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EminusSleepus
Sep 28, 2015

Derek, how come you were not able to sniff the Lumberyard fiasco?

Never in your I told you so statements where you mentioned of an engine switch, or I am wrong?

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EminusSleepus
Sep 28, 2015

Baxta posted:

This whole project is actually making me doubt whether I know how computers work. I mean I did a degree and worked in the field for 15 years but there are just so many people telling me that this kind of dev is normal and I am stupid for doubting it.

I really need a super technical indepth breakdown of what happened here because I can't see a way where this isn't a massive step backwards for CIG.

How is their branch supposed to merge with lumberjack? What exactly has happened with star engine? How can you merge a years worth of work with another distro in a couple of days?!

What the gently caress has happened?

Star Citizen is going free to play

EminusSleepus
Sep 28, 2015

Lovely Joe Stalin posted:

As opposed to the current model of Fee to Pray.

Star Citizen is the 90's porn

EminusSleepus
Sep 28, 2015

Baxta posted:

This is what I mean. Thats kind of the only explanation thats been given as if its as simple as that. It's really really not.

I get that they can both use the same libraries. Thats ok. How does "star engine" seamlessly work with Lumberyard though? If star engine was so completely different from cryengine, are they then using lumberyard as the new base and referencing their own libraries in some other branch? Are they just starting from scratch and using some other 2.6 branch and ditching their previous stuff? How can this be anything other than bullshit?!

I'd you are still confuse then put it this way in evolutionary perspective

CryEngine = dinosaur
Lumberyard = bird
Star engine = fish

So basically Lumberyard and star engine are both the same

EminusSleepus
Sep 28, 2015

Dooguk posted:

No more blockers just logjams.



Dem giant beavers!

EminusSleepus
Sep 28, 2015

MeLKoR posted:

Are you familiar with a little fish called exocoetidae? Check and mate, goonie. :smuggo:

That is mother nature handling the code merging

But since this is crobits we are talking about I would think it would end up like this

EminusSleepus
Sep 28, 2015

ArfJason posted:

That might be true, yes, but at least I'm not the guy who posted over a thousand times about reddit and bad space game instead of enjoying the company of family and hanging out with friends.

I don't think sperg citizens have real friends

Case In point = B'tak

EminusSleepus fucked around with this message at 18:38 on Dec 25, 2016

EminusSleepus
Sep 28, 2015

one thing I truly love about CIG is that they just keep on giving

EminusSleepus
Sep 28, 2015

StarLumberEngineYard! SLEY!!

EminusSleepus
Sep 28, 2015

Baxta posted:

Thank gently caress someone agrees with me. Everywhere else has been "YOU OBVIOUSLY DON'T UNDERSTAND DEV" and i'm fairly certain I do as its my job. These people are deranged.

YOU OBVIOUSLY DON'T UNDERSTAND GAME DEVELOPMENT period because no one does

EminusSleepus
Sep 28, 2015

Pope Corky the IX posted:

Do you think Ben's penis looks like a pig tail?



More like a hairy nipple

EminusSleepus
Sep 28, 2015


Lol! Still better than the wing commander movie

EminusSleepus
Sep 28, 2015

Hav posted:

Firstly, deferred updates on some things. These are writes that can be queued. Also use a table driver that handles row level locking rather than table level.

Sharding in database terms usually means splitting actual tables, plus you can use temporary table schemas to handle adhoc transaction states that are 'bundled' back into the main table.

After that, you're into the heady world of binary replication and master/slave configurations. Binary replication is effectively a tight communication line to the slave that just replicates any changes on the master.

But no, you're entirely right, database scaling is a absolute pig. Row locking can be an arsehole, Sharding increases complexity and replication - I had a database fall out of sync once with a slave, and it took 45 minutes to rebuild from the binary logs; a straight dump and rebuild of the master would have taken fifteen. Admittedly that was late 90s, but the second you step out of the technological comfort zone, costs skyrocket.

Eve online had this problem with their MSSQL DB, so the first thing they did was slap it on the biggest SAN array available. They already sharded the systems themselves, but it still gave them an upper limit on number of things they could track that had nothing to do with Moore's law or elastic compute, and more to do with the honking bottleneck around table writes.

AWS tends to shuffle a lot of this complexity off into RDS, but it's still far from perfect.


I once watched a fairly minor change to a query take out a rack, then a datacenter, which then started spreading to the other datacenters before we rolled back the code. We still call it Brown Trouser Tuesday. You could literally watch the latency creep across the network.

When we train our guys for some of the bigger roles, we try to make sure that they understand the level of scale that they're at; at one point it was $100K/min. Things are a little more abstract now we have 23,000 employees, but we still have a show and tell when poo poo breaks loose to learn from the unfortunate mistakes of our peers.


