|
kw0134 posted:Literally perpetual motion, which raises the question of what is the loving point. Fighters don't have a fuel scoop, so it serves purely as a great big gently caress you to anyone who bought a fighter. Or any other ship that lacks a scoop. Shadowlyger fucked around with this message at 20:43 on Apr 14, 2018 |
|
|
|
|
| # ¿ Nov 15, 2025 13:00 |
|
kw0134 posted:Ah, but fighters are "short-range" flyers who go from a base, do their thing, and come back. So even in the braindead implementation of the mechanic it's not really an impediment to craft such as those. Many of the other larger ships have it by default, so that leaves some cut-rate larger ships that might be inconvenienced by this. Assuming this ever actually gets implemented in any meaningful way and it doesn't go the way of the Hairy Roberts. Here's the question, though: Why would you ever use one of those when you could use a ship that has a fuel scoop? According to that earlier post, there are "short range fighters" and "long range fighters". What's to keep you from just doing those missions in a long range fighter and thus never having to pay for fuel? Mind you it's kind of a dumb question anyway. There's not even remotely enough "space gas" for you to refine into fuel anywhere that isn't in the direct proximity of a main sequence star.
|
|
|
|
VictorianQueerLit posted:Similarly Wow, it's like a glimpse into the future... from the past!
|
|
|
|
Uh. Unnnh. I don't like the way those cars move, it's unnatural.
|
|
|
|
Krycek posted:The judge ruled against cig's motion for protection from skadden's discovery request. But then he said since it's just "early discovery" cig isn't actually compelled to do anything they don't want to do. Only that it's "highly encouraged" so as to expedite the process later. Actually, they didn't rule against the motion, they said it was a moot point because CIG wasn't compelled to answer discovery requests yet. In other words, CIG being a bunch of idiots and wasting the judge's time.
|
|
|
|
G0RF posted:It’s like you guys are pretending this doesn’t exist? Sounds like somebody didn't get the best ending.
|
|
|
|
Isn't that ban-dodging?
|
|
|
|
XK posted:2,400 seems like a lot to me too, both for theater size, and amount of people willing to pay to travel long distances to a marketing event. Ever heard of Blizzcon? 35,000 people last year. Tickets tend to sell out in a matter of seconds. They've had to expand the Anaheim Convention Center several times, just for Blizzcon. Shadowlyger fucked around with this message at 16:40 on May 4, 2018 |
|
|
|
Krycek posted:Evil publishers and their mindless, drooling, console kiddies. All of Blizzard's games are computer games.
|
|
|
|
Pixelate posted:It seems to me the calls of ‘this game is a game’ have been effectively silenced by 3.0/3.1 The box-ball looks like something that could be a legitimately cool horror-themed setpiece.
|
|
|
|
Agony Aunt posted:Perhaps goons could make up the shortfall. That's gonna be the long and short of it: Nobody will want to help staff people's sperg chariots except goons, and goons will only do so in order to grief the poo poo out of people by turning their shields off.
|
|
|
|
54 thousand dollars. There's being a corporate whore, and then there's this.
|
|
|
|
Colostomy Bag posted:The Warlords tome on this fiasco will make the Encyclopedia Britannica look like a Post-it-Note. Not big enough. Compare it instead to that one printed out book of Wikipedia.
|
|
|
|
TheLastRoboKy posted:Nobody forms the head. B'tak was supposed to form the head, but you can guess how that went.
|
|
|
|
G0RF posted:CIG isn’t to blame for all of it obviously but they’ve done nothing whatsoever to try to change it either. Deep down, they love their psychotic defenders. They are completely to blame. By their own words and actions they have fostered their shithole community.
|
|
|
|
What the gently caress is this filth? Mods?!?!?!
|
|
|
|
Hahahahaha
|
|
|
|
*Irony meter erupts like a supernova*
|
|
|
|
Ramadu posted:I don’t even know what anti material rifle means lmao guncucks are amazing at coming up dumb names Gun what kills tanks. And uh, anything else you point it at.
|
|
|
|
Slow_Moe posted:Can we just for a moment stop and appreciate the sheer stupidity of making a replica spaceship of the race "we" are at war with. I'm sure there won't be any misunderstandings with law enforcement at all. Pretty sure that's what IFF codes are for.
|
|
|
|
Chev posted:but doesn't that just means the aliens will just as easily be able to tell it's a fake? That begs the question of whether or not the aliens have anything like IFF codes.
|
|
|
|
Amazing Zimmo posted:Also taken from reddit: Inner Thought: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHH
|
|
|
|
Hey cockknobs, how about NOT directly linking the gigantic webm that slows my computer to a loving halt?
