship from a well-known franchise by an old guy to stop a procedurally generated supernova before being hunted down by an evil dude who also uses the gravity goo but for nefarious purposes?

Maybe it's, like, inert unless you run a charge through it? Or something?

I mean we're making poo poo up here already, may as well go for broke.

Shadowlyger
Nov 5, 2009

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Alan Smithee posted:

they should make it 20 buxx to reg the SA forums, we'll get a better quality poster that way

not me though I'm grandfathered in :grin:

Anyone who is confirmed to be a Star Citizen true believer should need to pay $25,000 dollars to post on Something Awful.

I mean, if they're so generous with their wallets to Chris Roberts, surely they'd be willing to be so generous to Lowtax, right?

Shadowlyger
Nov 5, 2009

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Mr Fronts posted:

First thing I saw, too. Should I be concerned?

No that is pretty clearly a dick. Like I'm not even sure what else it could be, so I have to imagine it's intentional.

Shadowlyger
Nov 5, 2009

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TheAgent posted:

I think hiding behind most of the SC sceptics in here is a super space nerd that wants to desperately play something like Star Citizen. Some of us have backed for outrageous amounts in pursuit of that. Sadly, I don't think SC will reach many or most of its goals.

Hiding? Not at all, every single one of us wants to play Star Citizen, far more than anyone on Reddit does even, because that's the funniest possible outcome. We just don't see it happening.

Shadowlyger
Nov 5, 2009

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Saint Drogo posted:

20k posts and several months behind. Still no 3.0? :laffo:

3.0 status: Totally hosed

Shadowlyger
Nov 5, 2009

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Beer4TheBeerGod posted:

Who is the modern day game developer rock star? I can't think of anyone who I would consider checking out a game based on their name alone.

Chris Metzen, though he's retired now. He was straight up described as such by his co-workers.

There was also the part about him being, you know, a literal rock star.

Shadowlyger
Nov 5, 2009

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The Titanic posted:

This is me.

I'm assuming Steve is a guy who said he was a CIG employee but turned out to be fake.

My guess is there are probably other Steves doing this to him to that he hasn't uncovered yet. It's sort of the game. But I could be wrong. I don't exactly have any sources, fake or otherwise. :shrug:

Conversely though I also don't care enough to try to harvest leaks. It's a video game, not exactly national security. I don't need any leaks to tell me "overdue and over budget video game is not doing well under poor management".

I mean it seems fairly simple to me. Somebody sent Derek a bunch of fake leaks, under a name that immediately clued him in that they were a fake. He released the "leaks" anyway just to stir poo poo, then when "Steve" revealed himself on Reddit, Derek pointed out that they were now generating FUD all on their own.

Shadowlyger
Nov 5, 2009

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"AWOL Games" perfectly describes Star Citizen and Squadron 42.

Shadowlyger
Nov 5, 2009

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Viktor posted:

https://youtu.be/JBhQe_qSavI Jeffrey McArthur's cancer has returned and he's estimating ~5months.

For those that don't remember he's the guy SC people went after for being critical of the game https://youtu.be/cc7o-uDmvio

:smith:

Uh, poo poo... catte tax

Shadowlyger fucked around with this message at 01:58 on Aug 8, 2017

Shadowlyger
Nov 5, 2009

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Good god, man.

:thurman:

Shadowlyger
Nov 5, 2009

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Bubbacub posted:

jfc this game is frustrating

Lavish as hell, though.

I believe someone in that stream said it was made by the same people as DMC, in which case the name of the game is and always will be "git gud or :frogout:"

Shadowlyger
Nov 5, 2009

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Hey Chris!

Fuuuuuuuuuuuuuuuuuuuuck you!

That is all.

Shadowlyger
Nov 5, 2009

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You're in for a long, looooooooooong wait there, buddy.

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Shadowlyger
Nov 5, 2009

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He's right, you know. It is kind of hard for Goons to swarm when they can't fit more than ten players per instance.

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