That was a later addition, and actually after I stopped playing the game. Time dilation effectively changes the laws of physics for the game, which is actually a great idea. The lag on entering the system was deferred database writes that meant that defense was always slightly easier than offense.

Back in 2005, the drones skill + advanced would let you field ten drones (There was a gallente Navy ship that got a +5 bonus too); they reduced this back down to five when it turned out that they were tracking the state of every object in a system (not just local grid) and missiles were physical objects, which is why we had anti-missiles. After they moved to tracking drones on local grids, and removed missiles as physical objects things got tightened up. At this point you could still find Omber in a 0.6, so y'know.

For a while there, shuttle spam was funny as all hell. Dumping shuttles from a freighter would turn them into ships, which would destroy the local grid...

I don't think their main problem will be database I still think their biggest problem is network.

It is true that unlike application servers you cannot magically spin up a new database server. So I think they will be going for a fixed number of db instances be it replicated or just one huge powerful machine like exadata or Hana.

EminusSleepus
Sep 28, 2015

Eldragon posted:

I used to work in high availability DB replication to banks and other major businesses; where the software wizards who make this happen fast with 100% reliability command huge salaries. The gaming industry could really benefit from that expertise, but gaming industry wages are poo poo, so its hard to get an engineer to make the switch.

If enough gaming companies move their server infra to AWS or similar there's an opportunity for a middleware company to spring up using the expertise developed in banking software. Response times would need to be faster, but reliability doesn't have to be quite as high so it might balance out.

That db replication I would guess its golden gate?

EminusSleepus
Sep 28, 2015

D_Smart posted:

Alexa on Echo Dot:

Me: "Alexa. Is Star Citizen a scam?".

Alexa on Echo Dot: "According to Derek Smart an American videogame developer, Star Citizen as pitched cannot be made. It's a scam. You'll see. Two weeks."

Alexa is a goon!

EminusSleepus
Sep 28, 2015

MoMA is the same guy who scams ladies and an SC shill? Or is he still Toast the wannabe lawyer?

EminusSleepus
Sep 28, 2015

Fatkraken posted:

We were talking about ship design a little while ago, on that note I really like the ED thargoids. They look organic but nicely alien, taking inspiration from plants/starfish rather than the usual insects or crustaceans seen over and over from Alien to Warhammer, the particle effects are neat and unlike any of the current ships, and they have a distinctive silhouette which links them unmistakably to the 10 polygon models from a 25 year old game while still looking modern and fresh





That's some cool design, a nice callback and a good take on how to update a simple visual concept to account for a millionfold increase in computing power

Finally Banu have come to Star Citizen!!!

Oh wait that's a Thargoid!

Lol

EminusSleepus
Sep 28, 2015

Even The Banus have known Sperg Citizen will not come out that is why they have move to Elite Dangerous

EminusSleepus
Sep 28, 2015




EminusSleepus
Sep 28, 2015

Jobbo_Fett posted:

NO. UNREAL ENGINE 3 IS poo poo IT CAN'T PUSH AS MANY POLYGONS!


Furthermore, they couldn't have used Unreal Engine 4 even though it came out in May 2012, months before the kickstarter ever happened.


BUT DEVELOPMENT STARTED IN 2014!!!!!!!

nope development started only last year when all the studios are transferred outside of US

I hope Trump will triple tax these scammers

EminusSleepus
Sep 28, 2015

MeLKoR posted:

Then mock him.

He isn't.



Look, he is a shill, one of the biggest shills at the moment even, but he just does his ~*dreaming*~ and isn't part of the pitchfork brigade. He's also, despite all his assurances he'd be totally OK with that, the guy I actually worry the most when he finally has to acknowledge he's been played for a fool as a reward for his unwavering trust and loyalty. These people think we are the devil, he isn't even scared about any one single person, he's becoming convinced The Goons have now targeted him for termination. Dude is paranoid enough as it is and has big enough problems already without someone poking him on FB/YT and scaring him shitless.

There's plenty of fish to fry in this ocean, no point in picking on the victims unless they are aggressive/combatant shills.

Why do you think goons are behind the attack? It could very well be the work of croberts sort of a sacrificial lamb for the cause.

EminusSleepus
Sep 28, 2015

EminusSleepus
Sep 28, 2015

MeLKoR posted:

**tl;dr found myself lost abroad in the middle of nowhere with nothing but an internet connection after a rather strange family story, and bitcoins probably saved my life**

hi Seraph!

EminusSleepus
Sep 28, 2015

TrustmeImLegit posted:

I can't change how people feel and its unfortunate many of you feel that way. I was just countering the assertion that "nobody here is threatened by the game". There clearly is some bad blood here.