|
|
|
|
Spiderdrake posted:Also what are you guys running that a webm lags your machine? My lovely seven year old ivy bridge desktop doesn't mind. Something about the type of graphics card, I think. Also it's fine when there's just the one. It's less fine when people quote the webm twenty times on the same page.
|
|
|
|
So Chris said 3.3 can't come out without OCS. So get ready for that to never actually come out.
|
|
|
|
Bofast posted:I'm even more confused now Shark scales are about as smooth as that guy's brain.
|
|
|
|
... Canti?
|
|
|
|
Quavers posted:TexasSkulls: "25v25 King of the Hill - The Reason I Backed" http://clips.twitch.tv/ColorfulDeliciousDurianSeemsGood *Absolutely loving nothing happens for a full minute* "This is why I backed!
|
|
|
|
Colostomy Bag posted:What the hell is that poo poo? Somebody on the writing team taking the piss out of their employer.
|
|
|
|
Rad Russian posted:I mean this was even acknowledged by Civilization devs because people have been becoming more and more frustrated with A.I. in the games, as it became worse and worse since Civ 2. As far as programmer time goes, good A.I. takes a huge amount of time, and from ROI perspective does not help sell games except to a niche hardcore section of gamers. Civilization has transitioned to a "story-telling" mode where you just play through your civilization to build and research things and the rest of the world is just there as extra obstacles. I think in latest Civ VI the A.I. can't use close to 70% of the new game systems they added to keep the player entertained, not to mention they again shipped a game where A.I. can't do landing invasions or handle ranged units. Oh is that why the AI in Stellaris is dumb as a brick?
|
|
|
|
Oh god Beet's avatar
|
|
|
|
trucutru posted:I mean, she lives in a world where being really good at Karate lets you travel to other dimensions, including cyberspace. In other words, it's actually DBZ. Ever-changing super powers are part of the deal. Sounds more like Exalted.
|
|
|
|
trucutru posted:Never seen that. Probably, yes. A Sidereal could almost definitely do that, although it would be less encoding it into the air and more encoding it into fate itself.
|
|
|
|
Foo Diddley posted:Well, I can understand the "one bit at a time" thing--I own all the CK2 DLC, for example--but the thing is, every expansion that Paradox put out was fully functional and working on day one. I never gave them money for something that might be cool someday, sometime in the future, if I just have faith. Each time, I put down my fifteen bux and got a working expansion to the game, right there Hey now, let's not mislead people.
|
|
|
|
happyhippy posted:Wow servers had a max limit of 5000 per realm at launch. Actually, if too many people go to one zone, it shards them into separate instances of said zone, specifically to prevent this from happening. This is spread out across their entire server structure, to ensure no one server has to handle an extreme strain while others are sitting nearly idle.
|
|
|
|
monkeytek posted:HAHAHAHAHA! The first shot will always miss, so that aggressors won't have an unfair advantage. This is actually exactly how it works in a lot of first person shooters. Though I think that's generally only in single player.
|
|
|
|
So considering P2W doesn't exist, why do these guys hate publishers again?
|
|
|
|
TheAgent posted:that "doubled it" quote stems from a huge underlying problem in online games: the players Hey so this was a couple pages back but I feel it's worth remembering that no one person makes all of the calls on Blizzard's games, and Jay Wilson is not personally responsible for literally every decision that went into Diablo 3. There was a lot of stuff the team was really hype about that he personally disagreed with, but went with it anyway because that's what the team wanted. Also worth noting that the "gently caress that loser" thing wasn't just him; several members of the Diablo 3 dev team basically responded "yeah gently caress that guy" because the loser in question had just thrown them all under a bus.
|
|
|
|
Awesome! posted:defending jay wilson is a weird stance to take Not particularly. Remember, he's not the only person who worked on Diablo 3. People poo poo on him for the same reason they poo poo on Greg Street and Ion Hazzikostas; they're visible, therefore everything is their fault. Also I think the RMAH was really just an attempt to get ahead of the real money trade that plagued D2 that went uh... horribly, horribly awry. At least they figured out a better fix for that issue. Shadowlyger fucked around with this message at 01:38 on Aug 11, 2018 |
|
|
|
|
| # ¿ Nov 15, 2025 13:00 |
|
TheAgent posted:"I am also a little happy, which I hate to say, it shows that the people that were involved in Diablo really did matter, and so I am happy that it has come to light that how talented that group was and how unique and special that group was." I think it was probably this line in particular that set off D3's dev team.
|
|
|