Some people feel like their decision to get a refund or the opinions they've made many posts on for years will be invalidated if anything even remotely positive comes out of the star citizen community. Its a classic sunk cost fallacy.

Its why we get so many kneejerk posts. Like someone posts a tweet "Star Citizen is shaping up to be a great game" and like 3 people trip over themselves to say "its not a game smug"

It's a sunk cost fallacy

Meanwhile in Harebrained Studio they are getting ready for Battletech beta this coming March!

EminusSleepus fucked around with this message at 17:58 on Jan 15, 2017

EminusSleepus
Sep 28, 2015

No one has mentioned yet that Croberts wanted that an NPC will treat your character like a hobo if you character did not take a bath because he wants to justify the showers in the ship. And you should have manners when talking to an NPC by that you should not look away if the npc is talking because they have feelings.

EminusSleepus
Sep 28, 2015

JugbandDude posted:

I can't wait to play this life simulator in space: pander to people feelings in space, wash all my private parts in space, remember my wife's birthday in space, pay my taxes in space... the possibilities are endless.

I hope CR fleshes out traffic control soon. The possibility of being stuck in space traffic jam for hours is very exciting.

One more. Ridiculous mechanic is that your ship replacement time will vary because they need to simulate the materials and if your autism chariot is made up of special rare autistic metals then tough luck you will need to wait longer.

EminusSleepus
Sep 28, 2015

TrustmeImLegit posted:

They took out bind culling for 2.6.1 and deleted any reference to 3.0-4.0 on their schedule.

Maybe by June 2022 all the features that were supposed to be in 2.6 will make it. Who knows!!

Ftfy

EminusSleepus
Sep 28, 2015

has anyone been indicted yet?

EminusSleepus
Sep 28, 2015

TrustmeImLegit posted:

Honestly the people who go "Hahaha wow big things just happened teehee can't say" need a nice tall glass of shut the gently caress up.

nice meltdown testy sperg

EminusSleepus
Sep 28, 2015

I really hope they can release a working single player game so my stuck money there will have some value

EminusSleepus
Sep 28, 2015

ManofManyAliases posted:

*Mass* departures. If a person or two left, I'd like to know how that equates to "mass."

Oh, and what does putting me on record have to do with anything?

Ben alone is considered a Mass Departure

EminusSleepus
Sep 28, 2015

Derek do you know if the one working with the AI is still Kythera?

I know Kythera have started to work on Descent Underground, so not sure if they are still the one working on scam citizen's AI

EminusSleepus
Sep 28, 2015



EminusSleepus fucked around with this message at 06:30 on Jan 30, 2017

EminusSleepus
Sep 28, 2015

Wow I have not been following sperg citizen for a while and now it looks like their whales are all dried up and are now taking loans lol.

The mental gymnastic that ortwin did to cover up their loan is awesome.

Sperg Citizen they just always keep on giving

EminusSleepus
Sep 28, 2015

By the way are the usual shills still here? MoMA and his crew? I backed read 4 pages an no sign of Toast even with this recent event

EminusSleepus
Sep 28, 2015

Backed read 15 pages and you goons gave Ortwin the idea currency exchange and what not, stop giving them. Ideas on how to cover up their mess lol

EminusSleepus
Sep 28, 2015

beautiful fatman posted:

He showed up just before (or after? time is a blur) the Ortwin foot-in-mouth post to act like he hadn't just spent the previous 20 hours in CIG's Situation Room wired on coffee and trying to figure out how exactly it was that Chris wanted him to sue Derek Smart "to death" lol

Yeah I saw Moma and larzin still in the shill payroll of cig

EminusSleepus
Sep 28, 2015

Coutt is right why would it take Star Citizen as collateral when there is no sign of it being done, They accepted Sq42 as collateral because that has more substance than SC

EminusSleepus
Sep 28, 2015

did they include Ben as collateral?

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EminusSleepus
Sep 28, 2015

D_Smart posted:

Well, apparently I am in "breach of the C&D order" <---- LOL!! I don't even..

https://www.reddit.com/r/DerekSmart/comments/6k88c2/dks_on_twitter_for_the_record_the_vp_isnt_a_porn/djjzwk8/


Here, let me post the butt-hut zinger that my attorney sent Ortwin. We never heard from him again. It's amazing.

http://dereksmart.com/bin/sc/15-10-02_Response_To_RSI_Cease_Desist.pdf

For the uninformed, this is why we responded in such a strongly worded fashion. Basically sending Ortwin a "gently caress you! Come at meet bro" message

http://www.hawthornlaw.net/cease-and-desist-letter/

can't wait till the time comes all SQ42's assets will be put up for Auction by the bank, will you bid for it Derek?

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